1 00:00:00,012 --> 00:00:06,377 >> [music] We've already thought a little bit about various ways that you can speed 2 00:00:06,377 --> 00:00:11,379 up multiplication. We've seen quarter squares, log tables, 3 00:00:11,379 --> 00:00:16,178 and even slide rules. There's another method that was super 4 00:00:16,178 --> 00:00:22,671 popular in the quarter century before Napier unveiled logarithms to the world. 5 00:00:22,671 --> 00:00:29,273 The method has the admittedly very pretentious name of prosthaphaeresis. 6 00:00:29,273 --> 00:00:34,890 The idea is to use a cosine product identity, namely this formula. 7 00:00:34,890 --> 00:00:41,448 The cosine of a times the cosine of b is the cosine of a plus b and the cosine of a 8 00:00:41,448 --> 00:00:46,512 minus b, averaged together. Perhaps, somewhat surprisingly, you can 9 00:00:46,512 --> 00:00:49,880 use this cosine product identity to multiply numbers. 10 00:00:49,880 --> 00:00:52,734 Let's see how. So, let's try to use this trick to 11 00:00:52,734 --> 00:00:56,679 multiply 0.17 and 0.37. Now, these numbers are so small, you just 12 00:00:56,679 --> 00:01:00,453 multiply them out. But it'll demonstrate the trick that would 13 00:01:00,453 --> 00:01:06,367 work on more complicated looking numbers. The formula that we're trying to use is 14 00:01:06,367 --> 00:01:13,026 this cosine a times cosine b formula. I can only multiply together, cosines. 15 00:01:13,026 --> 00:01:18,602 So, I should rewrite 0.17 and 0.37 as cosine a and cosine b. 16 00:01:18,602 --> 00:01:26,042 Now, if I look at my table of inverse cosine and I look up 0.17, I find that 17 00:01:26,042 --> 00:01:33,338 cosine of 1.39997 is close to 0.17. I can also use my table to compute arc 18 00:01:33,338 --> 00:01:40,660 cosine of 0.37 to be about 1.19179. In other words, if I take cosine of this 19 00:01:40,660 --> 00:01:48,152 number, I get really close to 0.37. Now, the formula that we're trying to use 20 00:01:48,152 --> 00:01:54,139 is this formula that tells me to compute a plus b and a minus b. 21 00:01:54,139 --> 00:02:02,373 So, given that, I've got these approximate values for a, I can compute a plus b to be 22 00:02:02,373 --> 00:02:10,192 2.59176 and a minus b to be 0.20818. Here, I've got a table of cosine values 23 00:02:10,192 --> 00:02:18,376 and if I look at 0.20, zero of column, first, second, third, fourth, fifth, 24 00:02:18,376 --> 00:02:27,271 sixth, seventh, eighth column, I find out that cosine of 0.208 is about 0.97845. 25 00:02:27,271 --> 00:02:34,585 And I can similarly use my table for cosine to approximate cosine of a plus b, 26 00:02:34,585 --> 00:02:39,814 it's negative 0.85261. Now, the formula that we've got for the 27 00:02:39,814 --> 00:02:45,404 product of cosine a and cosine b, tells us it's the average of cosine a plus b and 28 00:02:45,404 --> 00:02:49,867 cosine a minus b. I've computed cosine of a minus b and 29 00:02:49,867 --> 00:02:56,779 cosine a plus b, so all I have to do is take the average of these two numbers, and 30 00:02:56,779 --> 00:03:00,896 if I average these two numbers, I get 0.06292. 31 00:03:00,896 --> 00:03:02,946 Wow. I mean, look. 32 00:03:02,946 --> 00:03:12,151 This average is really close to the actual product of 0.17 and 0.37, which is 0.0629. 33 00:03:12,151 --> 00:03:17,517 We're managing to multiply together numbers by rewriting those numbers as 34 00:03:17,517 --> 00:03:22,557 cosines and using this formula that tells me how to multiply cosines. 35 00:03:22,557 --> 00:03:27,833 Instead of actually multiplying, I've replaced the multiplication with 36 00:03:27,833 --> 00:03:32,079 additions, differences, table lookups, and an average. 37 00:03:32,079 --> 00:03:35,777 Logarithms are obviously a huge improvement over this method. 38 00:03:35,777 --> 00:03:40,187 But it's pretty fantastic to think that 400 years ago, humans were trying to 39 00:03:40,187 --> 00:03:44,457 figure out how they could use trigonometric identities to do things like 40 00:03:44,457 --> 00:03:47,856 multiply numbers. That required a tremendous amount of 41 00:03:47,856 --> 00:03:52,617 creativity to think that the things about triangles would have anything to do with 42 00:03:52,617 --> 00:03:58,144 multiplying numbers. In other words, trigonometry is not just 43 00:03:58,144 --> 00:04:03,360 about triangles. You can do more than just understand 44 00:04:03,360 --> 00:04:09,870 triangles if you really understand a whole bunch of trigonometry. 45 00:04:09,870 --> 00:04:11,332 .