A Knight's Tale
Written by Matthew Shute
In the meadows stood a gray, dismal building. When the armour-clad adventurer
saw this he immediately decided to investigate. At a glance, he guessed that it
contained extensive amounts of treasure. Dungeons in the middle of nowhere like
this one commonly did. Extracting treasure from old, forsaken lairs was his
business. He pulled back the reins of his steed and altered his course. The
ominous shape waited balefully ahead, some distance away. The horse snorted and
made towards the dungeon at a trot.
As he got nearer, the knight saw a large oaken door in the center of the stone
wall of the structure. Seeing this, the knight quickened pace. Within a few
meters of the building, he tethered his horse to a nearby tree and approached on
foot. When he reached the door, he violently kicked it open and stepped
cautiously forward into the gloom of the unknown.
Before him, a singular corridor stretched straight ahead, as far as he could
see. The place looked like it had not been occupied in a very long time. Not a
single footprint disturbed the thick layer of dust on the ground. All was
deathly still. The only sounds the adventurer could hear were the sounds of
birds from the valley behind him, the distant trickle of running water from a
nearby stream, and the steady beat of his own untroubled heart.
Boldly, without fear, he marched onward, confident he would have the better of
any denizen he came across while on his treasure hunt. As he walked, he whistled
a happy melody through the grille of his helmet. Minutes went by and his mood
did not falter, unshakable in the conviction that he was a born survivor.
The coal-black sword he held was rumored to have been forged in the fires of a
mighty volcano by a grotesque, four-winged demon with the eyes of a snake and
the face of a great wolf. This myth had been passed on to him by the previous
owner of the magnificent weapon, his late father Aaron Vorngare. True or not,
the blade was indeed the sharpest and most deadly he had ever come across, and
he certainly knew how to wield such a lethal instrument. He was a champion
fighter, having slain many worthy swordsmen in his long lifetime. Along with his
sword, he carried the confidence of a man who knew he could not be beaten
easily.
Balithus Vorngare had grown up in medieval Europe. It was a dark time, a savage
period of history which oversaw many of the worst atrocities ever conceived in
the human imagination. It was a time of meticulous tortures and executions,
brutal wars, pestilence and suspicion; a time of pain, fear and decay. In a
world where only the most hardy or the most powerful survived for very long,
Balithus wore the scars of countless battles and expeditions into strange and
hostile lands. His famed strength and skill had protected him from any real harm
while all around him companions and enemies alike perished. During his career he
had never once sustained an injury any more serious than mild lacerations or
bruises. He was, by the highest standards, an extraordinary warrior - one of
rare talent.
Thus, he was not afraid.
The corridor stretched on and on. The knight's way was lit by small triangular
slats in the ceiling, these occurring at regular intervals. Warm summer sunlight
shone down through these cracks, picking up drifting particles as it did so. On
its own, the effect was fairly pleasant, but repeated so many times it raised in
the adventurer a strong feeling of monotony. Frustrated by the lack of
variation, he sighed deeply and walked on.
The corridor was vastly long. Many times he considered retracing his steps and
leaving this unexpected challenge for another time. Whenever this idea occurred
to him however, he would tell himself to persevere, certain that the passageway
lead to great things indeed, sure that his trek was almost at an end.
He went on some kilometers before he trod down on the unseen pressure pad on the
floor. When he did so, an enormously heavy portcullis slammed down about five
meters behind him with a deafening CLANG that echoed along the entire corridor.
He whirled around at the noise, expecting to see a band of men rushing at him in
ambush, axes raised above their shaggy heads. There were no such warriors in
sight, however. Just the portcullis. Immovable. Indifferent. The way back was
now completely blocked off by the barrier.
There was no other way onward now. Lacking any other option, the knight
continued into the darkness.
After some time, the corridor opened out onto a vast chamber, ending with three
iron doors in the far wall. Looking to his right, the crusader saw a gigantic
drop-off which had been divided into six deep pits. Each pit had a sturdy
redwood plank suspended above it, leading from the edge of the chamber. A wooden
signpost pointed to each. Looking left, away from these deathtraps, he saw a
wide alcove with a stone bench at the back of it. A skeleton sat on the bench,
propped up against the wall. Its left arm lay on the floor by its scrawny feet.
The arm had presumably fallen off a long time ago. The skeleton looked ancient,
cobwebs covering each contour of its bare skull, ribs and pelvis. Painted above
the alcove in dark red letters were these strange words: "The Bench of
Hesitation".
There was another sign, this one bigger than the others. This sign stood
defiantly in the center of the chamber, opposite the Bench of Hesitation. It
said, simply, "CHOOSE YOUR OWN DEATH".
A horrendous smell rose from one or all (he could not tell which) of the pits,
making it unpleasant - if not difficult - to breathe.
Unfazed by all of this, the knight walked over to the three iron doors. Each had
an elaborate symbol engraved upon it. The leftmost door had the symbol of a
river etched into the surface. The middle door displayed a symbolic chalice. The
symbol on the third door was that of an oak tree. The craftsmanship of these
small icons was impressive. They looked realistic and three-dimensional beyond
the standards of any other engraving he had previously ever seen. They had
obviously been produced by an artist of exceptional skill.
Each door had a ten digit combination-lock. The knight did not recognize the
strange numerals on these dials but he guessed they were some kind alphabet or
system of numbers. There were thirty or so different possible numerals for each
slot in the combination. The knight tried a few different combinations but
quickly realized that he could spend years trying to figure out the correct
sequence for each door. By then he would be as dead as the skeleton sitting in
the alcove.
He grunted and kicked the door repeatedly in anger. When his foot began to hurt,
he stopped and staggered backward, snarling.
Gradually, blind anger gave way to grim resolve.
His attention returned to the pits. He limped over to the nearest one and read
the corresponding sign. It read: "The Pit of Rot". Glancing over the edge, he
saw that the title was extremely fitting. Just above the fetid substance that
filled this reeking shaft, there was a dripping outlet-pipe from which dribbled
a foul, brown muck. The pipe was coming from the opposite wall, many meters
away. Tons of raw sewage floated at the bottom of the stagnant abyss, squelching
and hissing and belching as noxious bubbles rose to the surface. Other things
also rose to the surface. These were dead things. Disfigured things.
Indescribable things.
Bloated rats. Decaying horseflesh. Excrement.
Eyes. Livers. Fish. Teeth.
The stench was appalling.
The knight reeled away, gagging. He barely prevented himself from vomiting into
his own silver helmet.
He quickly recovered his footing and composed himself. Annoyed at his own
display of feebleness and his weak stomach, he strolled across to the next
signpost. "The Void", it declared.
The Void, as the sign referred to it, was just that. The adventurer peered far,
far down into the seemingly infinite blackness and could see no end to it. For
all intents and purposes, this "Void" was bottomless.
Bemused, Balithus moved on.
The next hole, the knight saw, had been given the title, "Pit of Bones" for
obvious reasons. It was full of human (and possibly other - there were too many
to visually examine them all in detail) skeletons.
The fourth pit was called, "The liquidizer". Balithus Vorngare looked down over
the edge with wonder.
Some awesome mechanical function caused the rotation of an intricate arrangement
of blades, hammer-heads and grinders in many different directions at once. The
knight had never seen such an ingenious thing in his life. Some of the
components were as big as oversized scythes, some were as small as needles.
Somehow, the whole mass seethed and spun around at an incredible speed without
any individual part crashing into any other, even though they frequently came
close enough to touch or scrape, metal against metal. The whole pit was a
blurred, swirling vortex of metallic motion.
Shaking his head, the adventurer looked away.
The fifth hole was entitled "Acid Bath". Balithus was not familiar with the word
"Acid" but he knew the word "Bath" well enough. It gave him a warm, cozy feeling
- in spite of his situation. This "Bath" was full of a clear, calm, green
liquid. It did not look dangerous in the slightest, though he imagined it
probably was. It seemed too good to be true, after seeing what lay in the depths
of the previous hell-holes. Even so, the liquid was so clear that he could see
all the way to the bottom. There seemed nowhere for anything nasty to hide.
Maybe it was some kind of magical, soul stealing pool. "Acid" seemed a very
mystical word, one full of hidden power. Sorcery? He could not be sure. Because
the properties of this trap were unknown, it made him feel more uneasy about it
than the previous ones he had seen. He knew how deceptive appearances could be.
The flawless pool was mesmerizing to look at. Fearing some kind of hypnotism, he
looked away quickly and went on to examine the next.
The sixth and final hole was the most stunning of all. The sign for this one
said, "The Beast". The "Beast" dwelling in the musty chamber below was as tall
as a shed and as long and wide as a dinning hall. It seemed to have been
composed out of every breed of insect and "creepy-crawly" that the knight had
ever seen - and many more that he hadn't. It looked (to him) more like a
scorpion than anything. It had roughly fifteen squirming legs on each side and
three scorpion-like stings curling away from its scaly bulk. It had two heads.
Both looked rather wasp-like, with huge leathery mandibles lined with a jagged,
razor-edge, and inky tongues sprouting from the mouths. Both faces had unique
characteristics. One was more ant-like than the other, long sleek and vicious.
The other reminded Balithus more of a beetle, bulbous, horned and heavily
armored. Each head supported a single bloodshot eye that took up most of the
surface area. The eye on the "beetle" side was fractionally smaller and
deeper-set. Both eyes had an almost human quality to them. The creature also had
clusters of what appeared to be compound-eyes at random places all over it's
knobbly brown thorax. Two long, torn wings that grew from this same area
twitched aimlessly, although it appeared the animal was incapable of flight.
It's abdomen was covered with twisted, needle-sharp spikes and a collection of
seemingly useless limbs which protruded from all angles and varied in type, size
and function. Yellow mucus oozed from the joints of some of the more deformed
(or wounded?) protuberances.
The creature writhed about in a rictus of perpetual hunger, seeking silently
with it's various appendages and orifices. The gloomy shaft -which was as big as
two of the other pits joined together- was littered with gutted human carcasses,
recent prey of this loathsome abomination.
Balithus turned away from the hideous thing and considered his situation. What
should he do? Just sit on the Bench of Hesitation and wait with his skeletal
friend for death to claim him? Leap into one of the pits? Try to figure out the
combination for one of the three doors, knowing that he might never find the
right one, knowing that even if he did find it, the door might just lead to
another dead-end or another horrible fate, knowing in fact that there might not
even be a correct combination to the door - that it could merely be device
intended to drive its victim insane, trying to turn a key in a lock that does
not even exist...?
Balithus chose none of the above.
Instead, he searched everywhere he could think of for secret doors, more hidden
pressure pads, some secret means of escape. Surely there was at least one little
trap-door or lever that would allow him to progress onward. He examined every
wall and every bit of the floor and ceiling, all in vain. He pushed and pulled
every area of stone he could find. Nothing happened. He even tried to dislodge
the portcullis that blocked off long corridor leading back toward the lush
meadows and fresh green hills. It was impossible. He tried to climb up through
the triangular slats in the ceiling, but they were all much too small for any
human being to squeeze between. Not even the skeleton could have managed. His
search was thorough, careful and detailed. He searched with a fanaticism born
out of the basic will to survive.
Six or seven hours later, he was no closer to freedom. His situation had only
changed in one respect; he was beginning to feel hungry.
Still he searched. Frantically.
After another two hours or so, the truth began to dawn upon him: there was
simply no way out of this place.
Balithus cursed his stupidity and his foolish greed. His recent fevered thoughts
of gold and jewels now seemed to taunt him. He had possessed all he had ever
really wanted. Food, water, adventure, freedom. He had owned enough gold to live
nicely if he ever desired to settle down. Life had been good. Yet his foolish
lust for ever- more wealth had brought him here: to this dark, doom-filled
place. There were only four types of currency here; fear, pain, death and
madness.
Suddenly, he knew beyond a doubt that he was going to die. There was no way out
of this abysmal dungeon. He had brought along no food or water; his provisions
were tied to the saddle of his trusty steed who was now also likely to die,
unable to free itself from it's bonds. Balithus was now very hungry, he was
thirsty and he was beginning to feel exhausted.
He looked again at the sign in the center of the chamber: CHOOSE YOUR OWN DEATH.
Yes, he was going to die.
No question about it.
Dread gripped him.
The knight returned to the Bench of Hesitation, sat down and screamed himself
horse. He did not want to die. He loved his life, cherished it. His faith in an
afterlife had been lost long ago. He was not a religious man. His life was
finite and precious, he knew it. Tremors of fear racked his broad body. His own
mortality was staring him in the face and it seemed to grin.
In a fit of rage, he attacked the skeleton, swiping at it and knocking it from
its perch. He smashed some of its brittle bones under his shoe and kicked the
skull so it detached from the rest of the body and flew out of sight, into the
Acid Bath. A hiss issued from the pit and it made the knight shudder. Surely
that serpent sound proved the mystical green substance, so lovely to look at,
was really demonic in nature, designed to transport it's victims into the
netherworld.
Again Balithus cried out in anguish as he fully realized the hopelessness of his
situation.
This was not a place for him; he could not die like this. How could he face an
adversary that did not even live or breathe, that he could not see? All his life
he had solved every problem he had encountered with his might and his sword,
simply killing all those that posed a threat or stood in his way. He lived by
the sword and was meant to die by the sword. That was how his father had lived
and how his father had brought up his son. That was his way. He was not designed
for this. Suicide was no way to go out - and yet suicide was the very intention
of this place, the only option available. No, this was wrong. Suicide was the
cowards way out, surely? He was not a coward. He was a slayer. The only thing to
slay here was himself.
No, not the only thing, he realized.
He stopped screaming and looked slowly to his right, towards the sixth pit.
The Beast.
Balithus Vorngare lived by the sword and would die by the sword, as his father,
grandfather and great grandfather had all done before him. Suddenly, the only
logical way out of this occurred to him.
He was not going to die of starvation. He was not going do die drowning in other
people's waste, being hacked to shreds by a whirring contraption, or have his
mind and soul sucked out by sorcery. If death was the only option then he would
die fighting. By the sword.
He stood up. He walked onto a wooden plank and looked down. The giant insect(s)
or whatever the nightmare really was, raised both heads and surveyed him
hungrily. Mischievous intelligence shone in both of the human-like eyes. It
twitched all over in pleasurable anticipation. The mind (or minds) of the thing
had one desire: food. Toxic-looking saliva dribbled from its twin set of jaws.
It reared up with its stingers pointed towards him. With body language, the
creature seemed to be saying, Come along then, fool. You fancy your chances
against me, little one? I have been waiting a long time for a decent meal. You
will provide nothing more than a quick snack, but even that is better than
nothing. So... Come on. Quickly. I am waiting...
The knight gripped his mighty sword -which now seemed no more deadly than a
fluffy pillow against the monster below- in both hands. He said a quick prayer
for his soul if not his body, and took one final step forward towards his chosen
fate.
The creature waited silently.
After one deep breath, Balithus Vorngare jumped.
Elsewhere, a portcullis creaked slowly open.
...