s
BRIGHTNESS FALLS FROM THE AIR
James Tiptree, Jr.
Dedication
To Steven Lipsius, MD, former ace battle surgeon in fact as well as
in fiction; a humane healer among the throng of androids with MDs—and a
friend without whom there would have been little brightness and less
air.
Author's Note
Some readers will be interested to know that at time of writing
(1983), the vastly attenuated nova-front of an exploded star, like the
one in our story, was reported to be passing through the Solar system
and our Earth.
Acknowledgment
The events narrated here took place in the First Star Age of Man,
when Galactic was the virtually universal tongue. All credit for
back-translation into what is believed to be an antique idiom of Earth,
circa 1985 Local, must go to my esteemed colleague in the Department of
Defunct Languages, Rigel University, Dr. Raccoona Sheldon, along with
my profound personal gratitude.
CONTENTS
I. NOVA MINUS 20 HOURS: All Out at Damiem
II. NOVA MINUS 19 HOURS: Meetings
III. NOVA MINUS 12 HOURS: First View
IV. NOVA MINUS 11 HOURS: Abominations of Old Days
V. NOVA MINUS 10 HOURS: Linnix of Benebom
VI. NOVA MINUS 6 HOURS: Zannez Worries
VII. NOVA MINUS 5 HOURS: Cory's Wiring
VIII. HOLDING: Lady Loma's Ride
IX. NOVA MINUS 3 HOURS: Kip in the Dark
X. NOVA MINUS 2 HOURS: Doctor Ochter Reports
XI. 30 MINIM TO CONTACT: The Royal Eglantine
XII. CONTACT: Kip Remembers
XIII. NOVA ONSET: Alien Eruption
XIV. THE NOVA GROWS: Algotoxin
XV. NOVA MAX: Under Control
XVI. STARSTORM: Baramji Summons the Dead
XVII. THE GRIDWORLD WAY
XVIII. STARFIRE PASSING
XIX. ON THE RAMP
XX. TO THE SUNRISE
XXI. STAR'S SONG
XXII. GREEN, GO
APPENDIX: Cast of Characters and Glossary of
Terms, Titles, Places, and Things
Coldly they went about to raise
To life and make more dread
Abominations of old days,
That men believed were dead.
—The Outlaws, R. Kipling, 1914
Dawn is tenderly brightening to daylight over the
beautiful small world called Damiem. The sun is not yet up, and the
pearl-colored zenith shows starless; Damiem is very far out on the
Galactic Rim. Only two lights inhabit the sky. One is a great, complex,
emerald splendor setting toward the west; that is the Murdered Star.
The other is a fiery point, hurtling down from overhead.
The landing field in the foreground is lush with
wildflowers and clearly not much used.
Waiting at the edge of the field, under the
streamer-tree withes, is an open electric ground-jitney, hitched to a
flat freight trailer. Three Humans, a woman and two men, are in the
jitney's front seat.
Their eyes are fixed on the descending ship; they
do not notice the small animal quietly approaching the freight trailer.
It is a handsome, velvety-purple arachnoid about a half meter in
diameter; the Dameii call it Avray, meaning doom or horror. It
is very rare and shy. In another instant it has disappeared into or
under the trailer, as the Humans begin to speak.
"They seem to be sending down the big shuttle,"
says Cory Estreel. "I wonder how many extra we'll get?"
She stretches—an elegantly formed, happy-looking
woman in the bloom of midlife, with a great smile and glossy brown
hair. Cory is Federation Administrator and Guardian of the Dameii and
also, when necessary, keeper of the small guest hostel. Public access
to Damiem is severely restricted, for grave reason.
In the driver's seat beside her, Kipruget
Korso—known to all as Kip—squints up at the descending fires. He is
Deputy Administrator and Dameii Guardian-Liaison, as well as Cory's
mate.
Cory's brown eyes slide sideways to him, and she
smiles. Kip is the handsomest man she's ever seen, a fact of which he
seems quite unaware.
He's a few years younger than she, with all the
ingredients of the ideal Space Force recruiting ad—big, lean frame, a
tanned, aquiline face with merry gray eyes of transparent sincerity, a
warm, flashing grin, and a mop of black curls. She had mistaken him for
some kind of showperson when they'd first met. That was over a decade
back, during the last Demob. She'd been looking for Federation service
on some unpeopled planet, and so, it turned out, was Kip. She was a bit
disconcerted when this glorious specimen was assigned as her deputy,
until other Spacers told her of his real war record.
And then it had turned out that they'd also both
been looking for somebody like each other; they'd declared a Mateship
in their first year on Damiem. The end of their second Mateship had
come and gone a couple of years back, but out here, a hundred
light-minim from the nearest FedBase, they'd simply gone on being mated.
Looking at Kip now, Cory's smile broadens. The
prospect of visitors has inspired him to dig up fresh clothes; faded
explorer's whites and a vermilion neckerchief. It'll be pure murder if
there're any susceptible people coming, she thinks. But she can't
comment, not while wearing the shorts that show off her own well-turned
legs; she'd forbidden herself to wear them before, because of poor Bram.
Waiting there in Damiem's balmy, scented air,
Cory's hand steals toward her mate's. But she pulls it back,
remembering the man sitting miserably on her other side, who is holding
himself so rigid that the jitney-bus trembles.
Doctor Balthasar Baramji ap Bye—Baram or Bram to
friends—is Senior Xenopathologist and Medical Guardian of the Dameii.
He's a lithe, bronzed man some years Cory's senior, with prematurely
white hair and brilliant turquoise eyes. Now he is staring up at the
descending shuttle with ferocious intensity.
"You sure it's the big one, Cor?" he inquires.
"Absolutely," she assures him warmly.
Kip grunts agreement. "They retrofired about a half
minim early. And that reddish tinge in the exhaust is oversize ablation
shielding. We only get old rocket drives out here. Burn everything. I
just hope our Dameii don't decide to move away."
"Here, take the glasses, Bram." Cory thinks it will
help if he can end the uncertainty fast.
Baramji isn't suffering from any illness but only
from the needs that can bedevil any vigorous male living celibate with
a happily mated pair. His own mate had been killed in space years back,
and for a time Damiem had helped him. But he has mended his heart
again, and the enforced austerity of his life really torments him now.
She'd seen the full measure of his misery one night
when Kip was on a trip to the Far Dameii. Baram approached her,
red-faced and sweating with shame.
"I'm breaking the Code, Cor, I know. I know. Can
you forgive me? I'm pretty sure you've never meant—but sometimes I
think, or I dream—I had to be sure. Oh Cor, Cory, lovely lady—if you
only knew … "
And he'd fallen silent with his heart in his
glorious eyes and his fists in his armpits like a child reminding
itself not to touch.
Every friendly feeling urged her to ease him; she
loved Baram as dearly as a sister could. But she could foresee the
complications what would follow, the inevitable repetitions, the
falseness in their group.
And worse: In a man like Baram, relief could turn
to real love with frightening speed and hurt them all. In fact, she and
Kip both suspect that Bram's basic trouble is not in his loins but in
his heart, which he's trying to fill with friendship and the Dameii.
So she refused him, almost weeping, too. Afterward
he tried to thank her.
And now they're waiting for what promises to be
quite a crowd of tourists. A free woman for Baram must be up there
behind those growing fires! The last time a tour came to see the Star
pass, Bram hadn't been so desperate. This time, Cory guesses, a female
reptile would have charm.
Gazing upward, Cory's eyes go involuntarily to the
enormous green swirl of the Murdered Star, at which she always tries
not to look. It isn't really a star, but the last explosion-shell
around the void where the Star had been. It's still called the Star,
because for decades it had showed as a starlike point of green fire,
blazing almost alone in the emptiest quadrant of Damiem's Rim sky.
But it is in fact a nova-front approaching Damiem
at enormous speed, enlarging as it comes. Over the past years it has
swelled from a point to a jewel to this great complex of light whose
fringes touch half the sky. Two other, outer nova-shells have already
expanded and passed over Damiem, generating awesome auroral displays
but little danger. This is the last, the innermost shell. When it rises
tonight, the peak zone will be upon them—and in another night the last
remnants will be past them and forever gone.
Only from Damiem can this sight be seen. By the
time the shells have expanded to pass other worlds, they will be too
attenuated to be detected by eye.
"Hey," says Kip, following Cor's gaze, "it's really
growing fast. And it's different from last time, too. We may have a
real show yet."
"I hope so," Cory says abstractedly. "So
embarrassing, all those people coming so far to see a nova-shell
pass—and then nothing but pretty lights."
"And a time-flurry," says Baram unexpectedly,
"which I never got to experience."
"Right, you were under cover."
"With fifteen pregnant Dameii."
"Yes." She chuckles. "But they're nothing really,
Bram. I told you—one merely feels sort of gluey for like a minim or
two. But it's not in real time."
"What's coming now is the heart. The core," says
Kip hopefully. "There has to be something."
As Cory looks up her lips tighten. That cursed
illusion again. It consists of four hairline cracks racing up from the
four quarters of the horizon, converging on the Star to make a very
thin black cross against the sky. She is the only one who ever sees
this; it does not make her happy. She blinks hard, and the illusion
goes. Tomorrow it will be gone for good.
Sound is coming from the shuttle now—a growing wail
punctuated by far sonic booms. It will be down in minim.
Just as Kip is about to start the motors, they see
above them a small, pale, finely shaped face peering down from the high
withes of the tree. Behind the head can be glimpsed enormous,
half-transparent wings.
"Hello, Quiyst," Cory says gently in the liquid
Damei tongue. The head nods and looks at Kip, with whom the Dameii have
more rapport.
"Tell your people not to be afraid," Kip says.
"These visitors are only coming for a few days to look at the Star.
Like the last ones. And did you warn everyone to get under cover when
it grows very bright? This is the last time it will pass, and it may
drop bad stuff on us all."
"Ye-es." The exquisite child-man continues to stare
dubiously from Kip to the oncoming shuttle, which is starting to suck
up a roil of dust. Quiyst is old; his clear, nacreous skin is faintly
lined, and the mane that merges into his wings is white. But his form
and motion still breathe beauty.
"Don't worry, Quiyst," Kip tells him through the
uproar. "Nobody will ever harm you again. When we go, others will come
to guard you, and others after them. You know there is a big ship out
there to make sure. When these new people leave, would you like to
visit it?"
Quiyst looks at him enigmatically. Kip isn't sure
how much Quiyst has heard or believed. The Damei withdraws his head and
turns to get away from the horror of the oncoming fires and the noise
that must be hurting his ears. Quiyst is brave, staying so close to a
landing. Burning wings is the worst terror-symbol of the
Dameii.
"Don't forget, hide your people from the
sky-light!" Kip calls after him. "And tell Feanya!" But Quiyst is gone,
invisibly as he'd come.
Kip kicks up the motors and they start for the
field. The Moom, the huge, taciturn, pachydermatous race who run most
Federation lines, are famous for arriving and departing precisely on
schedule, regardless of who or what is under them. It isn't clear that
they distinguish passengers from freight, save that freight doesn't
need cold-sleep. Their ground operations go very fast.
With a great splash of flame and dust the shuttle
settles and a ring of fire crackles out through the flowery brush. Kip
drives the jitney in as fast as he dares. The flames have barely sunk
to coals when the freight chute comes down followed by the
passenger-way, which ends on soil almost too hot to touch.
"Someday they're going to fry some passengers," Kip
says. "I just hope our tires stand up for one more cooking."
"The Moom don't care," says Cory. "Give them that
Life-Game thing and let them run the ships."
"There's more live coals. I've got to stop here or
the tires will blow for sure."
Doctor Baramji's glasses have stayed on the ship
through every lurch and jolt. As they stop, the passenger port swings
open above the gangway, propelled by a giant gray arm. The arm
withdraws, and out bounces a totally bald, red-suited man loaded with
holocam gear, who races down the ramp and turns to face it. The heat of
the ground disconcerts him; he backs away, making quick, complex
adjustments to his cameras, while mooing hoots come from within.
"All right, kids!" he calls. "Watch it—the ground's
hot."
Baramji gasps audibly. Out through the port steps a
silver-blonde dream of a young girl, revealingly clad in some
designer's idea of what explorers wear. One hand goes to her throat and
her huge eyes widen more as she hesitantly descends the ramp.
A minim later Baramji lets out an involuntary
croak. A male figure follows the girl—a handsome blue-black youngster,
clad in the same idiotic suiting. He solicitously escorts her to cooler
ground.
Next instant the scenario repeats itself, led this
time by a slim, tan-blond boy. He moves with a curious slope-shouldered
undulation and turns back to beckon imperiously. A beautiful
black-haired girl, with eyes that glow violet even at this distance,
hurries to him and submissively allows him to guide her rather roughly
down to where the others stand. Seen closer, the boy's face has a look
of sleepy, slant-eyed malevolence. The new couple is clad like the
first.
"Those shoes will scorch through," Kip mutters. He
raises his voice. "Here! Bring your bags over here! Come and get in!"
Baramji is sighing mournfully. "How many did you
say there are, Cory?"
"Ten—Oh, wait, my audio's picking something
up … There may be more. Well, hello!"
On the gangway appears a quite young Human boy,
impeccably dressed in a miniversion of a man's business tunic. His head
is topped by an oddly folded garrison cap sporting three gold plumes.
Hearing Kip's calls, he hops off the ramp—his boots, they see, are
serviceable, if ornate—and, lugging his bag, he trots over and climbs
nimbly into the jitney, giving them a nod and a smile. He has an
attractive smile and a manner remarkably composed for one who can't be
over twelve. As soon as he settles, his head turns and he begins
watching the four who disembarked before him with a look of worried
concern.
Two older men are coming down now. The first is
tall, heavily built, with ruddy-gray skin. Behind him limps a small
tufty gray-haired gnome, clad in old-fashioned cloak and panters. They
seem not to know each other. Both stare about until they locate first
the Star and second the baggage chute, before they heed Kip's call.
More hootings from the port—and then another gasp
from Doctor Baramji.
A heavily gilded, curtained rollbed, complete with
suspended flasks, batteries, bottles, pumps, and other life-support
equipment, appears on the ramp, reluctantly guided by a young Moom
ship-boy. Pacing beside it comes a cloud of tawny gold-sparked veiling,
which reveals rather than hides a woman.
And such a woman! Small, with flawless, creamy
skin, glowing black eyes that speak of antique harems, luxuriant dark
curls teased into what Cory suspects is the style beyond the style, a
bursting bosom above a hand-span waist, and ripe oval haunches. Her
hands are tiny and heavily jeweled, and her equally tiny toes are
velvet-clad. Cory judges her to be just beyond first youth. One of her
small hands keeps possessive hold on the rollbed, though she is in
obvious distress on the gangplank. Her sweet voice can be heard
thanking the Moom; there is, of course, no reply.
Baramji's binoculars fall to the jitney floor with
a thud. "There's a patient in there!" he exclaims hoarsely, vaulting
out, and heads for the vision's side at a dead run.
"Woo-ee," says Kip. "I'd like to know which gods
Bram prayed to."
Baram's arrival on the gangplank is greeted by a
brilliant smile so compounded of relief, admiration, and seduction that
they can see him all but melting into the rollbed for support. Both
Korsos chuckle benignly.
"I gather the patient is no threat," Kip says.
"Listen, okay with you if I risk the tires one more time to get the
freight trailer closer to that rollbed? The Moom will never help us, we
can't roll it through this stuff, and I have a hunch it weighs a ton."
"Green, go. Oh, look. Something's still going on,"
Cory says as they plow through the ring of half-live ashes. The port
stays open above them, emitting sounds of Moom and Human discord.
Just as they draw up by the rollbed, a disheveled
and angry-looking young blond fellow emerges onto the gangway. Behind
him comes a tall, dark, narrow-shouldered man who looks to be in his
thirties and is wearing a long, severe dark cloak.
Halfway down, the blond wheels around and shakes
his fist at the port. "I'll sue you!" he yells. "I'll sue the line!
You've ruined my life work—putting me off on some pissass
planet I never heard of, when all my vouchers say Grunions Rising!" He
brandishes a fistful of travel slips and jerks at his modish sports
tabard, which is on crooked. "The University will sue you for this!"
There is no response from inside.
Meanwhile the cloaked man steps around the
vociferator and continues on down the ramp. Though he makes no outcry,
his thin lips are very compressed, and there's a glare in his close-set
dark eyes. The high collar of his cloak is ornamented with parallel
silver zigzags, and his boots have the same emblem on their cuffs,
giving his outfit the look of an unknown uniform.
Ignoring Kip, he heads straight to the freight
chute. The blond, after a confused look around, shouts, "Make sure my
luggage comes off!" and goes to the chute, too.
"Oh, hey," says Kip. "I just remembered. Do you
know what that is, in the cloak? An Aquaman!"
"A what?" says Cory. "Aqua—water—you mean those
people with gills? I've never seen one close up."
"You'd think he'd be going to Grunions."
"Yes … well, it does look as though
there's been some kind of a mix-up."
"On a Moom ship? Not likely."
Meanwile a white-clad figure with flaming red hair
has appeared at the top of the ramp—a slim girl with ship officer's
insigne on her shirt. She's carrying a small bag. It can only be the
ship's Logistics Officer. Apparently there are no more Human passengers
left on board, so she can stop over at Damiem until the ship comes back
from Grunions Rising to pick them all up again.
What can have gone wrong with the passengers for
Grunions?
As soon as the girl's feet touch the ground, the
gangway snaps up and the port slams. Only the freight chute is still
open.
"And that makes thirteen," Cory says. "She must
have decided to get off here to see the Star and rejoin the ship when
it comes back."
"Nice-looking kid, and some hair," says Kip. "Look,
I'm going to have to help Bram push that thing aboard. The Moom freight
crew will do the bags but they won't touch this. All right?" He gets
out, shouting, "All you folks, grab your bags and get aboard this
jitney as fast as you can! That Moom shuttle will take off on their
schedule even if you're standing right under the tubes. Formalities
later—right now it's all aboard!"
The two senior men have found their luggage and are
docilely carrying it to the jitney; the small pixielike old man has one
of the new and very expensive floaters on his bag so he can manage
despite his limp. But the bald red-clad cameraman bustles up to Kip.
"I am Zannez!"
"Congratulations. Get in."
"I see you don't understand, Myr … ah,
Korso is it? These four young people are Galactically famous hologrid
stars. You must have heard of the Absolutely Perfect Commune?"
"No, nor you, either."
"Hey, kids! We've finally hit the frontier! Nobody
here knows us."
"I know you're going to have four Galactically
fried show stars if you don't let me get you away from this ship."
"But we need a car for ourselves, of course."
"Sorry, no go. We have a small electric work-car,
but even if there was someone to bring it, there's no possible time
before that ship takes off and flames the lot of you."
"Yes, I gather there's need for haste. But surely
there's time for one brief shot of the planet chief greeting the kids?"
"Well, if it's really brief. Cory, can you
come over a minim?"
"Oh, no, not you," Zannez snaps at her. "Get back."
Kip comes very close to him.
"Listen, whoever you are. That lady you just yelled
at is the Planetary Administrator. And incidentally my mate.
Either you change your tone or she'll have you pulled out of here by
Patrol ship and kept in the brig until the Moom come back. She can also
impound all your gear; so can I."
"Uh-oh," said Zannez, not sounding too abashed. He
stares intently at Cory for an instant, taking in the long tanned legs,
the well-filled shorts below the trim waist, the queenly shoulders and
throat exposed by her sunshirt. "Look, she's fantastic, it isn't that.
But having a lady chief makes it seem … well, not so wild.
And a double host figure will get the audience confused. My apologies,
ma'am, I certainly do want a shot of you—but couldn't your mate just
greet the kids beside the ship—in your name, say?"
"Oh, for—great Apherion!—here: Hello, hello, hello,
hello, hello," Kip says. "Now, do you want to get cooked alive or get
in the jitney? I'm not risking the others for you."
But Zannez wasn't through. "I want them up beside
you in the front."
"No way. We have instruments to run. You get places
like everybody else."
"Well, can I at least group them in back? That way
I can frame them like they were alone."
"All right, go on in back."
Zannez, pushing into the jitney with his load of
gear, suddenly sees the young boy.
"Oh, no! I don't believe it."
"Oh, yes." The boy smiles. "Why not? Others wish to
see the Star, too, you know."
Groaning and shaking his head, Zannez turns to
focus on his charges getting in. As she passes, the blonde girl
murmurs, "Funny. I dreamed I saw him."
Zannez grunts and then demands of Kip, "Is that
trailer with that bed thing going to stay in our view? Couldn't you
leave it along the way and come back for it?"
"If anybody gets left, it'll be you," Kip says
levelly and turns away to help Baramji secure the bed.
Zannez moves to the back of the jitney behind his
four stars, yelling at Baramji. "Hey, Myr whatever, keep out of sight,
you'll ruin the shots. Myr Korso, please tell him to scrooch
down if he has to be there."
"Scrooch down yourself," Baram yells back. "And
point your stuff up. Don't you know that if you see any Dameii, which
isn't likely with the noise you're making, they'll be up? Up in
the trees, like most life here. Now, Kip, go slow. What's in here is
delicate."
As Zannez subsides, Cory sings out, "Thirteen
aboard. All set? Anybody missing any luggage?"
No one speaks.
"Green, then, go. Kip, take us out."
The jitney motors howl up, and it begins to move,
faster and faster. "Gods help those tires now," says Kip. "We run on
the rims if we have to."
A Moom voice speaks from the radio. The jitney
picks up even more speed, rocking from side to side.
"Take it easy, take it easy, Kip!" Baramji shouts
from the trailer.
"Can't!" Kip yells back.
They are barely at the edge of the burn when a
rumble starts in the tubes of the shuttle behind them.
"Hang on!" The jitney, lurching and leaping,
rockets toward the rise and finally plunges down into shelter among the
streamer-trees beyond. The passengers can see flame and steam rolling
over the ground they were on.
With a head-splitting boom, the old shuttle stands
up on its pillar of flame and accelerates ever faster away from Damiem.
Kip drops speed, and the jitney runs relatively smoothly over the rock
ruts. The spaceport road has never been graded.
"Another nice peaceful disembarcation party," Cory
remarks. "Moom style."
"Do you see what I mean now, Zannez?" Kip calls. He
has checked the rearview a couple of times. Each time he looks, Zannez
is holding some perilous position, shooting, panning, changing lenses;
he has managed to get out another camera.
"You know, Cor, despite the fellow's horrible
personality, I think we have to give him marks for dedication."
"I guess the pushiness goes with the profession."
She can't resist adding, "Did you notice, beautiful as those young
people are, there's a kind of unnatural quality? Everything
exaggerated. And so thin!"
"Yes, I've seen it before. I don't need any
hologrid stars when I have you, Coryo."
"Ahh, Kip … I wonder how Bram's doing?"
"Well, at least his dream-houri managed to hang on.
Just for your information, that stuff she's wearing is real, or I never
had a course in mineralogy. That's one ferocious lot of Galactic
credits we're towing. But what do you suppose is in that rollbed? I
couldn't get a peep."
"We'll find out at the hostel."
"We'll find out a lot of things. I hope we like
them."
The road improves. Damiem's yellow sun, called here
Yrrei, is rising through a pink fleece of fine-weather cloudlets and
igniting little rainbows in all the dewy foliage. The streamer-trees
give way to flowering shrubs and light green bird-trees. Many of the
mobile bird-leaves take off and flap curiously after the jitney. As
usual, the tourists love this; even the dour Aquaman brightens as some
leaves settle for a brief rest on the edge of the jitney near him.
"They'll get bored and go back to their trees when
we've gone inside," Cory explains. "Well, here we are. Damiem Station
Hostel. The Star will rise over the lake in back. We'll watch from the
deck on the lakeside."
They have drawn up in a circular driveway, lavishly
edged with flowers, in the arc of a crescent-shaped, one-story
building. Beyond it the ground falls away abruptly to a forest-edged
lake. The hostel consists of a large, high-roofed center hall, with two
short wings of rooms extending from each side. Running along the whole
front is a simple open arcade. Atop the central hall is an array of
antennae beside a small cupola, clearly an observatory. On the left of
the main building is a neat garage and workshop, and on the right is a
grove of fern-leafed trees, up among whose branches can be glimpsed a
woven treehouse. All roofs are of thatch.
The main double doors of the center lounge stand
open, or rather, their lower halves do; as the tourists approach they
can see that the doors have a second upper section, which can be opened
to at least twice Human height, and the front arcade rises accordingly
there.
"How perfectly charming," the gnomelike little man
exclaims.
Zannez is panning his camera. "Natives build this?"
he inquires.
"No," says Cory. "You're looking at the builders of
most of it. The previous man, the first Guardian, just put up two main
rooms. And we do not, repeat not, call people natives. The people of
this world are the Dameii. As you may have noticed, a Damei family
lives in those trees beside us, but it's for mutual instruction only.
They do no menial work. Those of you who are able will unload and carry
your own bags. We'll help you all we can, but the addition of three
unexpected people means we have to scurry about making some end rooms
habitable. Kippo, why don't you take them in and sort them out while I
do some of the preliminary scurrying?"
"All right, honey," says Kip, "but don't overdo it.
I'm here for that … Very well, Myrrin, welcome to Damei
Hostel. The lounge awaits you with edible refreshments and light
drink—and I do mean light; alcohol so soon after cold-sleep drugs will
flatten you. You might even miss the Star. We've developed a Damei soft
drink I think you'll like."
He's ushering them in as he speaks, to the large
central hall or lounge. It is walled chiefly with translucent vitrex.
On the left side is a long, beautifully grained and polished wooden
bar, plus other housekeeping facilities; on the right is a small
circular staircase obviously leading to the observatory on the roof.
Directly opposite are vitrex double doors opening onto the deck over
the lake. They are flanked by two rooms which seem to be the staff's
permanent quarters. The one on the left has a red cross on the door, an
old symbol still recognizable as meaning a place of medical aid. The
room on the right has "Admin." on the doorplate.
As they move to the chairs around the bar their
footsteps echo oddly. Looking up, they see why: the underside of the
thatch is lined with heavy antirad shielding.
Kip has unfolded a computer readout and laid it on
the bar, glancing at it as he passes around trays of snacks and
tidbits, and pours a golden drink into exquisite shell-form glasses.
"These glasses are Damei work," he tells them.
"They've been into glass for hundred of generations
before … uh … contact. Now let's introduce
ourselves formally, and I'll play a guessing game—the Moom finally
passed over a rudimentary passenger list. Your hostess, and the boss
here, is Corrison Estreel-Korso, Federation Administrator. I'm Kipruget
Korso-Estreel, Deputy Administrator and Damei Liaison. The Medical
Officer over there is Senior Xenopathologist Balthasar Baramji ap Bye,
known as Doctor Baram. Don't let the white hair fool you. We're all
three officially charged with guarding the Dameii, after the atrocities
inflicted on them by Humans were discovered and forcibly stopped, and
we have Patrol backup on call."
"Now"—he bows to the vision in beige veils—"would I
be correct in assuming I address the Marquise Lady Parda—uh, sorry:
Parda-lee-anches, that's Lady Pardalianches, of Rainbow's End?"
She graciously acknowledges it.
"And … ah, sister? No name is given."
"Yes. My sister here is the Lady Paralomena, my
poor twin. She suffered a terrible riding accident some years back.
It's left her helpless but conscious—you must believe that Myr
Korso, some people won't. Luckily I have the resources to keep her
healthy and stimulated, against the day, which will come—I know it
will—when she wakens fully. I've brought her here in the hopes that
some of this extraordinary radiation from your Star will help her where
doctors can't."
Kip approaches the curtained bed.
"May I see her, Lady Pardalianches? It's not just
idle curiosity—though I am curious—but you could be concealing an armed
man or a dangerous animal in there."
"Oh, what an idea! My poor darling. Very well, if
you must." Delicately she opens the curtains before him an inch or two.
Kip looks in, and his eyes widen before he draws back.
"One—one would swear she was sleeping. And very
beautiful."
"Oh, yes, Myr Korso. I see you are sympathetic. She
is just sleeping. But there's more to it than that. Did you
notice her gold mesh cap?"
"Ah, only dimly."
"I wear one just like it, under my coiffure." She
touches her thick curls. "We experience everything together. It is the
product of the highest science. I will not let her become a
vegetable."
Kip gulps. "Of course not."
"And now," says the Lady, "since we are both very
tired after this demanding trip, might I ask to go to whatever room is
ready? Anything will do. I have my own bed linen, of course."
"We've assigned you Suite A." Kip points left,
beyond the bar. "The name's a joke; there isn't any Suite B. Doctor
Baram sleeps there normally. Perhaps he'll help make you comfortable."
Baramji, sitting proprietarily beside the rollbed,
all but drops his plate as he leaps up.
"I'll help you, of course, my lady. Any time."
The rest of the group watch them exit, in somewhat
stunned silence, and all eyes go to Kip.
"She really was beautiful—like a healthy, sleeping
fifteen-year-old. But if they're twins—this thing must have
been going on twenty years. It gives me cold shudders. And that's
absolutely all I'm going to say about that. Now, taking the easiest one
next—Zannez Beorne and four actors, sexes mixed."
The strange-looking blond boy lets out a nasal
chuckle. The grid-show people have grouped themselves at the far end of
the bar.
"That's right," says Zannez. "Now this may sound
freaky to you, but it's been so long since I've been among people who
didn't know the Absolutely Perfect Commune—I mean, billions of
viewers all over the Grid tune in every night, sometimes I think they
know the Commune better than their own families. So I've sort
of lost the art of introduction. I'm Zannez Beorne—nobody uses the last
name—cameraman and production manager for these four. Girls first, I
guess." He places a finger on top of the silver-blonde's head, as
though he were going to twirl her. "May I present Stareem Fada? Our
Star—one of them."
"Hi." Charmingly modest smile from the blonde.
Kip notices that the small boy is smiling, too,
leaning back from his plate and looking around with a calmly
challenging air. What's with him?
"And this young lady"—Zannez tips back so they can
see the black-haired beauty—"is Eleganza."
The brunette smiles obediently but suddenly bursts
out, "I'm not Eleganza! I'm Bridey McBannion."
Zannez grunts. "And you'll end up cooking slosh for
two hundred kids in a welfare kitchen, Bridey. If you can do
better than Eleganza, which I admit is not sublime, there's just time
to go ahead. But Bridey McBannion—if I hear that again—"
The very black youth cuts in. "Myr Zannez, take it
easy. You have me."
"And may the gods bless you. Myrrin, may I present
Hannibal Ek, who was born to Caesar and Jocelyn Ek and christened
Hannibal in the tenth diocese of Orange World. Hannibal Ek;
E-k … And this is Snake Smith."
"We're together," Hannibal says. "I like to make
things clear."
"He's not really Snake Smith, either," Zannez says.
"But he was born to carny folk who changed his name so often I don't
think anybody knows what it really is. I don't."
"I do," Snake Smith says. "And if anybody every
finds out and uses it, I'll kill them." Suddenly the
malevolent, sleepily lethal look drops over his features like a mask.
Kip sees with surprise that it is a mask. Unless the boy
deliberately assumes that look, which seems to be his grid-show
persona, he is a perfectly normal, rather cheerful and friendly-looking
young Human, wherever he got those picturesque slant eyes. Catching
Kip's eye on him, he laughs pleasantly and then switches it to his
nasty snicker.
"Well, that wraps us up," Zannez says. "Somehow I
don't think the Lady Pardalianches will mind having missed us. But I'm
going to mind not hearing the rest of you firsthand, because, Kippo, I
want your permission to take the kids around and do some shooting now.
This may be the last day things look normal. But if our rooms aren't
ready, can we help?"
"No," says Kip. "Yours are three that are ready.
Just go down the arcade past Suite A and you'll find numbers one, two,
and three—that's all there are on that side. Or better, come out on the
deck here and go in from there—all the rooms open onto the deck as well
as the arcade." He waves them toward the far doors opening on the lake
view.
As they rise, Zannez remembers something. "Oh, by
the by, what was that spectacular, big purple tarantula that jumped off
the trailer just as we got here? About ye huge … " He spreads
his hands a chair's width apart. "If it's a pet, I'd love a shot of
it—but not when I'm in the dark."
"Pet spiders!" says the brunette on a high
note.
Kip is frowning.
"No, that's no pet," he says slowly and smiles at
the girl. "But if we had pets, they'd almost have to be
arachnoid—spiderlike—'cause all the ground beasties here of any size
are. You sure it was purple, Myr Zannez?"
"Honor bright. I was lucky, I picked it up in the
viewfinder. Why, did we catch something special?"
"In a way, yes. They're very rare. But perfectly
harmless—Cor actually managed to pat another one we ran into. But the
Dameii are scared out of their wits by them, they believe them to be an
omen of death, only worse … I can't think what it was doing
with the trailer, unless it has a nest in the garage. Oh, bother; that
means I'll have to root it out and carry it to some safe place, before
our Dameii see it and leave. Cory'll have fits, she'd love to see the
young … You really did get a lucky shot."
"What's worse than death?" asks the slant-eyed lad
lightly.
"This is serious, to them," Kip replies in an odd
tone. "Not like our thing about white gattos. I must ask
officially, all, keep this to yourselves. And now, Myr Zannez"—Kip had
ushered them out to the deck—"you're welcome to shoot anything you like
so long as you stay away from the Damei grove and house—hear me? And
don't get too involved because we plan a visit to the Damei village
just before noon. The days are thirty Standard hours long here, see.
You'll have plenty of time for a rest before we start Star-watching—No,
wait, please," he says to the boy, who has been watching alertly and is
following Zannez' group. "You haven't been introduced."
"Of course." The lad smiles, goes back, and applies
himself anew to the refreshments.
The plump blond young man who had threatened to sue
speaks up. "It must be our rooms that aren't ready."
"And mine," adds the red-haired ship's officer.
"Well, yes," Kip says to her. "Although you're no
problem. Myr … Linnix, is it? You go in my study next door
here, after I get some biological specimens off the bed … But
wait, this list doesn't give you any other name."
"I haven't an agreed-on one," Linnix says. She
shakes her flaming head, as though a fly were bothering her. "So
everyone just uses Linnix. Even the payroll." She grins. "Back in the
world of computers I get Linnix NFN NCN or even NN Linnix. Which
confuses everybody. I am rather tired, though, and we've been
through quite a mess, as Myr Yule and Doctor Hiner will tell you. If
you'd let me move your materials, I would appreciate a quiet lie-down."
"By all means—here, I'll give you a hand," Kip
says, and escorts Linnix out the other wing to the small bedroom he's
been using as a lab. They find Cory has already cleared living space.
"I'll call you in time for the trip." He draws the
curtains to darken the room. "Nighty night."
"Thank you," comes her sleepy voice.
A good kid, he thinks. But what was this foul-up?
When he returns, the blond youth, who turns out to
be named Mordecai Yule, is bursting to enlighten him. "Grunions Rising!
See, everyone!" He fans his handful of vouchers.
Kip knows Grunions Rising only as the next and last
world in the line, out here at the Rim. A water world. "What, you're a
student of aquatic worlds? Are you and, ah, Doctor Hiner together?"
"I never saw him in my life before this happened,"
the thin, dark Aquaman says scornfully. "I am a member of an official
survey team compiling a Galaxywide report on worlds suitable for
colonization. Our mandate is to make the first—and, I may say, sorely
needed—truly comprehensive update of the Aquatica Galactica. I
appear here alone because, when we had completed our joint work on the
A and B candidate planets, it was voted to disperse and individually
cover the C class, which includes very distant, or dubiously reported,
or otherwise questionable candidates. I selected Grunions Rising as the
last stop in the list, which I have already compiled.
"And now to my inexpressible dismay I find myself
disembarked on your planet here, which is of absolutely no interest,
and am told that I cannot reenter cold-sleep in time to continue to
Grunions. And if I wait over here for the next Rim ship, I shall not
only upset the schedules of the whole team, but shall fail to make my
contribution to a newly found candidate in the Hyades complex for which
we have high hopes.
"A complete, disgusting disaster. Damage to my
work, and doubtless to my reputation—damage to the work of the team,
waste of project funds—and all of it quite irreparable. It can only be
due to sloppiness—inexcusable sloppiness on the part of that young
woman who calls herself an officer. Oh, she brandished two empty
Grunions syrettes—but it would have been the work of a minim to empty
their contents down the waster, and get rid of two incriminating used
Damiem syrettes. There's no explanation other than blaming a company
which has never, I repeat, never—have you ever known a case?—been known
to foul up. And I shall certainly see that the A. A. initiates a strong
request for disciplinary action against her. We Aquamen are not to be
so treated with impunity, I assure you!"
He folds his arms.
"Well, I admit it looks bad," says Kip. "But let's
not be too hasty in judging the kid. After all, people in chemical
companies sometimes slip up just like individual people … I
take it this is more or less your case, Myr Yule?"
"Oh, it's worse—much worse—for me. Hiner has his
doctorate and his rep, and if he has to, he can wait for the next ship.
But I'm on a predoctoral research grant with a time limit—and I just
don't know what I'm going to do, Myr Korso."
From rage he has turned nearly to tears.
"The Grunions Rising bit was the centerpiece of my
whole dissertation—I chose it partly because no one'd been near it
since the old A.G., and now you're going to cover it, Hiner. You'll
probably be in print before I even get there—if I get there at all—and
in short I'm ruined. Just ruined. Oh, that intolerable smug
girl and her syrettes—"
He breaks off to heave sigh after sigh.
Kip thinks he should at least feel sympathetic, but
somehow he finds himself disliking both of them. The prospect of
housing one or both until the next ship dismays him.
"We'll see what we can do with messages, for both
of you," he makes himself say heartily. "And it's conceivable the
Patrol might help. Meanwhile, you've at least been dropped off here
just as a celestial event of very great interest is about to occur, and
you're on a planet many people would give an arm and a leg to visit."
So they are, he says to himself. And with no
security check.
"And I'm puzzled, too," he concludes. "I've simply
never heard of a destination failure before, and I don't know anyone
who has. Have you Myrrin"—he turns to the two older men—"ever heard of
such a thing?"
"No," says the tall, heavyset man expressionlessly.
"Never," declares the gnome. "Never, never, never!
And I don't think the girl did it, either. Practically speaking, people
who are liable to make mistakes of that order don't make just one. And
she'd never have risen to Senior Logistics Officer if she'd made any
such mistakes—not to mention a trail of them … By the way,
you must be puzzled as to which of us is which—I'm Doctor Aristrides
Ochter, a very amateur student of novas in my old age. My former work,
from which I retired five Standard years ago, was in neocybernetic
theory. But novas have always fascinated me, so I thought to spend what
time I have left"—he glances at his thigh—"in going actually to see
some. I have no family to save for, you see. And I can't tell you how
much I'm looking forward to tonight!"
"And then you are Myr … ?" Kip addresses
the taciturn man.
"Ser Xe Vovoka," the stranger corrects him.
Apparently feeling that something more is really called for, Vovoka
adds slowly, "I am an artist … a light-sculptor." He smiles
briefly, which changes his whole face.
Kip recalls that "Ser" is a technical honorific,
somewhere beyond "Doctor." Not to call him "Myr."
He turns to the boy, who has been listening
carefully, his plumed cap on his knees, while he finishes his fourth
helping of snacks.
"Then you must be Prince Pao?"
The lad—he looks nearer eleven, even ten, than
twelve-nods.
"May we know your first name, Prince?"
"That's it." The boy swallows and grins.
"Prince-Prince Pao, if you wish to be technical. Simplifies things. I'm
a student of everything, before I must return home to my duties." His
smile vanishes momentarily. "I'm praying for long life to the present
ruler. Pavo's only a small world principality, but it's sort of a
diplomatic, financial, and arbitration center … Problems!" He
flings back his hair and slaps on his ornate cap so the gold feathers
dance. "Right now I long to watch stars!"
"Stars … I see," echoes Kip. But he's not
sure that he does. "Well, then perhaps you won't mind the quarters we
prepared for you, up in the observatory? It's only a cot."
"Fantastic!" The little prince points. "Up there?"
"Right."
The lad picks up his small, costly looking kit-bag
and commences hauling it up the circular stairs. "No help needed,
thanks. I had it packed light."
He vanishes above as Cory comes striding in,
rolling down her sleeves.
"Well, I have things just about livable for you two
young men, assuming Kip helps me move a bed, and that you two can room
together. You're … ?"
"Doctor Nathaniel Hiner and Myr Mordecai Yule," Kip
tells her.
They nod glum assent to sharing space.
"It's the very end room on the east wing." Cory
gestures toward the wing where Linnix sleeps. "You'll find sawdogs and
vitrex make very nice tables."
"You shouldn't have done all that, honey. Do I
assume that Ser Vovoka here and Doctor Ochter have their separate rooms
now?"
"Absolutely. The two between your lab and the end
one. That's where the bed gets moved out. Come right along with me, one
and all."
"I hear and obey," little Ochter says gaily. The
others, silent and unmerry, hoist their bags and follow her along the
arcade to their respective rooms. Vovoka is next to Linnix, Ochter
beyond, and Yule with Hiner at the end. The extra bed is in Vovoka's
small room. It's of a native wood, and very heavy; Kip and Cory strain
to jockey it out.
No one offers to help, until Vovoka abruptly drops
his bag and seizes the bed by its middle. Amazed, the two find
themselves all but towed with it out into the arcade.
"Thank you," Cory gasps. "My heavens, Ser Vovoka,
you are strong!"
But she's speaking to a closed door. The artist has
dropped the bed in the arcade and retired into his room.
"Well!" says Kip. "Myr Yule, Doctor Hiner, since
this bed is for one of you, perhaps you might give us a hand?"
"If only I could," says lame old Doctor
Ochter, staring meaningfully at Yule.
Thus encouraged, the pair put down their bags and
the bed is soon in the unfinished room, which now looks pleasantly
habitable.
"A minim, Myrrin," Kip says as Ochter leaves. "Most
regrettably, the regs say we must inspect your luggage. No choice.
Everyone else went through it back at Central. It'd be actionable if we
don't."
"Oh for—! This is the last straw," Yule
cries. "Of all the damned insults—on top of everything—"
"And search us, too, perhaps?" Hiner inquires
viciously.
"Not at all." Kip steps behind him. "Sorry." With
deftness acquired in wartime days, he runs his hands down Hiner's
flinching body, pats his pouches.
"We hate it a lot more than you do." Cory has
hoisted their bags onto the new vitrex table. "If only they'd give me a
scanner. We do appreciate your cooperation."
Yule's and Hiner's faces are making it plain that
their "cooperation" relates chiefly to Kip's commanding height and both
Korsos' notably superior condition.
Their persons reveal nothing, and their bags hold
only the normal travel items plus a mass of multimodal recording
equipment and water-planet gear. It disconcerts the Korsos for a minim
when they realize that no oxy tanks, pumps, or scuba gear are in
Hiner's bags. Of course! All Hiner has to do is to uncover his gills
and dive in. Spooky.
Kip recalls illustrations; Aquafolk's gill-covers
ride on two large, fleshy masses running down from under the ears past
the collarbones. The covers are hard and horny and open along one side,
like clamshells, to flood water in over the oxygenating tissues. That's
why Aquapeople wear big high collars, like Hiner's cloak, on land.
The Aquaform is a long-ago Human genetic
engineering triumph, which breeds true. They're interfertile with
ordinary Humans but, both by circumstance and desire, seldom mingle
socially. Briefly, Kip wonders what the women are like …
Meanwhile Cory has been rooting among Hiner's
coldsuits and runs onto some gas propellant cans that could shoot
anything.
"What are these, Doctor Hiner?"
"Pure oxygen—in case I get into dead water, swamp
and so on … Really, are you going to mess up everything I
packed?"
Kip sees Cory frown and knows she's wishing hard
for that scanner. Anything could be in those assorted containers—not to
mention the linings, pads, handles, and the unfamiliar electronic
equipment.
"That's lovely music, I envy you," Cory says
pleasantly, reading a title.
"Don't paw that. Be careful," Hiner snaps.
Kip clears his throat.
On the last bag, Cory pulls out a bronze-and-glass
object and sniffs. "Myr Yule, what is this?"
"An antique hookah," Yule answers sullenly. "My
water-pipe."
"It burns plant leaves?"
"Plant? Oh, yes."
"I'm sorry, but we must hold this for you while
you're here. You didn't know, of course, but the Dameii are violently
sensitive to any form of carbohydrate smoke. Do you have any other
smoking materials?"
"No. Oh—a few cheroots."
"I'll take them if I may, please. And perhaps
you'll check your pockets. Combustion lighters are just as dangerous."
"But I won't smoke near them! I enjoy a pipe at
bedtime, and they won't be coming in here."
Kip takes over. "Look, we wouldn't do this if it
wasn't necessary. When Myr Cory says 'violently sensitive' she means
it. Adult Dameii can be knocked over merely by being in a room where
people smoked some days ago. Actual smoke is like a blow on the head—it
might kill a child. Why do you think we use an electric car? We can't
even lubricate it with hydrocarbons. Fire is their worst
nightmare-symbol." He decides not to add the part about burning wings.
"We've finally persuaded one Damei family to live
near Humans, and we're not about to permit them to be driven off. I can
sympathize with you, I smoked before I came here. But you will please
hand over all burnable or combustible materials right now. You'll
get them safely back when you leave."
Docilely enough, Yule collects a handful of
foil-wrapped objects Cory had taken for CO2-indicator
cartridges.
"And you, Myr—Doctor Hiner?"
"Don't smoke … but if they're so
sensitive, how do you get your electricity? Assuming you have hydrogen
generators like everyone, how do you heat the hydride?"
Hiner isn't stupid.
"There's a Federation power-cell buried three
hundred meters under the hostel. They had to run the shaft in from the
cliffside, under water."
Hiner whistles.
"Yes. But nothing was too costly to repair the
situation here. You'll hear about that."
Hiner nods ungraciously, and Cory and Kip depart
after delivering one more severe warning to Yule.
"That baby has held out a few," Kip tells her as
the door clashes to. "I know smokers. Lucky the Vyrre wind is
on; it's blowing away from them to us."
"That's why Wyrra built there." Cory smiles
worriedly. "I wish I hadn't put those two on the Damei end. Maybe I—"
"Maybe you can sit down." Kip lays firm hold of his
mate's arm to prevent her doing more and fairly hauls her back to the
lounge, singing out, "Visit to the Damei village just before solar
noon. You'll be called."
Looking out on the drive, they glimpse Zannez and
his troupe, en route to their rooms in the other wing.
"And what do we call them!" Cory murmurs,
only half-facetiously, as they reach their own private chamber behind
the "Admin." door.
"One fairly strange kettle of fish," Kip says
reflectively. "Still, remember that lot of Sleeping-God worshippers we
got first time?"
"Whew!" Cory shakes out her rich brown hair.
"I wonder if we'll ever see Bram again?" Kip's tone
changes. "Speaking of which, if the Planet Administrator has a moment,
I have a problem requiring her undivided attention … "
A wordless time later, Cory pulls back.
"A minim, darling—I have to go up and call the
Patrol."
"Huh? What for?"
"To get that uncleared pair off-planet."
"What?" Kip recaptures her. "Wait, honey. Think.
Aren't you overreacting? What makes you think their story's not
straight? I saw no signs they were together, or that they didn't loathe
being here. Did you? Hmm?"
"No. But cold-sleep just doesn't fail by itself,
Kip. I asked the Log Officer, she'd never heard of a mislabeling case.
And two at once, right here, on the one planet where Central clearances
are essential."
"Two is just as likely as one, when you think of
it. And it's made by Human hands. Everything Human slips a bit, sooner
or later."
"Granted. But the fact remains that I'd be letting
two unauthorized strangers stay on Damiem."
"Well, go ahead. But Dayan won't thank you, he's
taking the cruiser over by that new Grid-relay asteroid so his men can
catch the games. And the Moom ship will be back almost as
soon … Oh, honey, come on."
Cory sighs deeply, looking into her lover's eyes.
She knows she's overfond, but what he says is true.
"You really, really think it's all right, Kip?"
"I really, really do, Cory my love."
"Well … okay, then. Oh, Kip—"
Later, she contents herself with putting the facts
on the routine-channel landing report, attention Captain Dayan of Rimshot.
The musical summons that rings through the hostel
comes from an extraordinary crystal gong and hammer hanging by the main
doors. Kip's cheery parade-call follows: "All aboard to visit the
Dameii! Departure as soon as loaded."
He is standing by the jitney-bus, now freed of its
trailer. His normally carefree grin is somewhat tense. As usual when
visitors come, he's torn; he loves seeing others enthralled by "his"
Dameii—but will these strangers appreciate their beauty and delicacy?
Will they understand it is a privilege? Or will they do some crude
thing to upset the Dameii and undo the trust he's spent years building?
This is a perfectly rational fear, he tells himself; Damiem is his
first big solo assignment as a xenologist, and he's not about to have
it messed up.
Linnix, looking much refreshed, is first to join
him, followed by Zannez and his four young ones. Little Prince Pao
comes trotting from the observatory, and Hiner comes along the arcade.
"This gong is another piece of Damei work," Kip
tells them. "Spectacular, isn't it?"
Hiner is frowning at the gong. "How do they work
glass if they're so spooked by fire?"
"Good question," says Kip. "Might take a while to
guess the answer, too: burning lenses! What they can do with a set of
lenses on a sunny day is hard to believe. And then there are big
deposits of high-grade natural vocanic glass about; their ancestors
worked it like obsidian, by flaking and grinding. They still do hack
out the rough forms before they pick up a lens, unless it's a melt for
casting or blowing. They place a lot of importance on the sound, too.
They have whole orchestras of crystal percussion instruments. We have
some nice recordings I'll play for you. I wish you could hear it live,
but they don't play with strangers around."
"Just exactly why are they so shy?" Zannez asks.
Kip stares hard at him. "Don't you know, really? Do
the words 'Stars Tears' mean anything to you? Stars Tears? Stars
Tears!"
"Uh … no. Except I seem to have heard of
some exotic mythical drink."
"Just so. Well, I'll tell you the story after we've
seen the village. We won't be able to get close, you realize. We view
it across a ravine. You better have your longest-range equipment. We're
going there now because it's when the youngsters fly home from school;
you'll get the best chance to see people. But I warn you, the story is
rough. Even I hate to tell it. It might be hard on your kids,
especially Stareem and, uh, Eleganza."
He glances at Prince Pao, confirming his impression
that that young man could cope.
"After Gridworld?" Stareem's chuckle is a strange
sound from her tender face. "Not likely."
"All right, but I don't want to add to your
nightmares. Now, Zannez, don't fret about seats in the bus. We get out
and do the last part on foot. Their ears can't take motors; we'd find a
deserted village if we drove up to the ridge."
Cory ambles up carrying containers of juice, which
she stows in the jitney.
"What's all this about nightmares?" little Doctor
Ochter asks genially as he hobbles toward them.
"The Stars Tears story. Zannez wanted to know why
the Dameii are shy. I'll tell it for anyone who cares to listen, after
we've seen the village."
"Oh." The little man sobers quickly. "Of course.
This is where it took place, isn't it? And these are the people. Oh,
my … Well, I'll be grateful to get a straight account after
all the bits and whispers."
"By the way, Doc, there'll be some walking uphill,
about half a kilom. You'll be all right with that leg?"
"I can make it all right." Ochter smiles wryly,
patting his vest pocket. "I've a shot for special occasions, and this
is certainly one. But what about the Lady Marquise and her sister?"
"They aren't coming," Cory says. "She's interested
only in the effects of the Star on her sister tonight." Grinning, she
adds privately to Kip, "Bram told me. Through the door. It seems the
Lady believes she should keep her sister stimulated."
They both laugh unmaliciously, happy for their old
friend's good luck.
Ser Vovoka has now appeared and is eyeing the
jitney.
"Now we may be able to show you some beauty worthy
of your artistic interest," Kip tells him. "The Dameii are acknowledged
to be among the very loveliest humanoid races, although they are in
fact evolved from pseudoinsectile forms."
Vovoka gives one of his politer grunts.
"Superinsects, eh?" Zannez exclaims. "You mean like
those spiders? Giant praying mantises?"
"Nothing of the sort; don't get up hopes of some
new alien monsters. Their only insectoid features, outside of the wings
and arms that indicate three pairs of functional limbs, are some
peculiarities of the mandibular substructure, and a few traces of
exoskeleton. It's one of the Damiem mysteries I'm studying."
"Myr Korso," says Hinef suddenly. "Regretfully, I
fear I shall have to miss the tour. I feel much more unwell than I
thought."
In fact, Kip sees, Hiner's face has taken on a
greenish pallor.
"Oh, dear, what a shame," says Cory. "Is there
something we can do for you?"
"Not at all, not at all … " The Aquaman's
eyes turn toward the cool blue of the lake below. "It may be that I've
been on land rather long. I assume it won't cause any difficulties if I
go for a swim while you're gone?"
"Heavens, no—and I'll bring you some extra towels
just as soon as we return. How thoughtless of me!"
"And by the way," Kip puts in, "the spot we
normally go in is at that little beach down to the left. You'll find
the path passing your end of the arcade. There's a good deal of fallen
timber in a lake like this, and we've cleared out from
there … And the area right in front of the hostel cliff is
believed to be the deepest part—but you'll soon know more about our
lake than we've ever guessed. The original survey had a waterman—sorry,
I mean an Aquaman on it; he reported no dangerous snakes or fish, and
we've never found any. So, pleasant swimming to you."
Hiner moves off without reply, his narrow shoulders
raised as if huddled against cold, though the day is warm.
"Maybe you kind of leaned too hard on the bugs,
boss," says Hanno Ek.
"Huh? Oh … " says Zannez. "I forgot."
"What? Forgot what?" Kips asks.
"The bugs. Insects," replies Hanno. "He's a
waterman—I mean, an Aquaman."
"So? You've lost me, help."
"I thought everybody knew that," says Hanno.
"Knew what?"
"Hanno, somebody's going to kill you one day if you
don't straighten up." Zannez grins. " 'Scuse my son here, Kippo. What
he means is that all Aquapeople—all of them—loathe, hate, and
fear insects. Men, women, babies, grandmothers—everyone. It's so widely
known it's become a saying: I love her like a waterman loves bugs.'
Outsiders don't know what started it—some horrible predator on one of
their first worlds, maybe. Of course, it isn't born in them. They let
it go on as a tradition. But it's real enough. With some special
effects. I've seen 'em get sick, go berserk, and I don't mean joking. I
forgot Hiner for a minim or I'd never have said all that. Now I've
ruined his sight-seeing trip."
"Whew!" said Kip. "Well, live and
learn … Did you know all that, Cor?"
"Umh … yes, I knew there was
something … Oh, dear, Myr Zannez, what a shame. Maybe your
inventive mind can think up some way to repair it. Meanwhile we'll just
have to hope he really wanted a swim, too."
"Right," says Kip. "And now, where's that other
blessing, Yule? I'm not about to let you all miss the flight for him."
"I'll go raise him," the boy Snake offers. "Uh-oh,
there he is."
Yule is sauntering across the drive from the
direction of the Damei grove.
"Didn't I warn you to stay away from that area?"
Kip snaps as Yule comes in range. "No, I guess you were inside when I
told Zannez. My fault. But in the future, everyone will stay strictly
away from that grove of trees."
"Oh?" says Yule. "What's so special about them?"
"That's the home of the Damei family who have
volunteered to interact with us. If anyone bothers them, they'll leave."
"So?" asks Yule rudely.
Little Doctor Ochter lays his hand on Kip's arm to
check the oncoming explosion. "Young man, I assume that for some reason
you don't mind spending time in a Patrol ship's brig. But allow me to
exercise my academic status and point out that you are not in a
research situation here. Moreover, there are still those who listen to
Ari Ochter, and you could find future grant credits very, very hard to
come by. In case you didn't know, you are on the planet where the Stars
Tears tragedy took place, and you will behave precisely as the
Federation representatives suggest, or the results will be most
unpleasant in career terms."
Yule takes this in silence and seems subdued until
they hear him muttering, "Stars Tears, eh? Lot of money in that. Lots
and lots."
"There will be no further comment from you."
Ochter's voice cracks like a whip. "Especially along those lines."
Kip's stomach has been giving him cold jolts. He
sees that Cory hasn't heard the interchange, and he's struck by regret
for the advice he gave her earlier on. Still … what could
such a shallow idiot do, even assuming Hiner helps him? And Hiner seems
to have too much regard for his own well-being to get mixed up with
Yule in some wild scheme that would only bring disaster. As these
thoughts run through his head, Kip is swinging into the jitney's drive
seat, waving them all in.
"Thanks for the help, Doc," he says as the small
man limps by. "How much lead time you want for that shot?"
"None." Ochter smiles. "The words 'Here we are'
will give my chemical angel all the time it needs to work."
Zannez and his troupe are in the row of seats just
behind Kip and Cory. Kip takes pity on the hardworking man.
"We have an empty seat in front, Zannez, if that'll
help you."
"That's what I call heart," Zannez exclaims. "Ek,
you've had the least exposure—scramble over by the Korsos. Star, sit
right behind him where you can put your arms around his neck."
Little Prince Pao, watching critically, nods to
himself.
The other young couple sit beside Stareem, while
Zannez climbs into the row behind, between Vovoka and Ochter, with his
gear. "Beautiful setup, Kippo. I'll try not to get my stuff in you
Myrrin's way."
"Put some back here with me," offers Linnix from
behind him, where she sits alone. Kip had noticed her pausing to see
where Yule settled before choosing her place.
The ground-jitney starts off. Instead of turning
toward the spaceport, they continue to run straight along a broad,
smooth, meadowy avenue, climbing toward a range of low, tree-covered
hills.
"Lovely and peaceful, isn't it?" Kip remarks
sardonically. "This was the main route for the Stars Tears gangs in
their horrible heyday. It got widened in the fighting with the
Federation troops; you'll hear all about that … In early days
Cory and I were still rooting the odd live shell out of the flowers."
He raises his voice. "Next ridge is our point, Myrrin. We stop and get
out about halfway up, where that line of trees ends."
From the corner of his eye he sees little Ochter's
hypo case appear as if by magic. With the deftness of long practice the
doctor's hand disappears under the corner of his bushcoat, aiming for
his hip. A flicker of pain crosses his face, and then the empty syrette
is being pocketed as the jitney draws to a stop. What? Cancer of the
pelvis or femur, Kip guesses. No fun. But the little man seems to enjoy
life thoroughly, and his is not a bad way to end, chasing novas.
"You'll find those trails to the top quite easy
going. I suggest you scatter onto different paths going up. You'll come
to an old cross-trench just under the summit. Get into it, and do
not—repeat, do not—stand up. Anybody who stands up, or talks,
or tries to even crawl beyond it, or makes noise, will spoil it for
everyone else, and I'll personally see that he regrets it.
"Of course the Dameii know we're here. That trench
is the agreed-on limit of approach, and we'll get a few nice clear
looks from it before they start disappearing."
He hands out binoculars to those without their own.
"Now remember to look closely at people's bare
backs, from the wing-line to where the buttocks would begin on us.
You'll see the glands work, if you're lucky. The kids will be coming
home right over our heads, and the parents are out on their porches,
waiting. The females are the slightly larger ones. The homes are high
up, you realize, mostly built around the main trunk and forks, just
where the heavy leafage begins.
"As I said, we've notified the elders of our visit
and obtained their consent, provided we cause no commotion. But the
other Dameii don't like it. As they get tired of being stared at by us,
they'll start to slip out of sight. Most of them won't actively leave
or hide in the central hut, but a Damei in a tree can vanish right in
front of your nose. Moreover, they've bred and trained some of those
flying leaves you noticed by the spaceport to cloud around us.
"If anyone is wondering how these paths and the
trench got here, it's hard to believe with everything so peaceful now,
but this was the final assault jump-off for the Federation. You can see
the extent—it took a Fed battalion.
"Now up you go—remember, no talking! And look for
those backs."
He waves them on, finger to lips.
Then he and Cory scramble up a side path until they
come to the trench, at a bend that was an old sector point. The trench
is shallow here; they lie down in it and Kip motions to Cory to start
watching the Dameii; she's had less chance to view them than he. She
wriggles forward and parts the grass, while he turns to check on the
tourists.
Doctor Ochter, freed from pain, is climbing well.
Zannez is frantically trying to catch his troupe coming up and
simultaneously get first look at the Dameii. Suddenly he bursts into
muffled swearing and gesticulates savagely at something in the brush.
Kip peers and sees little Prince Pao solicitously attempting to assist
the larger and athletic Stareem up a gulch. Comical.
Cory glances back, grins at the sight. Zannez' face
is turning as red as his suit; the prince ignores him until Stareem is
on smooth ground. Then he swerves aside and becomes a normal boy again.
Meanwhile Yule has been climbing steadily, looking
at everything, even back toward the hostel. Such attentiveness rather
surprises Kip. Tall Vovoka, bringing up the rear, surprises him, too,
by his inattention. He seems interested only in his frequent scans of
the eastern sky. Well, light-sculpture is probably purely abstract.
Cory beckons urgently to him, glowing-eyed and
nodding yes. He knows she's seeing what they hoped for—the Dameii out
in plain view on the circular porches that surround each sleeping-hut.
Damiem has no winters, so construction is tropical.
It's almost time for the children's noon flight
home.
This village—his special village—comprises
thirty-one families with a total of about forty school-age young. The
school is about a fifteen-minim flight away, in a stand of old-forest
trees near another of the numerous lakes, where it serves several
villages. Schooling is far more serious business now that the Galaxy
has come to Damiem; in fact, one of the Korsos' main jobs is the
composition of texts to go in the beautiful tissue-leaved Damei books.
Kip takes a final look around; all his charges are
in place and behaving themselves. Even Yule has shed his sneer and
looks like what he probably is, a decent young scientist. Zannez is
aiming everything he has at the village, while his four young actors
stare transfixed. Good; Kip crawls up to the viewhole Cory has made him
and looks.
The scene is as he'd envisioned it: Dameii perched
on every porch, a few with wings relaxed, the rest with their great
vanes overhead, gently fanning the air in anticipation.
The first impression is always of those wings and
their beauty, as though enormous flowers have opened petals in the
trees. It's only after absorbing these that the eye can take in the
even greater beauty of the Damei form and motion. Alone of all the
alien races Kip knows, the Dameii are exquisite, by Human standards, in
every aspect.
In early days Kip had tried to describe them to
friends but soon despaired. His words wouldn't convey their surreal
elegance of limb and wing, the way they flowed naturally from pose to
pose, surprising and caressing the eye in a series of delicious visual
shocks. And it was more than beauty for the eye; the heart was caught
by their fragility, paradoxically combined with the gift of soaring
flight. Could they have some unnatural power to bewitch?
He'd ended by simply listing their features.
Color: This village is large enough to show almost
the full range of Damei coloration. Most have ivory skins and masses of
green-glinted, feathery bronze hair. Their head hair merges into
lustrous bronze manes or mantles growing over the joining of wings and
body and running out to form the upper margins of the wings. The wings
themselves—both the enormous upper wings and the shorter, stronger
underwings—are clear greenish paned, but iridescent, so that they flash
a rainbow of hues. The panes are edged with dark furred ribs that carry
the oxygen-rich Damei blood.
Among the bronze-haired Dameii are a few of
spectacularly deviant coloring. Two families have brilliant red manes,
one fiery vermilion, the other pure dark ruby. Their skins are cool
white, and all their wing-panes are in various lucent pinks edged red,
a startling effect.
But loveliest of all, to Kip's eyes, is a
turquoise-green mutation. These Dameii have hair and manes like rivers
of emerald, verdigris-tinted skin, and pale wing-panes of electric
green-blue. They like to dress in a deep black gauze that sets off
their exotic beauty to perfection.
The Damei bodies are humanoid, and look child-size
between those wings, though they're actually over man height. The
torsos and limbs are preternaturally slender and elegant in line. Their
backs are long; close inspection reveals the long mothlike wing-bases
that serve the wing-muscles in lieu of the breast "keel" that other
winged races bear. The Dameii walk so little that their hipjoints are
no fleshier than elbows.
The gauzy garments they wear reveal this; they may
be cut long or short according to fancy and often are wrapped high at
the throat; but always they dip low behind to join across the buttock
area, leaving backs bare below the wings. Their dress is marvelously
embroidered in the rich hues of natural dyes and set with foliage
patterns and gleaming native jewels.
No sex differences are apparent at this distance,
save for the slightly larger female size—another possibly insectoid
remnant. Their faces also are too far to be distinctly seen, giving
only the impression of pale ovals dominated by huge slanted eyes,
shadowed by feathery brows and lashes of the same color as the flowing
hair. Kip knows their features to be slight and smooth, inhuman but as
appealingly modeled as a human child's. It is still hard to remember
that the Dameii convey expression not by facial changes, but by
wing-posture; and nuances of emotion by hands in continual graceful
movement.
So much for plain description, Kip thinks. The
magic, the essential beauty of these winged people, escapes all words.
He pulls back to look rather savagely along the line of tourists,
willing them to grasp the vision. They all are quiet and seem intent.
So far so good. He sighs explosively and returns to his view.
For a minim more the scene stays. Then the Dameii
seem simultaneously to tire of being spied on and begin to melt away.
There is no concerted flight—only a simple sidestep to the far side of
the tree trunk, or a downs weep of wings that lifts the owner to an
invisible perch in the leafage above, or a wing-folding that allows the
waiting parent to shelter behind a slight upturn in a porch wall.
Before the watchers' eyes, the village empties.
In a few breaths, not an adult is in plain sight
save for two elders, who are the Korsos' main contacts and spokesmen
for their people. One of these is Quiyst, who was at the spaceport, and
the other is an equally aged Damei named Feanya. These two sit in
apparent calm, sharing a basket of dried quiyna fruit and
watching the Humans. Only their nervously raised wings betray their
tension. Kip waves to them and receives a minimal headbow in
acknowledgment.
Seeing only deserted porches, several of Kip's
guests begin to murmur and stir, but Kip glares and hisses at them to
be still. The "trained" leaves he'd spoken of are now coming into
evidence, flapping about distractingly.
And then comes the moment he awaits—above and
around them, the trees are suddenly alive with a rush and tumult of
wings and musical voices almost too high for Human hearing. The Damei
children are coming home.
The young Dameii's wings and hair are bright yellow
to silvery gold; their coming is like a sunlit cloud.
All ages and sexes fly together; here and there
older children are helping young ones keep up by allowing them to ride
their legs. Almost all carry homework. Seeing that, Kip flinches; he is
late with his share of a text on Human and other off-world physiology.
Seeing the line of Humans, a few pause to look, or
rise higher. One older child laughingly dives at them, ending in a
swift aerobatic stunt. But most of the young are too eager to reach
their homes to bother with the strangers.
As the children reach their home porches, many of
the parents draw them into seclusion; but there are couples whose joy
overpowers their dislike of Human eyes, and who stay hugging and
petting their youngsters in plain sight. To Kip's satisfaction, one of
the nearest families has turned their bare backs to the watchers, and
all can plainly see the faintly colored exudates of emotion springing
from the lower back skin-glands—those terrible, priceless, scented
juices that have cost the Dameii so much agony and nearly ended their
race.
"They're really fond of those kids," says a
too-loud whisper near him. The insufferable Mordecai Yule again. Kip
shoots him a bloodcurdling glare, joined by Ochter. But it's too late.
The near family hurriedly slips from sight, and others, taking the cue,
do likewise. In no time the village is visually empty again.
But the general movement has shown one thing more:
Beautiful as the adults are, they are surpassed in sheer exquisiteness
by their children.
"Well, that tears it." Kip stands up and speaks
normally. "Now you go." He walks along the trench to get them started
down. When they are all below ear and eye range, he gestures for a halt.
"We were about at the end of the allotted time,
anyway—they want their midday meal now. Most of them eat communally, in
that big house the elders are sitting by … I think you've had
one of the best viewings of any group. How did you like it?"
There are murmurs of almost wordless appreciation.
The girl Linnix, still gazing back toward the village with longing
eyes, demands softly, "What can you say? What can you say when you see
real live actual angels? I never … I never expected, I never
knew what they meant … " She falls silent.
"Do we get the story now?" Zannez asks with
unaccustomed gentleness.
Kip sighs. "Yes. If I must. Funny thing, after all
those years and tellings I still hate to. Worse each time. But we have
to move farther down—take that grassy space under the trees, below the
jitney."
"Why not in the bus?" Zannez asks, struggling to
collect his stuff.
"Because," says Cory, "I'm going to be in there out
of earshot. Any of you who find you don't want to hear more can join
me. I'll take some of your gear, Zannez, if that's a problem."
"Thank you very much, Myr Cory." He hands over his
used canisters and she strides determinedly away.
When the tourists are assembled around him under
the trees. Kip fetches another long sigh.
"Well. This all began, you understand, long before
the Federation, but it ended only in recent times. I've spoken with a
couple of old Spacers who were in the final action. One still has bad
dreams …
"The start came sometime in dim antiquity when it
was discovered that those secretions you saw on the Dameii's backs have
a most delicious taste to Humans. There was only a little Human space
travel then, and a party or two of explorers passed by. But someone
must have been up to something, because that's a strange thing to find
out.
"Later it was discovered—gods know how—that if you
fermented and distilled the stuff, you got a liqueur that wasn't just a
nice drink; it was superlative, literally out of the worlds. It had
psychoactive properties, you see, it produced a real happiness—with no
side effects or hangovers. It's been described as being better than
heaven because you didn't have to die. Heaven for a shilling, as some
old writer said—call it our quarter credit. But this cost no quarter
credit, it cost a cool thousand Gal. Or more.
"Naturally I've never tasted any, but those old
Spacers I mentioned told me of people trading their life savings and
mortgaging their homes for the stuff. One man literally sold another
his wife and daughters, just for one of those tiny amethyst flagons it
was sold in. That was the last, you see. Even before that, people would
pay anything for what was called a good 'vintage.' It was only for the
ultrarich … The quantities, of course, were minute. You saw
their backs shine—a cc or two of raw material at most.
"Unfortunately, this happened at the time of the
great rare-asteroid rush, some of which came out here beyond Grunions.
You may have read about that in history. So space traffic through here
for a time was heavy. It must have been Spacers from the rush, stopping
or wrecked here, who discovered how to make the liqueur and started the
subsequent horror.
"At first they would just capture a Damei or
two—they caught them at night, with stick-tight nets over the central
huts—and scrape the prisoners' backs with a special long curved open
tube. Sometimes they'd scrape the whole skin away and distill
that … Then, when they had enough distilled—a dozen or so
tiny flasks—they'd seal them and send them back to their agent on some
rich world.
"They soon had to start counterfeit-proofing them
magnetically; the stuff became a sensation among the rich everywhere.
Nobody knew where it came from—they kept that secret till the end—or
how it was made. But there was an aura of something strange about it,
and it picked up the name 'Stars Tears.'
"Then began the worst part. These men weren't
dummies, see, or at least the dummies got eliminated early. As the
credits piled in, there were gang wars for control of the trade.
Anyway, someone started testing correlations between the quality and
all kinds of factors, like food and other conditions, among them,
between the mood of the victim and the eventual quality of the liqueur.
"I mentioned 'vintages.' Well, this had nothing to
do with years, as people thought. It had to do with what the prisoner
was feeling when they took the exudates. They found that happiness—gods
know how they managed that—gave almost no flavor. Physical
pain, plus fear, which they'd started with, gave what was called the
'standard vintage,' which was terrific. And then they found that psychic
pain alone, or mixed with just a trace of joy, gave the most
extraordinary quality of all.
"How do you produce purely psychic
pain? … The bastards would capture a young couple, and after
discussing before them which one's wings they would saw off
first—imagine the poor lovely things, tied up helpless, with these
monsters scraping like mad—" Kip was having trouble with his voice.
"They would decide, say, on the girl, and get set to carve her up
before his eyes. Dameii don't faint, or pass out—there was no relief.
Then they'd pretend that something was wrong, that her juices were no
good, and finally start to release her, until the two really believed
they were setting her free. That gave the brief joy trick. And then
they'd laugh and tie her up again; and simply torture her until she
died before his eyes. They even had the timing worked out to keep the
glands working as long as possible … That gave the super
vintage, from him. And the 'standard' from her. And when she was
dead … they just tortured him to death, too, for more
'standard.' They had evolved methods I can't think about; someone
showed me shots of one of their torture rooms before they burned
them … And all that for only a few cc's of raw material. When
distilled, worth millions, of course.
"And then—oh, Apherion, you've seen them; the
beauty, the vulnerability—they have no more defenses than a butterfly.
They can't even scream. To call the devils that exploited them beasts
is an insult to the animal world.
"Just to give you an idea—over time the raiders
left quite a load of writings, recordings, notes. Some are so atrocious
you can't read them; at least, I couldn't. But I've talked with people
who had to. Not only for tracing down people, but for tracking
money—all credits derived from that trade were forfeit to the Fed, you
see—and here's the strange thing: Nowhere, but nowhere, in no place and
no way is there any mention whatever that the race they were
exterminating is of the greatest humanoid beauty. You'd think someone,
somewhere, even out of sadism, maybe, would note it. No; they might as
well have been dealing with a race of hairy bowling balls. Of course,
the ethical horrors would be the same if the Dameii were hairy
bowling balls, don't misunderstand me. It's merely an indication of a
human type so blind that of the hundreds—or more—engaged in the
destruction, not one would remark on what it was that they destroyed.
Especially when they—and here's where I simply can't go on.
"They discovered their love for their
children … You've seen that, too; these people love their
youngsters as much or maybe even more than their mates. Plus, you have
two parents and maybe several kids and aunts and uncles—so the quantity
problem—"
He breaks off and sits with lowered head, staring
unseeing at the horizon where the Star would rise. Then he goes on more
calmly.
"Those of you who don't have imagination enough to
see what followed, I pity. You'll have to work it out. Those who do I
pity more … And this went on, you see, no one knows how long,
until in the Last War a small Federation cruiser followed up certain
rumors and found Damiem.
"Give them all credit. They didn't wait for
reinforcements—they just went on in with everything they had, down to
the galley boys, and started cleaning the whole mess out. They didn't
take any prisoners, either—at first they hanged or bayonetted the
gangsters right on the line, until they found it was upsetting the
Dameii worse. So then they just threw them in some old tunnels and
sealed and gassed them.
"But they needed reinforcements and more
reinforcements before the end—the gangs had quite an organization by
then, and money can buy you a lot of mercenaries and weapons. Too many
good Spacers died here; I'll show you the cemetery tomorrow, including
the two fifteen-year-old galley lads. But the end came fast—right near
here, as I've mentioned. Then they leveled everything the gangs had
built and got the hell off the planet fast. They figured the Dameii's
best chance for recovery—they'd stopped having kids, see—was to be left
in utter peace. So they stationed one small, very quiet human observer
who spoke Damei—they left him a tent, in a new place—and parked a
blockade squadron in orbit.
"It took five years, but finally the observer
spotted one baby, and the next year, two more. And after about a decade
he was replaced by another acceptable observer, who stayed thirty years
and built the nub of a station. That's the man Cory and I took over
from, and now things are as you see them.
"Ah, but wait—I was forgetting. Of course there was
a network distributing this stuff back in the Galaxy, and that's where
the big, big money was. Enough money to bribe a planet, in ordinary
terms. But this wasn't ordinary. To their credit, the Feds cleaned that
out, too, although I don't know any details because, of course, it was
the Special Branch. I do know that a couple of planetary governments
got turned inside out and there weren't any arguments about compassion
or Rehab. Those criminals ended up just plain dead.
"And even now you can't get a permit to use
anything like the name, or market anything drinkable in little purple
bottles, even cough syrup. Some of you may have run into the
purple-bottle ban and wondered. Now you know.
"Well, that's the period at the end of the last
sentence of the blackest and probably the most loathsome chapter of
Human history in space … And you should know, too, that
there's a permanent reward out for information leading to any
activities about Damiem, or even too much talk.
"I hope you understand now, Yule, why your remarks
about money were out of line? And why no similar manifestations of
ignorance—not to say crassness—will be tolerated."
There is a silence, broken only by sighs and a few
noseblows from the Zannez group. The two girls have drawn very close
together, and Snake has an arm around Hanny Ek's shoulders.
Kip throws down the handful of grass he'd been
braiding as he talked and gets up. "And now it's back to the car."
As the party approaches the jitney, they're
surprised to see Cory standing beside it, talking with old Quiyst,
Feanya, and three other senior Dameii. Their tall wings go
involuntarily aloft from nervousness at so many oncoming Humans.
Kip gestures the others to stop and goes forward
alone to greet them courteously. In a moment he turns and calls to the
group. "I'm going to introduce you. When you hear me say your name,
just step a pace forward and sort of bow. And then stay put where you
are. This is very unusual, and we don't want to foul it up."
In a moment they hear him call. "Doctor Ari
Ochter!" Ochter limps a pace forward and bows. The elders bow back,
staring intently.
"Myr Stareem Fada!" And the ceremony repeats. As he
finishes the list, they notice that the visitors' wings have definitely
relaxed.
"And now, what may we do for you?" Kip inquires in
Damei. As they speak together, Cory comes over to the Humans to explain.
"They say that since we come to look at them, they,
too, wish to look at us. The learning shouldn't be all so onesided,
they say. This is a point which has come up before, by the way. I try
to tell them that we have no objection in principle, but the stickler
is that they want to inspect us individually without clothes."
Her normally glowing face shows a high flush. The others suddenly
realize that this is the world of the Spacers' Code.
"I've tried to explain that we have, uh, tribal
taboos there, but it doesn't go down well. Also, they want to see
infants."
There is a pause.
"Well!" says Stareem explosively. "I can't do
anything about the babies, but I've stripped for clowns all over the
Galaxy. So have you, Bride, and Snake and Hanny, stripped and a lot
more. If it'd really help … here, Zanny, hold my junk."
"Really? You mean you wouldn't mind?" Kip notices
that the little prince is nodding and smiling encouragingly at the girl.
"Any time!" Stareem's voice is muffled as she pulls
her turtleneck over her head. Hannibal Ek, not to be outdone, begins
unzipping his suit.
"Oy, Kippo!" Cory calls. "Tell them to look here!
Oh—meanwhile, I strongly suggest, in fact I insist, that all other
Humans step back under those trees with me. Yes, you too, Myr Yule."
The two beautiful stark-bare youngsters, one white,
one black, start toward Kip and the five old Dameii. Bridey and Snake
are getting undressed to join them. The seven other Humans stand in an
awkward group beside the tree trunks, trying not to stare, as the
elders gravely begin to circle around and around the show-kids. Zannez
has unlimbered all his gear.
Cory goes over to the inspection group, her eyes
carefully averted from Hanno and Snake.
"I must say you four are terrific good sports," she
says. "You've no idea how much this means. Kip and I were going to have
to nerve ourselves … " Her voice trails off embarrassedly.
"Absolutely," Kip agrees. "You deserve medals for
Galactic unity."
"I guess this is the only worthwhile stripping I've
ever done," says Stareem. "Look, what's he trying to say?"
One of the new elders is twittering
incomprehensible Galactic and gesturing to her.
"This is Elder Zhymel." The old Damei bows. "He
wants to know if he may touch your upper back, you know, where the
wings should be."
"Feel away," says Stareem. Her eyes open wide as
the old Damei very lightly lays his long fingers on her shoulder
blades. "Hey—it's like being brushed with electric feathers. It
tickles! You better warn him to press harder or I may sneeze."
They get the matter adjusted, and other Damei take
their turns. Cory says to Kip, "I have an idea, subject to your
xenological approval. What if you tell them they're seeing
exceptionally perfect specimens, very young, whom Humans consider
superbeautiful?
"Then tell him the rest of us are unwilling to
strip because we are far less beautiful? We deteriorate very fast with
age or we've other defects considered ugly, and we don't wish to offend
others' eyes. Be sure they get the whole thing. I think it'll clear the
air, don't you? And I suppose it's essentially true."
"Righto. Good idea, Cor. Elders Quiyst and Feanya,
et al., listen." He delivers a long melodious speech in Damei. The
elders nod as if greatly enlightened but still look a trifle puzzledly
at himself and Cory.
"Yes, yes," she says vigorously and, looking about,
as if ashamed, pulls up her shorts' legs briefly. They get a glimpse of
a nasty scar she'd picked up in her first tree-climbing days.
Kip thinks a moment, then opens his jerkin to show
two wrinkles across his belly and hastily zips up again. This seems to
satisfy and please the elders, who recommence their grave circuits of
the four young people. Two go down on all fours to view the kids' toes
and ankles; another takes out a small glass to inspect their nails and
eyebrows, handing it around in turn. The scene would be hilarious, Kip
thinks, if it hadn't been so serious for the Damei-Human future. As it
is, Cory has to blow her nose twice to hide her giggles. Zannez is
shooting like mad.
Just as it looks as if this may go on forever,
little Ochter calls from the group by the trees.
"Myr Kip, I hate to be a bother, but this analgesic
is wearing off fast, and it has some unpleasant side effects. Could you
possibly take me—"
"Right. Sorry Doc. Can you hold out two minims
more?"
"Oh, yes."
"Look, you great kids—is it possible you can repeat
this act in the village tomorrow? I meant what I said about the value
of what you've done here. Just say no if the village is too much."
"I'm perfectly game for the village," Bridey says.
"How about you?"
"Count us in," they all say.
"You'll never know," Kip says, "or maybe you can
guess. Look, a medal is probably beyond us, but I can personally
guarantee you each a superofficial document attesting to your services
to the Federation—all differently worded and signed and dripping with
gold seals and special stamps."
"That's beautiful," Snake says.
"But you don't need to," Hanny Ek tells him. "After
hearing what happened here I'd hang by my tail if it'd help. Funny
thing, isn't it? That just the sort of people you needed wandered by?
We all started as kid-porn stars, you know, to be blunt about it. I can
just see Ser Vovoka—!"
Laughing, they bow farewell to the elders and run
over to dress and rejoin the others, while Kip explains the offer to
Quiyst. The elders seem extremely pleased; their now relaxed plumes
make an odd curling, furling gesture he's never seen before.
With a final warning to keep their people under
cover when the Star brightens, Kip joins the others in the jitney, and
they start down. Zannez hands over the last of the clothes and gets in
heavily, for once neglecting his cameras.
"You must be exhausted, Myr Zannez," Linnix says
sympathetically. "Lucky this planet has long days, you've worked
yourself half to death before the Star you came for has even showed up."
"You'll all probably be glad to know that the next
thing on the agenda is a nice long nap," Cory tells them. "There's food
on call in the lounge when you want it, and I thought we could start a
buffet supper about sunset. The Star doesn't rise till an hour after
sundown, but it might be earlier tonight, being closer. And the sunsets
alone are worth seeing. So we can have our appetizers and drinks at the
bar, and then take our dinner plates out on the deck for the Star's
rise."
"Excellent, excellent," says Ochter.
"Just so long as we do not miss any of the Star,"
Vovoka surprises them all by saying in his curiously accented tones. "I
think that is a very good plan."
The jitney speeds hostel ward down the calm grassy
avenues, once the scene of so much blood and pain. Kip notices that the
visitors are unusually silent. Good. Maybe they've been caught as he is
by the beauty of what they've been allowed to see of Damiem; maybe
their hearts are shadowed, like his, by the dreadful story of the
Tears. But no stranger can really grasp it in an hour or two, he
thinks. Even Cor doesn't totally get it; to her it's just one more job.
His handsome brow furrows; he tries to brush aside
his perennial worry: Who will come after them to safeguard his
precious, vulnerable winged people? How long will the Federation guard
Damiem?
The girl Linnix has been increasingly impatient to
get back to the hostel. Despite the overpowering interest of the
Dameii, she has an interest of her own more compelling still, and she
feels no need of another nap. As the others make for their rooms, she
goes through the lounge and out to the deck, near the infirmary's
semitransparent vitrex walls. The infirmary and Doctor Baramji's
cubicle appear to be, as she feared, empty.
To distract herself she watches the gyrations of
the mobile tree leaves, which flew up in a cloud on their arrival, now
settling back on their stems. Some look dusty and weak. Linnix wonders
if they followed the tour. And must they return to their parent tree,
or will a strange tree give them harbor? Mysterious.
There is as yet no movement behind the vitrex; the
doctor is still with his sex-queen. To Linnix, the Lady Pardalianches,
like other planetary nobility she has tended on shipboard, seems
somewhat more pathetic than impressive—and more than somewhat
irritating in her self-centeredness.
To a man, she supposes the ultrafeminine body, the
seductive promise of fleshy delights, reverses matters entirely.
Especially a lonely man like Doctor Baramji, driven by those needs she
doesn't really share. Doubtless he'll be with the Lady a long while yet.
But no! There's a figure moving behind the pale
green vitrex.
With a silent prayer to the gods of chance—is it
now the thousandth such prayer?—and knowing her own foolishness, she
knocks.
"Come in, come in … Oh, it's you, Myr
Linnis, is it? I fear I didn't catch your full name."
He is brewing an appetizing-smelling drink on the
lab burner, having clearly just waked from a nap on the rumpled cot she
can glimpse in his personal cubicle. His snow-white hair is wildly
rumpled too, and he's barefoot.
"Linnix, actually," she tells him. "And I really
have no family name. Just Linnix will do."
"Linnix it is." He rummages out a clean cup, spoon,
and saucer. "And I'm Bram." He grins, pushing the white hair out of
those brilliant blue-green eyes. "You'll share some of my kaffy? A very
old drink made of dried beans, but cheering. My new lot just came in on
your ship."
"I don't want to rob you." Linnix is thinking what
a fine-looking older man he is. Not handsome, but well knit and wiry,
no fat on him, and a rugged face that radiates both warmth and
toughness, lit by those spectacular eyes. She redoubles her silent
prayer, knowing it's hopeless but unable to still the longing.
"Let's sit here." He sweeps a chair clear for her.
"Not as elegant as the deck, but I am not fit for public view. And now,
what may I do for you, Myr Linnix?"
Sampling the intriguing kaffy, to which he's added
a sweetener, Linnix lets herself study him a moment more, postponing
the death of hope. She notices what she hadn't seen before: several
scar-lines in the tan of one elbow, and others running into the hair
from his right shoulder. The war? Well, time to find out later. As if
idly, she asks, "Might I know what color your hair used to be, before
it … before?"
"Firetop. Rooster red. Just like yours only not so
pretty … And of course, our eyes are both the same odd shade
of blue."
Hearing her involuntary gasp, he looks at her
sharply, his doctor persona showing through. "Is the kaffy that strong?
Give me your wrist a minim, it affects some people."
"Oh, no, no." She babbles, scarcely knowing what
she's saying while his fingers seek her pulse. "I like it, I really do—"
"Sssh."
He rises and goes behind her, and she feels his
fingers on pulse points, touching her delicately with the strong hands.
An odd warmth has somehow sprung up between them. And the objective
indicators are excruciating. "Firetop—like yours … and our
eyes … " The disappointment when it comes, as come it must,
will be more painful than in many years.
And such a good man—she knows that without
evidence. Let me have a few minim more, she bargains with fate. I'll
take it fine if I can pretend for just a little while more.
"How did you lose your firetop?" she asks as he
releases her and sits back down. He pushes the kaffy away from her and
pours her a glass of the golden drink before answering.
"Oh, I picked up parts of a microscope in the wrong
places when our ship took a hit. That was in the so-called Last War—may
it be so. My unit was up against those Terran supremacy addleheads in
the far side of the Orion Arm. The war came a year or so after I made
my certification. I'd been interning in various lines of work on
various planets. As far as my souvenirs go"—he indicates the scars, the
white hair—"it was the treatments rather than the original wounds that
did those. The first paramed who operated on me had found a tape on
orthopedic surgery beforehand—he said. I had quite a bit of plastite in
me, too. We simply didn't know some of the repair lines that are
routine today … You were being born just about then."
She sips the kaffy and asks, as if it had been
puzzling her, "Tell me, Doctor—Bram, I mean—there was one thing Myr Kip
didn't go into, and I was embarrassed to ask. The Dameii—he spoke of
males and females, but how do they, uh, reproduce? Do
they … lay eggs? Are they mammals?"
"Well, that's a very legitimate interest, but it's
a shade complex. No, they're not mammalian in the strict sense, but
they're not oviparous, either. Do you know what 'haploid' and 'diploid'
mean?"
"It's about cells and chromosomes; I think haploid
means having half the usual number. I remember it by h-a—half. Is that
right?"
"Absolutely. I see you do read. Well, the forms we
call 'males' are all haploid. That may account for their slightly
smaller size and the greater number of defects among them. And the
true, complete females are diploid—except for a group of haploid
structures just below their breastbones, the egg-receiver, or
oviceptor, we call it. It's folded back V-shaped, that's what gives the
impression of breasts. When a female is in season—they show definite
changes, and it's a slow, you might say unusual, event—it stimulates
her mate to produce a kind of quasiembryo—all haploid—under his breastbone.
And at a given time, when she's ready, this egglike object is passed
over to the female's oviceptor. Then, if she's really receptive—or
really a complete female, we don't have too much data here—she
contributes a kind of shadow embryo, also haploid, which has the
ability to merge with, you might say invade, the male's contribution
and transform it into a diploid fetus which will be a complete
female … Have I lost you?"
"Oh, no! Please go on." She smiles. "Now I can see
why Myr Kip didn't—"
"Yes." Baram chuckles. "But wait, so far we've only
made a daughter. Now, if conditions aren't just right, the process
doesn't work perfectly and you get an incompletely diploid fetus, which
goes on to become, socially, either a sterile male or sterile female,
depending on which parental aspect predominates. I don't think the
Dameii themselves can tell for sure until the young grow up and try to
mate."
"But true males, sons … " Linnix frowns.
"How … "
"Our best guess is that something we don't
understand at all yet happens in the female oviceptor, so that the
fetus is only peripherally influenced and grows up completely haploid,
as a normal, fertile male. But one thing certain is that in all the
families with fertile male children we've been able to examine, the
mother always contributes something, as judged by gross
features of resemblance. That is, she's a true mother, not just an
incubator … As you can see, the whole process is still full
of mystery. And it's slow, and it occurs only rarely. The Dameii pass
most of their lives in the asexual phase.
"So we suppose their evolution is slow and chancy,
too. Does that answer your question, Myr Linnie?"
"Um-hmm … " She nods solemnly. "Thank you
very much … " She's thoughtful, gripped, despite her
preoccupation, by the strangeness of alien lives. But her fingers have
been twisting on the mug's handle, trueing and retrueing the odds and
ends on the table. And behind her interest in the Dameii, the inner
voice keeps whispering, Wouldn't it be wonderful if … Is
it possible, possible at last?
Baram's eyes have never left her for an instant as
he recounts the Damei cycle. Now he captures one of her restless hands
and says quizzically, "Myr Linnix, it's simply no use pretending you
came here to hear war stories and learn about the Dameii. What is it,
my dear?" All right, she tells herself. Happy time is over.
She can't know that Baram is telling himself much
the same thing. During their talk his intuition has come up with a
horrible surmise: Suppose that there had indeed been an error in the
faulty cold-sleep syrettes, an error for which she was responsible. And
she has chosen him to confess it to. Oh, no. No. Just as he is
beginning to like her so much. But what else can be on her mind to
cause such indirection, such intense trouble? He dreads her next words.
When they come, he is so astonished and relieved
that he has to suppress an inane grin.
"Well, in a way, I did come to hear about your
life. Back then, before you went on the ships, were you ever on a
planet called Beneborn? That is—was—my home world."
"Beneborn … Beneborn … Doesn't
seem I ever heard of it. I'm from Broken Moon, in the Diadem. Beneborn
isn't near the Diadem cluster, by any chance?"
It's hurting worse than she ever imagined it could,
after all the years. "No," she says drearily, "nowhere near. But I
meant, during your intern work. Between leaving Medworld and whenever
you shipped out to the war." But she knows the answer; her words come
out dull and flat, not real questions at all. This penetrates Baram's
relief.
"Beneborn … Beneborn … " he
mutters. "Look, details aren't too clear to me from before the smash,
but I can still list the planets I worked on. No Beneborn among
them … Linnix, my dear, I seem to have hurt or failed you in
some way." His voice is very gentle. "Please, won't you tell me what it
is? What have I done?"
"Oh, you haven't done anything, Doctor Baramji,
except be nice. It's just the facts. I was a fool to h-hope." The
beautiful turquoise eyes threaten to overflow. "But the hair, the eyes,
the timing, everything looked so right. And I wanted it
to be you. Oh, what a fool—a fool—a f-fool—"
He opens his arms, and she's crying on his breast.
"Let it out, my dear. I'd guess you've been very
alone."
The sudden shaking violence of her weeping almost
frightens him. He holds her tight, stroking her lovely hair, and
finally the storm passes. For a moment she lies back in his arm
exhausted, then swallows hard, uses his proffered handkerchief
vigorously, and sits up, moving back to her own chair.
"Oh, Doctor Baramji—"
"Just Bram, my dear."
"But I never, I'm not the crying type."
"Everyone is the crying type, my love, if it hurts
bad enough. And I gather this does. And now you tell me about it."
She half sighs, half laughs. "Oh, it's nothing,
really, unless … well, you see, Beneborn people, it's like a
sickness. It started with some things in our history, but nobody really
remembers that. What it is now, they want to improve our race. They
have a hugeous big biologic storage facility. I know other planets do
that, too, but not on the same scale by half. Ours—theirs—is
almost a religion. They keep records you wouldn't believe. And people,
couples, save up to buy the finest available. Or what they think is the
finest for them. Usually just an ovum or sperm; sometimes both, so the
child isn't even related to one of them. People even start savings
accounts at the Spermovarium in a newborn child's name, so when it's
old enough it has the price. And they reserve special strains far in
advance.
"My—my parents saved to buy some of the last
Lintz-Holstead sperm. He was a multifacet genius, both math and
biology, and very healthy—he died in an accident at ninety-six. That
was supposed to be me … "
"Well, great," says Baramji. "But I gather
something happened?"
"Oh, yes. Lintz-Holstead was dark, see. Also blood
type A-pos. Dark skin, black hair and eyes—and so were all his
forebears and relations to four generations. And my mother and every
one of her family were dark, too. And all but one were type A-plus.
That's partly what I mean by 'records.' But me—well, you can see." She
runs her hand roughly through the glorious hair that has ruined her
life, and tears well again in the blazing blue eyes. "And I'm
B—B-neg …
"And I wasn't multitalented—they test you
practically from birth—in fact I wasn't talented at all, except
at … uh … speed skating."
"But … " Baramji gropes wildly. "I don't
want to hurt your feelings, but even mothers have been known to have
affairs—"
"No way. And especially after spending all those
credits—it was her money. She wasn't crazy, she and my, quotes, father,
were dying for this high-status kid."
"Well, then it could only be that some technician
in the storage works got to playing smart, and augmented Linx-whoever
with himself."
"That's exactly what we think. The trouble is that
in the last prewar days we had young doctors interning there from
off-planet, and their records aren't complete. And nobody knows where
they went afterward, with the war and all. There's not even a name for
some. The Beneborn authorities contacted several hospitals who had sent
us people in the past, and ran a few ads, but nothing turned up."
"So you started out to hunt through the whole
Galaxy yourself? My poor little idiot."
"In a way I had to, B-Bram. You see, there was a
terrible stink, and my family literally hated the sight of me. So when
I was thirteen the Spermovarium settled a small life annuity on me, and
threw me off the planet on condition I never come back. I mean, they
signed me up as cabin girl with the next Moom ship. And that's what
I've been doing ever since. It's nice safe work and all the education I
can read. After the sleepers are down I read—I mean, I really read
books—for a couple of days before I go down, too. And I have seniority
now, so I can pick runs to far planets that should have Senior Medical
Officers on them. Somehow I figure my father would like
frontiers, that he wouldn't be a big-city society specialist or
whatever. So then, when your hair … aiui—N-no!" She sits up
straight, jaw clenched. "I positively will not cry all over you again,
dear, dear Bram."
He takes both her hands in his.
"Don't you think you might call this off one day,
and have some babies of your own, if you want? There's an old saying:
It is better to be an ancestor than a descendant."
She smiles politely.
"My advice, if you want it, is, to the devil with
this Limp-Holstein. What did he know about Moom ships, or far planets?
You're a beautiful girl. There's any number of fine, handsome,
dedicated men on lonely planets who would give an arm and a leg for the
chance, well, in the Universe's oldest cliché, a chance to make
you happy."
She's staring into space, only half listening.
He gets up and firmly turns her face up to him.
"Linnie, darling, give it up! Let some other man—" He goes down on one
knee beside her, holding her tight. Too tight; an instant later she
feels his grasp relax. He combs her mussed hair off her face with his
fingers.
"I tell you what." He grins. "Let me be your
adopted father while you're here. No reason a child can't temporarily
adopt a father, is there? And my first fatherly admonition to you is,
go on back behind that screen and wash your pretty face and then we'll
chat a moment."
She laughs shakily and goes to find the washstand.
"How did you like the visit to the Dameii? Aren't
they lovely?"
"Oh, my," she says through sounds of splashing.
"But the story Myr Kip told us—"
"Yes. Best not to think about that. After all, the
Dameii you're seeing today are three generations or more from the ones
it happened to."
She emerges, toweling vigorously. "Are they
long-lived? Do they have sickness, I mean—"
"You mean, do I have much work here? Am I earning
my keep? Well, here again Kip left something out … You recall
I said that the haploid forms we call the males are prone to various
defects? Yes … well, there's another village, or settlement,
that isn't such a happy sight. We call them Exiles. It's low down,
built partly on the ground, you see, for Dameii with defective wings.
The normal Dameii are pretty rough on winglessness; flight is a very
big thing with them. We suspect, but don't know, that there may be
infanticide where a newborn is really wingless. At any event, a child
who isn't perfect is soon taken, or finds its way, to the village of
the Exiles. I've been working there, and I've had some success. In
fact, one of the Dameii who live near us is a patient to whom I
restored flight … One problem is that they heal with amazing
speed; too much speed, if an injury isn't promptly set properly. And
the normals aren't too interested in medicine. So I'm building a
nucleus of future doctors among the Exiles, who have a natural
self-interest in the topic."
"I'd like to see that, Bram—my dear adopted
father—if you have time before we go. Look—you need some clean towels.
I'll tell Cory, green?"
"Green, daughter dear."
With a burst of returning spirits, she asks, "And
did you have a nice time with the Lady Pardalianches?"
He actually blushes, a startling sight under the
shock of white hair.
"Smartass daughter—you have to remember I've been
alone on this damned planet for years. But yes—I had a nice time, even
if I'll smell of musk and patchouli for weeks. I needed that."
"We'll be here several days."
"Yes. One problem, though. She wants to sample
every willing body in the place, male or female … You in
line?"
"No."
"It is a little heavy, to be frank. After
I got over thinking I was in heaven I started to get too conscious of
that twin sister in the bed. You know about that? Of course you do—you
took care of them."
"Yes. Poor thing, she's just a vegetable, isn't
she?"
"I fear so. But her sister won't give up. They both
wear those gold-mesh skull caps with electrode implants, you know. The
Lady claims hers transmits everything she experiences, including
speech, to her sister, and moreover, she thinks she picks up responses,
back transmissions. Not verbal, but as feelings."
"Oh, how weird."
"Yes. The poor twin is leading a hectic brain-life,
if true. I doubt it, though the Lady seems to be rich enough to buy any
amount of respectable science."
Linnix is combing out her hair, making faces at the
condition of Baram's brush.
"Well my dear man, dear almost-father—I guess I
better get back and get my own place organized. I just dropped my bag
in a tangle of lizard skeletons when we arrived."
"Get along with you, then." He grips her arms;
their eyes meet in wordless tenderness, and he kisses her forehead. She
smiles back, straightening her shoulders, raising her chin.
"That's my girl."
"I … I wish I were." She can say it
without undue agony now.
"Kip'll be ringing the dinner chimes in—let's
see … about four hours."
"Right." She smiles and suddenly grabs his hand and
kisses it hard before she goes out into the mellow afternoon light of
Damiem.
He follows her to the doorway in time to see her
wheel and march straight back to him. She halts by the door.
"Sorry." Her voice is low, but direct.
"Whatever in the stars for?"
"That last bit." She looks down, embarrassed. "I've
been seeing too many grid-shows. Oh, I made a big thing about reading
and I do read—but I look at shows, too. Sometimes … I just
wanted you to know. I thought that"—she makes a brief hand-kissing
gesture—"was a little … sickie. I am, I'm very grateful to
you, Doctor Bra—Bram." Her head's up now, the blue eyes straight. "But
I'm not sick. I think. You don't think I am, do you?"
"If I grasp what you mean, my dear, no. I don't.
You're … intense. But given your culture, no. You're not
sick."
"Whew."
She blows at a lock of hair, genuinely relieved.
"Thank you. Well, good-bye again."
"Good-bye."
Their eyes meet, and the same hearts' longing jumps
across. Or is it the same? "I'll try what you said," she mutters and
gives a broad smile, only a little twisted. "Good-bye, Dad … Hmm!"
Then she turns and is really walking away down the
deck.
Baram stares after her, jolted to the core. It had
hit him when he'd held her the second time, kneeling beside her; hit
him so hard he'd had to force his arms to relax their grip on her.
Among other and complex things, she's a Spacer, of a sort. Like
himself … but doctors are different.
The fact is he wants her, this girl, this
Linnix No-name. Not as a father surrogate—though her story touches his
heart. Thrown off her home planet at thirteen for having the wrong
father! … But he can't be her father. He wants her, herself.
If love could bloom so quickly, he'd say he loves her, passionately and
completely. Maybe it can; he feels the grand old cliche he joked about,
the same thing he felt for his first mate. (He catches himself—is this
the first time he's called Jimi his "first" mate? Yes. Oh.) The point
is, he wants her to be happy, to make her so.
And he wants her, this long-legged,
boyish, sensitive, runny, flame-headed kid—wants her so hard it's pain
to conceal it.
He scratches his white thatch in wonder at himself.
Two hours ago he could have sworn that his poor old body wouldn't
respond to any woman for weeks—or at least a few days, realistically.
The Lady Marquise had been everything a man could ask for as sex object
and sophisticated bodily playmate. And sympathetic, pleased at his
need, attentive to his every signal … At least he can be sure
his desire for Linnix is no deprivation effect.
But what in the worlds can he do? Be he Linnie's
lover, mate, friend, whatever, in a few days' time she's going up that
ship ramp and off forever, on her hopeless quest. The idea makes his
heart ache. And it would always be that way, unless …
Unless he takes her on her own terms. And all the
Human planets he knows have a strong incest taboo. To have her on her
terms means making a mockery of his desire by day, by night, forever.
But still it would be something; he could
be sure she would return again and again, arrange her life to join his.
He could be sure of her love.
Sighing grimly, he starts to paw through the
laundry that has somehow enveloped his library and drags out Brazilier's
Encyclopedia of Worlds. Pouring himself another cup of cold kaffy,
he sits down to prepare his doom.
Maybe, just maybe, somehow, he won't have to use
it. But all he knows of Human emotions tells him that he will.
Zannez, indefatigable and worried, also feels no
great desire for sleep. He lies fretting while the kids are dozing
off—they've opened the connecting doors to turn the room into one big
suite—and chews on a thought that just came to him: Could it be that
any or all takes of Damiem are classified? How bitter, if their big
trip, with the best semidoc work he and the kids've ever done, should
end up in some Federation safe …
Travel Admin should have cleared it, of course, but
on Gridworld—who knows? Just plain stupidity, or an enemy in the works,
could ruin it all. He was the stupid, not to have thought of it and
asked. Maybe the Korsos can tell him; but it's always been Zannez'
experience that people in the field have no idea how picky their
headquarters are.
From the boys' room are coming murmurs about the
excitements of the day. They seem deeply affected—and not least by the
promised letters of commendation. He hears the words "gold seals"
repeated from the bed where Snake and Hanno lie asprawl.
This starts Zannez on a happier track. Imagine
that—Federation commends for his kids! He's proud of them, the team
he's built almost literally out of dirt. And here they are, mixing it
like veterans with marquises and princes and Planetary
Administrators—and now this! Those speech lessons he starved them all
for have really paid off. His thoughts run back over the ways they came
to him. Bridey—Eleganza, dammit—was the first. She'd been half of a
brother-sister roller stunt act. When her brother broke his neck, the
studio'd torn up the contract and thrown her out on her twelve-year-old
ass. She had some money saved, but a brat pack got it, and nearly got
her, too. He'd come around a corner and found her trying to stone them
off her. She was such a feisty little thing, and she threw like a boy;
he'd taken her home with him and later drawn up her contract himself.
Snake and Hanno had been apprents in a third-rate acrobat show; they
were already into kiddie pom. Zannez caught a sample, liked their
control, and was able to pick up their contracts cheap when the show
broke up.
And Star—he'd been looking unsuccessfully for a
natural blonde to go with Hanny. One night he was sitting in a port
bar, dismally considering bleaching Bridey, when a tramp shipper came
up to him with something gray and hairy on a rope as thick as his
wrist. The animal was so dirty he thought it was an alien or a small
ape, but they went in the can and the tramper wet its head to show a
white-haired, bewildered, Human girl-child. He decided she showed
promise. Oh, be honest, he tells himself, you decided to buy it as soon
as you saw that rope. Anyway, he took it home, and he and the gang
washed and fed it, and after it finished wolfing, it sang a little tune
and said its name was Sharon Woba. And that became Star. In the years
that followed he'd groomed and sweated and trained them in any work he
could scrounge, until they got this big break with the APC. But
now it looks like this is failing. The kids sense it, he thinks.
Only last month Hanny had startled him by asking to
enlist for space. They were on Beverly—Gridworld had no recruiting
office—so Zannez said go ahead. He'd been pretty sure of what would
happen. Sure enough, the space officer threw him out, because of the
porn. "The Space Patrol doesn't take animals." Hanny's never discussed
it, but Zannez has a hunch the hurt goes deep. The boy has a real itch
for space.
The girls in the bed nearby are still whispering
sleepily. Zannez hears one of them say, " … just for a little
stripping. They didn't even care about crotch shots. I wonder
what … " And the other, almost asleep, repeating softly,
"Respectful … they were so respectful … "
This sends Zannez' thoughts down another track that
he positively will not pursue. Porn. Yeah—it's shameful, it's criminal.
It's a living. Children selling something like soul's blood to
make Human sharks richer—and he, Zannez, can't change the system. All
he can do is take care of the people he's directly responsible for and
keep them out of the really rough stuff as long as he can. And if he's
going to start worrying about basics, he better get up and get some
work done for tonight.
The girls are hard asleep now; Zannez quietly gets
himself into a fresh red jumpsuit and finds his chalk. Outside, in the
afternoon blue and gold and greens of lake and forest, he feels a lot
better.
The deck is a long narrow crescent around the lake
side of the hostel, with its center bulging toward the lake, and a low
parapet edge. Beyond the parapet are treetops—the land falls off really
steep here in a series of forested cliffs right down to the lake. The
whole shore is wooded, with a little beach way off to the left. Really
pretty.
As he glances down at the beach he sees some quiet
splashing—it's the Aquaman, Hiner, coming out. He's been exploring the
bottom of the lake. Weird. Zannez pauses for a minim, wondering if
there's an angle there for his documentary; decides no. Too
confusing—and Hiner didn't look very cooperative …
Back to his business: The Star, they tell him, will
rise to the right and sail overhead across the lake, getting bigger and
bigger and emitting whatever it emits. The sky is almost cloudless and
expected to stay so; perfect conditions.
But what will the Star look like as it actually
surrounds them?
Well, there probably won't be a center at all, but
a whole skyful of Star-stuff, maybe fantastic auroras and other wild
manifestations. It's really a nova-front sweeping past. And it may
change fast. He'd better set his sky cameras on one-second lapse to
start with. And, say, a full sky-and-lake sweep every twenty secs or
so. And an extra cam on a light-sensor gimbal.
A peculiar chilly sensation is troubling his
insides. Zannez finally identifies it as the realization that all this
isn't just some full-screen effect concocted by Visuals; it's reality
itself. This is an honest-to-the-gods real great Star, or the exploding
core of one—explosions in which billions of people died—that's what's
coming onto them tonight.
There's nobody he can call to stop the run, or get
a retake, or even turn it down if it starts frying them all and the
hostel, too. It's real.
Well, if the others can take it, he can, too. He
just isn't quite used to reality yet … And that terrible
business about the poor wing-people, that happened right around
here—His mind shies from it. Better to think about the superb takes he
already has in the can, enough to make a doc in itself—before they've
even started!
Now, where to base his people?
The forward center of the crescent is his natural
spot, but the main party of guests is bound to congregate there; and
they may have some official instruments to go there, too. He doesn't
intend to get anyone peed off with him again, he's just being his
natural working self now. That "I am Zannez!" line was Gridworld
garbage that doesn't play here, in reality.
Reality has another aspect, too—one Zannez has
postponed thinking about. But now he's placing his people, he can't
dither any longer. Face facts: we're working in a world that plays
strictly by the Code.
The Code is very strong among space people. They're
reared in it, it's second nature. It's simple: No uninvited
sexuality, in word, deed, or intent. Whew!
No Spacer would violate it, because everyone knows
that universal adherence to the Code is all that makes workable the
free, close contact of the Human sexes in the cramped quarters and
isolation of space. "The Code has given us the Stars." Violations are
unthinkable; if one occurs, it grounds the guilty for life; they could
be out of the Service in a snap.
Even the kids have sensed it. Zannez sees that.
They haven't needed his repeated warnings. He himself is impressed,
feeling his way through the odd combination of liberty and automatic
self-discipline the Code produces. He recalls an old saying: "To the
pure all things are pure." Not to laugh—these people, he guesses, can
sleep in the same bed untouching, if a job demands it … a far
cry from the obligatory couplings and the ever-emptier—and
bloodier—search for sensation of Gridworld.
But how in the name of the gods is he going to
shoot porn here without getting lynched?
Well, technically he's in the clear, they'd told
him back home, because he isn't addressing his stuff at anybody
and has no "intent." But pragmatically, it stinks.
He'll have to screen off the kids somehow. A
curtain would be best, but there's no way to hang it, the parapet is
too low. It'll have to be screens. And the sound track to be slapped in
later; that's sheer drudgery, but there's no other way. Thank the fates
the deck is long and narrow, easy to screen across.
So, where to set up?
Well, there's a slight bay in the deck just outside
the boys' room; that'd be about ideal, given screens. They can get at
any of their stuff, they have room to spread farther, and it's right
for the angle the main lounge doors open at. He begins visualizing
holographic frames and distances, wondering idly if the trees around
the lake might catch fire. Whew! again.
They've given him a script for the Star-scenes; he
takes it out and flips through it. The idea is that the exotic energies
released by the Star are hypersexual, and the kids are to do an
increasingly bizarre erotic act as the Star brightens. Zannez himself
is supposed to be a doctor. And he's directed to do the whole thing so
it can be cut as a normal segment for a regular APC episode,
with a second hard-porn version for appropriate distribution.
Zannez looks it through with growing disgust. Back
on Gridworld this sort of thing is standard. But here, above this
magically calm, remote lake, under the flawless sky—he suddenly tears
it into shreds. There don't seem to be any automatic trashers about,
but a tub by the parapet wall that ends their bay has some papers in
it. He pitches the whole script in. The kids can do some interesting
sex, with a commentary dubbed in later about whatever cosmic wonders
appear—but the cheap porn dialogue they were supposed to mouth he will
positively not impose on this scene.
He is now positively going to get fired, too; he
can just see himself explaining his actions to the knife-eyed money
boys who own APC.
His mind starts back around its usual worry track.
The disastrously slipping ratings of his group within the APC cast
of thirty-five; his own folly in sticking with them when he's had this
perfectly good offer to make docs. He's good at documentaries—loves
them, in fact. And offers like that stay open about three hours on
Gridworld … When they get back, nobody will recall his name.
Why does he stick? Some obscure loyalty to the inept four, especially
Snake and Bridey—ahh, Eleganza. If he quits they'll be on the surplus
list in a month and from there to Endsville. Selling, if they're lucky,
welfare soup; if they aren't lucky, themselves. That scenario has a
quick ending; Gridworld is full of them, the beautiful almost-made-its,
the tried-and-couldn'ts. The planet is infamous for having the largest
obituary listings and the youngest corpses among the Human worlds.
No. Himself and this crazy trip he's dreamed up to
see the third shell of the Murdered Star go by is about their last
chance. The pitiful part is that he isn't even the director they need.
The right man for them would make more of that weird sinister quality
Snake can project, and the sheer dumb-ass lusciousness of Stareem when
she's in the mood, and half a dozen other things he can't do. The gods
know he tries, but it isn't in him. So they're having their last chance
with the wrong man, a bungler.
Ah, he thinks, trash it all. We're gods know how
many light-years from the studio now. Anything can happen. Maybe the
ship will fall apart on the way home.
Meantime, let him do what he's good at. That deck
bay looks bare, it needs something. Native—oops, excuse me—Damei artifacts.
Rugs, pillows, statuary—maybe they have a big idol. He'll have to ask
Kip or the boss lady when she shows … Too bad about Myr
Administrator, he thinks. A great lady in person, but she'd screen like
a balloon.
He settles himself to wait. A few minutes back he's
noticed vaguely that another figure has come onto the far end of the
deck and is looking over the lake. It's that red-haired, white-clad
girl from the ship, the Logistics Officer. And now another of Zannez'
talents comes into play, one he rarely tells anyone about anymore.
The girl is standing straight-shouldered and
neutral, apparently enjoying the beautiful scene. But Zannez knows: She's
just had one tough kick in the udder … He wonders, as
always, how he picks these things up.
People talk about "body language," but his
perceptions are subtler than that. Somethings—not necessarily the most
important—he just knows. In the same way he knows that that
young crud Yule, and the Aquaman, who are supposedly enraged at being
dumped off here, aren't really angry at all. And that silent so-called
artist Vovoka stinks of death. And the Kip-Cory love thing is real
love. And dear little old jolly Doctor Ochter would cut your throat for
a half credit.
Zannez can never understand why things like that
aren't as plain as soap to everybody. But after a long string of
blackened eyes and split lips in his early youth, he's learned to keep
his mouth shut.
Ah, but wait a minute, go back. If that pair, Yule
and Hiner, aren't furious at being here, it must mean either that they
really don't want to go to Grunions whatsis, or—they wanted to come
here. And it's hard to get clearance to come here, Zannez knows that.
Yet here those two are, no security checks or nothing. Very slick. And
his instincts tell him they're together or linked up somehow.
Why? What's here for them?
He's been staring unseeingly over the beautiful,
now uncannily calm lake. A ruffle of motion by the far shore draws his
eye. A pair of great pale wings fan out and rise among the treetops,
followed by another. They're carrying containers. Up through the
topmost branches they flit inconspicuously and are gone.
Zannez' insides give a cold lurch.
What's here are the Dameii—and the golden credits
they represent. And that baby goon Yule and the unpleasant waterman,
with their faint Black Worlds stink, have pulled off getting here very
neatly indeed.
Zannez rubs his knuckles on his bald head, feeling
colder and a trifle scared. For decades he's lived in unreality—fake
characters, fake plots, fake everything except ratings figures on
computers, and signed—or unsigned—contracts. Now he's in reality.
The beautiful, totally vulnerable wing-people are
real, not just exquisite makeup jobs. The dreadful story he heard that
afternoon really happened; it isn't just a storyline that can be
changed, it's real. The real tortured and dead do not get up again. And
the wealth that was gained from bloody atrocity was real—riches that
some men would dream of, and work for, take ultimate risks for. Lay
elaborate criminal plans for. All real.
Evil, if it comes here, will be real evil involving
not only the Dameii, but the deaths of any who stand in the way. To lay
hands on a Damei is death; another murder—indeed, a massacre—wouldn't
increase the jeopardy.
And now he, Zannez, has the hunch of trouble from
these two, Yule and Hiner, who certainly arrived here without checkout,
in what could be, given resources, a preplanned job. Does his hunch
point to anything more? Nothing—except that this script calls for more
smarts than those two have between them. Well, what about the deathly
Vovoka? What about that little cutie, Ochter? Either could be the
planner, the main man …
Is he crazy? Probably …
But who knows what else could be waiting in the
wings? Space is big; Zannez really understands that now. Waking
up on shipboard, it had impressed him mightily to see the great
light-swirls of the Galaxy behind them. And then that Linnix
officer-girl had led them to another port and pointed out Damiem's sun
ahead, blazing so utterly alone, with only a few stars hanging in utter
blackness on beyond.
The Rim …
Anything could be lurking out here. Who would know?
And now he has this hunch, this Black Worlds whiff
about these two. If it were only a matter of himself, he'd be glad to
ignore it. But this could concern others. Not only the Dameii, but
innocent others like the Korsos and the other visitors, who would
certainly not be left unmolested if anyone were actually planning a
Stars Tears thing … In short, for the first time in his life,
he maybe has a duty? Crazy.
Well, crazy or not, it's oppressive, distracting
from his work. He longs to get it off him.
But is there anyone here who wouldn't laugh him
down? … The boss lady, Cory, she seems his best bet—and the
proper person, too. Yes, Zannez decides. I'll tell her and let her
decide how seriously to take a stranger's sixth sense.
Yet even as he decides this, doubt strikes him.
That unreality he's so trained to: what if his very hunch is unreal—is
a hunch, not about reality, but about what should be in some standard
story plot? He knuckles his head again in confusion, cursing
Gridworld … Well, he'll tell Myr Cory that, too.
She can make up her own mind as to what's reality.
As though on cue, Cory herself comes out backward
through the main doors, followed by Kip. Between them they're pushing
out a large, old-fashioned multi-channel terminal cum transceiver,
which they station just where Zannez guessed something official might
go.
Kip trots back into the lounge while Cory waits,
panting a bit.
"Oh, hello, Myr Zannez. Everything going well for
you, I trust?"
"Yes, indeed. I'm setting up in this bay. Is that
all right? … But there's a serious word I need to have with
you before too long. Would that be possible?"
"Certainly," she says warmly. "This isn't quite the
time, though. Is there anything more immediate you need?"
"Well, the thing we would very much appreciate is a
few Damei artifacts—say, a rug or throw for the parapet, a cushion or
three, or a big mask or some unique large piece of sculpture. Is that
too much? Needless to say, we would treat them with extreme care."
"No reason why not." Cory smiles and shouts up,
"Oy, Kip!"
Kip appears above them on the roof, with the
connector ends of a fat cable sprouting from his hand. Prince Pao's
plumed cap bobs behind.
"This is all ready for you to wire in, Cor."
"Listen, while I'm hitching this monster up, could
you go in our rooms and select a Damei rug and some other artifacts for
Myr Zannez here? He needs local color for his scene. And the big Damei
figure by the pool."
"Can do, Cor. If you'll just take this—"
"In a minim … Just how serious was that
other matter, Myr Zannez?"
Zannez hesitates, takes a deep breath. "Myr Cory,
this may sound crazy, but I have hunches sometimes. Hunches of trouble.
And they usually pan out. And right now I have one so strong I can't
live with myself if I don't pass it on to a person in authority."
"Cor!" Kip shouts. "For pity's sake, let's get
started—we can't keep the main input dead much longer."
"Righto," Cory shouts back. "Look, Myr Zannez, I do
want to hear what you have to say, and I promise you I take such things
seriously. I'll make time to listen fully. But right now, as you can
see, isn't it."
"Cor!!"
She turns away and goes to the roof edge below Kip.
Well, Zannez thinks to himself, what more can I ask?
"Thank you, Myr Cory, thank you very much. But
please—don't wait too long."
He has no idea whether she's heard him or not. She
catches the connectors and becomes absorbed in wiring them into the old
console. To occupy himself while he waits for Kip and the artifacts,
Zannez starts chalking off the positions and distances and permanent
camera sites he's visualized. The light is changing around him as the
sun drops. There will probably be quite a sunset.
Little Doctor Ochter has come out and is watching
him. As he finishes, Zannez recalls another question that's been
bothering him.
"Look, Doc, if this front is coming on at the speed
of light, how can we get messages about it? Wouldn't any messages
simply trail behind? They can't stake c-skip transmitters out there—or
do they? My boy Ek studies these things a little and told me to ask."
"Yes, it is quite a trick, isn't it?" the little
man says. "Of course you realize I'm no astrophysicist, but the way it
was explained to me is that they use what we used to call tachyon
effects for a sort of leapfrog between ships or stations along the
route. Maybe starting with the original ship that did the damage—Kip
tells me you'll get the whole story of that when we're assembled in the
bar. I do know it's very expensive and used only for special
nova-fronts and the like."
"Tachyons," Zannez repeats. "That satisfies me—I
wouldn't be able to follow a really scientific explanation anyhow. Our
audience will be perfectly satisfied with the tachyons. Just give 'em
one sciency-sounding word they've heard before and they're happy."
At this moment the main lounge doors open and Kip
comes out. Over his shoulder is a load of elegantly colored leafy
fabrics and other mysterious objects, while held in both hands before
him is a two-meter-tall figure of a Damei, in pale carved wood.
"Oh, lords—gorgeous!" Zannez breathes. "I never
expected—"
"Cor said local color, local color you get," said
Kip. "Just no spilling or breaking, on pain of murder."
"Suicide," Zannez corrects him. "Look, one of my
boys—Snake—has real artistic talent. May we lay this stuff down
carefully while I go rout him out? It's time I raised the kids, anyway."
He takes a deep breath. "But listen, Myr Kip—I've
got trouble. Our camera work, see—it's well, in the nude, and more—much
more. To be blunt, one take may be used for a porn show.
Pornography. Those are my orders. But I most sincerely do not want to
offend. You all and this place are a long, long way from Gridworld and
I appreciate every light-minim of it. So, I'm squeezed. The only thing
I can think of is screens. Screens and more screens to go right here,
between the kids and the rest of you. It doesn't matter if people see
me and the cameras, does it? What do you say?"
"Cor and I are ahead of you," Kip tells him,
momentarily sober. "We got the picture fast. She decided that since
you're taking all the measures you can for privacy, no one should get
spooked. I agree. After all, it's your work, it's not as if it's
personally directed in any way."
"And the screens?" Zannez is vastly relieved.
"Can do. We built some when the Dameii were in
here."
They pile the beauty gently by the parapet, and
Zannez goes off to their rooms, leaving the Korsos immersed in the
innards of the console.
He finds the four awake and in an odd mood.
Not sullen or snappish or sick:
simply … odd; a mood Zannez hasn't seen before. Can it be the
same reality trauma that affects him?
"By any chance is the realie-realie of all this
getting to you kids?" he asks. "It's different from anything we've met,
you know. I've been fighting off strange feelings all afternoon. A real
Star is heading for us, all these people and events are real and never
heard of us and show world. It makes me feel a bit shivvo."
"We know what you mean, Zannie," Stareem tells him
in her sweet nonacting tones. "Thanks for trying to help."
"There's another reality, too." Snake's chuckle is
not quite lighthearted. "An even simpler one."
"What is it?"
"Later, later," Snake says calmly. "We have days
here, you know. And I bet you've got some work for us right now."
"And isn't it suppertime yet?" Hanny Ek
demands. "These thirty-hour days are killers."
"As a matter of fact," Zannez tells them, "I have
our stations all marked right outside here and Myr Kip brought us a
load of the most gorgeous Damei artifacts you ever saw when I asked for
local color. I want you and Snake to arrange them as background in our
bay. Of course they're much too delicate to sit or lie on. If you girls
could select and bring out a batch of ordinary neutral-colored blankets
and pillows, I'd be very grateful. They say the night temperatures
don't change much, if at all."
"And food!" says Hannibal. "You're forgetting food!"
"Well, the way I understand it, shortly we all go
in the bar and have hot snacks and drinks while Kip tells us the story
of the Star. Then we take our main course out to the deck and watch the
Star rise. So if you can hold out long enough to get that stuff
arranged, we ought not to lose you to starvation.
Green? … Green! So, on with the clothes we planned, and let's
go! … I'm supposed to be your doctor, by the way, watching to
see you don't get cooked. And I'm going to wear a monocle, cursitall. I
always wanted to."
That gets a nice natural laugh and they all start
piling into costumes and the special body makeup jobs required by night
lights.
As he dresses, Zannez berates his brain, trying to
decipher Snake's "Later, later," and "a simpler reality." Sixth
sense, where are you when I really need you? Nowhere, it seems.
Miraculously, the monocle stays in place above his
absurd fake-doctor whites, and they all issue, laughing, to arrange
their bay. Snake and Ek are fascinated when they see the Damei things,
which have already attracted bystanders.
"Priceless. Don't even breathe on them."
"We'll arrange it as background and then put Star's
and Bridey's stuff down to use." Ek even forgets his famine as he
delicately handles the bronze-and-turquoise tissues, the two great
pinion fans.
"It's made with their own plumage!" Bridey exclaims
over a superb green-blue mat.
"Yes. Maybe it has some religious significance. Kip
didn't tell us anything about that. For the worlds' sake, Snake take
care … Funny, I sense something sad, about them. Does anybody
else?"
"Unh'm?" Brows knit in perplexity. "Maybe it's
because we know the story," says Stareem.
"Better we not know more," says Bridey practically.
"Kippo brought the screens I asked for." Zannez
points. "We have to rig 'em to hold. You all recollect what I told you
about the Code here?"
A chorus of assent, quite different from the
knowing grins that greeted his first warning, back at the staging-in.
They're feeling plenty uneasy about the whole
thing, Zannez sees.
Looking for something to cheer them, he sees that
the red-haired officer-girl is among those who've come to watch. The
onlookers all seem impressed by the artifacts; even Vovoka inspects
them thoughtfully. Yule visibly restrains himself from remarking on
their potential price.
Zannez addresses Linnix.
"Look at this lady's hair, Snako," he exclaims.
"Now that's the color you should have! Myr … ah,
Linnix, if young Smith here asked you very nicely, do you think you
could tell him your numbers? After all, you're literally worlds apart,
you couldn't conflict."
"Numbers?" Linnix asks blankly.
"Numbers—brand grades. Yours'd be just perfect for
Snake here. You can see he has a problem, with that dead-mouse-nothing
color."
"Oh, if you only could, Myr Linnix … "
Snake has approached her—but it's a different Snake, all slouch and
slyness gone, his face alight with half-humorous boyish appeal and
frank admiration of her as a woman. "I'd never tell one soul, depend on
it."
Linnix is torn between suppressing laughter and
fascination with Snake's new persona. This is what actors know how to
do, she thinks. A pro. If she knew what "numbers" were, she'd give them
to him instantly.
"I haven't any idea what you're talking about, Myr
Zannez—I've never heard of numbers."
The appeal in the boy's face increases a couple of
watts, trembles between disbelief and disappointment. Linnix feels as
if she's kicked a puppy.
"I am so sorry, if it would have helped
you. But this is just what I was born with."
"Natural!" Zannez almost spits the word. "It would
be. And the funny thing is, Myr Linnix, I believe you. Well, take a
good look anyhow, Snako, notice that blue-bronze glow in the shadows,
and no brass anywhere. That's one of the greatest hair effects we'll
ever see."
"I guess I'm supposed to say thank you"—Linnix
laughs—"but the way you put it I feel I should apologize."
"Not to worry," Zannez tells her. "I wonder where
Myr Cory has got to? Her electronics work looks to be all set up." He
strolls over to the aged console. The Federation appears to be
conserving credits on this aspect of Damiem.
"She's up here in my observatory," comes Prince
Pao's voice from overhead.
Startled, they all look up to see the boy's face
grinning down at them from the overhang. "And Myr Kip is behind the
bar, preparing to serve food."
"Hear, hear!" says Hanny Ek.
"Prince!" It's Cory's voice. "Do please come back
in!"
The head withdraws, after saying severely to
Stareem, "Myr Star, your vest is fastened crooked."
Star refastens the vest, laughing. "My little
guardian. Zannie, you have to admit it was dear of him to come all this
way."
Zannez is still frowning over the computer.
"Shameful." He shakes his head. "Do you children
realize how many takes we've made of the wise old scientist or the
merry brain-boys, routinely punching out messages or calling for help
on machines like this? All very convincing. And yet could any of us
actually do the simplest thing with a real one? Could you send an
alarm, say, or an SOS? Ek, you studied something along these lines.
Could you message the Patrol with this thing? Or read radiation danger
signals?"
Hanny Ek looks it over dubiously. "Well, given
time—a lot of time—I think I might convey that something had gone
wrong. At least that the regular operator was missing."
Laughter.
"You might as well know the truth," says Zannez.
"As to Herr Doktor Zannezky—if you come to me saying the place is
invaded and everybody's dying of plague, all you'll get is sympathy. I
can't even turn the cursed thing on."
Amid the laughter, a thin yellowish hand slides out
onto the console board, clicks a tumbler, and at once several dials and
a small readout screen flickers to life.
"Those are the status reports from several
distances before and behind the front," Hiner, the Aquaman, informs
them in a nasal voice. A high-collared vest covers his gill area.
"But they're compressed from the main readouts
upstairs, you have to analyze—"
"Who did that?"
Kip is at the doorway, his hair literally on end
with rage and a great boning knife in his hand. His glare lights on
Hiner.
"Turn that off, you godlost fool, before I gut you!
My mate is working on those relays. Do you know how close you
just came to murder? What are you, some kind of defective? Don't you
know that one never—never—"
"It's all right, darling." A cool voice from the
roof above cuts through Kip's fury. Cory is standing on the thatch.
"Luckily no damage is done. Myr Hiner was seen approaching the panel,
and I suspected he might not understand the potential of in-air wiring.
What Myr Korso was saying to you, young man, is that on land it is
taken for granted that you never, never touch—let alone turn on—other
people's electrical or mechanical equipment, without their explicit
instructions. Perhaps this is a useful thing for you to learn here and
now—for example, Myr Zannez' valuable cameras with their irreplaceable
recordings are left unattended because of the force of this unwritten
law. And of course it applies doubly to the infirmary, and even in the
kitchen. And if you are ever in a home with an open fire, remember the
old joke: It is safer to poke a man's mate than to poke his fire. Now
do you understand?"
The little speech has its effect; Kip has gone back
in the lounge, and everyone has moved away from the console. To Cory's
question Hiner says quite civilly, "Yes, ma'am, I do. My apologies."
Cory vanishes from view as she scrambles back up
the thatch to the cupola window she popped out of.
Hanno Ek restores normalcy, closing menacingly on
Zannez. "Food, Zannie," he growls. "Food!"
"Hold it, Hanno, we want to make our entrance."
Stareem, watching by the open lounge doors, reports
that the Lady Pardalianches is coming in, followed by Doctor Baramji
from his infirmary.
Ochter, Hiner, and Yule take a final glance at the
sky, which is showing the start of a normal, if very beautiful, sunset,
and saunter into the lounge. Far down the deck a lone figure stands by
the parapet, face turned up to the sky, apparently oblivious of all
else.
"Oh, stars," Linnix says, "it's Ser Vovoka. I
better go get him."
Kip calls from within. "I've saved the door end of
the bar for you and your group, Myr Zannez. Just beyond where the
Lady's rollbed can park. Then I tell the story from here, as if I were
talking to you alone."
"Wait one minim," says Doctor Ochter. "Admirable as
Myr Zannez' work is, he is not the sole guest. We all wish to hear and
see."
"And you will," Kip assures him. "See, I stand here
and talk sort of to the middle, including you all. I thought Zannez can
get the privacy effect with a camera down here. They have their backs
to the open doors, sunset, Star-rise, et cetera. They don't see it, but
you're looking directly out and see everything. How's that, Myr Zannez?
Frankly, I'm rather proud of it."
"Done like a pro," says Zannez. "Well, I see Myr
Linnix has lured Vovoka toward the food. Snake, Hanno, your effect here
couldn't be finer. Time for us to form up and go in.
For the millionth time he triggers the magic
whereby a formless group coalesces into two so-natural looking couples,
pointing out to each other the attractiveness of the lounge, the heavy
radiation shielding overhead, the beautiful local wood of the bar and
the delicious food odors coming from behind it, plus Kip's forthcoming
story of the Star, while "Doctor" Zannez puts in a word about the
necessity of food after long cold-sleep—all so plausible, yet so far
from actuality.
Zannez muses often on the paradox: Skillful
falsehood is what it takes to make a true-seeming documentary. Just as
the kids' almost grotesque thinness is what it takes to make a
beautiful body on the screen.
As they gain their places, he notices that Ser
Vovoka, at the far end of the bar, is still gazing eastward through the
vitrex. That's where the Star will rise. When they end the sequence,
Zannez looks back outside and sees the light has changed slightly; a
cold pink luminescence is now coming from the east.
That thing really is coming, he tells himself.
Well, the crowd here is attending expectantly only to Kip's doings with
the food. It has to be all right.
Just as Kip starts lifting servers off the
heat-shelf, everyone is again startled by little Prince Pao, who comes
rocketing down into the lounge astride the helical stair rail. He
alights with an only slightly wobbly bow and addresses Kip.
"Myr Cory will join you shortly. She is still with
her machines. She asks that you hold the story till she comes."
"Righto," says Kip. "We'll hold."
"Story, yes; food, no," Hanny Ek tells him.
"Here you are, Myrrin." Kip begins producing the
hot servers. "Puffs of local lake life, cheese from a Damei herbivore
we're domesticating, good old Galactic iron sausage. This is
appetizers, main course to follow … Myr Ek"—he grins as Hanny
starts wolfing—"there really is a main course coming."
"Don't worry," Snake assures him. "He's unfillable."
"I hope it's all as good as this!" Young Pao has a
snack in each hand.
General murmurs of assent from all but Vovoka and
the Lady Pardalianches, who is looking restlessly about. She is now
clad in a glittering mist of lavender. Doctor Baramji has courteously
taken a place beside her, but the Lady's attention strays. Suddenly she
leans across Baramji to place jeweled fingers on Vovoka's arm.
"Oh, Ser Vovoka, my poor sister—she's all alone,
and that bed is so heavy! Could you possibly help me bring her here? It
will only take a tiny moment."
The tall artist merely glances down at the hand and
silently resumes his gaze eastward. His plate is untouched.
"Well!" says the Lady helplessly. Linnix has
automatically risen at her plea and is moving to the door, but the
marquise's imploring gaze passes over her.
"Oh, Myr Zannez—"
But Zannez is shaking his head. "I'd be glad to
help you, Lady P., but I never leave the cameras. The first rule of
documentaries."
"Oh, but surely just for a minim—and there's a
reward, too." The Lady's voice drips myrrh. "Wouldn't you like to see
my sister? She's very beautiful. We are—were—identical twins, you know."
"Dear lady, I do appreciate the honor … "
Zannez bethinks himself of an old Gridworld ploy. "But if I may be
candid, it's no good wasting beauty on me." He pauses theatrically. "I
was one of the damn-fool cameramen who went to the planet Thumnor in
mating season. Three mortal weeks. Someone else—perhaps Officer Linnix
there—can tell you what that means."
His tone is final, his gaze tragic.
"I'll help you," says Linnix from the door, "if it
really is only a few minim."
"Thank you so much." The Lady's coo has gone. "But
whatever did he mean about Thumnor?" she asks Linnix as they pass from
sight.
"Is it really true about Thumnor?" the girl Bridey,
or Eleganza, asks Kip. "Or is our Zannie just faking out Lady P.?"
"We can't believe a word he says." Stareem giggles.
"You tell us, Myr Kip."
But before Kip can answer, Zannez has an idea.
"Speaking of cameras, Kippo, d'you think Myr Cory
would mind if I snuck up and caught a nice take of her in this glorious
light, surrounded with all her high-tech doodads and backed by the
views up there?"
And I can lay this cursed Yule-Hiner hunch on her
in privacy, he says to himself. "I don't want to anger her for the
worlds," he adds aloud.
"I don't see why not," Kip's saying. "Sounds great.
The worst that can happen is that she throws you out—but it wouldn't
anger her, no."
He goes to the foot of the stairs.
"Honey, can Zannez come up and take a shot or two?"
"Come ahead!" The voice sounds lighthearted.
Zannez has snatched up a double-range hand camera
and is leaping up the circular flights. As he passes from hearing, he
hears Ser Vovoka saying in apparent approval, "The light of Damiem
makes all things beautiful beyond their counterparts on other worlds.
Do not feel too secure."
Cory Korso, alone again in the rooftop cupola,
after Zannez has come and gone, allows her deep happiness to rise.
She has put it aside to listen to Zannez, she has
postponed it to get her relay wiring done—the task was to lay in
readout and communication links down to the old computer console on the
deck—and now Cory wants a few minim simply to enjoy.
She sits cleaning solder paste from her abused
fingernails, listening with pleasure to the rising conviviality from
the bar below and looking with critical satisfaction at her newly made
relays. The cupola, which had started as a mere observatory and
transceiver housing, is now their main computer facility as well. With
its array of antennae outside, including the vacuum-cased c-skip
sender, it is a compact, sophisticated little center, rivaling that on
many FedBases.
Inconvenient, of course—she's had to run a panel of
alarms to their bed—but with the eight great windows circling sky and
world, a tour of duty up here is pure pleasure. There aren't many such
tours—watching for a lost ship, tracking a bit of space debris, mapping
the Damiem borders of a meteor swarm, taking the periodic all-modes
record of her allotted segment of space—simple outpost routine; but
always spiced by the threat that someday some mythical evildoers may
have Damiem in their sights.
Just now the sunset is flooding the cupola and the
world with golden light, along with which she can feel a little
tension. The tension, she believes, is caused by the rapidly
fluctuating ion count, one of the normal precursors of the oncoming
Star.
Or it may be personal to her, because this sunset
is special. It marks the last night that the Star will dominate
Damiem's sky. The Star has always oppressed Cory, though she can't
imagine why something so beautiful should cast a shadow on her
happiness here with Kip. Yet it has, though she's never spoken of it.
Perhaps the shadow is because it's always there, she thinks;
always coming at us. When one shell finally passed, there was always
another behind, ready to loom up at them.
But this is the very end. Every instrument,
including the drone that FedBase sent through the Star-front for her,
tells the same thing. Beyond this last shell is nothing. No core, only
empty space. By this time tomorrow the last of the Star will have
forever gone by, to expand, attenuate, and dissipate away among the
lights of the Galaxy.
I hope so, some superstitious imp of her
mind whispers. Jeering at the imp, she straightens up, takes a couple
of deep breaths of Damiem's sweet air, and puts the nail file away.
Stop dreaming, and final-check those connections!
But what about that premonition, or whatever it
was, that the funny bald cameraman—Zannez—told her about so solemnly?
Trouble, he said, from those unlisted, uncleared two, Yule and Hiner,
who might be in league with Vovoka, or, of all people, little Doctor
Ochter. And that she should decide how seriously to take
him … Lords, she thinks, how can I? For all she knows,
Gridworld is full of mad psychics.
As to Hiner and Yule, she certainly agrees—she
expects nothing but nuisance from them the whole time. But real
trouble—like a Stars Tears attack—is hard even to consider seriously.
In the first place, if they want to take us by surprise, why be so
outstandingly obnoxious that we're watching them every minim?
And that absentminded Vovoka and poor little lame
Ochter do seem very unlikely confederates.
But Zannez was so earnest. He meant Trouble,
capital T … Could it be that he's very sensitive to the ion
fluctuation? In any event, she thinks, for Trouble, capital T, we
always have Mayday. Or, wait, no we don't, at the moment. I let Kip
lend the main circuit chip to Captain Dayan for Rimshot until
his refit next month. Bother.
Well, she has something almost as good. She looks
with approval at the Deadman's Alarm she's constructed and wired down
to the deck console. If it isn't reset periodically, it will blast off
a pretaped SOS to Rimshot and Base. Of course it doesn't have
its own subsurface 360-degree antenna or remote multitriggering like
Mayday, but the chance of anybody bothering to knock out the regular
antennae when no one is near the console seems slight. Pace Norbert,
the previous Guardian, had said the Korsos weren't paranoid enough. She
hopes this will satisfy him; it was a lot of work.
As she reflects, the possibility of scrambling a
battle cruiser to a false alarm makes her wince. And what if it needs
to be reset just when something major's going on? Isn't this just a
mite too paranoid?
She ponders while she double-checks her other
relays … All green. Then, back at the Deadman's Alarm, she
inspects the solder with a stress-scope. Imagine Dayan's reaction to
being summoned to a faulty solder job! Then, on impulse, she doubles
the safety wait lapse so she couldn't possibly miss if it came at an
awkward time. Good.
She casts a final look at the battery of readouts
from the drone. Still no indications of any danger ahead. All green, go—
Her last job is fun. She picks up a bag of
sweetener and swings featly out of the big window where the cable
exits, into the full sunset blaze. It's getting rosy, she should hurry.
But she allows herself a minim just to look.
Beautiful, beautiful … the far shore's
like fire, against it the near point is velvet black. And down in the
bar below Kip has put on some Damei music. Oh, my … The
guests are getting their trip's worth of sunset.
But that isn't what they came for. Cory cranes her
neck to stare straight up. Yes; against a few high wisps of cirrus she
can just make out a faint quiver, a not-quite-imaginary shimmer of
bluish light. That's from the Star; it's really coming.
Dropping to her knees on the thatch, she scrambles
down to where the cable runs over the eaves and backs up along it,
scattering sweetener. Sure enough, she passes some rinds of tree
spores; Damiem's wildlife has already been investigating her cable.
They hate sweet, which is why she's dusting it, to keep their sharp
little pincers from the cable.
As she dusts, she sighs—she'd love to make a pet of
one of the big, playful green arachnoids. She's sure it would tame
well. But that's against policy—what would happen to it if she and Kip
left? The Dameii view them all as vermin.
She sits on the sill to swing back in, bare legs
gleaming, and catches a look at the laundry line across the deck that
Zannez and Kip have erected. From here she can see the far side, with
an arrangement of mattresses and pillows that sends her eyebrows up as
she tries not to picture what will go on there. Unbeknown to her, the
tip of her pink tongue steals out and delicately wets her lip.
Gridworld! She suddenly recalls the marvelous flask of perfume little
Prince Pao gave her; she pivots inside and finds it on the computer
printout. It proves hard to open, but she persists.
While she's at it, Kip's baritone rises from below,
promising to tell them all the story of the Murdered Star. A shadow
crosses Cory's face. This time, just this one time, let him tell it
straight, she prays to fate.
But she isn't hopeful.
It's Kip's weakness, known to all their friends,
that he can rarely tell a story without implying that he's been there
or was in some way part of it. He never actually lies, only hints and
makes artful "slips" that are all too convincing.
Their friends try to tell her it's funny.
"Look, Myr Cory," an ex-gunner said one night at a
reunion party, "Kip's the genuine beast. Don't take his yarning to
heart. Does he ever talk about his own space days?"
"No! I caught him throwing out a box of medals. I
saved them, I could see they're his. But when I ask him what they're
for, he won't say. 'Oh, just the sort of thing that happens,' " she
mimicked.
"That's Kipper," an ex-navigator said with a grin.
"Well," said the ex-gunner slowly, "I can tell you
about the VS. That's the big green one—Valorous Service … We
were out in an antique REB, no armor retrofit to mention, and we got
rocked up by a booger in a fake satellite.
"Everybody got it, and the boat was leaking air
enough to move her. I remember Kip was sluicing blood down both legs.
And he was better off than most—we all looked bloody dead. See my
homemade ear?" He ducked his head. "I always thought the hair they put
on that side came from a hamster."
Even in the party lights Cory could see the scars
of massive reconstruction. He must have been a boy then, lying in a
puddle of blood with a smashed head and who knew what else. "Gods, Myr
Kenter."
The gunner grinned wryly. "The gods were out to
lunch that year. Or maybe they weren't. Anyhoo, Kip should have used
his escape pod, express to Base. No one else had a chance. And the
water unit was smashed … He flew that stinking REB home using
the belts as tourniquets. Six days, no water and less air. Which is why
I'm here, plus two others." He was looking past Cory.
"Janny and Pete died on the way, with him giving
them the last water. Saro went in Base Hospice … Kip was
about seventeen then, I found out later. Looked older. He didn't give a—that,
for the VS … See now why we don't take his tales too
serious?"
Cory was pale. "Oh, my … But why, Mr.
Kenter?" she persisted. "Why does he?"
The navigator spoke up reflectively.
"I guess the thing is, aliens, Myr Cory. You'll
notice it mostly concerns aliens. Kip never had much but Human stuff.
But if somebody mixes it with other races, that strikes him as really
worthwhile. Alien adventure! He craves it. That's why he went for
xenology. Strange karma; the real thing is always somewhere else, for
Kipper."
But all their efforts to make her take it lightly
failed. Kip's habit shames and alarms her, as if it might draw some
evil on him.
Now, as she pries at the gold-sealed flask and
frets by habit, the light of the Star's passing shines suddenly through
her mind. Renter's image of Kip comes to her—a wounded
seventeen-year-old, parched and poisoned, getting his comrades home,
all that agonizing time—when at any moment he could have gotten in his
pod and with no blame at all gone home free … That was
reality; it happened. By what right does she judge Kip now?
What had she done in the wartime, anyway? Mostly
sat in Rehab, checking quartermasters' supply lists and having her
brain washed. Presumably because something horrible happened to her
family, she'd always thought. The Mem/E people never tell you what they
erase, but most people were there because of atrocities happening to
someone. While Kip was having a pretty fair atrocity happen to him.
Only Kenter and his friends had the right to judge
Kip. And they'd told her what to think. And by the gods, she will, now.
She may not love his habit, but she loves and
respects Kip, and she won't be such a rigid rat's ass—and look out,
you're cutting through this lovely bottle.
Cory heaves a long, relieved breath, dusts herself
off energetically, and opens the perfume. The scent of mugets fills
the cupola. Oh, just right! Kip'll love it. So long since I had any,
she thinks, dabbing it lavishly on her hairline and inside her shirt.
She glances in the small utility mirror and sees a glowing Cory—with
her hair full of thatch. Hastily she roots out a comb and wields it.
The artist-man, Vovoka, had told her this morning
that Damiem had a particularly flattering light. No, peculiarly. Good
for me, she thinks, peculiar or what, we can't let those Gridworld kids
take it all. And remember to thank Prince Pao.
Time to go down. Close up shop.
As she passes Pao's cot she sees his personal
things neatly laid out on a chair alongside. Cologne, comb, toothcare,
sponge bag, hankie, book—Rim Stars. Tidy as a little Spacer,
even if the implements look like solid gold. She clicks on a
night-light for him and starts down the small spiral stairs.
The colorful group around the bar comes in sight,
and Cory's own glow intensifies. It's really pleasant to have company
again, despite that wretched student, Yule, and the unpleasant Aquaman,
Hiner.
A large draped and gilded object is just swaying
through the arcade door opposite—the rollbed, escorted by the marquise
and propelled by Officer Linnix. Cory pauses to watch.
"Oh, please!" The Lady sounds excited. "Please
place her here where the Star-light will shine on her! That wonderful
pink light is from your Star, is it not, Myr Kip?"
"Yes indeedio! Looks brighter than last time, too."
Cory silently agrees. "And that's only the forerunner."
The rollbed placed to her satisfaction, the Lady
tenderly—and not undramatically—draws open its drapes.
All heads turn to see. Involuntary exclamations;
Cory herself gasps.
Lying on embroidered pillows is a very lovely
dark-haired young girl—or what appears to be a young girl, smiling
faintly in her sleep. A great, loose, lustrous braid of dark hair
reaches to her knees. She's clad in a lacy, long-sleeved nightdress
with gold ribbons, a golden lace cap on her curls and little velvet
slippers on her feet. No hint of tubes or wiring, all the intricate
machinery that must be sustaining her life, can be seen. Only—the
slipper soles are creamy, pristine. Twenty years? … Cory
shudders.
She bats the thought away from her and comes on
down, favoring everyone with her jolly all-purpose smile. As she passes
Zannez to go behind the bar, the cameraman repeats his thanks for their
session in the cupola. "But I still want a more formal sequence of you,
ma'am, at your administrative duties."
"My administrative duties?" She laughs. "Turn your
cameras away for a minim, here goes one of them."
Next instant only her shapely rear is visible as
she burrows deep under the bar. She comes up with two big dusty guest
bottles. "Excellent whiskey, I'm told. A Spacer brought it from
Highlands. I better get out some laangua and gin, too."
Another dive into the bar storage. "Here you are, Kippo," she calls.
"We have one more whiskey and two laangua, but that's all the
gin."
"Can you pour, honey?" Kip is scraping ferociously.
"I'm cleaning up; those puffs blogged all over the
heat-shelf … We have to fix a bigger one."
"Right." She takes the bottles down to Ochter's end
of the bar where the ice and glasses live. "Gin, whiskey, or laangua,
Myrrin? I fear water is our only mix. And you've all had at least
five appetizers, I trust. Doctor Hiner? Myr Yule? Ser Vovoka?"
Yule is leaning toward her with an earnest, open
expression he hasn't shown before.
"Myr Cory, ma'am, I'm really sorry I blew my shoes
like that this morning. On top of putting you folks to a lot of
trouble. Doc here—"
Cory intercepts an approving look from Ochter. Aha,
so there'd been a lecture.
"Doc says I'm lucky I don't remember half all I
said. My sincere regrets, all, and special to Officer Linnix, ma'am. I
sure remember the Dameii, though. Wouldn't have missed that for the
worlds. This place is marvelous."
He gives himself a mock blow on his yellow head, a
very changed young man. "Beastly embarrassing."
"Handsomely said!" Kip bows acceptance, flourishing
his scourer, as Hiner leans forward, obviously with the same intent.
"Pour 'em a toast, Cor."
Cory beams as this last blot on the evening's
happiness removes itself. The ghost of her former reasoning brushes her
mind but has no power; more pressing is a threatened shortage of ice.
"Mordecai spoke for me, too," says the Aquaman.
His narrow face now looks appealingly aquiline,
almost poetic above the immaculate flowing white collar. Only the tips
of white lines under his ears show where his once angry gills lie. "And
I believe my profound personal apologies are due Officer Linnix. Doctor
Ochter has told me that ships sometimes exchange whole sets of
destination shots when they switch to an unusual run like this, and
it's easy to see how a mix of labels—or expiration dates—could
eventually occur. I must say I felt quite ill for a time, and I know
Mordy did, too. Most deeply, deeply sorry, all. And most sincere thanks
for any help you care to give in getting us where we belong."
"Goodness—the things we don't know about ships!"
Cory chuckles warmly. "It must have been absolutely wretched for you.
Do have a cheering drink. Whiskey, both? I'm afraid we're a little
skimpy on ice … Now, Ser Vovoka, won't you take something?
Ser Vovoka! Ser Vovoka, please. That Star can't rise for two
hours, honor bright."
The sculptor finally turns his gaze from the vitrex
long enough to select the popular alien laangua. As Cory is
pouring, Prince Pao bobs up on the seat alongside Ochter.
"Myr Cory, Doctor Baramji advises me to ask you
about the time-flurries. I've never heard of them! What are they,
please? Shall we get one tonight? Do all nova-fronts have them? How
long do they last? How far do they extend in space and time?" His cap
is under his arm, its gold feathers bouncing with excitement.
Cory grins at him. "Prince, if you'll just let me
finish serving the Lady and Zannez' group while I compose my thoughts,
I'll tell you all I know—but don't be disappointed, because that isn't
much."
"Oh, forgive me. Certainly … I await you
back there." He goes off to his place by Zannez, cheese puff in hand.
Cory gets them all poured. The Lady turns out to
have her own gold-chased flask, from which comes a fragrant light
liqueur utterly unknown to Cory; she takes only ice.
Zannez is keen to record Cory's time-flurry
explanation, and the problem of keeping the prince out of his frames is
acute. When they're finally settled, Cory begins.
"As to what time-flurries are, no one really knows.
There're a number of theories; the one I like best is that a local
concentration of positrons is so dense it gives a brief ambient
regress. Nor does anyone know whether they form and dissolve on the
spot, or appear that way because they're passing you. Subjectively—here
you are, Myr Ek—what you feel, if you're in the open—shielding stops
them—is a kind of murkiness; and you see a running backward of things
that have just happened. But it's all very confused. In the one Kip and
I experienced, there was one clear minim where the Dameii repeated what
they'd recently said, like replaying a scene. But we felt all stiff. Gluey
is the best word I can find. And alone. And then things start
forward again, but all mixed up and shadowy, very fast—and you're
suddenly in real time again. The whole thing only lasted a few breaths,
and we don't think it took up actual time."
"But could you move?" Pao demands. "Could you change
the past?"
Cory laughs. "We never tried. It's so short, and so
confused—and as I said, one feels odd. Static."
"But if you'd intended to, you could have
moved?" the lad persists. "Oh, how I'd love to experience one! I'd try
to move something!"
"If you get a chance, I'd appreciate it if you'd
move these cursed cheese puffs." Kip laughs, shaking off the scraper.
"All right, honey, you sit down. I'll take over."
Cory takes her drink around to sit by Vovoka. She's
followed by Pao.
"Do you think we'll get one tonight?" the boy asks.
"No way to tell. But if you're really interested,
make sure you stay out from under the antirad roofing, otherwise you
won't even know one's been by. Doctor Baram was looking straight at us
and never noticed a thing."
"Oh, I shall, indeed … But tell me, there
must be more, elsewhere, aren't there?"
Cory, tired, looks around for help, and Doctor
Ochter catches her appeal. "There are said to be some in the remains of
antique Earth's moon," he tells Pao. "And there's a large one, or a
succession of them, in the Crab Nebula; they're considered a danger to
shipping. And I believe some have been reported near Orionis
M-forty-two. But—"
"You have left out the most important feature."
Vovoka's deep voice suddenly startles everyone. "Concentration of
positrons, indeed … But what could cause such an anomaly?
Young man, you will find, in every case, that an astral-scale body has
been suddenly—instantaneously—destroyed, vaporized, by some totally
unforeseeable outside event—as in the acts of war that annihilated
so many planets and suns. It is perhaps not too biomorphic to say that
the formerly organized matter does not yet 'believe' in its
disorganization; that the shadowy persistence of its former state—its
memory, if you like—is so strong it can distort the local time-flow. It
generates turbulence in a backward direction, as though the debris
strove to reassemble, to reexist in that last instant before the
catastrophe, when perhaps it could have been averted. As to whether
some form of life is also necessary … "
His voice has softened and roughened, his gaze is
on some space beyond them all. As suddenly as he spoke, he sighs and
falls silent.
There is a brief general silence. Cory, who was
helping Kip cut the hard sausage, has paused, knife lifted. Just as she
resumes, a small scream from the Lady Pardalianches almost makes her
hand slip.
"She moved! My sister moved! And she's trying to
tell me something—"
The Lady's at the rollbed. Cory sees Zannez swing
his hand camera to follow, but no motion is visible in the still form.
Doctor Baramji is with them at once, inspecting the
patient, soothing her sister. He produces two large blue pills. "Water,
please, Kip. Hurry."
"Take these right now, dear lady. We don't want the
feedback from your cap to injure your sister—or vice versa."
"But she moved! It's so tense here, she
feels it. Something bad's bothering her … What's this?"
"Swallow them quickly, lady dear. It's a cortical
calmant cum buffer I prepared this evening, in case. I apologize for
their size. My guess is that the transceivers in your electrode caps
may be overloading. I want you to turn them down a bit, lest you or
your sister be harmed."
"Oh-h-h … " She takes the pills.
"I'd also guess that we're receiving some unusual
energies from the Star. Cor, what do your instruments say?"
Cory replies carefully, wanting to confirm him
without alarming the others. "Unusual, yes, very. Dangerous, no. As of
ten minim ago, prediction is we won't even need UV glasses. But the ion
count is running wild; that's known to affect some electronics as well
as people."
Baram nods. "And those electrode caps are extremely
sensitive. My dear lady, I want you to let me turn both yours and hers
as near to zero as they'll possibly go. The danger is that they might
climb into a mutual condition of runaway forward feedback, oscillation,
which would severely damage you both. May I?"
"Oh, my goodness." The Lady's chewing on her thumb
but she's calming. "Yes, turn them way down, please. You can, can't
you?"
"Yes." His hands move among her sable curls.
"The tension … " The Lady sighs. As
Baramji turns to disconnect the silent child-woman in the bed, her
sister cries out, "I don't want her to feel alone!"
"I doubt she will, my dear," Baram soothes. "To
make sure, why don't you hold her hands tight for a while, or massage
her neck and limbs, as you must have done so many times? That will tell
her you're near. Now remember—you hoped the radiance of the Star might
help her. Here we're in the realm of the totally unknown. No one can
say. What if this tension is a sign of beneficial effect?"
"Oh, yes … " The Lady takes up her
sister's limp hand and begins tenderly to massage it. "Sometimes"—she
sighs—"sometimes … I don't know. I've done this against
advice. Expert advice." She laughs bitterly. "Was this such a
good idea for her? What do you really truly think, Doctor Bram?"
Baramji has never shed the boyish habit of crossing
his fingers when he tells a "white" lie. Now both Cory and Linnix see
him cross them behind his back. Cory chuckles to herself; an endearing
man.
"I really truly think it might affect
her," he says. "Provided we can control it."
"Oh, thank you … thank you so very much,
dear doctor."
Meanwhile Zannez has been glancing from the
pink-lit vitrex to Kip and back.
"How about that story now, Kippo?" he demands.
"We'll be needing to get outside pretty soon."
"You finished there, Doc?" Kip calls.
"Tell away." Baramji returns to the bar. "And do
remember, all, those drinks of Myr Cory's will hit you twice as hard as
usual."
Cory, scraping ice, asks Baram, "What was all that
with m'lady in aid of?"
"Taking steps to pry her loose from that living
corpse. But it would take more steps than I have to do the job, and
gods know what you'd have at the end."
"Umm. She's going to miss the story, too. She
mustn't. Go get her, Bram."
"I'll try. I'll tell her her sister should know it."
"Quick, before Zannez goes crit."
Baramji returns with the reluctant marquise, while
Kip begins the tale.
"Of course it was long before your time, just after
the Last War," Kip tells the young actors. "I was younger than you
then, I'd lied about my age to get into uniform and on a ship. There
was real A-one chaos going for a while as news of the end of the war
spread. People getting in last shots, blowing up pacification teams,
what have you. You had this old Class X cruiser, the Deneb, Captain
Tom Jeager commanding, 'way out here on the Rim. We—I mean, they—never
did get word of the peace."
At that "we," Cory Korso stares at her man through
narrowed eyes—but her lips quirk in a smile.
"Well, Deneb's recon had spotted a star
system where someone seemed to be building a superweapon. The builders'
planet was named Vlyracocha in the ephemeris, that was all they knew.
Captain Jeager and his science team worked up the data. The thing was
loaded with ultrahigh-energy stuff, it could knock out a star system if
it blew. Of course they weren't building it on the planet: they had it
in a Trojan orbit behind a big asteroid they were using as a
construction base. The thing was enormous. Here," he interrupts
himself, "I'm forgetting your suppers. I figured a one-dish spread'd be
best." He begins transferring filled and covered plates from storage to
the heat-shelf.
"Six minim. Anybody wants more puffs meanwhile,
they're over here, drinks on your right … Well, this Captain
Jeager we had—" Here Cory bumps his arm. He glances at her puzzledly.
"Jeager was an unreconstructed old Human
Supremacist. He wasn't about to allow some group of aliens to complete
a superweapon that could dominate a sector or maybe even, as Jeager
said afterward, be sent right into the heart of the Federation. So he
took Deneb out there and used his last planet-buster blowing
up the so-called weapon. Lords of the worlds, what an explosion!
"And just for good measure, he sent a salvo of
T-missiles at the planet Vlyracocha, and another one into their sun.
Which shortly destabilized and blew, too. All that was dreadful enough,
but it wasn't really the point. The worst thing—Here, Ser Vovoka,
you've let your ice melt. Fix him up, Cor. And let me fresh you up too,
Doctor Ochter. Zannez, are you trying to make abstainers out of those
kids?"
He pours everyone's glass full before going on.
"The appalling thing came out later. A Federation
Pacification squadron caught up with Deneb and took him and
the whole crew into Rehab, and tried to salvage anything they could of
Vlyracocha. D'you know they now have techniques for capturing energy
patterns from a dead planet? But here—nothing.
"It turned out, incidentally, that the captain
really was crazy; he'd been notified that the war was over and hadn't
told anybody. All those poor little swabbies still thought they were
fighting the good fight, dreaming of green horropoi coming
down their bunks all night. Oh, gods! You'd have had to go through it
to know." He exhales noisily, half laughing; definitely one who has
been there.
Cory is staring past the pink-lit vitrex, smile
gone. Tomorrow … She holds the thought.
"The point—the horrible point—was learned from the
Federation," Kip goes on somberly. "Because there were a few
Vlyracochans—diplomats, students, technicians—who had been off-planet
when we—the Humans—Deneb, I mean-attacked.
"The Vlyracochans, you see, hadn't been building a
weapon at all. Their race was very old, and they were dying. Some
condition of cell fatigue no one anywhere could cure. So they'd
decided, many lifetimes back, to leave a memorial—the most beautiful
work of art they could conceive. And they built into it all their
finest literature and music and their history and everything about
their race. That was what all the energy was for, to keep it going to
eternity … " Kip shakes his head and looks down, unable to
face the thought.
"And that was what we destroyed."
"Ohhh … oh no!" An indrawn breath from
his audience as the full tragedy is realized. "Couldn't
they … "
Kip shakes his head again, no. "Nothing the
Federation had could bring more than a shred of it back … I
tell you, sometimes when I look up at the Star I literally can't take
the thought of what I—I mean, my race—did. People call it the Shameful
Star, you know."
There was a pause, and then Cory says, "You've left
out the very end of the story, Kip."
He looks up, runs a hand through his hair, and
blows out a breath. "Oh. Well, yes … The story of
Vlyracocha—that's one Humans never talk much about, any more than
necessary. It wasn't just the shame, the Human crime. You can hear
worse, maybe, on a smaller scale—take Damiem here. But Vlyracocha
wasn't quite over, see.
"At first we called it coincidence. Some still do.
The fact is, of all the crew on Deneb, not one was alive five
years later. Jeager went first—an oxygen fire in his hospital room.
There were fatal accidents in Rehab. Then the Federation used some as
the crew of a survey boat, and it disappeared on its second trip.
Others went in other ways. The Fed medicos said it was subconscious
guilt and death-wish. A friend of ours—remember Marta Dubaun,
Cor?—started looking into it. Marta died next year in a local favana
epidemic, by the way. There's even been considerable mortality
among the shell handlers who had originally loaded Deneb, before
she left base … There really were Vlyracochan survivors, see.
"No more, of course. Their sickness made them
shortlived. But people still have the idea it's not a healthy thing to
know about. Deneb herself was towed out and sent into a Lyra
ninety sun."
Kip breaks off and opens the heat-shelf to peek in,
releasing a delicious smell. Cory begins distributing forks and water
glasses.
"One minim." Kip leans back, lifter in hand. "So
you had three separate radiation shells from those terrific explosions,
expanding out into space. The first one passed here—Vlyracocha was over
thirty lights away—just when Cory and I came. That was partly what we
came for, in fact. It had been determined that the nova-front contained
a lot of nasty hard stuff, and it was our first job to help protect the
Dameii. The previous Federation observer had been here for the simple
purpose of keeping them safe from Stars Tears sadists—you've had that—and
there were Patrol ships on call. This observer's tour of duty was about
up, and he needed help getting them all to go under adequate cover when
the Vlyracochan radiation came through.
"It was quite a job, I tell you—I mean, you pointed
to this star that just looked a trifle fuzzy, and tried to convince
them it was about to swell up and rain death all over them. They just
laughed. But Cory was a marvel—believe me, being an Administrator is a
lot more than brain work. I can still see you chasing that kid through
the treetops, honey!"
Cory's smile at last comes back.
"Then came the night the first shell of radiation
started to pass through us. By incredible luck the first layer was long
wave lengths in the visible spectrum, harmless but spectacular. They
showed the thing ten times its size and going mad. And we had such
auroras—there wasn't any night. So the Dameii at last began to believe
us.
"By the time the really hard radiation peaked we
had shelters finished and the Dameii would go in them.
"That passed fast, and it shrank back to being just
a big star. And all was calm for about five years. Then the second
energy shell came through. We got ready—and scads of tourists came—but
as someone said, it was mostly pretty lights.
"Now tonight sees the third and last act of the
tragedy of Vlyracocha. The Base scientists haven't bothered getting
such a detailed prediction. We've been told that anti-UV glasses will
be enough. Probably they're right and we'll get no more than
spectacular pretty lights. But some of us wonder; this front is from
the core of the great work of art itself, which contained all the
really exotic artificial energies, and just perhaps we may get some
strange phenomena.
"Cory has stationed warning sensors out, and she
got the Patrol to lay a monitor drone headed into the front. They're
all rigged to readouts in the deck console. So if she says 'Take
cover,' don't argue. Just scoot under the nearest roof. This lounge and
the overhang out there have antirad shielding, they were built for the
first wave. We had over two hundred Dameii in here alone, I was
breathing feathers for a week …
"And now—supper!"
He starts lifting out servers, uncovering each with
a flourish as he sets them before the guests. Polite smiles answer him.
But Cory sees his story has been all too daunting for many.
"Is this the only planet the Star can be seen
from?" Linnix asks.
"Yes," says Cory. "By the time the fronts reach the
next worlds they'll be too dissipated even to be seen as clear events."
"So Damiem is witness to two shames of mankind,"
Linnix says reflectively. "The Stars Tears horror and now this dreadful
murder of Vlyracocha and all its people and works."
"Double Shame Star," Zannez says. "Almost a title."
"Oh, you showpeople!" Linnix is angry. "You see
everything as titles or plots, or takes—"
"He didn't mean it that way," the girl Bridey, or
Eleganza, speaks up. "That was just an automatic aside, it's stamped in
us so. He feels the badness just as much as you do. If he has the
technique to make a bigger public share it—isn't that worthwhile?"
"Hey, my little defender." Zannez grins. "I didn't
know you cared." But his eyes don't smile.
Surprising them all, a few chords of music come
from the girl Stareem's side. They see she has brought an odd little
skeletal zither. "Lament for a Star," she says shyly, and plucks a
brief minor theme.
"Bravo!" exclaims little Prince Pao, clapping his
hands and looking around so peremptorily that Cory and others find
themselves clapping, too. The small melody was really quite lovely. But
the child—surely he is a child?—behaves like a grown man in
love. Could the boy fancy it so? And what about Stareem's, ah,
profession?
Abruptly the silent Vovoka stands up. "The light is
changing," he announces in his stiff accent. "I go to the outside."
"I've been noticing that, too," Cory says. "Perhaps
it's time." She leaves the bar and goes to throw the main doors wide
before him. As she does so a feeling of finality comes to her—this will
be the last, last time to open on the Star! … Radiance floods
in.
"Ah!"
"Oh!"
"Ooh, Zannie, look!" The others come thronging
through the doors in Vovoka's wake.
"Thank all the gods I had those sky cameras set up
and running," says Zannez as they go out into the glory.
Only the Lady Pardalianches lingers, looking from
the door to her sister to Kip.
"I'll wheel her out," Kip promises. "Just as soon
as I fetch out the suppers you've all forgotten."
"Oh, thank you." The Lady bends to draw up a satin
coverlet, to kiss the still brow and smooth the hair. "Doctor Baram
turned our caps almost off, you know. I never do that. Oh, I
hope I'm not abandoning her; it's the first time in ages she's been so
alone."
"Won't be a minim. Scoot out and enjoy."
The Lady goes. Kip sets the servers onto a tray.
"Cor, help me mark what's whose. Where are those marker thingies?"
"Coming."
As Cory leaves her view of the spectacular scene
outside, she passes the giant crib where Lady—what is it,
Paralomena?—lies. Has lain, will lie, Cory thinks, glancing
in. The sleeper shows no sign of distress at being left alone. Alone?
Cory wonders. Alone—or free? Can she really be suffering the lack of
her sister's strange companionship?
As Cory gazes a very faint flicker stirs the quiet
face, so fleeting that Cory isn't sure what she's seen. She looks hard.
Isn't that hint of smile a bit stronger now? For the first time it
comes to her that this still body might be more than a giant organic
doll, might be truly alive … What can it be like,
reverberating hour by hour to the Lady Pardalianches's brain?
She hunts out the plastite markers, grimacing at
the thought of what it would be, for her, to lie in thrall to that
Lady's perceptions.
"Kippo." She sticks a "V" on Vovoka's untouched
plate.
"M'love?"
"Just on a crazy hunch … Don't hurry too
fast bringing that poor thing out."
Reality is coming back at last, coming out of the
strange star-studded mists, cutting through the bizarre and often
embarrassingly sexual hazes that have gripped 'Lomena for so long. Real
silences are breaking into the endless flow of Pardie's voice, which
has gone on and on and on so incomprehensibly. An almost forgotten
freedom is returning, severing the intimate hold of Pardie's limbs and
body that have felt ever stronger and more vivid than her own. The
reality of self is coming between her and Pardie's will and actions,
which have been playing themselves out through Loma as instrument,
while her own voice and body and mind receded to nowhere and nothing,
as if her very hold on life were slipping, thinning away.
And all this Pardie-life has been so dreamlike.
Like a true dream, she supposed in the beginning that only a minim or
so might have passed in the real world. Yet as it has gone on becoming
ever more complex, she has come to suspect that its real time was much
longer. Hours, perhaps, or—she hasn't dared think more.
But now, sudden and exhilarating, she's waking!
Coming back to life, feeling reality solidify, within and around her.
Reality is an immense vista of dark, blue-green,
gently rolling moorland, stretching from horizon to horizon, a world
kept smooth and parklike by her father's innumerable flecks of small
herbivores. At the moment every leaf is shining from a recent shower.
Over her shoulder arches one of the planet's perpetual rainbows, which
have given it its name: Rainbow's End. This had been meant quite simply
in early days, until the finding of the fantastic veins of diamond,
zeranaveth, emerald, and gold put a double meaning to it.
And this real world is only background for a realer
reality, which occupies a level stretch just before her: a high-fenced,
oval extravaganza of eight-foot brick walls, white-and-scarlet pole
structures, potted shrubs marking wide water ditches, great hedges
behind gaudy panels—a mad construction which any fifteen-year-old
horse-lover would instantly recognize as a replica of the official
course for the Interplanetary Jump-Offs coming up a month hence.
The Lady Paralomena gazes upon this surreal object
with love and fierceness, sniffing the fragrance of the moist tan-bark
that floors it. Then she turns, shading her eyes to see where the
central reality of all approaches: her old groom Davey, on his old
brown gelding, leading a gleaming silver creature who dances on a short
lunge and cavesson.
He—it's very visibly a male—his full name is Silver
Emperor Comet the Eighth. Eyes of another age might have been slow to
recognize him as horseflesh. Some centuries earlier, jumpers had
finally been freed from the tyranny of the running form, with its big
barrel body and four all-purpose legs at the corners—"porkchops on the
hoof," they had scornfully been called.
The ensuing effort to breed a perfect jumping
machine has produced a creature that might be taken for a giant
springbok with overtones of kangaroo; short-coupled, with flowing mane
and tail and heavily muscled quarters. To the eyes of Davey and
Paralomena, he is an animal needing only wings to go permanently
airborne. Among the new strains is a half-expressed albino gene; the
Comets have always been silver-coated, with dark eyes and points.
His full silver tail—a functional feature in
jumpers—swirls around her as they came alongside.
"I don't know, Lady Loma." Davey sighs, reluctantly
handing over the lunge. She's afoot, having walked out to meet them,
and Comet's saddle is above her head. "A young lass like you, if you'll
pardon me, m'lady, riding an entire. And them's some awful tall fences
there."
"Oh, entires like lasses, don't you, Mischief?"
Two velvety pink noses caress each other.
"You aren't seriously suggesting that I have the
best Comet of the crop gelded, are you, Davey?"
"Oh, no, ma'am!" Davey blushes to his ears. "That'd
be a crime! It's just that, begging your pardon—"
"Begging my pardon for the thousandth time, what
you mean is that I should have some boy—say, Gemmy—show him, eh? To
which I say for the thousandth-and-first time, begging your pardon,
No! This is my horse, I've trained him and jumped him every show of his
life, and the subject is now closed."
"Yes, ma'am—Ah, look out!"
The huge stallion, neglected while they argued, is
rearing and threatening to come down on her with all-too-obvious intent.
Paralomena dodges and fearlessly pulls him down,
laughing. "No, no, no, boy! You have your species mixed. What you need
is some exercise—and then we'll show you something you'll like better
than Human girls! Now hold still."
Shaking his head mournfully, Davey dismounts to
help her up. But with a nimble twist of the climbing stirrup, the girl
leaps up into the white fur saddle and expertly unfastens and discards
the climbers and the cavesson.
"But ma'am! Suppose you took a fall—you'd need
these!"
"And if we fall in the waterhole, I'll need a
bathing suit, too, I suppose."
Davey laughs helplessly and undoes one of his
saddlebags, which are generally used for luncheon and canteens.
"What's that, a pudding-bird? … Oh, no!"
He pulls out her black velvet hard hat.
"Just for an old man's sake," Davey says. "Just
so's I won't get heart failure on top of a tongue-lashing from your
father. Please, ma'am."
"It gets in my eyes—oh, all right." She half braids
her long dark hair and slaps the helmet on with a rap on its top,
secretly conscious that it's exceedingly becoming.
"Anything more? An air bag?"
"Here they come, ma'am."
A huge old open hydrocar is appearing and
disappearing in the dips and twists in the moorland road. In back sits
Lord Perdrix, her father, and her twin sister, the young Marquise
Pardalianches.
"Is the bugler with them?" Comet is taking all her
attention, whirling about so she can scarcely see.
"Yup."
"Good. Tell them to hurry up."
Davey swings a red bandanna in the universal sign
language.
Comet does not like cars. He gives an experimental
buck, for which he is ill suited, and then stands stock-still, snorting
his disdain.
"Hi, Daddy! All right, Davey, gates! Bugle us in,
you."
The gates swing wide, the bugle neighs, and the two
beautiful creatures melded to one charge in. Once around the piste,
then straight at a towering brick wall.
Up and flying over, his delicate forelegs folded to
his chin, goes Comet. And then down and away at a stand of head-high
bush. Both are simple jumps to allow riders to gait and calm their
mounts. But Comet is hard to gait today, Davey sees. The girl is
frowning as they round a corner on the wrong lead.
She has barely time to throw her weight on the
inside foreleg; Comet stumbles and comes up on the proper lead. But the
space to the next jump—a tough in-and-out—isn't quite enough. He sails
over the outside wall off-balance, takes one stride in the center, and
gamely tries to jump the outer wall, a structure of heavy poles.
The audience gasps as one—in the rough landing the
girl's hard hat slipped down over her eyes, and she's knocked it off.
Now Comet rises like a rocket, but he can't clear. He crashes up
through the top, and two great poles come rolling down his neck. As the
heavy poles come at her, Loma sinks her bare head in Comet's mane. No
use: they hit her exposed head first on one side, then, as her neck
droops, on the other, as though she's being battered by a giant
wielding trees.
"Why don't she drop the reins 'n' cover her head?"
Davey moans, running into the ring.
"No daughter of mine would." Lord Perdrix is
getting out of the hydrocar, looking worried. The Lady Pardalianches,
in the height of her fifteen-year-old beauty, only holds her perfumed
hands to her mouth, gasping and watching intently.
Comet cavorts on down the piste for a few strides.
Then, feeling the change in his limp rider's balance, he slows sedately
and halts; he is a gentleman.
The girl still clings on by reflex, her bleeding
head staining Comet's immaculate neck. Davey gets to her first, reaches
up, and gently pulls her leg. She rolls down unconscious into the arms
of her father and the bugler boy. Lord Perdrix has to open his
daughter's fingers to release her death-grip on Comet's reins.
"Cooee, cooee," Davey soothes the great beast, who
stands like a statue, rolling his eyes and snorting at the smell of
blood. But Davey's voice fails him as he sees the girl's eyes are wide
open, almost smiling.
He knows then that she really is dead.
And so she would be had not little Lady
Pardalianches made the chauffeur get on the car's special transceiver
to airports, flight doctors, hospitals, brain surgeons. As Perdrix
carries his daughter toward them, a 'copter bearing a great red cross
whirls precipitately down alongside. Three medics jump out and take
over.
Lady Pardie, who cares nothing for holding on to
horses' reins, cares greatly about holding on to her twin sister's
life. She is not about to release that life to Death. Hour after hour,
while the surgeons work, she sits by; from hours to days and nights, to
weeks and months. And when those surgeons give up, she finds others,
and others yet, who give up in their turn.
But still the young Lady Pardie will not let go;
with her sister on total life support she stays by, talking to Loma,
massaging her, arranging every possible intricate stimulation so that
no part of her should atrophy. She teaches herself to read the medical
literature, she threatens to squander her patrimony offering rewards on
a dozen scientifically famous worlds. And she achieves finally the
neural transfer mechanism of the golden electrode caps, with their
marvels of circuitry hidden beneath the gold rollbed where Loma spends
her life.
The rollbed, which now, twenty-two years later,
stands momentarily unattended in the rosy Star-light in the lounge of a
hostel on far Damiem, while the Lady Pardalianches joins the other
guests in exclamations at the sky.
Kip Korso carries his tray of servers out into a
world on fire. The dark deck he stands on seems a narrow bridge of
solid matter thrust into a sea of light.
Dazzled, he backs under the overhang to get his
bearings. His eyes have always been slow to adapt to darkness. But his
ears are sharp; he can hear people breathing, stirring, and an
occasional peremptory mutter far to his left.
As he stands blinking, comes a fast patter of
footsteps, and a small body bumps him so hard he barely saves the tray.
"Oh, sorry!" says Prince Pao excitedly. "Myr Cory
says I may use the scope! She showed me how this afternoon."
"Righto. But remember, Prince, this stuff is all
in-atmosphere. A scope won't do much."
"Of course." The lad's voice sinks to a tone
suitable for imparting secrets of state. "Frankly, I have a selfish
desire for the splendid view up there."
"Good seeing!" Kip grins in the darkness. Behind
him the lounge doors bang.
By now, Kip has made out that the rosy light they
saw through the vitrex shines up from the mirroring lake. Flame reds
mingle with a cold gas-blue flicker—-that would be the Star's auroras
seen through shoals of sunset cloud. The sky overhead must be glorious,
but he dares not look up and blind himself anew, or his guests will
never get their suppers. Luckily the stay-hot servers really work.
At the east horizon of the lake an eerie lime-green
glow is brightening—a close precursor of the oncoming Star. That's the
source of the change Vovoka noticed from inside. As Kip looks down, the
reflected radiance sends out an unearthly green ray that touches the
central fires and dies back, to be replaced by two
others … Indrawn breaths and murmurs from the dark deck.
"Last time this stage lasted nearly an hour."
Cory's voice comes from straight ahead of him, across the deck. Kip
locates the dark line of the parapet and a shadowy blur against it that
has to be Cory at the console. A taller darkness looms nearby. Vovoka?
"I think it's developing faster tonight." Cory
gives her soft, warm, contagious chuckle, a sound Kip loves. "We called
it by the disgracefully unaesthetic name of Green Fingers."
Just as he starts toward her, an earthly light
abruptly glares out to his left.
Gods! He's forgotten Zannez and his act. And the
screens—oh, murder, the screens aren't opaque! Weird shadows of the
actors writhe on them, evoking uneasy stirrings on the deck.
Kip stares paralyzed while a shadow on the
brightest screen turns into an unmistakable crotch shot, a girl
kneeling spread-legged, while between her thighs the distorted shadow
of a head in profile rises to her, tongue out—
"MYR ZANNEZ!!" Kip and Cory shout together.
The shadows leap and the lighted figure of Zannez,
camera in hand, steps back into view, multicolored lights gleaming from
his bald head and monocle.
"You'll have to hang blankets over those screens,
too!"
The lights go off as the problem is explained. Pale
forms race for their rooms, return laden with bedding and drapes.
Zannez hangs the stuff himself.
"A thousand apologies, Myr Cory, and Kip—Myr
Linnix, do forgive … It was just my logo, we do that black on
red … There, those should do it! … All
right, now, kids! Back to your places, got to get some work done." To
Kip he adds, "We're starting a live imitation of those terrific color
effects up there. Could be an art winner—after I'm fired."
"What am I supposed to be, those trees?"
plaintively inquires Hanny Ek's voice.
"You're the surprise factor. Now dammit, get on
down." Zannez vanishes. A glow of light springs out on the hostel side
of the now opaque screens, too mild to interfere with the view.
Kip is dazzled again, and more than a little
bemused by Zannez' definition of "work." But the light has shown him
Baramji sitting with Linnix in the loungers outside the infirmary, not
three meters to his left. He gropes his way to them.
"Bram, you can read here, check me. I think these
are your two." He hands them down. "Who's where? You know my night
eyes."
Baramji checks the markers in the soft light from
the infirmary vitrex. "Right. Linnie, this is yours. Eat. You'll find
you need it, my dear." He turns back to Kip. "Well, Zannez' lot you
know. Lady P. is right behind you, where the screens meet the parapet.
I have a hunch she's peeking. Vovoka's standing along from her, near
Cory. And Doctor Ochter and our two nuisances are back here on the far
side of the lounge doors, toward their rooms. They're fretting about
something—"
"Oh, Myr Korso!" the Lady's voice cuts in. "My
sister—please don't forget!"
"Just one minim more, truly." As he says it Kip
recalls Cory's admonition to delay. Well, the twin's had the benefit of
the Zannez commotion.
He off-loads five servers. "Myr Zannez! Here are
your suppers. If you're, ah, busy, they'll stay hot. I'm putting them
on this ledge back here."
Sounds of upheaval behind the screens. Ek's voice
rises.
"Zanny, you slave driver! Time out for chow, or I
strike."
Kip turns toward the Lady and finds he can follow
his nose to a reclining shadow that glitters.
"Charming perfume. Lady Pardalianches. I believe
this to be your supper. Let me put this napkin around it, it's hot."
"Thank you. But please hurry."
"Hurrying … Cor! Supper coming!" He edges
along the parapet.
Cory knows his problem and is already by him.
"Could you take Ser Vovoka's, too?"
"Done … The Star-front seems to be
developing just the same pattern as last time, Kip, only faster. You'll
see, it's fantastic when you can look … Wasn't that awful,
with Zannez?"
"Dire. My fault, I should have checked."
"No harm done, I think … What's a 'logo'?"
"Best not ask, it might be his
grandmother … Hey, I have eyes, I can see you." Forgetting
that others can see better, he bends and kisses her warm, scented neck.
"Wush, love! Watch it—Ser Vovoka's plate—"
He leaves her urging supper on the star-gazing man
and finds Doctor Ochter seated to the right of the lounge doors.
Beyond him under the overhang Kip can just make out
a pair of empty chairs.
"Your supper, Doctor O. But where are our unwilling
guests?"
"Definitely not unwilling now," says Ochter
genially.
"They're fascinated. But they also seem somewhat
alarmed. I noticed them huddling back under your antiradiation eaves
and Yule told me he'd managed to get a heavy dose near some defective
equipment, just before he left. His doctor warned him not to add to it
until he could get his course of shots. And Hiner is just naturally
goosey about in-air radiation.
"I tried to tell them their apprehensions are
groundless. But they've slipped back to their room for goggles and
helmets—and cameras, too, I'm glad to say. I'll put their suppers on
the ledge here."
"Absolutely unnecessary." Kip frowns. "Damn. I
should have told everyone that UV glasses and shield hats are piled
under the stairs, in case you want them. Feel free."
"Oh, goodness, as long as Myr Cory is satisfied I
am, too … Ah, this is welcome. I failed to eat much,
earlier."
"Goodo."
Impatient tappings are coming from the marquise.
Kip decides he's delayed as long as he decently can and takes the empty
tray in, holding one eye closed to keep its adaptation.
The Lady is before him.
"She's moved! Oh! Myr Kip, look—her arm."
Squinting, Kip can see that the still figure really
has moved—or been moved, if the Lady's unconscious is playing tricks.
The right arm is now across the body, fingers tightly clenched. He
recalls Baramji's line.
"Well, perhaps the Star really is helping her a
bit."
"Oh, yes! Quickly, please, do bring her out. She must
have the full Star-light!" In her eagerness the Lady actually tugs
at the heavy bed.
Kip takes over and wheels the giant crib out.
"I'll put her right beside you here. See, Doc
Baramji isn't a jump away." And the big rollbed will help block off
Zannez' "work," Kip adds to himself.
"Oh, thank you … Doctor Baramji! Myr Kip
saw it, too—"
He leaves the Lady distractedly telling Bram about
the arm and takes his place opposite Cory at the console. There he can
finally raise his eyes to the spectacular light-show of the sky.
Overhead, the fiery vermilion of sunset is still
lighting up a filigree of high cirrus. Above this hang arches of cold
blue auroral light, shaped into great curtains rippling silently across
the sky.
Over the hostel roof, the western horizon has paled
to lemon, where float a few last flame-edged violet clouds like
celestial fish.
But the east! Its bank of green witch-fire has
brightened to a dazzling astral arc-light beyond the black lace of the
horizon trees. Above this green lies another bank of black, unlit by
stars, that's hard to recognize as normal night sky. Crossing it are
now many of the gaseous green light-spokes, growing from the fire
below. They blaze out, fade, and are reborn; seem to wheel like stately
searchlights before being lost in the zenith splendor.
And all, all is mirrored in the still lake below,
an almost bewildering double beauty.
Across the console Kip can see Cory's face lift
briefly between bites of her supper and careful studies of the dials;
he wishes she could for once relax.
Meanwhile he's listening hard between his own
bites; there's an old myth that very bright, moving auroras make faint
sounds … But he can hear nothing unusual—until suddenly he's
startled by a familiar whispery beat overhead.
He grabs Cory's wrist. "Wyrra!"
"Oh, no!"
"Shshsh."
They strain their ears while Kip's raised hand
follows something inaudible to Cory. Then he makes a down-slashing
gesture. "He's landing!"
"I can't believe it!" Cory's eyes shine.
"Damn, he's going to walk right by Hiner and Yule."
Kip rises. "Cor, can you warn the others while I go meet him?
And turn on the deck lights, too. They're almost as
blind as me."
"On your way." She sets his board on standby.
Kip starts cautiously along the deck, steering by
the parapet. Shortly a soft glow springs up behind him. Ahead lie pools
of dense black shadow cast by overhanging trees. He stops by the first.
"Myr Yule? Doctor Hiner?" he calls as loud as he
dares.
On his third try an unintelligible response comes
from the end room. Kip gropes closer.
"Would you mind staying put for a few minims? Our
local Damei may be passing, and we don't want to scare him. He's used
to your room being empty."
"With pleasure," says Hiner's voice.
"And when you rejoin us, please come as slow and
quiet as you can."
"Certainly."
"Will do," Yule chimes in.
Kip waits. The Dameii always make a reconnaissance
pass before landing. It was the beat of Wyrra's defective wing as he
looked them over that Kip had heard. Wyrra is sensitive about it; he
always lands out of sight on the front side of the hostel and walks
around the end, where Yule and Hiner are now.
Shortly a moving spot of light appears at the bend
of the deck. Human flashlights are one gift the Dameii really
appreciate; they depend only on natural phosphors, since they cannot
bear the by-products of flame.
Wyrra's light is high; as usual, he's walking on
the parapet caping. Kip gropes his way forward to meet him.
"Welcome, Myr Wyrra!" he calls softly in Damei.
"Your visit brings much pleasure. We feared you would not care to be
near so many Humans."
"Nyil wished to experience a group of your people."
"She is here, too? What a delightful surprise!"
A burst of high-pitched laughter from overhead
answers him.
At that moment the tall form of the Damei steps
into the light between two trees. His great blue-white wings meet above
his head, quivering with nervous resolution so that they send out
prismatic reflections of the sky. He is of deviant coloration, the only
truly blue mutation Kip has ever seen. His hair, which he wears
half-coiled on his head in imitation—or mockery—of Human style and
half-cascading to his wings, is a stunning blue bronze, as are his
brows and lashes. And the huge glittering eyes he fixes on Kip are a
celestial blue.
He's clad from throat to toes in floating white
gauze richly blue-embroidered, and Kip knows that when he's near
Humans, his back around the wing-bases where the glands are is
completely covered, too—a great annoyance to him. On his child-slim
feet are white-and-blue-ornamented slippers; he's one of the few Dameii
Kip has met who wears footgear.
Seen close, the Damei is both more and less
Human-like. His hands are three-fingered and have no true nails, and
the thumbs are very high-set, like dew claws. His hidden feet are
three-toed, too, and carry his most alien feature—stiltlike,
backward-tending heels, the evolutionary remains of heels and toes
adapted for perching.
But his masklike smile is very Human, though his
"teeth" are a white line of cartilage. His nostrils are much like a
Human's, and the eyes are bigger homologues of Kip's own.
Just before he passes again into shadow, there
comes a flash of small pale gold wings, and a tiny Damei child lands on
the parapet in front of her father. She begins walking, almost dancing,
toward Kip—seeming not at all afraid.
"Nyil, my dear, many welcomes to you. So you wish
to meet a group of Humans?"
"Oh, yes!" Her voice is a very high, pure soprano.
"But what is the word for—for people who come?"
"Well, there are two useful words. Visitors are
people who come to see a friend, or the friend of a friend. You and Myr
Wyrra are now visitors to me and Cory, for example."
The two reach Kip and he walks along beside them as
he explains.
"And then there are people who travel to see a
place or an event of great interest or beauty, without knowing any of
the people there. This is called sight-seeing or touring, and
people who do it are tourists. The Federation often provides
places to stay, like our hostel here. Tourists may pay the Federation
for their rooms and food, and being shown around, as we do. Tourists
who wish to visit sensitive worlds like Damiem must also be carefully
examined first. These tourists have come here now to see the last
beauty of the Star, which is known of on other worlds. They're not here
to see Cory or me. You yourself, Myr Wyrra, and certainly Nyil and her
friends, might one day make a tour to see interesting sights
on other worlds. Then you would be tourists. The Federation would be
happy to pay for your way."
Both Dameii listen attentively, slowing almost to a
stop. When Kip finishes, Wyrra exclaims, "Ah, this pay, this money
thing again! I fear I don't truly understand."
"Would you like a talk on money at our next
session, Myr Wyrra?"
"Yes, very much."
"Me too—I mean, I also," says Nyil in Galactic.
"And also more on when I use formal. Why are you calling Father 'Myr'
tonight?" Her accent's excellent.
"To show respect in the presence of strangers," Kip
says slowly. "Also, this warns the other Humans to address him
respectfully." He switches back to Damei. "I don't explain this
well—you see, it is taught to us when we're very small children, so I
don't remember the rules. I just know when it feels correct. For
example, I know I should call your father Myr Wyrra when we have
lessons, and I think it is because he has placed himself in the
childlike position of student, so it is polite for me to emphasize that
he is a superior, an adult. You see how complicated it is? I can't even
explain clearly."
"I think I understand that," says Wyrra in his
careful Galactic. His long lips curl in a rare smile. "Like flying.
When I finally had need, we could find nobody able to explain. All had
learned so young."
"Exactly!" Kip smiles, too; Wyrra is referring to
the joyful day when they knew that Baramji had really succeeded in
repairing his bad wing.
They've now reached the edge of the pool of light
around the Human group. Wyrra halts, Kip and Nyil follow suit. From the
console, Cory waves a greeting. Only Nyil waves back.
Kip sees that Zannez is out and has his camera
trained on them. The faces of the four young actors are peering from
joins in the screens.
"What is that man pointing at me?" demands Wyrra.
"And what are all those heads?"
"He is a cameraman—a record-maker. Now he
is making a record of you and Nyil. We will show it to you before he
leaves. I believe you will enjoy it. The heads belong to his four young
actors—something like your story-dancers. They act out stories
for him to record. They can't come out before Humans because they
aren't fully clad. We consider them very beautiful, by the way. They're
the Humans who are going to show themselves in the village tomorrow.
Will you and Juiyn be there?"
Wyrra frowns.
"Oh, Father, please?" Nyil begs.
"If not, perhaps we can arrange a private showing,"
Kip says tactfully. He knows there is some unexplained tension between
this family and the village.
At this moment the lounge doors open quietly and
Prince Pao comes out.
"Oh, look, Father!" Nyil points. "That must be a
Human young! Isn't it? Oh, how interesting! What kind is it, Myr Kip?
And how old?"
"Kind? … Oh. He is a male, a boy,
of about seven of your long years."
Hearing the word, the prince glances at Kip with
raised eyebrows, then doffs his plumed cap and bows formally to the two
Dameii.
"I have only five years." Nyil frowns. "Is he the
child of some of these tourists?"
"No. He has come alone. This is very unusual, but
he's an unusual child. In a few years he will be the ruler of a small
but important world."
"Oh," says Nyil, staring hard at Pao. Then she
looks around and points again. "What's the matter with that female?"
"She was injured in an accident. Her sister there
hopes the Star's light will help her."
"Kiflayn," comments Wyrra—an untranslatable
term meaning a bizarre and hopeless enterprise.
"Probably," says Kip. "And now do you wish me to
escort you to meet others, or is this as close as you care to come?"
"I wish at least to greet your mate," says Nyil
firmly. "And Doctor Bram, too. Is that not correct?"
"That would be polite, customary—unless you have
come specially to speak with me alone. Or unless you wish to show
displeasure with one of them."
"Oh, no!" says Nyil. "Father, you must greet
Myr Cory! You just must!"
"It would give her great pleasure," Kip tells him.
"But she will understand perfectly if you don't wish to go among so
many strangers."
"Certainly. I will be happy to greet your mate,"
says Wyrra. But the nervous lofting of his wings belies his words.
As Wyrra begins walking toward her, Cory looks
meaningfully at the other Humans, finger to lips. Kip sees with relief
that the parapet side of the deck between her and the Dameii is clear
of people; only little Ochter and Pao are on the hostel side. Everyone
is still, save for a faint whirring from Zannez' cameras.
Halfway to Cory, Wyrra levels his great wings and
floats down off the parapet, to continue his march along the deck. But
Nyil stays up, reluctant to lose her view.
As they near Cory, Kip hears quiet footfalls by the
hostel wall and turns to see Hiner and Yule take positions near their
chairs. They're wearing goggles and elaborate shield hats. Even through
the lenses Kip can see their eyes rounded in fascination. It's
considerate of them not to risk making a clatter by sitting down. Good.
Wyrra turns to follow Kip's gaze.
Next instant, Kip is all but bowled over by air
blast and deafened by the clap of Wyrra's bad wing. The Damei whirls,
snatches up his child, and leaps or flies up to the parapet, where he
balances with tensely upheld wings, poised for flight.
"What are—those?"
Kip realizes what a bizarre sight the goggled,
helmeted students present.
"It's all right, Myr Wyrra—truly! They are only
ordinary Humans wearing antiradiation protectors. Myr Yule, Doctor
Hiner! Would you mind taking off your glasses and hats just a minim?
Wyrra hasn't seen any before, and got spooked."
"Certainly. Here, show him." They remove the
offending gear, revealing smiling faces, although Kip notices that
Hiner's smile seems oddly strained, and he retreats behind Yule. Gods,
is it possible that he senses Wyrra and Nyil as insects?
Prince Pao has already trotted over; he seizes a
helmet and goggles and carries them to Kip. Nyil squirms around in her
father's grip to inspect Pao. He smiles and twiddles his fingers at
her, while Kip explains.
"Your people wore those when they had to leave
shelter during the bad first passage of the Star. There's also a heavy
suit to cover the whole body, and a cape to protect the wings, but one
can't fly in it. You must have been too young then to recall this, Myr
Wyrra."
"Umra … yes." Wyrra's wings relax as he
handles the hat. Nyil gets the goggles and holds them to her eyes,
making horrible faces and giggling as she stares around. Wyrra lets her
slip down to stand on the coping beside him, one hand still grasping
her shoulder.
"Why are the Humans wearing them now? We were told
the Star isn't dangerous."
"It isn't. Do you think I would expose Myr Cory?
But … " Kip simply isn't up to discoursing on Aquapeople
tonight; perhaps the gods of truth will forgive him if he packs Hiner
in with Yule. "These two accidentally received a dangerous dose just
before coming here, and their doctor told them to wear these against
the chance of any more radiation at all, no matter how weak, until they
could have their corrective injections. In fact, we should pass these
back at once, if you're satisfied. It was courteous of them to risk
damage to reassure you."
"Many thanks indeed, from us both." The Dameii
hurriedly pass the gear to Pao, who runs back to the overhang. Wyrra
bows formally to Hiner and Yule, an action of pure beauty, his long
wings crossing over his back. Nyil copies him as best she can under her
father's hand.
"Do let go, Father," she complains in Damei.
"You're a worse menace than a hundred goggles and hats."
Wyrra smiles at last and lets her go. She runs
along the coping to Cory, her stubby gold wings standing straight out
with excitement. Cory is in the console seat, her head not much below
Nyil's. Nyil holds out a tiny hand.
"Good evening, Myr Cory," she says in her very good
Galactic accent. "I trust you are feeling well?"
Cory takes the hand as though it's a flower petal.
"Yes, thank you, Myr Nyil, and I do hope that you
and your family are all in good health, too? It was so kind of your
father to visit us tonight. And what a delight to see you here! Do your
friends tell you that you're growing taller every day? Soon we shall
have to call you Myr Nyil in earnest."
The child sighs ruefully. "It seems very slow to
me."
Cory chuckles. "Yes. I remember it seemed slow to
me, too … And did you have an interesting time in school
today, Myr Nyil?"
"Pleasing, thank you—we had digitals." And with
that, Nyil's careful dignity breaks up entirely. Peals of
irrepressible, contagious giggles, musical as a flock of songbirds,
spill over the dark deck and are joined by others who don't know what
they're laughing at but find it impossible to resist. In the midst of
it, Nyil manages to ask her father something in Damei.
Wyrra's lips quirk as he turns to Cory. "My
daughter wishes to be told honestly if her conversation was correctly
done."
"Absolutely perfect," Cory tells him. "You're going
to have trouble to keep up—avrew loren mori na peer—with your
bright child."
"Her accent is remarkable for a person of any age,"
adds Kip.
"Thank you, Myr Cory and Myr Kip. This will make
her very happy. She works much at it, you know."
Meanwhile Nyil sobers herself by studying the
console lights and switches. "When I am bigger I intend to learn all
about such things," she announces. "Everything … what's
that light that just came on? The big red one, there—is it telling you
something?"
"It's telling me to reset it." Cory wishes the
child had picked on anything else. She lowers her voice. "If I fail to
reset it, that means there is real trouble here—suppose we were all
struck by lightning, or something very bad—so, if it's not reset, the
Patrol will automatically send a ship at once, with a party of fighting
men, doctors and so on, to fix whatever may have happened. It's called
a Deadman's Alarm; see if you can guess why. Almost every faraway place
has one."
"Dead-man?" She loves puzzles. "Oh, I will think!"
"And I think," says Doctor Baramji, who now
stands beside them, "that I will never get a handshake or even a smile
from this young lady unless I come and ask."
"Oh, Doctor Bram, I was coming to greet you, truly
I was on the way." Nyil extends the delicate hand, while her small
wings rise. "Good evening, dear Doctor. I am so very happy to see you."
He takes the hand, barely closing his fingers on
it, and switches to his rudimentary Damei.
"And I am very, very happy to see you, Myr Nyil,
and to see you looking so well. Tell me, how is your father?"
Baram's grammar is fair, but his accent is
lamentable. In medical work he relies mainly on his superb bodily
empathy.
"Father is well, I think. It is good that you came
away from the others, because now he can tell you himself. He doesn't
like to experience new Humans, as I do. Go to him, please."
She skips down from the parapet and over to where
Kip is making space for Wyrra and Baram to approach each other. Wyrra's
wings shoot up, trembling so they flash rainbow lights, as he forces
himself to step toward Baramji. They exchange a sketchy handclasp.
"Myr Wyrra," says Baram, in his stumbling Damei. "A
question of your health … We go over there"—he gestures at a
space between the console and the parapet—"so we may speak alone?"
"Certainly."
When they had gained the privacy by the coping, Kip
sees Wyrra relax.
Baramji and Wyrra inspect the rebuilt wing. Then
Baram steps behind the Damei and climbs up on a planter box, where he
begins to manipulate the wing carefully from base to tip.
Glancing up, Kip sees that the beauty of the sky is
still there, beyond the deck lights. It's changed to sumptuous,
hypnotic violets, blues, greens. But it can't compete with the interest
of their visitors, on whom all eyes are fixed.
Just then he feels a light tug on his arm. Little
Nyil is fearlessly pulling him toward the hostel wall.
Amused and delighted, he lets himself be guided,
first past the Lady and the rollbed, then toward Linnix. To the Lady,
Nyil gives a poised bow and a murmured "Good evening," then leaves her
starting a flowery barrage of talk. To what she can see of the bed's
occupant, and the medical arrangements beneath, Nyil gives a long,
serious look. Linnix she passes with another brief bow and greeting—and
then Kip sees where he's being taken. Straight past the screens to
Zannez!
He holds back for a moment, but an urgent tug
convinces him that his duty as a Damei's escort transcends the
proprieties of the Code.
As they pass the screens, bare bodies seem to be
flashing everywhere. He tries not to look, but a ravishing nude
clutching a wholly inadequate scrap of lace—Bridey?—imprints itself on
his brain.
"Tell names, please."
Kip comes back to himself to find Nyil's wings
standing straight up with the excitement of her adventure. As she gets
a close look at Zannez' shiny bald head, monocle, and big dark camera
eye whirring straight at her, Kip can feel the hand on his arm begin to
tremble. Luckily, at that moment Zannez drops to one knee for a level
shot, where he appears less formidable. The four young actors, suddenly
all clothed in black short robes red-blazoned "APC," have the tact not
to come too close.
"Zannez! Quick, stop shooting, take that monocle
out, and stay down. You're scaring her."
The cameraman obeys with all speed; the trembling
quiets.
"Myr Nyil, may I present Myr Zannez? He is an
expert recorder who has come a very long way to record your world and
the Star."
"It is a pleasure and an honor to met you, Myr
Nyil. We were not told that your people and your world were so
beautiful. You see, we are really very far away."
But Nyil seems to have tired of small talk and
things Human. She glances at the four actors, who are sitting
cross-legged some meters away, but doesn't seem to care for a closer
view. Instead she says, "I wish to see your records of Father and me."
"You shall," Zannez assures her. "Kippo, explain
that it takes time to process, and different equipment to show. We
thought we'd give a viewing here tomorrow night, Star radiation
permitting. And tell her they're life-size, in color and sound."
Kip ripples off a Damei speech, adding that there
will be a private show for her and her family if they wish. "The last
sound you'll hear will be me telling Zannez to stop
recording … Would you like now to have him record you saying
hello to your father and mother? It would be a nice surprise to end
your private show."
"It records in Damei?"
"Oh, yes. Just stand as you are and say, 'Hello,
Mother,' or whatever you wish."
"Um-m. Yes. I find I'm tired but I will do this."
Kip explains to Zannez what's wanted, and in a
minim or two the recording is made.
"Tell her that tomorrow I'll show her how to make a
recording herself if she likes."
But Nyil breaks into Kip's speech by asking Zannez
in Galactic, "Why do you not have hair?"
Zannez laughs. "On my world we all want to look
different from each other. So I cut my hair off close. Feel." He bows
his head for her feathery touch.
She's not too tired to giggle at the prickly scalp.
"Thank you. Now I go."
"Thank you for coming, Myr Nyil." A murmur of
agreement from the ring of watchers. Nyil nods politely to them as she
and Kip emerge from the screens.
Everyone seems to be looking at them, even Ser
Vovoka, who stands silent and alone beyond Cory. Wyrra has a wild,
staring look in his great eyes. Kip guesses he's torn between pursuing
his daughter and dread of going among Humans—and if he takes off to
overfly, he'll be humiliated by his defective wing. Probably they've
emerged just in time to head off a scene.
Nyil releases his arm and runs to her father,
disregarding the Humans en route. Wyrra snatches her up in his arms and
gives her a squeeze and a hard shake.
"Father! I made a surprise for Mother and you!"
He says something fast and low in Damei, then lets
her wriggle down to the parapet.
From behind him Kip hears the renewed whirring of
Zannez' cameras. He evades the marquise by going past Linnix and
Ochter; both are beaming. But the chairs beyond Ochter are empty again.
"What have those two gone for now? Chain mail?" he
asks Ochter.
"Camera reloads." The little professor sighs
comically. "And they missed the best shot of all. Wasn't that perfectly
charming? Is she his only child?"
"Yes, so far. They don't have big families."
He rejoins the group at the console in time to hear
Cory sending their greetings to Juiyn, Wyrra's mate.
"Is she well? Or has she gone to a Damei society
meeting, leaving her husband and child alone to face the monsters?"
She's cut short by a startling thunderclap of huge,
dark-furred wings. A female Damei fetches up on the parapet behind
Wyrra, silhouetted against brilliant green sky. Her hair and dress are
darker, plainer versions of her husband's. Under her gauzy gown are
what appear startlingly like two high, virginal breasts, which Kip
knows to be the folded lips of her oviceptor.
"He-ere is Juiyn," she announces, laughing, though
her wings stay upright, forming a magnificent arc. The Humans realize
they haven't appreciated the size of a fully wing-spread female Damei.
"Greetings, Myr Juiyn!" say Kip and Cory together.
"It gives much pleasure that you came." Kip adds a formal welcome in
Damei.
"Gre-etin," Juiyn replies. Her Galactic is
obviously elementary compared to her family's. She shoots some
rapid-fire Damei phrases at Wyrra. Then her long arm stretches down,
extending a hand at Cory.
"Go-od even-in, Myr Corree."
Cory gives the hand a brief, delicate clasp.
Juiyn repeats the routine with Kip and adds firmly,
"Also I thi-ink now go-odbye. Pleasantness."
Wyrra bows to all, and the two adults set off,
walking, for their home. Juiyn paces the deck beside Wyrra on his
coping path. Little Nyil lingers for a formal handshake with the Korsos
and Baramji, despite her mother's abrupt calls. When she finally takes
off to sail over her parents' heads, Kip and the others see Wyrra catch
her foot and unceremoniously haul her down out of the air. He plonks
her on the coping to walk before him.
"I'm afraid Nyil's in disgrace. Did you see her
kidnap me?"
"She is a handful." Cory chuckles. "Let's see, I
better leave the deck lights on awhile. I hope you folks don't mind."
A dozen voices assure her they didn't.
"I hope Hiner and Yule remember not to bang
around," Kip says worriedly. "Maybe I'll just ramble down after them
and check."
He sets off as he had before and again is stopped
by the deep black shadows of the trees. Here he waits until he sees
Wyrra's light come on far ahead, cursing himself for forgetting his
own. He'd left it recharging in the workshop, along with their three
hand weapons, whose sights he'd checked … He should recharge
Wyrra's light, too. Better yet, teach him how.
All stays silent in the end room, aside from some
mutters and the bump of a travel bag on vitrex. Finally Wyrra's yellow
light turns the corner at the far end and disappears behind the hostel.
Kip walks back, enjoying the glorious green
radiance of the sky and the luminous violet-blue auroral curtains which
seem to ripple just above their images in the lake.
"All clear!" he calls as he approaches the group.
"Douse the deck lights."
When the man-made glow goes out, the celestial
splendor brightens tenfold; Kip is sure he will soon be able to see by
it. He can hear Zannez' excited voice; the cameraman seems to be
relieving pent-up feelings.
" … absolutely marvelous, Myr Cory!
Tremendous, unbelievable! This afternoon was so great I thought that
was it, but then this Star-scene—whew!—and then actually having
two of the wing-people here and one of them a little girl! Alien or
Human, the most exquisite little girl ever in front of a lens.
She makes Leila Carlea, the divine nymphette, look like a
gods-forgotten lump. And the action she showed, the voice—oh, kids,
wasn't that one glorious eyeful? What'll you bet the Feds are besieged
by Gridworld idiots wanting to come out here and sign her up?"
Amid the laughter Stareem asks anxiously, "They
wouldn't let them, would they, Myr Cory? I mean, they have so much
money—"
"No way," says Cory firmly. Kip, arriving by the
console, backs her up.
"Don't forget, they've had planetfuls of money
waved under their noses for Damiem before. Plus some fairly wicked
personal threats. That doesn't play, either. A few tragedies happened,
but they rolled up the biggest crime ring in the inner planets from
Damiem leads. I trust your Gridworld friends will understand 'No'."
"I guess we've been privileged," Zannez says
soberly.
"Yes." Cory shakes her head in wonder. "I never
expected them to come. Did you, Kip?"
"Nh-unh. It was Nyil's idea, Wyrra said. I guess
she holds a lot of clout with her father … Well! Can I bring
anybody anything? More chow, a drink?"
"Just marvelous … " Linnix says dreamily,
still dwelling on the Dameii. "That little Nyil … I keep
thinking of your story, Kip. It was children like Nyil they
tortured … How could humans be so—be so bestial, so—" Her
voice breaks.
Baramji leans over her, lifts her chin. "Linnie,
don't—that's all in the far past. Think how marvelous they are now,
enjoy it."
She looks up at him gratefully, manages a smile.
"Yes … But it mustn't ever happen again. Never,
never."
"It won't," Kip assures her cheerfully. "That's
what we're here for … And now what can I bring who?"
"Oh, my goodness!" Doctor Ochter struggles up from
his chair. "It was all so marvelous I almost forgot! I brought along a
little hostess gift, Myr Kip, in case the Guardians of Damiem turned
out to be as gracious as reputed. You've been quite widely heard of,
you know." Beaming, he makes a little bow to the Korsos and to Baram.
"If Myr Cory agrees, I thought it might make a suitable toast to our
good fortune while we await the Star."
"How perfectly lovely," exclaims Cory. "Whatever
can it be? As to time, the probe is predicting at least ninety minim—"
"Shshsh!" Kip holds up a hand, pointing to the dark
far end of the deck where the Dameii vanished. Everyone listens hard.
"Did you hear it, Cor?"
She nods slowly. "I thought it was Wyrra taking off
around on the front side. But—twice?"
"I thought I heard a very faint voice," Stareem
puts in shyly from the end of the screen where the four have been
watching. "Like a call, or cry. Not words. Is it true they can't make
loud sounds?"
"Oh, gods. D'you suppose Wyrra took a fall?"
"Go look," says Cory.
But Kip hesitates. "If he did fall and it wasn't
too serious, the last thing they'd want is a Human poking in. If it's
serious, Juiyn or Nyil will come for Bram."
Ochter speaks up. "Look, I'm going to my room
anyway, and I have pretty fair night vision. Why don't I just take a
good peek out, on the arcade side, before turning on any light? They'll
never know I'm there. If I see anything that looks unusual, I'll report
straight back here."
"Oh, thank you so much!"
"Good plan, if we're not overworking that leg,"
says Kip. "I'll come with you are as far as those shadows."
"No need, no need." Ochter bows his head at them
and hobbles, with surprising speed, down the dark deck toward his room.
As his uneven footsteps die away, Prince Pao comes
over to the console.
"You know that Patrol ship you said was in orbit? I
saw it! Through the scope, just as it got really dark. That's what I
was coming down to tell you."
"You—what?" asks Kip.
"I saw your ship!" Pao repeats impatiently. "The
Patrol ship you said was in orbit. I wasn't looking for it, the scope
just picked it up."
"But—" Cory broke off, looking at Kip; he recalls
telling her that Dayan was taking Rimshot nearer to the new
relay satellite. "What part of the sky did you see it in?" he asks the
boy.
Pao gestures toward the southeast. "There was a
strip of clear sky there, down low."
"What made you think it was a Patrol cruiser?" Cory
asks him.
"Well, naturally—" Pao begins rather loftily. Then
the Korsos' seriousness gets through to him, and his manner changes at
once. "Inference only," he says carefully. "Knowing there was a Patrol
ship, when I saw what appeared to be a ship I jumped to the
conclusion—may I ask, why the concern?"
"That isn't the Patrol's normal orbit," Cory tells
him. "And out here on the Rim things aren't like your Fed-Central
traffic. Ships are very, very rare. Could what you have seen have been
a stray rock or a satellite?"
Pao considers. "Unlikely. When I found I couldn't
pick it up again, I fed my estimates of apparent brightness and
velocity into your scope computer. I assumed it was moving normal to my
line of sight, plus or minus fifteen degrees. Oh, I also assumed it was
shining by reflected light. The parameters intersected at a ship-sized
body at two hundred thousand km, plus or minus fifty. The, uh, albedo
is awfully high for a rock, and the size is huge for a man-made
satellite. And a closer distance puts you terribly slow. So I took it
for a ship. Going toward the north, by the way; I estimated an angle of
forty degrees from the horizon."
"Well done, Prince."
Kip and Cory look at each other for an instant
while she unhooks the microphone and starts the old transmitter up. He
sees her face taking on what he calls her "c-skip look." She's debating
whether this information is hot enough to justify powering-up for the
huge energy expense of transmitting it to Base via c-skip. The
instantaneous transfer of information involves, among other things,
supercooling the antenna, necessary to perturb the local gravity-field
configuration. They've been around this before.
"Listen, Cor. The power-up will lose you half the
time you gain, working through this rig." He waves at the old console.
"And you don't want to do it upstairs—by the time that antenna is
cooled down you'll be right into Star-rise time. You don't want to be
sending then, do you? And that ship can't get itself lost out here, not
for days. Unless it has 'skip, in which case it's an official vessel.
Chances are a hundred to zip it's some joker who misjumped out here and
is looking for a FedBase anyway … Remember the Golan?"
Cory grunts; years back she c-skipped a warning of
an unknown ship—which turned out to be an official visitor Base hadn't
warned her about.
"Send a regular transmission with an override on
it. It'll be there in a hundred minim—and let Base decide whether to
pull Dayan in."
She nods, reluctantly convinced.
"Thank fortune I ran the voice relay down here."
Federation Base Number Ninety-six is in a huge,
slow-orbit rock about a hundred light-minim away, made lavishly
comfortable, by space standards, to compensate for the bleak Rim duty.
The "override" signal will put her message in the Exec's hands as soon
as received—if Commo isn't playing paddleball. She trips in the
automatic recorder, which will loop the receiving wire, and jacks the
transmission power to max, to punch through the Star's static. When the
Ready light finally goes green she begins speaking quietly.
Only Bram and Officer Linnix are in earshot. Vovoka
is clearly preoccupied, and the Lady Pardalianches's attention is
divided between her sister and Zannez' screen.
Little Prince Pao watches the transmission with
excited eyes. Once Cory breaks off to ask the time of his sighting, and
when she resumes Kip catches the words "intelligent amateur." Pao nods
to himself with a satisfied air.
Recalling his intention to get his hand light, Kip
beckons the boy.
"Would you do us a favor, Prince? Another favor, I
should say."
"Pleasure."
"You know where my workshop is. My hand light is in
the recharger on the back bench, and I shouldn't leave here. Could you
get it?"
"Two minim."
"Hey, wait. Our three Tocharis are on the bench,
too. I meant to start one on the charger this afternoon. By any chance
do you know how to put a standard Tochari hand weapon on to charge?"
"Oh, yes. But they aren't there, you know."
"They aren't … there?"
"No. I thought you'd taken them. I saw them this
morning, but when 1 went to sharpen my pocketknife before supper—you
have a really neat old stone, you know—I noticed the weapons were gone."
Kip's stomach is doing a slow cold slide toward his
boots.
"You're sure?"
"Of course. Naturally I assumed you—"
"No, not me." Kip manages a grin. "Must be Doc or
Cor, assuming they were charged. Things have been a shade uncoordinated
around here. But I do need that light before I step on somebody, if
you'd really be so kind."
Pao has been watching him sharply. Now he nods and
heads for the lounge doors.
Cory signs off and turns to Kip. "Poor Dayan, he'll
never forgive me if his men miss those games."
Kip takes a deep breath and leans across the
console.
"Cory, listen. Due to my carelessness and
stupidity, someone has taken all our three Tocharis. I left them in the
open workshop to be charged. Pao saw them there earlier and this
evening he went there again and they were gone. Any forlorn hope Bram
has 'em—you can assess that. There's only one lucky point, if you can
call anything about this lucky: I also forgot to put them in the
charger and they're all dead dry. So whoever took 'em has only hunks of
plastite. Unless he has some magic charger of his own."
Kip pulls back and drops his head in his hands.
"Oh, my gods, Cor, what can I say? Careless,
criminally careless. Stupid—lazy—sloppy … Guardian of
the Dameii!" he says bitterly. "You have to report this, you know, Cor.
Or I will."
Cory is silent for a few breaths, taking it in.
"Oh, my dear," she says brokenly. "Oh, my poor dear
man." She straightens up. "We can discuss all that later. Right now the
question is, who—"
"Halloo, halloo!" Doctor Ochter's limping footsteps
sound behind them. "I return bearing large information and a small
gift."
Kip pulls himself together and sees that despite
Ochter's cheery tone, his face is drawn with fatigue and pain; he looks
ghastly in the emerald light. Clasped in his arms are a large, thickly
wrapped parcel and a travel pouch. Kip quickly pulls a chair toward
him. "Here, Doc, let me give you a hand."
Ochter all but collapses into the lounger. "Thank
you, thank you … I also have … a confession to
make, when … I get my breath." He gasps a moment, gratefully
accepts Kip's water glass.
While he's recuperating, Prince Pao arrives with
the hand-flash.
"Is there anything else I can do for you and Myr
Cory?" the boy asks quietly.
"Just go on keeping your eyes open, as you've done
damn well so far, Prince. Oh, there is one thing. If Cory is talking or
listening on the transceiver, and you see someone apparently trying to
overhear, we'd be eternally grateful if you could break it up. You can
do things I can't." Kip forces a grin.
"I know." Pao grins back and goes along the hostel
wall to take a seat behind Zannez, where he can watch both sides of the
screen. Kip sees him lean forward and smile approvingly, doubtless at
Stareem.
Kip wants to tell Baramji of the strange ship and
the theft of the weapons, but Doctor Ochter has revived and is starting
to speak.
"Well—first things first," the small man says
briskly. "On arrival in my room I left the lights off and was able to
inspect much of the arcade and the area in front. No Dameii, no Humans,
nothing. There's quite a breeze on the entry side of the hostel, you
know; one doesn't feel it here. But apart from the wind all seemed
still and silent. I trust my eyes more than my ears these years," he
adds wryly.
"So I ventured to open my door and slip along the
arcade toward Yule and Hiner's room, staying in the shadow, until I
passed their side door and could see up into the treehouse area. The
branches were tossing, but I caught glimpses of a greenish phosphor
light. I also thought I saw some movement up there, and I watched for
several minim, but it may well have been merely the effects of wind.
"From where I was one can see only the start of the
parapet—you know how the rooms are offset. So I continued around the
next corner until the whole curve of the parapet was visible, well past
the point where Myr Kip lost the Damei family's light. Still nothing. I
could also check that the deck was empty, except of course for the
small angle directly beyond the hostel's end. There seemed to be
nothing to suggest that your visitors had not reached their home in
safety. But the sounds you heard; what could account for them?
"Listening hard, I had become aware of the muffled
echoes of some activity in the two men's room behind me. Your walls are
admirably thick; even in the lulls of the wind I could make out
nothing. But just as I turned back toward their door, the most
extraordinary uproar broke out. Loud imprecations, thumps, hangings,
and what seemed to be one of them groaning or sobbing aloud.
"A minim later their door flew open in my face and
Myr Yule rushed out, followed by Myr—ah, Doctor—Hiner, who was
forcefully remonstrating with him.
"I could catch only 'You must!' or perhaps 'I
must,' or 'We must,' and 'I can't,' or 'You can't'—all quite incoherent
and emotional. Through the open door I could see their room in great
disorder, open duffels and gear strewn about, a case jammed shut with
garments protruding.
"Hiner saw me as he came out; I must say that I
have never seen a man's eyes actually roll before. Next moment he'd
left Yule and clutched hold of my shoulder quite painfully, pulling me
about and in a loud whisper alternately demanding and pleading that I
'help Yule.'
"At first all I gathered was that they were afraid."
Ochter pauses to drink more water, sighing.
"Good glory—what of?" asks Cory. "Is it
more of the insect-thing? I should go to them. Bram—"
Ochter shakes his head vigorously, swallowing water.
"No, wait please … What they feared?
Everything! Radiation of course, and the Star; but also those charming
flights of tree leaves, and Myr Zannez' cameras, and Ser Vovoka here,
and the poor paralyzed Lady. Virtually everything and everyone, even to
the Dameii. Especially the Dameii! Yule kept muttering about 'eyes
flying over' and dashing back inside to make certain their end door to
the deck was locked. By this time I had observed two open liquor
bottles, and their breaths were noticeable despite the wind.
"But the serious part of this idiocy was that Yule
wanted to smoke. 'To keep them off,' he said. I surmise that he is also
simply an habitual smoker craving his smokes.
"Hiner said he'd put a stop to that, although not,
I think, in time. As soon as he mentioned it I recognized a faint smoky
odor between the gusts of wind and alcohol … It also occurred
to me that this episode might have been the origin of the sounds you
heard."
"I'll buy that," says Kip. Cory nods.
Ochter sighs again, sipping his water, and adds
reflectively, "By the by, although Hiner was superficially more
coherent, I did sense it as that type of pseudocontrol—you've doubtless
met it—which can go quite far into unreality before overtly breaking
down …
"In the midst of it all, he muttered something
about the power-cell shaft, which, if true, could be very serious. But
that can wait till later." The little man paused for breath before
resuming.
"A curious point which has baffled me all evening:
From being slightly hostile strangers, these two have progressed to a
degree of intimacy—if not exactly comradeship—with amazing speed.
You'll see as I go on—it's as though they've discovered some
overwhelmingly important need or bond in common that overrides their
personal differences.
"Well. To make a messy matter brief, they'd seen me
inject myself this afternoon and taken me for a medical doctor. First
Hiner wanted me to give them something—he called it, oddly, a special
shot—to calm Yule. Then he wanted it for himself, too. When I
demurred, they became threatening. They were coming out here and, well,
bother Myr Cory, and tear up the infirmary, if I didn't help them."
Baramji, who has come over to listen, grunts
ominously.
Kip sees that. Ochter is really disturbed; he
misunderstands Baram's grunt and hastens on apologetically. "Yes—of
course I should have come for you, Doctor Baramji, and for Myr Kip. But
I feared to leave those two alone in that state, and frankly, I wasn't
sure I could. You see, at this point they were hanging on me at the
door of my room.
"And here is where I must confess, Myr Cory. I
recalled that our clinic had given me several syrettes for use in case
of insomnia. So I offered Hiner two, quote, special shots, unquote, on
condition they hand over Yule's smokes. D'you know, I was quite
relieved when they accepted?"
He smiles shyly.
Kip gives an indignant snort, imagining the little
old fellow in the clutches of those two young clots. He sees Cory's
face has taken on her Administratrix frown: such things should not
occur in her hostel.
"To, ah, add verisimilitude," Ochter goes on, "I
managed to make an inconspicuous cryptic mark on certain syrettes as I
took them out." His twinkle has come back, with a tinge of mischief
that tells Kip he had secretly enjoyed his little adventure.
"Which I duly showed to Hiner, as evidence that
they were 'specials.' He seemed satisfied … Of course I
checked the true labels," Ochter concluded seriously. "Three
milliliters of twenty percent ambezine hydrate solution each. Doctor
Baramji can define it for you better than I. I've always understood it
was harmless, apart from its soporific effect, but I worried about the
interaction with alcohol.
"Did I do wrong, Doctor?"
Baram stirs. All nearby—except Vovoka—have been
fascinated by Ochter's account, despite the growing marvel of the sky.
"No problem there, Ochter. Though personally I'd
have been more inclined to give them a good strong emetic and a kick in
the tail. But no, you did no harm."
"Your verdict is more than welcome." Ochter sighs
again, relieved, and begins fishing in his pockets around his lapful of
bundles. "Especially since the effects came unusually fast. Yule threw
himself down on his bed as soon as they were back in their room, and
had difficulty telling Hiner to lock the door after me. Which Hiner
didn't bother to do. So—dear me, I nearly forgot to give you these."
He holds out two slim packets of cheroots to Kip.
As Kip takes them he recognizes his old Federation brand and feels a
momentary pang. For a moment he doesn't see that Ochter is holding up
the travel pouch for him to take, too.
"In the confusion I seized the occasion to secure
those," Ochter tells them in a lower tone. "Perhaps you will make out a
receipt in the morning? The pouch, by the way, is mine. I glanced in an
open bag and decided they belonged in your hands as soon as possible.
It is, after all, a serious matter even to bring such things here.
Though in their case it was inadvertent, I'm sure."
Puzzled, Kip peers into the bag. His eyes widen and
he reaches inside for an instant and then passes the pouch to Cory as
fast as his shaking hands will work.
She doesn't look inside but only feels it
appraisingly, watching Kip. He alone hears her faint gasp. He nods.
"Three Tocharis," he confirms quietly.
Cory hands the unopened pouch back to Kip. "Put
these in a safe place, Kippo." To Ochter she says soberly, "I think we
have much to thank you for, Doctor … As for Yule and Hiner,
while I'm normally opposed to doing things to people without their full
consent, in this case they literally insisted on it, didn't they? It's
not as if they'd demanded some substance by name. They wished to feel
better, and I'm sure they do … But will they be ill in the
morning, Bram?"
"Only from the alcohol," Baram replies. "But by the
way, Cor, does it strike you as odd to hear two presumably healthy
young men asking for injections? The young Human male is usually my
most needle-shy patient."
Ochter speaks up. "If I take your meaning, Doctor,
a number of other small matters brought that thought to my mind, too.
First, the peculiar sudden intimacy I mentioned. And then Hiner
insisted on injecting himself and Yule, too, and he had quite a little
ritual. He also turned so that I couldn't see their arms. But all that
is strictly in the realm of invidious conjecture. I'd prefer to leave
it there."
"Unless it translates to action," says Cory
thoughtfully. She's thinking that Zannez' "hunch" may have been based
on solid indicators—if these two turn out to be druggers, and stealers
of guns to boot. What did they want the guns for? Invading Baram's
infirmary supply seemed more likely than some Stars Tears plot. "Bram,
dear, I think you'd best lay on some security. Remember that plan we
worked up when Dayan put us through the drill?"
"Ah, seven devils take it," Baramji grumbles.
"You're right, Cor, of course … Oof … but there's
no hurry, the doses those lads gave themselves should keep them out of
trouble quite a while. I can do it in the morning … And maybe
they have some supplies of their own they couldn't find in the
confusion, perhaps that's what Hiner was rooting for. Meanwhile I say
let's forget it and enjoy the Star." He turns back to Linnix, who's
been courteously ignoring the conversation. "Oh, my, look how it's
changed while we talked!"
"So I'm forgiven?" Ochter asks Cory.
"Indeed you are, Doctor Ochter, and our thanks with
it."
He beams. "But I shall never forgive myself if I
fail to present you with this small gift before the Star is up." He
hoists himself to his feet and formally presents Cory with the large
wrapped parcel. "I do hope it proves enjoyable."
"Oh, thank you! But Doctor Ochter, you shouldn't—"
She sits smiling like a girl, rather helplessly holding the cumbrous
thing. "Kip dear! Could you … ? Is it all right if he unwraps
it, Doctor?"
"Most certainly. How thoughtless of me!"
Kip starts from his private thoughts to find
himself gripping the miraculous travel pouch so hard his hand aches. It
takes him an instant to recapture what Cory is asking him to do.
"No problem. Here, let me lay this on the console
where you can keep an eye on it, honey. Now, let's see … "
At that moment the lights behind Zannez' screens go
off, and the cameraman comes out, for once without a camera. He's
sopping his shiny head, the monocle's dangling, his medic's whites are
stained and rumpled: he looks dead beat.
"Whew! May we rejoin civilization, Myr Cory? I've
got all we need in the cans and then some, and the automatics will take
care of the sky. I told the kids to get decent and come on out. Green?"
"Green indeed, Myr Zannez. Do make yourselves
comfortable. Would you or your actors care for some refreshments?" Her
long smile twitches a trifle at the contrast between her formal words
and the "acting" that must have tired them.
Zannez waves his hand exhaustedly and flops into
the nearest lounger. "Ah, thank you, just tell Hanno where the food box
is—no, on second thought, Bridey'd be safer … I'd love some laangua,
but what I really crave is a look at that sky without
lenses in the way … Oh! Hey kiddies," he calls, "for the
gods' sake watch those artifacts! Don't try to move 'em; we leave the
screens up to protect them. Hear?"
A chorus of assent comes from behind the barrier.
Kip sees Prince Pao unfolding two glittering,
fragile robes, one silver, one gold, that he'd secreted somewhere. The
boy gives them a last critical look and vanishes with them behind the
screens.
Beside the parapet, the Lady Pardalianches is still
looking through her peephole. Suddenly she gives a start and a faint
squeak, and her eyes open wide. Zannez has spotted her and winks
broadly at Kip. Now he abruptly shouts, "Snake!"
"Yes, boss," comes Snake's voice.
"Cool it—or I'll edit you out."
"Yes, sir!"
The Lady has turned away and begun energetically
working on her unconscious twin's arms and hands. Her face is
perceptibly flushed.
Aside to Baramji, Zannez says, "Tomorrow remind me
to get Snake to show you how he got his name. It's one for the books."
He chuckles, sopping his neck and head; then he glances absently at the
mop—a scarlet lace garter belt—and stuffs it in his pouch.
Meanwhile Kip had undone the outer wrapping of
Ochter's gift. It is now visibly a large, long-necked bottle, with a
small package attached to its neck. Kip carefully detaches this and
lays it aside before proceeding to slit open the costly constant-heat
and blow-resistant inner layer. He's working with more and more
caution, occasionally glancing quizzically at Ochter.
"Lords of the suns!"
The last layers fall apart, revealing a large,
squared-off bottle elaborately scripted and sealed in gold. Its
contents gleam deep purple in the mingled emerald and turquoise from
the sky. Zannez, Baram, and Linnix stare hard at it; Cory and the four
young actors, just coming out to join the group, look questioningly
from the regal bottle to the others.
"If this is what I—" Kip begins, then breaks off to
address the Lady. "Lady Pardalianches, you're from Rainbow's End—by any
chance does this look familiar? I believe it's made there."
The Lady glances up. "Why, yes, it's just
Eglantine, isn't it? Or perhaps an illegal copy, there're so many
about … Oh, Doctor Bram, her muscles do feel so,
well, so different tonight."
Prince Pao has come up behind Kip to inspect the
bottle. "It's no copy," he says. "We use a lot of it. See the numbering
in that special FWA seal? Anyway, the smell will tell, as they say. You
can't copy that."
"I smelled some once," Stareem says proudly. She
looks almost luminous, an exquisite moon-child in Pao's silver lace
gown and her own natural platinum hair. Bridey, sitting on the parapet
with one fine leg swinging, is a child of the sun in glorious golden
lace. But Ser Vovoka, beyond them, is attending only to the sky.
"I've barely heard of Eglantine." Bridey grins
affectionately at Stareem. "That shows you my class of
friends."
"But Doctor Ochter—" Cory begins, and is drowned
out by Zannez, who's been glaring at the Lady.
" 'Just Eglantine,' eh? Just Royal Eglantine—just
its weight in zeranaveths, right? Cameramen's pay doesn't run to 'just
Eglantine.' But I've tasted it a couple of times at the feed troughs of
the rich—and my, oh my."
"Neither does Federation pay," says Kip. "But I can
confirm. Just Eglantine—oh, my, my."
From the shadows, Linnix and Baramji murmur
agreement.
"Nor do academic salaries." Ochter beams. "I've
neither tasted nor smelled it; in fact, I'd never heard of it until my
students gave me this as a retirement present. I didn't know what to do
with it, till a friend volunteered to store it in his wine cellar. When
I decided on this trip and heard of you, I inquired and was told that
it was universally enjoyed. It seemed to be a suitable hostess gift for
Myr Cory."
"Very good," says Pao.
"But Doctor Ochter!" Cory finally breaks in. "This
seems a fearfully extravagant gift. A sip would be just lovely. But I
am beginning to believe this passes the limits of what we may properly
accept. Please don't think I'm being rude. I wouldn't for the worlds
want to cast a shadow on your wonderful gift, but—"
"No problem, as the good doctor would say." Ochter
holds up a lecturing finger: "You'll find that the regulations do not
apply to—I quote—'potables and comestibles to be shared by all present,
especially upon a special occasion; and/or the remainder thereof.' Note
that 'remainder.' That's straight from a Federation legal body.
Frankly, he objected to a trinket I'd first thought of, from my home
planet. And that reminds me! Everyone I spoke with told me I must warn
you of the salted peanuts effect."
"You mean it's salty?" Cory asks.
"Oh, goodness, no, Myr Cory. That's merely an old
phenomenological term from antiquity, for something you cannot easily
stop eating or drinking if you take one. Today we'd say spice-berries,
or those little biscuit-bites, I forget the name. It seems Eglantine
has this property."
"Of course!" says Cory. "Morpleases. But how
amusing!"
"Not all that amusing if you want to keep any,
Cor," Kip says. "Also, it's powerful stuff."
"Everyone knows you don't drink Eglantine by
yourself," Pao says severely. "I had a great-uncle who set the trophy
room on fire that way."
"Right," says Zannez. "You must not, repeat not,
leave that bottle open near anybody you're not watching every minim.
And that includes you and me and the most devout abstainer you know.
The compulsion fades in five to ten minim, faster if you're talking.
I'm not joking—I got briefed by the Gridworld wine board for a
documentary. But we used—phew!—cold colored tea."
"My goodness! Perhaps we shouldn't open it," says
Cory.
Zannez groans.
"Of course we will," Ochter reassures her. "I've
been told exactly how, too. We all pour one drink apiece—I have the
glasses in the little box. But before anyone drinks, two or three
people escort the bottle to the next room, say, or any well-lighted
place where no one could go unremarked for the next few minim. Then we
all start at the same time, as one does a toast. And when it's properly
time for another we just fetch it back and repeat. Isn't that what you
do, Prince?"
The boy starts to speak—then shuts his mouth
abruptly. It comes to Kip that the prince's style of home dining
doubtless includes a wine steward and other liveried assistance. Next
instant the lad finds the tactful words. "That is the proper principle.
And you see, storage is no problem; it's like any other liquor unless
you've just had some."
"Well, this is a new experience!" Cory
laughs. "We have to thank you very much, Doctor Ochter—Oh! Look up,
everybody, it's really starting at last!"
Kip looks up with the others, anticipating what
they'll see.
The Green Fingers stage has passed during the Damei
visit, giving place to an immense and ever-changing upper-atmosphere
auroral display. The eastern sky, behind the black horizon trees, is a
radiant green striped with a few horizontal black bands, which are
out-of-season clouds; Kip has been privately fretting about these. But
now, between the black treetops, a sparkle of scattered diamonds is
erupting all along the east. As the watchers gaze, the diamonds float
upward, joining, until the whole eastern horizon is one long blaze. The
brilliance clears the treetops, passes behind a cloud or two, and
emerges upward as a great arc of white light, in which facets of vivid
spectral hues appear, change, and vanish, like flights of astral birds.
For an instant this fiery apparition could be a
limb of the Star itself, and many watchers gasp; but Kip knows
otherwise. Sure enough, just as the arc's edge approaches the zenith,
down at the horizon its central area darkens. The darkness spreads
fast, becoming an inner edge, and the vast curve of brilliance becomes
an arc, a segment of a ring or halo whose center is below the horizon.
The arc spreads upward and outward, diffusing,
changing, always with its internal play of color—-and as it diffuses,
the diamonds of a following arc break out among the eastern trees. It
is as if the oncoming Star were shedding off great haloes.
On the hostel deck, people can be heard sighing out
held breaths. As the second arc rises, pursuing its stately, ghostly
course, only to give way to another—and another—Kip explains. "They're
actually shells," he tells the watchers, "thin outer shells partly in
the lower frequencies that we can see. The apparently empty space
between them has quite a hash of the shorter wave lengths, but nothing
dangerous. Last time we had a dozen or two of these before we got to
the maximum, the peak density of the nova that we call the
Star … I regret to say that some poetic soul christened 'em
the Smoke Rings."
A groan from somebody.
"Oh, look—it's all jiggling! Or is that me?" It was
Bridey's young voice.
"No, it's not you." Kip chuckles. "Actually, that
shimmering, quivery effect has been going on since, oh, before
dinner—but you don't notice it until the rings come up. They stay
steady, see? … Later on, that perpetual flicker can get a
little maddening; you feel as if you can't think straight. We don't
know what causes it, either."
In fact, he thinks, that skywide pulsing and
strobing is already a little disturbing. It makes everything feel
unreal. The eyes seek relief in the brilliant arcs, which seem to be
immune.
"Perhaps we should make haste," little Ochter
suggests, looking at the unopened bottle in Kip's hands.
"Righto." Kip returns to his struggle to clip the
heavy wiring of the Eglantine's cork. Ochter picks up the little packet
Kip has laid aside and opens it to reveal twenty elfin goblets, fragile
as bubbles …
"That's correct," Pao approves.
"They're so small," says Ochter, "I was amazed. But
everyone assured me … "
"Not to worry. You'll see."
"How many?" Ochter counts heads. "Two and five and
one and two, and you and I—I assume you'll take some, Prince?"
"Half a glass only at my weight … that's
twelve so far."
"And the Ladies will share one glass?"
Lady Pardalianches nods sadly. "I'll moisten her
lips from mine."
"So, thirteen, my young computer."
"I'll set them out on the ledge," Pao offers, "and
stand guard while you stash the bottle, if you like."
"Excellent, excellent." Ochter counts out thirteen
delicate glasses.
"You mean we all get some?" asks Snake Smith.
"Why, of course!" Cory is shocked.
"Oh ma'am, that's beautiful. Thank you very much."
The others echo him. "It'll be a memory for always," adds Stareem.
"Ah-h-h!" Kip's labors are rewarded by a gentle
pop. As he withdraws the cork, a vinous fragrance of a richness and
delicacy beyond compare spreads across the deck. Prince Pao nods with
satisfaction.
"Oh, my!" The little doctor sniffs appreciatively.
"I do believe my advisers were correct. Myr Kip, would you pour it?
These old paws are a trifle shaky for that freight."
"Righto." Kip carefully carries the Royal Eglantine
back to where Pao is lining up the tiny glasses, with his own placed
apart.
"I believe I'll take the bottle into your
infirmary, if you don't mind, Doctor," Ochter says reflectively. "It's
just a mite safer, if all this is fact."
"No problem," says Baram. "I'll go with you."
"No. With all due respect to you, Doctor, I have
already chosen my guardians for the task." Ochter raises his voice.
"Myr Stareem, Myr Eleganza, would you both be so kind as to accompany
me into Doctor Baramji's domain, when our host finishes pouring? You
see, there is a plan," the old man adds archly, to general
chuckles.
The two beautiful girls rise and from long habit
regally pace the few meters down the deck—Bridey the queen of golden
fire, Stareem the queen of silver snow. Kip sees they can't resist the
extra swirl of skirt and smoothing of waist that betrays their pleasure
in the beautiful new robes. Ochter struggles up to meet them, bowing
creakily.
Kip feels his throat choke up a trifle. They're
such kids—Stareem is what? Fifteen, maybe less? And Bridey-Eleganza not
much more. What a life for them. Don't think of it: maybe their
alternatives are worse. The Federation has a few dark Human worlds,
too. Maybe these two are fortunate. He finishes with Pao's half glass
and recorks the Eglantine. It now displays a superb warm ruby glow
beneath the whitening light.
"Let me carry it, Doctor Ochter," Bridey says. "You
lead the way. If I trip you can have the Dameii fly me up and drop me.
Here … " She scoops up the flowing skirt and tucks it in her
sash, so high that Kip sees where the scarlet item Zannez pouched
belong. Stareem hastily readjusts the skirt while Ochter tactfully
looks away.
Baramji rises to open the infirmary door and turn
on a light, Kip hands over the Eglantine, and the little procession
sets off. As Stareem closes the infirmary door behind them, Prince Pao,
grinning, takes up an extravagantly bellicose sentinel station before
the line of little ruby lights.
"This becomes more serious later," he says. "We'll
have to persuade the Lady Paralomena to take my place—sorry, ma'am."
The Lady Pardalianches wheels on him, her face a
mask of fury. "You—you cruel boy! Oh—"
"I humbly beg your pardon, Lady. I meant no
disrespect." He bows to her, his plumed cap held across his breast. But
Kip, who can see his face, reads trouble brewing and hopes to the
heavens the Lady will shut up. Inspiration comes:
"Oh, look!" He points. "You sister, Lady
Pardalianches—I believe I saw your sister move!"
She's at the bed in a flash, Pao forgotten. And to
Kip's amazement he and the others can see real movement there. The
gleaming coverlet over the unconscious woman's legs rises once, twice,
as though Paralomena is trying to bend both her knees. Her sister gasps
out, "Doctor!"
Doctor Baramji is already at the other side of the
rollbed, his ear pressed to the invalid's chest. The bent-up legs
subside as he listens. Kip's stomach lurches. Have they seen the poor
creature's death throes? His mind begins to work on the grim
practicalities of storage, transport—the Moom are notoriously averse to
carrying the dead.
But Baramji raises his head, nodding reasurance to
the marquise. Then he bends beneath the bed and adjusts something
invisible to Kip. "A little more oxygen and blood sugar," Baram says,
"if she's going to be so active."
"Oh, Doctor—oh, Doctor, my darling lives,
she'll live again, I always knew—"
"We can only let time do what work it will, my
dear." Baramji produces two more of the large blue capsules. "These
will help you to be patient. Ah, thank you, Linnie." He takes the glass
Linnix offers and presses it on the marquise. "I must insist you takes
these quickly, my dear. Much might depend upon your steady nerves."
"Oh—"
Kip can see her hand shake as she seizes the
capsules. Linnix is at her side, steadying the glass as she drinks.
"There. Now I suggest a light—very light—massage of
those legs, if you have the strength." Baram pats the Lady's shoulder.
"I'm right here, you know." He and Linnix retire to their loungers by
the infirmary wall. The marquise is already at work on her sister,
murmuring and cooing fondly to her.
Kip catches Baram's eye and looks a question. The
doctor shrugs, letting both hands fall wide in total bafflement.
At that moment the main infirmary light goes out,
and Ochter, with his attendant nymphs, emerges.
"We placed it by your night-light, Doctor," the
little man says. He looks fatigued and limps straight to his chair.
"It took us hours to find it in these weird
shadows." Bridey laughs, shaking her beautiful head. "We sure could
tell a bachelor lives there, too. Do you always keep your soap in your
shoes, Doctor Baram?"
"Ah, so that's where it went," Baramji says
absently, watching the rollbed.
"Myr Kip," calls Stareem, "I thought you told us
that you don't have any Damei servants."
"We don't," Kip tells her. "Why?"
"Well, when we were in there I heard somebody
giving the arcade a good sweep-out. Are there any other Humans here?"
"No—at least, I hope not."
"I, too, noticed those sounds," Ochter puts in. "I
concluded that one of those large featherlike trees must be brushing
the outer wall. As I mentioned, there's a pronounced breeze on the
entry side, though one doesn't feel it here."
"That's the Vyrre, the dry-season wind."
Kip chuckles. "For sure we don't have any invisible little helpers—wish
we did, eh, Cor?"
"And I'll take a medical orderly while you're at
it," says Baramji as he wrestles to let down the back of Linnix'
lounger.
Kip quietly beckons him over to the console.
"Bram," he says low-voiced, looking at Cory. "I
want you to put this in your infirmary safe, soonest." Cory nods
agreement. "It's our three Tocharis. Ochter found them in Yule's and
Hiner's bags. They're dry. They must have been taken from the open
workshop, where I stupidly left them for recharging."
He can feel Bram's whole attention abruptly focus
on him, but he continues to look away. After an instant Baram murmurs,
"Yule and Hiner?"
"One or both, we don't know. In one of the open
duffels, Ochter says."
"Hm'm … Right." Baram tucks the bag under
his arm and heads for the infirmary. At the door he checks and turns to
the others. "I have to go to my quarters for a minim.
Anyone who fears I may be after the liquor bottle
is welcome to observe."
"Oh, we trust you, Doc," Zannez says piously and
adds, as Baram vanishes into the infirmary, " 'cause you haven't
touched your drink yet."
Amid the general laugh Kip begins rechecking the
console displays he'd been supposed to watch. On the eastern horizon,
two arcs of white fire are now expanding quite close together; the
invisible center of the rings—the Star itself—is now obviously very
close to the horizon. They'd better get that Eglantine toast ready.
"I wonder if somebody would be good enough to pass
out these drinks?" he says over his shoulder. "Then we can start as
soon as Bram comes back and the Star actually shows."
"Hear, hear!" Zannez jumps up. "How about me and
the kids deal it around? And seeing this is in your honor, Myr Cory,
isn't there some way we can pry you off that computer for half a minim,
so you can enjoy?"
Linnix pulls herself up from the comfortable
recliner. "Myr Kip, you're monitoring overall inputs, aren't you? I
believe I can do that for you, if you want to relieve Myr Cory."
"Sold to the first bidder," says Kip over Cory's
protests, "with thanks from both. Cor's had quite a day. All right,
Madame Administrator honey. Do you go quietly, or must I carry you?
Frankly, I'm a little out of condition."
Cory rises and stretches, smiling gratefully at
Linnix. By the lounge doors, Ek is handing Ochter a tiny ruby goblet.
Cory says, "Doctor Ochter, why don't you go right ahead and have some?
It's yours, you know, and—forgive me—you do look as if you could use
it."
"No, no, I thank you, Myr Cory. That would not be
right." The old man carefully accepts the tiny glass. "But I confess
I'm very curious to learn whether all this is true, or is some great
joke."
"You will. Doc, you will," says Zannez. He's
presenting a glass to the marquise. She leaves off massaging her
sister's legs to clutch it with both jewel-lit hands.
"Oh, thank you! I'm so tired." She sighs
sweetly.
The deck is steadily darkening, despite the blaze
in the east. Kip can just see Bram come quietly out of the infirmary.
The doctor peers about till he locates Linnix at the console and then
sits down beside her empty lounger. Bridey sees him, too, and brings
him his drink.
"All here and ready when the Star is," she
announces.
Heads turn eastward, and Kip hears exclamations of
dismay. He looks up to see that what had seemed to be the dark-forested
horizon is in fact a solid black bank of low cloud, its edges
glittering with silver light. The great halo of diamond light swelling
above it shows where the Star will rise—and moving toward that spot, on
the wings of the V'yrre, is a huge black-and-silver cloud
promontory.
"You godlost cloud!" Kip explodes. "By the nine
purple devils, with the whole sky to flap around in,
why? … Well, we'll just have to wait till the Star rises past
it. It does look to be moving pretty fast."
The current ring of light swells in majestic
silence toward the zenith; beneath it is an unusually wide band of
black, and from behind the cloud layer come rays of a somewhat
different quality—the outermost fringes of the hidden Star itself. A
feeling of something huge and alien and unnameable coming onto them
grips the watchers on the deck.
Cory is lounging on the parapet behind her mate. He
looks around and catches her smiling fondly at him. As usual, a warm,
complex tenderness sparks. He smiles back, thinking, not quite
experimentally, My Cory.
Permanent mateships are quite rare, and it's never
occurred to Kip—or to his friends—that he might be capable of one. But
he and Cor have been together far longer than either has been mated
before, and it's getting harder and harder for Kip to imagine life
without her, or with someone else. They've never discussed it. But he's
pretty sure their mateships here on Damiem have been as happy for her
as for him … He grins, remembering Kenter's old joke: "All
this and money, too?"
Right now, Cory's smile is untypically relaxed,
almost dreamy. She's enjoying her unexpected freedom to watch the Star.
In their life together she's so seldom without some background
occupation or concern. Seeing her now so peaceful, he wishes for the
thousandth time that he could give her some of his own easygoing
nature. I'm good for her, he thinks.
Beyond her, along the parapet, Kip hears little
Stareem urging a glass of Eglantine on Vovoka. Surprisingly, the
sky-obsessed man takes it. Kip shifts to look past Cory and sees Vovoka
lift and drain the glass in one draught, quite oblivious to the general
plan.
"We-ell!" The Lady Pardalianches sounds scandalized.
Kip peers into the shadow beyond Vovoka and makes
out the golden rollbed. That glimmering female blur beside it is the
marquise. As he looks, a white elbow upraises itself from her veiling.
Despite her disapproval, the Lady seems to be indulging herself in a
generous sip. Kip grins.
Meanwhile, Vovoka hasn't turned back to the sky, as
Kip expected. Instead he's lingering over his glass, eyeing it sharply,
tipping it up to roll a last drop on his tongue, and rudely spitting
into the treetops below. Then, as if satisfied, the tall man sets the
glass bubble on the parapet and looks deliberately around the group
until he finds Ochter.
"It will not work, you know," he says directly to
Ochter, with a cold sound that might have been meant as a chuckle.
Everyone falls silent. Vovoka continues to examine
Ochter for several long breaths, during which the small man gazes up at
him like one helplessly hypnotized.
The odd scene holds long enough for Kip to puzzle
over it. Vovoka's strange remark sounds as matter-of-fact as if he's
referring to some well-known project of Ochter's. And Ochter's
peculiar, alrnost cringing reaction seems to acknowledge it. Yet so far
as Kip knows, the two men have barely exchanged a word. How could
Vovoka be privy to anything Ochter plans?
Or—can Ochter and Vovoka be already acquainted, but
for some reason not admitting it? And what "will not work" about the
Eglantine? Could Vovoka have some strange notion that Ochter is trying
to ingratiate himself with his handsome gift? Why? Or is this Vovoka's
idea of a joke? If so, it doesn't look it. The tension between the two
men looks real.
What the scene reminds Kip of, in fact, is one of
the old grid-shows he'd seen as a back-planet youngster, where the
villain reads people's thoughts against their will. That was kids'
nonsense, of course; for centuries everybody's known that Human-Human
telepathy doesn't exist.
Nonsense aside, Kip decides that this must have to
do with some earlier conversation he's missed. Probably it's plain to
everybody but himself.
But when he looks around he sees only expressions
as mystified as his own. Cory's questioning gaze is moving from Ochter
to Vovoka, from himself to Bram. And Bram is taking careful sniffs at
his untasted Eglantine. Even in the strange light Kip's sure he can see
Bram's eyebrows rising as he sniffs.
Kip raises his own glass to sniff, but at that
instant Vovoka breaks the stasis.
"I haven't time. Pity," he says shortly, still in
the same conversational tone, and turns his back on the group to resume
his watch on the sky. Complete enigma, Kip thinks. He can hear Ochter
exhaling as though he'd been holding his breath.
"Well! My goodness!" the little man says shakenly.
He takes out his old-style cloth handkerchief and dabs at his face.
"My!"
Kip's trying to frame a tactful question as to what
Vovoka meant. But before he can speak, Ochter essays a smile and says
in his normal genial tones:
"Well, if everyone is served, shall we ask Myr Cory
to lead us in a toast to the Star? And we shall drink to our hosts as
well."
No explanation of the scene with Vovoka appears to
be forthcoming. Ah, well, Kip tells himself, with the perfume of the
Eglantine tantalizing his nose, probably the sculptor just frightened
poor old Ochter into temporary paralysis with weird personal remarks of
which only he knows the meaning, if any. Kip glances up at the artist's
powerful figure. Anyone who'd seen Vovoka's tremendous strength and
totally self-centered behavior might well be disconcerted if Vovoka
suddenly singled him out.
"All set?" Ochter lifts his glass to the chaotic
lights above. "Myr Cory, will you bring the Star out of hiding?"
Everyone raises their tiny drinks, looking at Cory.
Kip swivels around to face her, glass high.
There is a tiny pause.
Cory lifts her wine to the dazzling sky: "To the
passing of the Star!"
And just as she brings her glass back to her lips,
a light, authoritative voice says clearly, "Hold a minim, all!"
It's little Prince Pao, who has his glass raised,
not to drink but to examine. Everyone stares.
"You know," says Pao, still studying the glass, "he
may have a point, that light-sculptor chap. The fragrance is there—in
the Eglantine, I mean—but I've been here smelling it quite a while now.
One becomes aware of a funny chemical undersmell that doesn't belong—"
He's interrupted by a sound from the vicinity of
the golden rollbed beside which the marquise luxuriantly reclines. Her
Eglantine glass is in the lounger's holder, and Kip can just make out
that it appears to be nearly empty.
The sound comes again, now unmistakable. In the
most refined, gentle manner, the Lady Pardalianches is snoring.
It takes Kip a minim to make the connection between
the state of the Lady and the state of her glass.
Meanwhile Baram has gone to her and is attempting
to rouse her. In vain; the light is now so bright that Kip can see Bram
turn the Lady's eyelids and check the position of her tongue, while she
sleeps on. She is not, in fact, asleep, but unconscious.
Something is off with the Eglantine, all
right. Murmurs are rising around the deck.
"I suggest that no one should drink any more of
this lovely wine till we find out what's wrong," says Cory pleasantly.
"Don't you agree, Doctor Baram?"
"I do." Baram has produced his pocket kit and is
listening to the Lady's heart.
Little Doctor Ochter has made his limping way to
them, his face a picture of dismay. When Baram looks up, Ochter says
anxiously, in tones loud enough for all to hear, "How is she, Doctor?
Apart from my natural concern, a most disturbing thought has come to
me. Is there any possibility that she has taken a fatal poison?"
"Fatal?" Baram eyes Ochter in puzzlement.
"There's a strong odour of ambezine hydrate on her breath—that's the
same drug you say you gave Yule and Hiner, a simple soporific. We
didn't catch it in the wine because ambezine has the unique property of
being virtually odorless until ingested. And all her signs are
consistent with a moderate dose of it. But fatal? No. Why?"
"Oh, that is a relief!" The little man
again mops his brow. "Of course I offer my inexpressibly abject
apologies to Myr Cory and her guests for having presented such a
questionable gift. But my first reaction, aside from wonderment at how
some drug got into the sealed bottle—" He breaks off and looks around
at Pao. "I suppose there is no question of Eglantine's going bad, or
developing, say, a toxic mold, from improper storage?"
"Absolutely not," Pao replies. "It's easier to
store than most wines, but if you do manage to spoil it, you just get
some fancy vinegar."
"So it must be an introduced substance." Ochter
sighs. "As I was saying, my first thought was simply to curse my own
naivete. Why had I not suspected that some of those so-surprisingly
generous students might have thought to play a trick on their old
professor? Such episodes aren't unknown. I should have been on my guard.
"But then I recalled that the bottle had spent five
years in the custody of my friend, who is an active jurist in the
Criminal Division. I know of two occasions on which his life has been
threatened by vengeful convicts or their confederates, and only last
year the Special Branch kept a protective watch on him for some months.
Suppose some malefactor had got at his cellar and seen that bottle,
believing it to be his?"
He shakes his head worriedly. "My students may have
found me boring, or even obnoxious. But certainly they would not carry
a joke so far as actually to kill me. On the other hand, the death of
my friend is exactly what an enraged, vengeful criminal—or his
allies—would desire. Supposing two sets of persons, or two
substances, were involved. Are you sure, Doctor, that the Lady's
condition may not mask a far more serious agent, while giving it time
to work?"
Baram is frowning. "I see your
concern … Well, I'm no toxicologist, but medical xenology
pokes its nose into many places … No," he says thoughtfully,
"I'm not aware that there is any Human poison so tasteless that a
lethal dose could be unwittingly drunk in wine … Nor do I
know of any which in lethal concentration would show no symptoms—pain,
convulsion, gastric bleeding, nausea, heart arrhythmias, tremor, et
cetera—over so long a time, with the patient apparently in normal stage
D sleep … There is a rare amanitoxin, an alkaloid which
slowly dissolves the liver, but the process isn't symptomless and a
very large amount is required.
"So I would say no. Even if we hypothesize that two
separate operators had tampered with the wine, I conclude that the Lady
has taken only a simple soporific, perhaps reinforced by this." He
picks up the marquise's gold-chased flask and opens it to release the
pleasant dry-wine odor.
"And as to how Soporin got into the Eglantine
bottle," Baram goes on in his ordinary informal manner, "Kip here is
the custodian of the cork." This is news to Kip, who looks about
hastily and recalls that it's back in the bottle. It'll be wanted for
examination; he'll dig up a replacement next time he goes in.
"And when we examine it," Bram finishes, "I'll
wager we find puncture traces. There are sophisticated techniques for
injecting through glass, but the cork is far more likely where the
victim isn't suspicious."
Ochter chuckles bitterly. "That aptly describes
me … What a pity, though. If only I could bring it home to
those young rascals how many people's pleasure they've
spoiled … If they thought at all, they probably envisioned me
opening it in my study with a couple of similar old
fuddy-duds … "
Two or three people laugh halfheartedly.
"Listen, all," says Cory's warm voice. "I've just
remembered a most interesting bottle of Ice Flowers liqueur someone
gave us. It's made by the hermits on Glacier. Of course it isn't
Eglantine, but if you've never tasted Ice Flowers, you really should.
When things quiet down here"—she gestures at the console—"I'll go root
it out and we'll at least have something pleasant to celebrate with."
"Oh, ma'am, you shouldn't—" "No need to do that."
"Oh, how beautiful—" "Coloss!" The voices sound cherrier. The deck
darkens suddenly as the Star's light submerges wholly in cloud, but
there are glorious fringes escaping toward the zenith which promise a
grand spectacle to come.
Meanwhile, Cory's gesture has recalled Kip's
attention to the dials he's supposed to be monitoring. Linnix' hand is
pointing to three—no, four—readings, which are showing very high
averages of Star-radiation unstopped by the cloud. Kip must run them
over in detail to make sure the component maxima are within safety
limits. He sets to work just as Ochter goes past on his painful way
back to his chair. The little man's face looks wretched, Kip thinks.
Poor little chap, to have his splendid gift turn out that way. Those
students …
But as Kip's hands and eyes work almost
automatically, an odd thought comes to him: How strongly Ochter has
injected himself into the evening's events! In fact, their whole
version of what's gone on seems to have come from him. First there are
these students, mythical or otherwise, who doped Ochter's gift-wine.
And then—Kip thinks back—the whole story of Yule and Hiner, and their
sleep shots—and the Tocharis in their bags—
—and even, gods! the safe departure of Wyrra and
his family. Only Ochter vouched for that.
Kip's fingers slow to a stop on the knobs as a
voice replays itself in his head. It's the voice of Pace Norbert, the
Guardian from whom they took over. Kip had accused him of being a
trifle paranoid. And Norbert had lectured him.
"All over this Galaxy," Norbert had said, "for as
long as you live, there will be big crooks and little crooks and
lonesome weirdos, Human and otherwise, dreaming up ways to get their
hands on Stars Tears stuff. Too abhorrent? Don't you believe it. On the
Black Worlds there are Human beasts who salivate over the prospect of
torturing children. And passing in any crowd are secret people whose
hidden response to beauty is the desire to tear it into bleeding meat."
Kip had flinched away. He'd fought a war, that was
over now. This stuff he didn't want to know.
"And everywhere," Norbert had gone on inexorably,
"there are beings who'd do anything for riches, for money, wealth,
credits—Get it through your heads what the Tears you're guarding
represent: pure treasure. Mountains of credits. Better than their
weight in zeranaveths, those can be traced. Riches, worth taking any
sort of pains for, worth scheming complex plans, worth killing off a
dozen people for. One big haul can make a criminal rich for life. And
the whole Galaxy knows it. Do you fancy nobody is dreaming about that?
"With the Federation guard, an ordinary armed raid
wouldn't work. Entry must be achieved by cunning and stealth and the
guard taken out from behind. And every quiet year that passes leaves us
less alert. No, one of these years when you've forgotten all about him,
the devil will show up. Say, maybe a lost Spacer girl—a genuinely nice
girl. And some kind friends come looking for her … Who's
going to check them out before you're all dead, or poisoned, or your
communications are cut?
"Don't go to sleep, Kip."
Dear gods of the universe, thinks Kip now, slowly
resuming his task, have I been asleep? A harmless little old lame man,
who's so helpful and sympathetic … Of course he could do
nothing alone, but by coincidence two odd young men have landed,
uncleared, and so obviously angry at being here that it never occurs to
me to wonder—and just in case it does occur to someone, the
dear little old man can vouch for their being drugged asleep—and he
even returns the guns they've stolen—after they proved dry, by the way.
And he kindly gives us all some luxury wine that comes within a hair of
laying us all out senseless!
As it should have, Kip sees. If it hadn't been for
Pao—and who could expect a person really familiar with Eglantine among
the handful of tourists to a minor astronomical event on a Rim planet?
Not to mention a greedy, almost equally familiar marquise?
As he thinks this, Kip is distracted by the memory
of the Vovoka and Ochter incident. Why isn't Vovoka flat too? He must
have spat out more than they'd realized … But—wait—there's a
possible explanation for the strange dialogue—suppose Vovoka was
Ochter's confederate and had decided to back out? "It will not
work"—that would account for Ochter's dismayed reaction, too.
On the other hand, if Yule and Hiner are Ochter's
confederates, there's no proof that they're out of commission in any
way. They could be just waiting until everyone was unconscious from the
wine … And as for the coincidence of their being here—it's
hard to think it, glancing at Linnix' starlit eyes, but she could
easily have switched syrettes. A genuinely nice girl like
that. Or they could have been switched on her; Kip's noticed that
Ochter has very deft fingers …
Kip's head is whirling; only a minim or two have
passed since Cory spoke, but he feels as if his world has been turning
over like a kaleidoscope, with each turn displaying a new, nastier set
of possibilities. But—are they possibilities? They seem only barely so;
what's truly impossible is for him to think that this is real, is the
actual leading edge of a Stars Tears attack.
What he needs is proof. And the only available
proof he sees is the status of Yule and Hiner. If Ochter lied about
that, if they're in fact up and active, then any or all of the rest
follows. But if—gods, may it be so!—they're deep in drugged sleep as
the little man said, then all the rest recedes into fantasy.
Half rising, he spins the console seat to face
Cory, his mouth opening to announce his plan to step down to the end of
the deck and check out those two.
He finds her in low-voiced conversation with Baram.
Before he can speak, Cory smiles and says firmly, "No."
"Kip, dear, I think I know what you were going to
say." She straightens his scarlet neckerchief. "The answer is, you must
not. If the improbable is true, you would be walking into a trap, and
also leaving us in serious danger, together with these innocent,
unwarned, unarmed people for whom we have
responsibility … Was I right?" She smiles mischievously for
the benefit of the watchers, and Baram gives a surprisingly lifelike
chuckle.
"Yes," Kip admits, "I guess I've been a little
slow."
"Oh, no, darling. Three heads are better than two.
But we can't talk long, if any of this is true—and we must act as if it
is until we're sure … Baram was just saying, this is the
classic dilemma: if the danger is real, there is no safe way
to confirm it … My plan is simply to let the next Deadman's
Alarm cycle go through. I explained to Baram that we don't have Mayday
just now."
"I hope you explained that was my doing," Kip says
morosely.
"My responsibility," she says shortly, grinning her
good grin. "Do smile for our public, dear … If Dayan's sore
at having his boys miss that game, too bad. We aren't calling him on
guesses alone; the three facts we know add up to Mayday by themselves."
She holds up three slim, tanned fingers.
"First, two unlisted, uncleared landers—Coincidence
A. And, parenthetically, when I think of what we could have missed in
those duffels—and how much of that so-called underwater gear could be
used for climbing, I'm sick … Coincidence B, a strange ship
is accidentally sighted nearby. And finally, a drugged wine is offered
to us under conditions that—by Coincidence C—would have rendered us all
unconscious at once. What's the old saying? Once is coincidence, two is
something or other, but three times is enemy action.
"And our question has to be, the wine trick having
apparently failed, what do they do now? What's next? Is there a
fallback plan?"
"By the gods, I'd missed that ship," Kip says.
"Suppose it's full of bastards waiting for a signal to land and start
work on the Dameii?" A pang strikes him; he has an instant of acute,
almost physical longing to be sure that Wyrra and Nyil are safe.
"Or that ship could simply be their getaway," Baram
says. "Yule and Hiner could work alone; more people means more splits,
not to mention more risk."
He rises to stand with his hands on the console,
apparently studying a readout. "I've got to get back to my seat before
this looks too much like a council of war. But I want to impress this
thought—we mustn't scare anybody into cutting our communications. That
cable and those little webs up there are a very vulnerable lifeline, if
any of this is true. Green?"
"Green as you go."
As Baram passes Linnix, who has been politely
intent on the console, he pats her hand. To his surprise her other hand
snaps around to cover his, holding him in place.
"Doctor Bram," Linnix breathes very softly, "and
Myr Kip, too, if you can hear me. I couldn't help overhearing your
general subject, and there's something you should know … No,
don't look at me, please, look at this readout here."
She removes her hand to point. They bend over it.
"That man Ochter," she whispers, "he's well
acquainted with Hiner and Yule. On shipboard they were last to go down,
they all three spent, oh, four hours, chatting in the view-room. They
seemed very friendly, they laughed a lot. And then when they came in,
Hiner was making a little fuss, and Ochter said something like, 'Don't
make me sorry I chose you'—in a very sharp tone, that's why I heard. At
the time I thought he meant he'd chosen Hiner to take the berth above
him—we load from the top down, so he couldn't turn in until after
Hiner … And, wait, he added, 'Look at Mordy here.'
"I began to realize they never expected to see me
again, you know. So I thought Myr Cory should know. I may have gotten
it all wrong, probably it's nothing. And they said good-bye when they
went down, not like they expected to all wake up
together … or, wait, was there just a little something
funny? … Oh, I could be imagining anything. But about the
other, would you tell her, please?"
"Great Apherion, I should hope to say so," says
Kip. "Look, we can't flank march this minim, Baram; I'll have to grab
an inconspicuous chance."
"Good gods." Baram straightens up. "And good girl,
Linnie."
"Wait … " she says, remembering hard.
"One other thing. After I left you, B-Bram … I looked at the
lake. Hiner was swimming. The point is, I don't think he's a true
Aquaman—he's, what do they call it, a spoiled Aqua? His gills must not
work right. He came up and gasped and gasped and gasped. Poor
man … I don't think he saw me. When people came out, he left
the lake. There! That is all."
She starts running an analysis on the twenty-minim
readout.
"Lords of space," mutters Kip as Baram departs.
"What an earful." Now to find a likely minim to tell Cor that the
probabilities have changed.
Thinking of Cor he smiles a little: his girl—and a
real Spacer. It for sure hasn't escaped her that if any of this is true,
it wouldn't be in the plan to leave any witnesses alive. But he won't
get a word, a nuance, to admit that. No, it's "responsibility
for other tourists." Well, let's hope that Deadman's Alarm works. Let's
hope this is all one big false alarm. He'd give a lot to hear old Dayan
cursing them out for a pack of spooky fools! … But Dayan
would be first to admit that those three "coincidences" justify a
Mayday, even without Linnix' news.
When he turns back to the console, he finds that
Linnix has run out two of the worst-looking inputs for him.
"Hey, thanks … That microwave is still
plenty high, isn't it?"
"Yes … Would it do damage?"
"Not unless it's intense enough to generate
heat—we're a long way from that."
"Good. I don't want to be a smoked oyster."
Kip, chuckling, gets a look over her shoulder at
Ochter, sitting by the main doors—and the contrast between his imagined
enemy Ochter and the bewildered-looking, little lame old man there,
with his anxious old-pixie face, shakes him. Is he insane?
As he starts to turn around again to Cory, every
surface on the deck suddenly lights to glittering silver, and bizarrely
colored shadows pool beneath their feet.
All eyes look up.
In the fringes of the cloud bank, a huge,
sky-filling diamond is separating itself from the darkness and the
green auroras, and welling upward, reflected in the lake. As it moves
higher, it seems to loom closer and its facets shed flakes of
ever-stranger and more violently colored light, which blend to spectral
white. A last moment of tattered cloud edges—and then the great
apparition comes totally free and floods the world with brilliance.
The Star has risen at last.
And with it, the whole Human situation changes.
Ser Xe Vovoka, who has ignored the others' doings,
suddenly turns full east and flings both arms up toward the risen Star.
"O Beautiful!" he cries in a deep, rough voice.
"Enslaver! Radiant enchanter! Killer of worlds from none knows where—at
last you are avenged. Avridar!"
With that he puts a hand to his forehead and with
the speed of long practice rips off what seems to be the skin of his
whole ruddy face and head—eyelids, lips, ears, jowls, hair, and all.
It's a stiff gauze mask. The revealed skin is a dusty-looking, pebbled,
drab purple.
"He's—he's not a Human!" cries Stareem.
With two swift gestures, Vovoka peels his hands and
forearms, crumples all together, and throws it down by the screens.
This all happens so swiftly that Kip, wheeling
around from the console, has time for only a bewildered impression of
prune-dark skin and a long, vertical nose. Now he begins to take in the
true Vovoka: The head is narrower than Human, but the features aren't
too different, save for a prowlike forehead that runs with no break
into the straight, nostrilless nose; long, thin-lipped mouth;
downstretched eyes under heavy frontal bones that extend back, without
temples, to circular ears; and pale stubbled crown that must have been
recently shaved, showing an odd pattern. All trace of jocularity has
vanished from Vovoka's expression, leaving a strong-jawed face of great
gravity and sadness, and some menace. Without the Human head, it can be
seen that his shoulders are disproportionately wide and powerful, even
for his height.
The alien takes two quiet paces along the parapet
to Cory's chair. She sits unmoving, gazing at him with an unreadable
expression. As he nears her, a small object gleams in his right hand—a
hand, Kip sees, that is abnormally large and five-fingered.
Vovoka has been moving deliberately. Now, so
suddenly Kip's eye can't follow, he's holding the object against Cory's
temple.
She still doesn't move or flinch away but only
continues to look up at him watchfully.
Kip, beyond them at the console, has twisted out of
his seat and started for Cory, too. Now he freezes in midstride, seeing
the object at Cory's head.
"Get away from my mate, Vovoka."
Vovoka addresses him in level, curiously weary
tones. "This is a weapon. It will do any degree of damage I choose, but
she will never be the same. You will return to that console and set
incoming communications on standby. If you do exactly as I say, your
mate will not be harmed. But try no tricks. I know those boards well."
Unexpectedly, Cory speaks. "Do as he says, Kip.
It's all right." To Vovoka she adds, "Most of those left-hand keys
aren't functional, Ser Vovoka. I only laid in a channel to Base
frequency, and one broad-band sweep. The rest are data on the
nova-front."
"I know that," the alien replies, and tells Kip,
"Deenergize the modular antenna, and that's all."
Kip reluctantly goes back to the console, where he
flicks two toggle switches and runs a slide switch to zero.
Watching him carefully, Vovoka says to the others,
still in the same expressionless tone, "Please be calm and have no
fear. I assure you that one person only, who is guilty of great crime,
need be afraid. This weapon is intended solely for that person. The
rest of you are entirely safe so long as you remain still and attempt
no furtive action. If you insist on moving, I cannot guarantee your
safety; and my reactions are very, very much faster than yours."
To Kip he adds, "Reset that alarm, Myr Korso."
The Deadman's Alarm has come on so recently that
Kip himself hasn't seen it. Vovoka's claim about his reaction time
appears to be true. Grimly, Kip resets it, thinking, A whole alarm
cycle lost.
"May I go back to my chair, Ser Vovoka?" Linnix
asks. "I should be near in case help is needed with the paralyzed girl."
"Very well."
Linnix carefully makes her way back to her place
beside Doctor Baram. When she's seated again, Vovoka looks over at
Stareem, while his weapon remains at Cory's head.
"Yes, small female," he says, his voice subtly more
alien now and dark with sadness, "I am not Human. I am Vlyracochan, the
last of my race. Others have given their lives, their vital essences,
that I alone may live to complete our task. For—"
As he speaks Kip is wondering how in the name of
the seven devils Vovoka brought that weapon on a Moom ship undetected
and through the Federation check to Damiem. The first is virtually
impossible, the second incredible. The weapon itself seems to be a
relative of the X5 Daguerre, uncommon but not unknown in military
Spacer circles. Its merits are good accuracy for such a small piece and
an easy adjustment from stun to kill. But is it really a Daguerre, or
is it only a toy, a harmless piece of plastite for children playing
Spacer? That would explain its presence here … Possible.
And now Vovoka begins to talk. It's axiomatic that
when a man with a weapon begins to explain himself, his attention is as
distracted as it's ever going to be. Right now is Kip's best chance to
act—if he can bethink himself of anything to do.
But he can't—knowing nothing of Vovoka's
intentions—and in any event, the danger to Cory is too great. That
Daguerre could be real.
At that moment he sees a twitch or jerk of Vovoka's
weapon hand, and something happens by the lounge doors, where Ochter
sat. Kip looks around and sees Ochter against the doors, bent over and
gasping, nursing one hand in the other.
"I warned you," Vovoka says tonelessly.
"But my finger," Ochter protests. He holds
the wounded hand up for an instant; Kip sees that the first finger is
completely gone. The site is scarcely bleeding, it appears cauterized.
"My error," the little man says gamely, "I was only going to my room to
take some analgesic and lie down. Or to the infirmary, if you prefer. I
didn't want to interrupt your talk."
Ochter must have figured along the same lines he
himself had, Kip thinks. Thank the gods he didn't gamble with Cory's
life.
He notices a tiny plume of steam or smoke rising
from one of the door's lock handles, catching the multicolored radiance
of the Star. Ochter must have placed his hand there when Vovoka picked
off the finger. And Kip hadn't even seen the weapon swing away from
Cory and back, so fast had been Vovoka's act! Whew.
"May I now go to my room? Obviously I am no
possible threat to you, and I know I am not the one you seek."
"Go."
Ochter goes, this time hobbling down the
Star-silvered deck toward his room.
This act of Vovoka's jolts Kip. "The one you
seek"—subconsciously, he realizes, he'd been assuming it was Ochter.
Now it's clearly not. Oh, gods, then—who? Zannez seems
improbable. But Baram's a xenological doctor, he's treated all sorts of
aliens. Could this be some crazed ex-patient? Or a relative? Oh, Lords
of the Sky, please not Bram.
"Perhaps we may have an end to nonsense?" Vovoka
sighs. "As I said, our investigations revealed that, contrary to the
tale you heard tonight, there is one last crewman of the killer ship
unaccounted for. A very young person. The regular gunnery crew seem to
have refused to obey their mad captain's orders. Only this young one,
little more than a child, would actually aim and fire the so-called
planet-killer missile." He sighs again. "It has taken years and deaths,
but our informants finally located the one who had been that child—here
on Damiem."
All this while Cory has shown the strange
peacefulness with which she submitted from the start. But the alien's
next words galvanize her.
Vovoka looks at Kip. "And tonight I have heard it
confirmed from your own boasting mouth. Kipruget Korso, perpetrator of
abomination, prepare to die."
"No! No! No! No!" Cory screams. And to everyone's
amazement she seizes Vovoka's gun hand with both her own and holds it
tight to her own head.
"No!" Kip is shouting, too. "Don't harm her—she's
crazy! Go ahead, shoot me if you have to shoot somebody."
"I do not intend to harm this female unless she
forces me to it," Vovoka tells Kip. "I am giving you these minim to
compose yourself, to die like a Vlyran."
Cory gets control of herself.
"Ser Vovoka, hear me! Doesn't the prospect of
killing the wrong, innocent person, and letting the guilty go
free—doesn't this bother you at all?" she demands. "Especially since I
gather this is your last chance?"
"It would, very much," Vovoka replies slowly.
"Then forget Kip. He is the wrong person. I know,
because—because—" The words are halting and ragged and Cory's eyes
stare up unseeing, as though ghosts are breaking through deep burial in
her mind.
"Because—I did it!" she cries.
"Yes"—her voice is raw—"I was Deneb's cabin girl. In those
last days … Jeager only had me. I did it f-for him—" The
words are wrenched out savagely. "I did it. I aimed and fired.
I am the right person, the one you seek. You must kill me."
Kip's heart thuds, crashes. He simply will not
accept or think of what Cory's saying, refuses also to recall what
she'd let slip in their first days, when she mentioned that she'd been
in Rehab after the Last War. So what? Many had. But he's bewildered. He
needs a minim to counter this mad, dangerous notion of Cor's.
Suddenly Zannez speaks. "Ser Vovoka, may my girls
get up and get their robes? They're cold in that metal lace. See, one's
shivering."
Stareem and Bridey, clad in their new finery, are
sitting up in the loungers with their arms wrapped around themselves.
"Let them do that," Vovoka replies gravely. "I have
no wish to commit unnecessary cruelty."
The girls rise and go quickly behind the screens.
Kip shoots a grateful glance at Zannez and tries furiously to plan.
Bridey and Stareem return wearing the APC short robes.
Kip gives a bark of jeering laughter. "Unnecessary
cruelty," he mimics, "Oh, dear, no!" Can he infuriate Vovoka past
reason? No good: the alien doesn't even look at him.
Cory is remaining calm, but still she clamps
Vovoka's weapon to her forehead. Futile—he can break her hold any
instant he chooses.
"Your spies were quite right, Ser Vovoka," she says
gravely. "The criminal is here. But you are in danger of wasting your
whole great effort by mistaking Kip for me—as happened once before,
didn't it? You see, I know about the two Dav Caltos. But in those days
there were others of your race to correct it. Now you say you are the
last one left. You must be right. And I can prove to you that
I did it. That I am the criminal you seek, not Kip. It is I you must
punish."
"Be silent, woman. Your effort to save your mate
is, I suppose, admirable. But futile. Any doubts I might have had died
when I heard the boastful tone and joking manner in which he told the
story—while preparing food. Now let the brute compose himself
and die with that dignity he can muster."
"Oh, no, no—that tone is his one stupid
weakness—when those who know him hear it, we know he is telling false
tales of what he has not done. Let me make him tell you of
things he has done, you'll hear his true voice."
"Ah, she's only trying to confuse you, Vovoka.
Believe your spies, shoot me and have done with it."
"Ser Vovoka! Did your informants ever specifically
tell you the sex of the criminal? Or was it just taken for granted as
male? Look—we need facts. I can give you facts and prove them! Allow me
ten sentences—with all my heart I beg you. If you refuse to hear so
very little, your life's great mission will end in shame and mockery."
Anger burns now in his alien eyes, but she's taken
the right risk.
"Go on."
"First, Kip was never on or near Deneb. He
knows nothing of the whole dreadful business beyond what I was fool
enough to try to remember in our first years. Old—Deneb was old,
she had major differences from other Class X cruisers. A question
or two about her structural peculiarities would prove that Kip never
was aboard her. But we don't have Deneb here, or even a
diagram. By any chance did you go aboard before they took her out to
her end?"
"No."
"Pity. What you'd have seen might resolve this in a
moment. You might even have seen me—I was part of the last skeleton
crew. Before that, of course, I was Deneb's cabin girl. I
was the young fool who still thought that Captain Jeager was the last
great hero, a god. So when the gunnery crew refused to use our Class L
planet-breaker missile on this world-sized 'weapon,' I called them
cowards and mutineers. I convinced Jeager I'd memorized every manual—I
had—and I could do it myself, for him. If we had time, you could ask me
anything—mass-thrust ratios, gee-loadings, markings, missile-ready
procedure, settings, point of impact—but we don't. Wait—here's a
crucial one: Kip, when you say you fired, what was your last full view
of the, the target, before the automatics cut in, and what did you see?"
"Well, the computers got the last good look"—Kip's
a cool gambler—"and since their sun was behind the target I merely saw
a huge unfinished-looking spherical body, with construction activity
moving on one dazzling limb. And—"
"You hear, Ser Vovoka? Computers—Deneb had no
computer capable of initiating an L-missile! I laid in the
conversion factors and sighted that master launcher myself, eye-hand.
We'd mounted an old AW-Four firing scope with primitive cross hairs.
Jeager's hands shook too much and we were alone, so it was I
who aimed visually, and fired. Unbelievable as it sounds. But the
terrible thing—" She's losing control of her voice; it's as if the
words are torn out of her throat. "Oh, Ser Vovoka, that head and face. That
face … it slowly formed as I aimed—it wasn't there at
first … Beauty. Transcendence—no words. And I aimed and
fired … right between the eyes. I had to watch it swell, and
distort horribly, and break apart … Child as I was, I knew
then I had done something abominable. The appalling radiance—no one who
ever—could ever—"
She draws a long shuddering breath. The watchers
hang on the scene; Stareem is weeping silently.
"I still see it—very f-frequently. The days are
worst, I see the cross hairs converge against the sky. I'll never be
free. Ser Vovoka, will you believe I was not unhappy when I thought you
had found me? Couldn't you feel it?
"But then, when you changed to Kip—Oh, I can only
beg you, beg you, beg you—do not make an error and kill poor blameless
Kip—and leave me alone with … that … "
Quite disregarding the weapon, she covers her own
face briefly with her hands, then looks at her mate.
"Beloved—beloved, let me go. It is just. And now I
know. It's kinder."
Kip's face twists with love, but he's no fool and
he is fighting for that love.
"This is a ploy!" he exclaims to Vovoka. "She
should have been an actress; she's trying to rush you. I, too, have
seen the face she speaks of—of course, I first described it to her. It
haunted me, too, for a time. But our races are so different, Ser
Vovoka. What was almost a god to you, was to me a piece of very fine
sculpture wrapped around a sun-smasher bomb. And what you heard as
'boasting' is simply that for many males of our race it is considered
improper to appear very deeply moved, and the more moving the subject,
the more taboo to appear touched by it. Sorry? Of course I'm
sorry—sorry beyond words. For a time I considered ending my life."
During this speech Cory sits in exhausted silence,
her eyes pleading with Vovoka, both trembling hands still clasping his
weapon to her forehead. The others watch mesmerized. Above them the
enormous Star-diamond is growing, changing, convoluting, while all
around, the auroral backlight pulses, strobes so that rational speech
and thought are becoming difficult. The glory is passing beyond mere
splendor into a realm of strangeness.
Vovoka studies them both in silence. Kip, returning
his gaze, suddenly becomes conscious of a vague disorientation and
remembers Vovoka's stare at Ochter. Oh, gods, no—is the alien reading
their minds? Quick, break it up—talk, say something!
Snatching at a memory of Spacer gossip years back,
hoping against hope that it refers to Jeager, and that his voice
conceals near panic, Kip says, "Moreover, although Cor claims she was a
little cabin girl, she was still a female, right?
"It so happens—and your informants could confirm
this by message—that Tom Jeager hated having women on his ship. He was
truly crazy, you see—although he may have had a semirational aversion
to the kind of emotional display you've just seen—forgive me, Cor. But
the idea of a cabin girl allowed to fire their—our—biggest
weapon by hand is pure fantasy. I can't recall a single woman on Deneb.
He'd have found some excuse to get most of 'em off at the first
stops."
"Nonsense," Cory says weakly. "N-nonsense!"
Vovoka makes an ambiguous sound. Gently, he
releases one hand from Cory's clutch and takes from the inner pocket of
his tunic a small sheaf of diagonally cut papers. Possibly an alien
computer readout, Kip thinks. His heart begins to sink as Vovoka
glances down the pages with lightning speed.
"Is Irien a male or female Human name?"
"Female," says Cory determinedly.
"Male," says Kip.
"And Glynnis?"
"No telling."
"Either," Cory says faintly. Her hands are shaking
badly; she lets Vovoka carefully free his gun hand, too. He stands with
the weapon pointing straight up as he reads on.
"Lee?"
"Male," says Kip.
"Not if it's s-spelled with, with an 'i,' Li," Cory
manages to say.
Kip's own hands are trembling, his heart races. Has
he really won? Was it really Jeager that Kenter had made that offhand
remark about, twenty years ago? It seems so. For a moment he exults,
quite oblivious to the fact that "winning" may mean his own death.
But then Vovoka speaks. "You do not recall any
Human females aboard Deneb. And yet, without such ambiguous
cases, the crew list shows thirty-two first names which I recognize as
female."
Kip has lost, after all. His world collapsing
around him, he forces his voice steady and belligerent.
"Such as?" he demands.
The alien sighs and consults his damned printout.
Kip's gaze strays up to the glorious Star, then moves deliberately,
meaningfully, from face to face of Zannez and his crew. Surprise, mass
force, is the only hope left. " … four; Kara, two," Vovoka's
saying; "Marye, three; Rhealune or Realune, five; Aytha, two."
"Oh, well," says Kip with the calm of desperation,
"these are, if you'll forgive me, typical unskilled-worker names. Women
from planets like Shoofly where they get no education. There could well
have been some galley girls, or storekeepers, maintenance people who
worked nights or in special areas one never saw. Forced on Jeager by
the old equal-rights law."
From the corner of his eye Kip sees Snake untie his
robe, while Zannez tightens his.
Vovoka consults his list again and says with
finality, "Lieutenant-Commander Tali Temarovna, Chief Communications
Officer."
Without visible warning, Kip leaps bodily onto the
tall alien, both his arms locking around Vovoka's weapon arm, while his
legs wrap Vovoka's free arm to his torso. The alien's body feels like
stone.
"Take the gun, Cor! The gun, the gun!"
But she makes no move.
"Cory! Get—the—gun!"
His words are almost drowned in a stampede—Zannez
and Snake are charging at them along the parapet, Ek and Bridey
rounding the rollbed to get at Vovoka from the other side; even little
Stareem, naked, is sprinting at him. A pileup capable of throwing a
robot is coming at the alien.
Doctor Baram catches Linnix by her belt as she
takes off to help and yanks her back down into the seat beside him. He
himself continues watchfully sitting by the rollbed. Little Prince Pao
makes one leap toward Vovoka, then checks and, frowning thoughtfully,
returns to stand by Baram.
Only milliseconds to go—but they're enough here.
Kip finds his arms holding nothing—Vovoka has lifted his weapon arm
free as easily as a man would lift his hand from water. Even as Kip
grabs for a hold he hears the weapon's fast click—setting change—and
Vovoka sweeps the oncomers with a whispering beam.
Four people become unguided missiles in
midstride—slumping, falling, skidding, piling up around the console.
Only Snake is untouched, still coming on the coping. The alien holds
his fire and shifts place with a jolt—if he shot now the boy would
certainly fall off onto the treetops below.
"They're merely stunned," Vovoka says at Cory. His
words come out so fast they're high-pitched, barely comprehensible,
like a speeded-up recorder. Kip, grappling the alien's stony neck,
understands that Vovoka has some sort of ultra-high gear he can throw
himself into.
Abandoning all standards, Kip goes like a madman
for the alien's eyes. The eyes are protected by a hard, transparent
shell. Vovoka merely blinks in annoyance. Kip whips out his pocketknife
to stab or cut around the eyeball if the knife won't penetrate.
But the alien forestalls him before dealing with
Snake. Kip feels one incredibly fast and powerful surge of muscles,
feels himself seized by arm and leg—torn free—and flung whirling
through the air.
He lands hard, a leg twisted under him across the
edge of a heavy deck chair, his head ringing from blows. Consciousness
gutters. He's scrambling to his feet by reflex, confusedly aware of
bodies in motion around the console, as the leg gives way under him and
sends him crashing again to ground.
He drags himself up by a chair, trying to force his
good leg to push his body upright. The deck is a dark silver chaos of
agonies into which he essays to step—only to go down once more,
striking his forehead on the chair.
An instant of bewilderment, in which he calls, or
tries to call out, "Cor, I love you!"—and then the world flickers away
and does not return.
As Kip falls, Doctor Baramji comes quietly to his
feet.
He looks from Kip to Cory—who during all this has
moved only her head, to follow Kip—and from her to the alien. Vovoka is
standing by the console, where he's just caught Snake's lightning
karate double-kick, pulled him safely out of the air, and stunned him.
Behind his composed face, Baramji is in torment.
His muscles ache from the effort to restrain himself from a suicidal
attack on this alien who has injured Kip and threatens—incredibly—to
doom Cory. Incredibly—yet all too convincingly to Baram, who has long
sensed the shadow under Cory's cheer. Her first words of guilt
instantly rang true to him; appalled, he understood that this was
the trauma all Rehab couldn't erase from her young mind.
Yet that this should have happened to Cor! Cory,
whom he loves so deeply, Cory who was a lifeline to him when his own
mate went—only one implacable fact can prevent him trying to go to her
aid.
His duty. Duty is there, chaining him: he is the
sworn Guardian of the Dameii, in the name of Humankind; most probably
the only one left. And the Dameii may well be in danger right now.
The events of the past hours have added up for
Baramji—even faster than for Kip—to a growing conviction of menace from
Ochter, Hiner, and Yule. Unproven but not rationally to be dismissed.
Until the Dameii are known to be safe, the lone Guardian may not waste
himself for friendship or any personal concern. And now he is compelled
to still other actions by his deepest duty as a doctor—an agonizing
triple bind.
He addresses the alien, seeking frantically for
some way, anything he can try.
"Ser Vovoka, may I, as a doctor, go to Kip? He has
clearly broken a leg and seems to have other injuries. I will also need
Myr Linnix to visit the surgery with me for splints and medical
supplies."
"Do that." Vovoka's speeded-up voice slows and
deepens as he goes on. "I regret … Was this why you did not
join the others in attacking me?"
"No. I thought there would be needs, other than
those you generate, I mean. And it seemed unlikely they would succeed."
"Wise."
"Tell me, are these unconscious people
brain-injured or harmed in any way other than the obvious? Will they
need my help?"
Vovoka has already turned away: he turns back
impatiently.
"No. They will awaken in about an hour, just as
they were before, apart from a few bruises. Now, doctor, go to your
duty."
Suddenly a possibility comes to Baram.
"But your duty, Ser Vovoka—will you ignore
the high duty so plainly before you?"
The alien eyes flash scorn at him—but Vovoka pauses.
"You have already disabled one Guardian of the
Dameii. In the name of Star-justice, you must not disable the other
until relief arrives. The innocent Dameii have suffered at least as
gravely as Vlyracocha—yes," Baram says sternly as Vovoka's eyes blaze,
"there are worse ways to die. I call on you to delay your revenge on
Myr Cory. As you see, she will wait."
Vovoka glances around at Cory, who doesn't seem to
hear them; her eyes never leave Kip.
Vovoka turns back to Baramji. He appears to be
growing more alien, to have difficulty comprehending the Human appeal.
"Delay? … " he says effortfully.
"I … I regret. Among other reasons … I am soon
dying."
Baram's hope dies, too. Has he waited too long to
approach Vovoka?
"Then it is your duty at least to tell me one
thing," he says desperately. "Do you know of any plot against the
Dameii? You have read our minds—have you read dangers to the Dameii
from any here? Have you?"
Vovoka's face has taken on a strange, dreamlike
abstraction. "Avra ki, avra koi," he says in no tongue known to
Baram.
Then he turns definitively away.
Baram curses himself without seeing clearly how
else he might have acted. He goes to Kip. Linnix has done what she
could to make him comfortable.
A quick examination shows simple fractures of the
right tibia and fibula, which Kip worsened by trying to stand, and an
unknown degree of concussion. Normally Baram would take him at once to
the infirmary for a full cephalic scan, but now he must stay here and
watch for some possible opportunity to help Cory, however unlikely. It
will be good to set the leg while Kip's unconscious, too.
With Linnix to help him carry, he goes quickly into
the infirmary for his portable scanner and emergency kit. He's opening
his safe by its lighted dial when Linnie's hand taps his arm. He looks
up to a small shadow slipping through the infirmary door. There's a
creak.
Pao! Wait—is there a possibility here?
"Prince, can you hear me?" Baram calls softly.
"No need to shout," says Pao's voice from beside
them.
"I need to call on you for something that may be
dangerous. You must feel perfectly free to refuse."
"What is it?" says Pao practically.
"Do you think you could slip unobserved down to
Hiner and Yule's room and check whether they're sleeping, as Ochter
said, or gone, or up and active here? If they're asleep, fine—no
danger. If they're gone or awake and up, we're all in bad trouble.
That's the danger for you—they may have set a watch or a trap. I
wouldn't call on you if there was any way I could do it, and it's not
fair to ask a—" Baram stopped as he was about to say "boy," and
finished, "a visitor to do our job."
His tact is useless.
"My younger brother is on active duty with our
patrol service," Pao tells him coolly. "We consider most grown men ill
suited to the best scout work. How do I signal you when I get back?"
"Um … " says Baram. From the corner of
his eye he can see Linnix' intent stare.
"If everything's all right, I'll say so," Pao
answers for him. "Same if they're gone and you're alone. If Ochter—I
guess that's who worries you—if he's here, I'll give a chirr, like that
lizard thing that was around." He pauses, and a moment later the
metallic trill of a night-caller sounds behind them. "A single if
they're gone and a double if they're here and active. Got it?"
"One means they're gone and two means they're
active here," says Baram to the night.
"Right … Oh, by the way, if those were
your Tocharis you put in there, may I have one? I know they're dry."
The lad doesn't miss much; Baram fishes a Tochari
out of the open safe and hands it down to the darkness.
"Thank you." The voice is moving away. "Did you
notice the main lounge doors are fused locked? Vovoka's gun did that."
A shadow occults the surgery doorway for an instant
and is gone.
"Amazing lad." Baram turns up the light to find
Linnix grinning. But she sobers quickly. "Doctor Bram, do you really
think that those two and Doctor Ochter could, could
be … "
"I don't know, Linnie … Here are the big
splints … There's a chance Ochter could be very dangerous.
We'd certainly all be unconscious now if things had gone according to
his scenario … Or he could be as completely harmless as he
seems. In any case I want you to stay well out of his reach until we
find out." He shakes her arm gently. "Hear me?"
"Yes. Yes … You mean they—the, the Stars
Tears stuff … Oh, no—"
"What else? Reach down that RMSO, honey. Now let's
get this load out, I'll take those blankets, too."
She reaches for the analgesics. He sees her brows
furrow as she turns out the lamp.
"Yule and Hiner," she whispers. "You mean the
cold-sleep … "
"Could have been a plant. Yes. Let's go."
But he pauses an instant. "I—I didn't mean to
frighten you, my dear." What he'd been about to blurt out was, "I love
you."
"You didn't, Dad." He can just catch the flash of
an impish smile behind her load of bedding.
When they come back to the deck Cory is bending
over Kip's head, kissing and caressing the unconscious man. Ser Vovoka
stands behind her. As Baram approaches, the tall alien takes her gently
by the shoulders and half lifts her away, turns her to face him. She
resists only a little.
Bram and Linnix go around them to get to their work
on Kip's leg.
"You shall have time for farewells … full
and private," Vovoka is saying. He seems to regain Human speech again
with Cory. "On my honor, I promise." He begins to lead her back to her
chair.
But to Baram's dismay, Linnix suddenly is standing
in their way.
"Please don't hurt Myr Cory," she pleads. "She's
such a good person. Whatever she did when she was a child, it
was out of loyalty. Please spare her, Ser Vovoka. Please."
Vovoka's weapon hand lifts ominously, but Linnix
doesn't yield. Dear brave little fool! Baram moves to interpose
himself. Still the alien finds patience to reply:
"Young female, did you not hear what she said to
her mate when she asked him to let her go? 'It is both just and
kinder'? She spoke truth, for reasons you can never know. Now will you
be satisfied with that or must I stop you, too?"
Beside him, Cory nods speechlessly.
Linnix puts a hand over her streaming eyes and lets
Baram pull her aside. Vovoka guides Cory to her chair.
When she's seated he says to her, "Look up."
Linnix and Baramji pause in their work with Kip to
look up, too.
The great diamond is now filling half the sky. But
it's a diamond no longer. Instead they see a great circular rainbow
lined with lesser bows, sun dogs of hues and brilliancies no ordinary
rainbow ever showed—quite beyond description. Its outer rim is radiant
with eerie rivers of color and slow-moving fans of light that brush the
horizons.
Any part of the great spectral wonder would have
been a jewel, an emblem of fascination. The whole is ungraspable,
unbelievable, yet there.
In the very center is an undefined swirl of pearly
colors. As they watch, it begins to take on definition. But neither
Baram nor Linnix can tell what it is. A head, perhaps a face? It flows
and re-forms and flows again, tantalizingly.
A rasping sound comes from Cory: she is having
trouble breathing. She lies with upturned face, eyes wide in apparent
recognition. Beside her Vovoka leans against the parapet, staring
upward, too, his alien face a mask of sadness.
"The last." Cory gasps for a moment and then goes
on. "I was the very last to see it whole and unharmed, glorying in its
beauty. The last … " She falls silent, her eyes alternately
wide and clenched shut, as if the sight is unbearable, yet resistless.
Desolation ravages her once merry face.
Vovoka glances down at her, his strange face
showing what they have not seen before, a trace of pity.
"Almost I would spare you if I could," he tells her.
"No." Cory still looks skyward. "Not
now … now that I know … "
Dreading what is to come, they watch helplessly as
he checks his weapon and sets it to a new position, then places it
against her head. She smiles faintly, like one who feels the touch of
coolness amid burning heat.
Linnix clutches Baram's arm; Cory's strange
acquiescence, almost eagerness, has made it hopeless to try to protest
again.
"I do not know if this is kinder or more cruel,"
the alien says. "Know that I mean to be kind. I believe you deserve a
few hours of peace and freedom that not I nor any of my race have ever
known."
They hear a faint whisper from the gun. Then he
withdraws it carefully from her glossy hair.
Cory shows no change but simply sits there, looking
attentively from him to the preternatural splendor in the sky.
Baram is almost too dumbfounded to feel joy. What
happened? Is she—can she be all right? A dozen speculations flash
across his mind at once. Vovoka clearly hasn't missed—he appears
satisfied, as if he expected no other effect. So it cannot be that some
trick brain path allowed the ray—or whatever that thing fires—to cut
only the corpus callosum, say. No, the aim had been diagonally down,
toward the medulla, Bram recalls. Maximal damage.
Wait, could that "shot" have been a purely ritual
"execution," like that business on Kaiters, where people died of
symbolic punishments? … Maybe the effect comes later, he
thinks … A ray of hope touches him—When he can get to her, he
can probably prevent that.
Now Cory's actually speaking, in a voice they can
barely hear.
"Thank you, I think I … know a little. I
wish I could share with you."
Vovoka smiles in great bitterness and despair, his
gaze going back to the Star.
"Your mad captain was quite right, you realize, Myr
Cory." He seems to wish to speak a little with the only Human who can
understand. "It was a weapon. But self-generated. A seed from space, a
germ of suns, who knows? It showed itself first in our clouds. And then
one or two of our highest mountains began to … change. This
was many, many lifetimes ago—ninety, a hundred. We had already a high
civilization. This brought beauty such as no one had ever seen or
imagined. And in many modes. Even to trees, weeds,
rocks … like those here."
As he speaks he absently adjusts his weapon to
another setting, and holds it loosely by his side. There seems to Bram
no possible advantage to be taken here.
Vovoka's voice goes on. "But its wonder fed on the
souls of the beholders. With too much exposure to that beauty one
becomes strangely incapable of hope … and yet haunted by
unquenchable, unnameable desire. You alone beyond our race knew
something of this. The Federation doctors talked of cell fatigue, but
we knew differently.
"And when it had fed full, and was almost through
with us, it compelled us to build—what you have seen. Again, over
lifetimes. So that it might go forth throughout the Galaxy,
feeding … reproducing … " He stares up at the Star
and then down at the woman.
"Know this: You have done no wrong."
Then his expression changes once more. He gives
Cory a brief nod that says more plain than words, "Good-bye," and turns
away for the last time. His gaze goes back up to the Star.
It has changed more while he spoke. The forms are
breaking up, crystallizing differently, skywide. There is a raining or
sifting of impalpable falls and drifts of color, down through the
night. All blackness at the horizons has vanished under the silent,
sky-filling light-storm. Is the Star upon and around them? Are they
actually in it now?
Vovoka glances down briefly at the readouts on the
console and nods. Baram hears him draw breath.
Then he throws up both arms as when he first
addressed the Star. Now one hand holds a gun.
"We have done your bidding to the end, O
Lustrous-Cruel. None remain save only I, who will soon be gone. And
your revenge is ours, O Insatiable. Your ambition was too swift, your
hatred for those who wounded you too absolute.
"So now you will be again as you were so long ago—a
nothing, a spore on the winds of space, whence we drew you to our doom.
Averane!"
He lets his arms fall slowly.
As the weapon passes his head it speaks again, a
brief soft buzz. It is so quiet, and his demeanor so calm, that for an
instant the three watchers do not realize that his head is simply gone.
His neck ends in a thin gray-and-scarlet mist, dissipating in the air.
There is no gush of blood; the whole neck seems to be cleanly
cauterized.
For a moment the headless body stands leaning on
the parapet, then crumples quietly to the tiles. With a metallic clink
the weapon falls from the dead hand and slides out of sight.
Stunned silence falls on the deck after the alien's
apocalyptic death.
It is so still, under the uncanny radiance of the
sky, that Baram, who is finishing Kip's emergency splint, can hear the
soft brush of tree branches on the windward side of the hostel, and now
and then a faint wind whine which inexplicably troubles him. Linnix.
helping from Kip's other side, seems to hear it, too, and frowns.
The stillness brings it home hard to Baram that, of
the dozen Humans here, only he and Linnix and Cory are conscious—and
Cory may be gravely hurt. She's still sitting where she was when Vovoka
fell, but she has turned to watch Baram with Kip. She seems alert, but
once or twice Baram catches her looking into nowhere with an expression
that reminds him too much of patients to whom he's given the worst of
news.
And young Pao—where is his little scout? He should
have been back long ago. Has he run into trouble from Yule and Hiner?
Has he, Baram, done serious wrong in sending the boy?
Someone should go for him at once. And someone,
most urgently, should go down to Yule and Hiner's quarters and settle
the crucial issue: Are they locked in drugged slumber, from which it
follows that Ochter is indeed the harmless, kindly old body he appears;
or was that drugging story a lie and Ochter a dangerous enemy in league
with them?
But Cory and Linnix must not be left alone while
these three are unaccounted for. And someone should also check the
too-long-neglected radiation counters, since this great new flux of
radiation has come upon them. And Baram should examine Cory at
once, not to mention taking a look at the others—
The conflicting urgencies racing through his mind
dismay Baram. It's been a long time since the war, he thinks. A long
time since a younger Baramji coped with a dozen life-or-death calls at
once. Maybe too long since he's had to think of living Human enemies
instead of microscopic pathogens … He snaps the last lacing
in and suddenly recalls a vital point.
"We're done here, Linnie. Will you go collect that
weapon Vovoka dropped? I heard it fall on this side."
"Right, and I'll tend to the decencies." She
snatches a blanket off Zannez' screens and goes toward the parapet near
Cory, where Ser Xe Vovoka, last of all great Vlyracocha, lies headless
in death.
Cory is rising, heading for Baram and Kip. Baram
watches her come. She moves quite normally, but with great
weariness—understandable enough—and he sees no signs of damage.
Nevertheless, his doctor's prescience refuses to quiet; that weapon
fired into her brain.
"Cory, my dear, what did he do to you? Let me look—"
"How badly is Kip hurt, Bram?"
"Not badly." He's trying to check her pulse, but
she pulls her wrist away.
"I'm fine for now." Her voice strengthens. "Bram
dear, stop looking at me as if I'm about to fall dead and tell me how
Kip is." She sinks down by Kip's unconscious head. Linnix manages to
slip a chair pad under her.
"Kip's fine, too, or will be in a few days." He
tells her the details while he studies the glossy brown head, now in
full Star-shine. He still can see no trace of injury, or even of
disarray, unless it's that slim strand of silver over the left
parietal. Surely that's been there some time? Women hide such things.
Nothing else—save only that her glow seems dimmed in some way. as if
he's seeing her through dust haze or a fine ashen
veil … Tiredness? A trick of the light?
"Kip may lunge about and need a restraining hand
while he's coming to," Baram concludes. "And we have other urgent
problems, Cory my dear—you haven't been exactly, ah, free to—"
"No." She gives a ghost of her old wry chuckle.
"Oh, Bram—"
"Wait, Cor. First you should know that while you—a
while ago—I seized a chance to send young Pao down to check on Yule and
Hiner's room. He's overdue back. I hope I didn't do wrong to let him
go; he claimed to be a proficient scout."
"Best you could do." Her gaze is straying back to
Kip.
"Also, if Ochter had hoped to render us all
unconscious with his wine, Vovoka has done most of his work for him.
There's only you and I and Linnix left. And you may recall, Vovoka
killed the last alarm cycle. If we still think as we did, I assume you
intend to let the next cycle go through? Or do you want to alert Base
now?"
Her eyes come back to him with some of their normal
authority.
"Nothing … significant … has
changed," she says thoughtfully, "except that we're in a far worse
position to handle any violence. We still don't know if we're faced
with two sleeping louts and a nice old man, or a deadly criminal and
two accomplices who may be attacking, or preparing to attack the Dameii
right now. And we can't determine which without placing ourselves and
others in possibly fatal danger if the worse case is true …
"Moreover, if the worst case is true, and
we're heard telling this to Base, it's my feeling that Stars Tears
criminals would exploit all here for their hostage value, and probably
end with mass killing, before they let themselves be taken. Certainly
they would leave no living witnesses. And there's no way of estimating
the likelihoods—we have nothing but suspicious coincidences. Therefore
it's the course of wisdom to act as if the worst case is true
until we're certain it's not.
"So—I believe that the only safe course is to wait
for the automatic alarm cycle to Base; it's silent. And meanwhile stay
well away from Ochter or any vulnerable situation.
"But there is one call I think you can make." She
bows her head and slips off the slender chain bearing the
plastite-cased microchip that is her sigil of office; her hands are
shaking so that it catches on her ear.
"Bram, I'm feeling kind of—spooked. I'd like you to
take over officially. It would be normal enough to call and tell them
that, and about Vovoka … Will you?"
"Gladly." He sees how great an effort this has
been; the weariness is returning on her so heavily that he's alarmed.
"Tell them, until further notice. Green?" She
manages to smile.
"As you say, Cor, always." It was an old joke
between them.
"Go … Oh, and watch your output index,
you'll have to holler to get through this mush."
"Right."
He goes to the console, trying to push his worry
for her from the forefront of his mind and consider his Cory-imparted
knowledge of the thing's operation. Adequate—he hopes.
He is stepping over and around the sleeping bodies
of Zannez and his gallant troupe; Linnie has somehow found time to
untangle and dispose them more comfortably. Zannez and the boys are on
the near side of the console between him and Cory, and Bridey and
Stareem are beyond it by the parapet. He can see no movements of
returning life; well, Vovoka had said an hour or more.
When he succeeds in starting the transmitter
power-up, several readouts change their spectral glimmering. Baram
peers at them, ascertaining as well as he can that no components have
passed the red lines Kip had marked. Through his shoe soles comes a
faint hum of power, pervading the deck. Deep beneath him the power-cell
is silently waking, activating the big transmitter.
The thrumming is so noticeable that he has a moment
of panic, thinking that he has in error called up the monstrous
energies required for a c-skip send. Among the factors necessary
actually to perturb the gravitational field is a total chill-down of
the sealed 'skip antenna; but when he locates its heat register on the
board there is no sign of change. It must be that he's nervously
sensitive to the normal transmission process he hasn't worked for so
long … And the Star-silence amplifies all.
To calm himself he looks up.
The Star is still in the midphase of comparative
quiet. There is no longer a visible Star, but only this dense, dancing,
pulsing rain of silver, shot with mesmeric reds, purples, green-blues,
which means that the Star-shell, or its midmost layer, is all about
them. They're passing through its denser zones. Other shells had showed
this phase, only with less brilliant visual effect. Typically, this
will be succeeded by a last burst of activity when whatever lies in the
innermost zones comes by.
Baram says a silent farewell. The Star as such will
never be seen again from Damiem. On the opposite side of the planet,
where it's daylight now, the Star-blizzard is contending with the sun.
When its twilight comes, there will be a glimpse of the setting lights
of the Galaxy from behind the great, expanding wall of the explosion
front. And when the turning planet carries the hostel around to night
again, they will see only the last shreds of the inmost layer, gaseous
wisps over the whole empty sky. The Star will be gone.
Baram suddenly recalls Cory's increasing gaiety
over the past weeks. How she must have looked forward to skies forever
free of that Star! That Star which, unbelievably, she had
created, and to which, all unknown, she was so terribly
linked … The mysteries of destiny …
Baram's thoughts have strayed only for an instant;
now he is jerked back to the present by Linnix, rising from behind the
rollbed, holding out empty hands.
"I just can't find it anywhere. Could it have
fallen into the trees?"
Baram glances down into the treetops beyond the
coping. "I really thought it fell here. If it's down there, we won't
find it tonight. Well, neither will anyone else."
The needle is moving at last toward Transmit; only
a minim or so more. The brief power-up time has seemed to Baram
intolerably long. And he is quietly appalled that they have so far
failed to be able to call for help. Is Cory right in her reasoning? She
called it, with her usual accuracy, a "feeling" that it might be
dangerous to be overheard calling for help. He agrees, in principle—but
he has a strong urge to grab up that old-fashioned microphone and
simply yell for Rimshot.
There's a number code he could use, but he hasn't
learned it; maybe he would have done better to take some time from
examining Damei uric acid function and learned that—but Cory would
brief him if he asked. He's pretty sure that the reason she ignored it
is that it's only a Star-Standard code and if these men are sophisticated
criminals, they'd have made sure to have that, too … His mind
is circling unclearly; it's hard to feel sharp, surrounded as he is by
flickering Star-light, and quiet sleeping bodies, hard to believe in
the possible reality of small Human plottings under the cosmic beauty
of this sky—and the light's unremitting pulse beat interferes with
coherent thought.
"Linnie," he calls, "I left a pot of kaffy on to
warm for us. Could you get it from the surgical stand? It'll do Cor
good, too."
"Great thought." She vanishes into the infirmary.
The needle is almost at Transmit.
Just then, the flicker in the air intensifies, and
the whole sky suddenly flashes black. Then flicker, white—and again
black flash. Baram blinks, hearing himself say, "It'll do Cor good,
too."
"Great thought," says a white-clad figure at the
infirmary door, and a rush of shadow supervenes.
He frowns and slaps his head to clear the
hallucination. There's a name for this, not deja vu, something
nasty having to do with synchronic foci in the brain;
epileptiform … Oh, no.
"Not now," he groans nonsensically, seeing
with dismay how the quiet bodies around him seem to stir and change,
becoming shadows rushing movelessly to and fro. Substanceless
apparitions—people, chairs, blankets—are vibrating darkly in and out of
empty space, like a breaking hologram. Everything flickers, overlaid by
a centrifugal whirling that streams across his sight, and his ears fill
with rustling sound, a rush of pounding footfalls, collisions, a
dreamlike cry. Linnix has vanished.
With peculiar difficulty Baram twists in his seat,
to find Kip's body indiscernible under dim transmutations of itself.
And Cory—where is Cor?
He turns, seeking her but producing only more
unreality—until chaos condenses into clear Star-light on the standing
figure of Vovoka by the parapet—Vovoka with head intact, Vovoka alive!
He's looking down at a brown-haired figure in the lounger beside him.
Baram stares miserably at the living, solid figures
before the flittering lake, which now reflects rainbow arcs, hearing
Vovoka say, " … cell fatigue. But we knew differently."
And—gods!—understanding comes.
It isn't Baram's eyes or brain at all, it's a
so-called time-flurry! He'd been under cover with the Dameii last time;
he hasn't experienced one before … Fascinating!
Rocked by relief and excitement, he watches the
scene from the past unroll for a second or two. It occurs to him to try
Pao's point—to make some mark, to change the past. Is it possible?
He raises his hand to shift Cor's stylus that's
lying on the console. His muscles feel distant, tiny, weak; the very
air seems to resist him. He recalls Cory saying that one felt "gluey."
But he persists, and just as he succeeds in making the stylus roll,
there's a weak flash, substance drains from the scene, and all blurs
into rushing shadows again.
But it's time-forward now—Vovoka's figure crumples
downward, the surging figures of people whirl through their courses and
go to ground, and Baram, turning, sees the forms of Kip and Cory
emerging into Star-light as he'd last seen them in reality. He sees,
too, that Cor has dragged Kip into the protecting shadow of the
overhanging eaves.
"Great thought." And the real Linnix disappears
through his door.
Baram stares down at the bare console top; there's
something he's trying to recall, but it eludes him.
The Transmit light flickers. And still the feared
intrusions haven't materialized. Where is Ochter? Surely he can send
any short SOS he pleases without being overheard. Should he? Cory has
put him in charge.
As he hesitates, fingering the old microphone, a
faint sound from the shadows distracts him. He turns to see Cory
sitting bowed over, her hands to her face; he can see her shoulders
quake. Cory weeping?
He can't go to her now even if she wished it, which
she doubtless does not. He chokes back a pang of pity—pity and fear;
she may know more of her injury than he guesses. The grayness of
fatigue still veils her. Even that white streak in her hair, shining in
the Star's light, seems broader than before.
A cup of steaming kaffy intrudes on his view—Linnix
is standing over him, watching Cory, too. Her wonderful eyes, blue even
by this light, turn on him, soft with compassion.
"Drink. I have hers here. Then I'm going to put on
more lights to kill this rotten flicker. Green?"
A jewel of a girl, he thinks, thumbing the Send
button. Pure zeranaveth. The hum and crackle of power are filling the
air.
"Damiem to Base," he says, still thinking of an
SOS. But as he identifies the station he remembers Cory's warning about
the Star's static and checks the indicator. Sure enough, his words are
being lost. He adjusts everything he can think of and repeats his call
signal, finding he has almost to shout.
"FedBase Ninety-six, priority override," he repeats
loud and clear, watching the led-back indicator. This is going to be
work; talking at the top of his lungs does not come naturally to Baram.
And partly because of this, partly from loyalty to Cor and concern for
her, partly from a dozen wisps of causality, his intent changes.
"Administrator Corrison Estreel-Korso has suffered
undiagnosed head injuries," he howls, "in an encounter with an alien
disguised as a Human tourist in today's landing party. Deputy Kipruget
Korso-Estreel has sustained a broken leg and some cerebral concussion
in the same incident."
Linnix' hand flashes into his field of view,
pointing. Catching his breath, he looks up to see her with her head
cocked and one ear cupped by the other hand. What are those sensitive
young ears hearing?
The hand she points with begins to beat time as she
stares down the deck toward Ochter's room. Uneven beats—long-short,
long-short … No, it isn't the sound he'd dreaded, the stride
of two pairs of male feet. It is—of course!—the thud-tap, thud-tap of
Ochter's lame footsteps.
Doctor Ochter is limping toward them, well within
sound of his bellowed words. The gods had been with him, all right.
Assuming Ochter is their enemy, he'd have heard every word of Baram's
intended SOS. Whew!
Baram gulps an extra breath and shouts on. "The
Deputy is unconscious, but the Administrator is conscious and she has
delegated her responsibilities pro tern to me, Senior Medical
Officer Balthasar Baramji ap Bye. On present evidence the
Administrator's injuries must be considered potentially
life-threatening, and I hereby direct—"
Thud-tap, thud-tap; very faintly he, too,
can hear it now, above the humming of the deck. He listens as well as
he can while specifying the equipment and the neurologist he wants Rimshot
to bring soonest. The footsteps seem to be slowing as they approach.
"The alien responsible, calling himself Ser Xe
Vovoka in your landers' list, is now dead by his own hand. Several
tourists were stunned by his weapon, which has not yet been recovered;
they are now unconscious but are believed to be otherwise unharmed."
Thud-tap, thud-tap … Baram swivels
to watch the place where Ochter will emerge into the deck light,
suddenly conscious that he makes an ideal target if the man is armed.
He searches his memory for ambiguous terms; why, oh, why hadn't he
learned that code?
Thud-tap … silence. Just beyond
the circle of light, Ochter has paused. Under Baram's white crest the
scalp crawls slightly.
Suddenly, to his horror, Linnix deliberately walks
between him and Ochter and drapes herself casually on the corner of the
console. Gods curse this darling girl—if he could reach her, he'd knock
her flat.
"Get away!" he hisses. She smiles serenely.
Well, he just must be twice as careful.
"In view of various events and circumstances, some
of which have been reported earlier," he says haltingly, "and the
condition of the Administrator, I now also direct—" Aha, one of the
terms he needs has come back to him! "—that Captain Day an treat this
as a Class F priority. And I further request that he initiate voice
contact with us in two standard hours."
Class F stands for Force in an old Rim War code,
which Ochter is unlikely to know. Dayan will surely recall it, and it
should mean to him that they are in some sort of danger. He puts the
message on automatic repeat and signs off.
Thud-tap … Thud-tap … Ochter
has resumed his painful march.
The instant the power drains down, Baram realizes
he has botched it, several ways. How will Dayan know whether to come at
once on the Class F, or delay to fetch equipment and neurologist on the
medical priority? It could take a day or so to collect Dr. Schehl. And
the two-hour reconfirmation might seem to mean that nothing was to
start till then … Well, at the least this should insure that
somebody will be in shape to communicate in two hours—no, three, given
the time lag. They are so ridiculously helpless. The man limping toward
them could take them all if he's armed with a child's rocket starter.
Tap … thud-tap—
Into the pool of light hobbles a small, old, frail
figure wearing a wrinkled sleep tunic and topped by wild tufts of gray
hair; Doctor Aristrides Ochter.
His right hand is untidily bandaged.
Baram, like Kip before him, is rudely set back by
the gulf between the malevolent, deadly Ochter of his thoughts and this
harmless-looking little old man, who seems in constant pain from his
leg.
Is the whole fabric of their reasoning insane?
Ochter halts and blinks about with an air of
horrified astoundment at the recumbent bodies.
"Oh, my," he exclaims; "I thought I heard signs of
trouble, you see, so I … But these poor people, are
they … "
"So far as we know," says Baram, "they are only
temporarily unconscious—except for Ser Vovoka there, who is dead."
"Dead!" Ochter stares at the ungainly shroud which
does not quite conceal Vovoka's feet. "M-may I?"
Baram nods.
The little man limps around the console to the
parapet by the alien's body. Only now does he seem to perceive Cory,
back in the shadow of the eaves beside Kip. She has lifted her head to
watch him. Ochter makes a respectful head bow to her, seeming to
understand that she wishes no talk.
She acknowledges his presence silently and returns
to her deep, private preoccupation, a statue of grief gazing down at
Kip.
Ochter looks at her gravely for a minim or two
more, than turns his attention to the corpse at his feet. Diffidently
he lifts a corner of the blanket where Vovoka's head should be. His jaw
drops open as he takes in the condition of the corpse.
"Oh, oh, my goodness—" he says, staring
down. Then he drops the shroud and collapses feebly into the nearest
chair.
Linnix comes over to him, standing close but not
too close, Baram is glad to see.
"Would you care for some water, or something more
reviving, Doctor?"
He peers up at her through his old-fashioned
spectacles, bewildered and grateful. "Oh, thank you, Myr Linnix. Just
some water, please … I'm glad you appear well. Doctor
Baramji, if you are not too occupied, could you tell me what has
happened here?"
"Certainly. Well, let's see—you were at Vovoka's
grand unveiling, weren't you?"
Ochter holds up the bandaged hand, smiling
joylessly. "I was."
"Of course, sorry, my memory seems to be slipping
tonight.
Would you like me to take a look, or make you a
less bulky bandage? Doing up one's own hand is difficult."
As Baram looks at the clumsy bandage it occurs to
him that Ochter can have bound a small weapon, or who knows what, in
there. But again, that amputation is probably too painful by now. "Are
you getting much pain from it, Doctor? I could help there."
"Oh, no, no," Ochter says stoutly. "I have some
topical pain relievers, and I've finally got things comfortable. Why
don't we just leave it, unaesthetic as it is, till morning?"
"As you say." Apparently Baram is not to have a
look in those wraps. "Now, let's see. Vovoka claimed that his purpose
was revenge upon Myr Cory for an act in her long-ago wartime life. Kip
attempted to defend her, tackled Vovoka, and got thrown there; he has
some concussion. These five others charged Vovoka to try to help Kip,
and he stunned them with that weapon. It's supposed to wear off"—enough
caution remains in Baram to make him equivocate—"by morning. Vovoka
also did something to Cory with his weapon, we don't know what yet. And
then he blew his own head off.
"That leaves Lady P. I'm sorry to say she hasn't
yet recovered from the deep stupor you saw, after drinking the
Eglantine."
"Oh, dear, Oh, dear … " Ochter muses a
moment, shaking his head. "As to the part of my wine in this terrible
business, I still cannot think of any explanation other than what we
discussed: a students' practical joke. I believe it had nothing to do
with you at all. But oh!" he went on, quite fiercely. "If I could only
teach them that when they sought to spoil my fun, they actually
succeeded in spoiling a happy moment for some charming and innocent
young people—to some of whom it seemed to mean much—on far-off Damiem.
They'd hear something beside cerebration on informational asymmetry!"
The little man bobs his head vehemently, with
surprising fire. Baram chuckles to himself, wholly convinced.
"And I may say," Ochter goes on, "that it was a
wonderful stroke of luck we had our young nobleman to warn us. Such an
uncontrolled and probably very excessive dose might have done actual
harm—or am I wrong, Doctor?"
"No, under certain circumstances and for certain
people you could be quite right," Baram admits.
Ochter harrumphs a time or two, a small volcano
subsiding, and then asks, "By the way, where is that estimable lad? I'm
happy that I don't see him among the fallen."
"No," says Baram. He's feeling entirely foolish in
his suspicions, but a sudden resurgence of worry about Pao—really,
something has got to be done about finding him!—combines with old
habits of duty, and he says, "I believe Pao went up to his tower. I
caught him yawning a couple of times despite his interest in the Star.
These are long days, and the prince is still a kid."
An outright lie. Baram notices Linnie, who's
checking Hanno's pulse with her face away from Ochter, glancing
sideways at him or, rather, at his hands. An odd, almost mirthful
expression crosses her face. Baram looks down at the loose switch plate
he's absently fingering but can see nothing amiss.
Ochter suddenly starts and claps his hand to his
head.
"My heavens, I am becoming forgetful. Here
I've almost forgotten the very thing I was hurrying to pass on to you
when I heard you transmitting. If I may ask, you were not sending by
c-skip, were you?"
"No," says Baram shortly, wondering where this
leads.
"Good. Although the vibration alarmed me. Did you
not notice an extraordinary amount of throbbing and tension in the air,
as though great quantities of power were being used? Or is that the
normal performance of your machine?"
"Now that you mention it," Baram says cautiously,
"I do recall thinking that there seemed to be an unusually powerful
effect. But the transmission was quite normal, insofar as I grasp these
things."
"Well then, this may not come amiss. I believe I
mentioned that in the confusion in their room, before they became
incoherent, Hiner was muttering about something he'd found underwater
this afternoon? I really should have relayed this sooner, but so
much—Well, as you know, Hiner went diving when we were all at your
fairyland village, and he explored around the port leading to your
power-cell shaft. The port, you may know, is over a hundred meters
down—extraordinary to think a Human can ramble about down there as we
would in a meadow, is it not?
"But the serious point is that he seems to have
found that some water-dwelling creature has constructed an enormous
hard-clay and debris blockage around the shaft vent—not the port, you
understand, but the vent which is necessary to all operations. He said
it was blocked completely, and that any heavy power usage like a c-skip
transmission might blow the cell. He was getting a bit incoherent by
then, but he was very clear about the vent being blocked and the
explosive possibilities—he kept saying, 'Boom! boom!' with quite
infantile enthusiasm. Of course, he may have been fantasizing. You
realize I'm no expert at all, but it occurs to me that the blockage of
the vent might be why normal use creates so much effect.
"At any event, I thought I'd better tell you at
once, when I remembered. Do you know, I was really quite relieved,
coming here, when I concluded you weren't powering up for c … That
'boom, boom' quite gripped me." He chuckles. "The idea was that the
hostel and everything in or near it would go skyward and come down as
splinters … Don't you think it might be a good idea to have a
qualified Aquaman take a look at it fairly soon? Our friend Hiner does
not quite fill the bill, but he may have given a useful warning.
Although I'm sure," he adds politely, "that the unusual vibration and
so on would have soon alerted you."
"Needless to say, I agree completely," Baram
replies. "And my thanks to you for relaying it." He was thinking hard
as he spoke, recalling Linnie's description of how Hiner "gasped and
gasped and gasped." Surely a bit of exploration, a simple look-see,
wouldn't be so exhausting? On the other hand, if Hiner himself had
been sealing up that vent, it would be hard work. Some gasping would be
in order.
But why should he seal the vent? Pure malevolence?
Or part of a long-range plan for completing the job here—destroying the
hostel, the other guests, the Guardians, and perhaps even their Damei
victims—in such a way that only unidentifiable "splinters" remained?
Here, certainly, is the perfect mechanism for the
"killing spree" Cory was afraid the criminals would resort to if driven
to desperation. Hiner, Yule, or Ochter could simply turn on the c-skip
power-up and have ample time to escape.
And such a blast might cover the fact that they'd
survived; at the least it would destroy all who could identify them and
knew of the crime. With luck, it might even be possible actually to
conceal the fact that any crime had taken place.
Dameii are notably reluctant to talk to Humans; the
survivors would just move away, which could be readily blamed on the
blast. And the blast itself would be blamed on the presumably
convincing-looking animal activities Hiner had simulated. Very neat
indeed.
But again—totally hypothetical! Beyond Linnie's
account of Hiner's fatigue, there isn't a reason in the worlds why
Ochter's account isn't true, and a very helpful act. And Hiner's
condition can be blamed on exactly what she'd thought, that he is one
of those unfortunates whose gill structures haven't fully matured. The
deficiency is sometimes so subtle biochemically that it defies easy
test. Certainly Hiner himself would never voluntarily admit it—the
"spoiled" Aquas are the most sensitive of all Human defectives.
Another devil-begotten ambiguity! Baram's mind
feels torn in two.
To disguise his preoccupation, Baram has risen and
is perfunctorily making the rounds of his patients. All are still
unresponsive except Zannez; Baram catches a covert glance. Good-—an
ally. But in what cause? So far, Ochter has done nothing inconsistent
with perfect innocence—and nothing inconsistent with secret criminal
intent, either.
He concludes with a careful recheck of the Lady
Pardialanches's heart action. Warm memories of the morning tickle him
as he presses the stethoscope to her perfumed breasts.
"All her signs still suggest a simple soporific,"
he tells Ochter. "As you see, we're making no special attempt to wake
her; such efforts sometimes do more harm than good. Nor have I done a
gastric lavage; we've been a shade busy. But if she fails to show REM,
and remains unresponsive to strong stimuli, after I've tended to things
here I'll give her the full antitoxin treatment. Then we'll know the
answer to your concern that some additional poison could have been
present."
"Poor lady." The little man has risen too, and is
leaning on the golden side of the rollbed. He glances down curiously at
the silent sister, the lovely little Lady Paralomena locked in her
endless sleep, and shakes his head in silence. Then he lowers himself
into a nearby chair.
From the corner of his eye, Baram keeps close watch
on Ochter's movements. Persons feigning a lame limb generally slip up.
But Ochter's limp and favoring actions are letter-perfect. That bad leg
looks miserably genuine, poor man.
Baram returns to the console feeling so emotionally
remorseful toward Ochter that it serves to alarm him. Hold on a minim,
he tells himself, this isn't rational, either. I'm swinging from
hostility to gullibility, from fear to blind acceptance, like a child's
toy. But nothing has changed except his own perception of Ochter.
Looked at objectively, every response Ochter makes is as consistent
with innocence as with deception and guilt. What Baram needs is a
really clear-cut test. But he can see no way, nothing that Ochter would
say or do only if he has tried to drug them and would not if he hasn't,
or vice versa. And if Baram waits too long, and Ochter has evil
intentions, too long may be too late.
But again, what can the little man do, alone here?
If he has a weapon, he'd have used it by now—if he intended to. And if
Yule and Hiner are in it, they're certainly giving no sign—unless Pao's
absence is a sign? On the other hand, Pao is only a
very young boy, distractable—Curse the Star's pulsing light! If only he
could think—
"By the way," Ochter is saying, "whatever happened
to that extraordinary weapon of Ser Vovoka's? It seems to have been
astoundingly versatile." He looks ruefully at his bandaged hand.
"Frankly I never heard of anything like it."
"Nor I," says Baramji, thinking that if the
question had come a moment earlier, he would probably have blurted out
that they've been looking for it right where Ochter sits.
"I presume you've examined it?" Ochter asks. "I
admit I'm curious to look it over, knowing nothing of such things.
Still, you might say I have paid a finger for a bare introduction." He
smiles, eyes twinkling behind his lenses, a wryly jolly little gnome.
"May I?"
"With pleasure, in the morning. The fact is that
Vovoka—or rather, his headless body—dropped or flung it over the
parapet as he fell. No use even looking down there in the woods till
sunup."
Ochter sighs. "So much violence … I
confess, I … " His voice weakens, he seems to wilt abruptly
as though he's been making an effort he can no longer sustain. Perhaps
his analgesic has worn off.
He slumps back in the lounger, looking out at the
light-shrouded lake and sky. Then his gaze shifts to the shadowed
figure of Cory. Linnix is just urging more kaffy on her; Kip is still
apparently out cold.
"You believe Myr Cory to have been gravely injured
by that desperate being?" Ochter asks. "Yet I see no change beyond an
understandable fatigue and grief."
Baram nods. "I know. But Vovoka discharged that
thing directly into her head, and then seemed satisfied. Something must
have happened."
"Hmm. Let's see … our nearest Federation
Base is, what, approximately a hundred light-minim away. How long will
it take your expert to get here, assuming, say, that the Patrol helped
him?"
An innocent query—and one of vital concern to the
guilty, too. Baram closes off the answer he's been about to make and
says that the neurologist will probably not start from Base, but from a
med-center in the Hyades complex. "The fellow I want, best man in CNS
work, is Mausbridge Schehl. He's notoriously hard to locate. Turns up
visiting some patient on an asteroid nobody's heard of. He'll take time
to find but there's nobody half so good."
Ochter seems to be about to ask more but sighs
again and remains silently gazing out. The world is glorious, enveloped
in the Star's iridescent, flickering mists of light. Yet Baram feels an
oppressive, imperceptibly mounting tension. Some of Cory's ions, no
doubt, he tells himself, checking over the readouts. High but still
safe, as well as he can determine.
Ochter stirs. "I do believe I must go back to my
bed," he says sadly. "I had hoped to see that the Lady—and all these
poor souls—had recovered, and to enjoy more of the Star, but I find—I
find … "He struggles up, making heavy going of it.
Linnix comes past on her way to the infirmary.
Suddenly the little man's limbs give way. He starts
to collapse, catches himself on the chair, slips again, manages to
grasp a straight chair, and falls across it, uttering a half-suppressed
little cry of pain. His spectacles clatter on the floor.
Linnix is already beside him, helping him right
himself in the chair. She retrieves the eyeglasses.
"If I could just sit here a moment before I make
another attempt," he gasps, trying to push himself back.
"Of course." She goes behind him, and he gives
another cry as she takes him under the armpits and pulls him back and
up. "There!"
Belatedly, Baram recalls his earlier warning to
her. It doesn't seem to apply now, but nevertheless he calls softly,
"Watch it, Linnie!"
They both glance at him. Baram realizes his warning
could seem to follow Ochter's cry of pain.
"So embarrassing." Ochter tries to smile.
"But … could I impose on you to … help me undo
this? My medicines … " He's fumbling at his tunic sash, the
hand bandage impeding all.
"Here." She comes around beside him, gently brushes
the hands away, and loosens the knot. To do so she must go down on one
knee; Baram feels a stab of uneasiness. But Ochter does nothing more
than reach his good hand into his tunic pouch and bring out a small
vial. Baram recognizes the golden color of Xyaton, a standard
quick-acting—and addictive—analgesic. Linnix helps the old man click it
open and convey two globes to his mouth.
In a moment he sits up straighter. "Myr Linnix,
many thanks … And now I believe you can get me on my way if
you will allow me to do as they taught at the clinic, and loop my hands
around your shoulder here? These loungers are so low—"
"Certainly."
He slides his good hand under her arm; she leans
toward him and he bends his arms so that his hands meet on her
shoulder, by her neck. "They tell me the elbow grip is too low, it
requires too much strength," he explains to Baram. "Now you rise, my
dear rescuer—if I'm not too much of an impediment?"
"Lords, no." She smiles, coming smoothly to her
feet with the little man in tow. As he fumblingly releases his grip on
the bandaged hand she suddenly starts and gives a tiny yelp.
"Oh, dear, that pin." Ochter quickly massages her
deltoid with his good hand. "And I've crushed your collar … I
am sorry."
His tone is subtly different.
"It's nothing." Linnix grins and puts her own hand
to her collar, looking a trifle puzzled.
"And now"—Ochter stands straight—"Doctor Baramji,
there's—"
At that instant a night-caller chirrs loudly from
the eaves right above them. Ochter jumps and peers up and about.
"Just one of our local night fauna," Baram
reassures him as the creature jangles again. Two others answer from the
trees around the lake. Why is Linnie staring at him so?
Ohhh—gods of death!
And Baram's world splits into horrifying fragments
that whirl and reform around Pao's voice: " … a double if
they're here and active." The call had sounded twice. But was that Pao?
It was so real. But a real night-caller would answer the callers on the
shore, and this one stays silent. And that means that—that—Yule, Hiner,
Ochter—
It's only a microminim since Baram understood, but
it seems an hour. Even his mouth moves with intolerable slowness to say
the words, "Linnie! Get over to Cory, quick! She, she's having trouble
with Kip."
Slowly, slowly, it seems to him, she slides free of
Ochter's hand and heads for Cory. Ochter passively lets her go, looking
intently at Baram.
At this instant the extraordinary point occurs to
Baram that they have made no plans whatever for action if the worst
case is true—all of them must subconsciously have regarded it as too
remote, too unlikely. Only the no-alarm principle. Does it still hold?
No matter, because his own course of action is plain—to lay hold on
Ochter and force him to call off his henchmen.
It would seem that they have given Baram their own
hostage, little Ochter—or rather he has put himself in that position.
And he so vulnerable—why?
Even as Baram gets up and starts toward the little
man, something in Ochter's apparently extreme weakness and
defenselessness awakens suspicion. He simply couldn't have
come among them so totally open to discovery and seizure. He must have
some weapon. Or perhaps allies—could Yule and Hiner be on watch in
Cory's room ready to pounce out and defend their chief? Surely Ochter
is their chief? Yes—but the notion of the others guarding him doesn't
make sense.
He must have some personal weapon … Why
has the little man come here, anyway?
Baram is almost within arm's length of Ochter now,
but Ochter shows no sign of alarm. Nor has he produced any weapon.
Indeed, he is standing so peacefully looking up at Baram that Baram
finds it impossible to reach out and suddenly do him violence. Is it
credible that Ochter actually intends to go on playacting?
"All right," Baram says brusquely. "No more games."
"Oh, I do agree," Ochter replies. "But Baramji, I
implore you, before you do anything rash, think! There are three facts
you must know if you care at all for Myr Linnix' life."
Baram scarcely hears this.
"I want your precious pair, Yule and Hiner, brought
here at once, if you care for your safety."
"Myr Linnix' life," Ochter repeats louder.
"If you attack me, she will be thrown into extreme agony and die,
Baram. Die! I'm telling you that Myr Linnix' life is now bound by radio
to an instrument in my right hand—if the connection is broken, or if I
am hurt or killed, she dies."
Baram looks at him in silence, but halts.
"I told you there were facts you need to know. If
you're ready to listen, here is fact one: Algotoxin has been
reconstituted. "
As Baram looks blankly incredulous, Ochter repeats,
as if to a child, "Algotoxin. From algos, pain. The poison
whose sole function is to cause pain and death. Don't tell me you
haven't heard of the forbidden drug, Doctor?"
Baram frowns down at him, a sick fear stabbing his
gut. "No," he says.
"Oh, yes! You doubt? Watch. Oh, Myr Linnix," Ochter
calls over his shoulder to where Linnix stands by Cory and Kip in the
dimness under the eaves. "I do apologize for what you are about to
experience."
He holds up the bandaged hand.
"You see, Baram, the second fact you need to know
is that this hand is maintaining a radio transmission which in turn is
holding closed—closed—a very special remote-control, spring-loaded
hypodermic needle. The instant my hand relaxes, the needle will open
and discharge. Or if the transmission is blocked in any other way, the
hypo opens and fires.
"And the third fact you must know is that this
hypodermic needle, containing two LD—that is, twice the lethal dose—of
Algotoxin, is now implanted in Myr Linnix' pretty neck."
"Observe!"
Baram, struck numb in confused, half-unbelieving
horror, stares at the uplifted wad of bandaging that is Ochter's
wounded hand. He sees a slight shifting of the wrist tendons, and then—
"Aahh! Aaah!" An appalling yell from behind them,
as quickly cut off. Baram has not heard that shocking, unmistakable
outcry of agony since the dreadful war days.
He whirls, to see Linnix crouched with both hands
clutching the side of her neck where Ochter's hands had locked. She's
staring at them with eyes so adrenaline-wide that the whites show as
rings, and her jaw is rigid with effort not to cry out again. In the
instant that Baram can bear to watch her, the torture overrides her
control and a pain-driven "Aah-ahh-h!" breaks from between her clenched
teeth.
"Stop it! Stop it!" Baram roars, looming over
Ochter.
He's maddeningly torn between his brute drive to
grab and pound the little devil, and his fear of what Ochter can do to
Linnie.
The little man steps back nimbly.
"I have stopped, Baramji. The Algotoxin
lingers. That was the minimum, the absolutely least amount I could
release, I promise you. And for heaven's sake, don't frighten me if you
care for Myr Linnix!"
He shakes out his monogrammed kerchief and wipes
his brow.
"You must control yourself, Baramji."
Ochter's voice is strong and clear, he holds
himself like a much younger man. The old-pixie twinkle is long gone.
Baram gives a wordless growl and strides back to
where Linnix stands, shaking, in the eave shadow. Cory has risen to put
her arms around the girl. Baram can't see Linnix' neck clearly, only a
gleam of metal under her torn white collar.
Linnix simply stares up at him in silence, her eyes
sending love—and something else unreadable, thoughtful and dark.
"Let me look, Cor."
"Do not attempt to touch her, Baramji!" comes
Ochter's menacing voice.
"He's right, Bram," Cory says. "I've seen enough to
know it's a big spring-loaded hypo, with the spring held compressed by
some radio signal, presumably from a transmitter under his bandage. You
can't get at the main tube, it's fenced. Maybe with needle-nose
wire-cutters and time … But the point is that if the signal
is interrupted in any way, the spring snaps open and the poison is
ejected." She sighs with the effort to explain clearly.
"He's apparently holding it on transmit: if his
hand relaxes, or tires, the hypo shoots. It would also be activated by
anything which blocked off the transmission—say, one of those
hats … "
Her voice sinks to a whisper. "We could gain
control if we could duplicate his signal. But I don't need to tell you
that would take time and luck, and probably his
cooperation … and a slip would be … maybe
fatal … "
Her voice trembles off. She can't fight anymore
against the unnatural, deadly weariness.
"Sit down, Cor," Baram says gently. "Linnie
dearest, do you understand I have to leave you, to try to cope with
Ochter?"
"Sure." She smiles strangely, takes a breath. "And
Bram, dear, do you understand that you may have to kill me?"
The grotesque words, so coolly spoken amid the
raining glitter of the sky, jolt him inexpressibly. "What?"
"Yes, unless there's a miracle. Or would you let me
die of this stuff? You haven't had time to think; I have. It's a triage
situation. When you think it out—"
"Baramji! Get back here!" Ochter calls.
"No time now," she says. "Just tell me one
thing—you can, can't you? I can count on it?"
"If … if … if … but—Oh,
my darling, my darling girl—"
"Baramji, when I call you, come. Do you need a
lesson?"
"Tell me you can," she says implacably. "No
if-buts. Cut my throat, or however's best. Can you?"
Baram is looking into her blue, blue eyes with
their depths of real meaning. He suddenly realizes that he has been too
long a man of ifs and buts, too far from any but medical action.
"Yes, I can … " he says slowly. "And I
have the means." He touches his pocket scalpel.
"Ah-h-h-h, good. I count—on—OH! AAH-eee—"
Apparently Ochter had found a more minimal dose;
this agony is briefer—but to see pain's teeth shaking her as a predator
shakes its prey—no. He couldn't let her die so.
"Baramji, that's only a taste. Get back here to the
console."
Cory struggles to her feet to hold the girl again.
Baram pulls Linnie's hands away from the hypo, kisses them, and goes.
What he finds when he returns to the console makes
him stare: Ochter is just freeing himself from a set of harnesses, or
hobbles, that had been hidden under his night tunic. Baram had caught a
glimpse of it by Ochter's jerkin edge that afternoon and taken it for a
brace. Now he sees what it is—the source of Ochter's flawless limp. The
little brute's a perfectionist, to endure that.
Ochter straightens up with a sigh of relief. Never
taking his eyes off Baram, he kicks off one slipper and picks it up. A
pebble clatters out … Baram can only curse himself bitterly:
gullible, gulled—a sucking fool.
And now he sees something more—a dulled,
varnishlike gloss on the nail and ring finger of Ochter's good hand.
The little beast is not as defenseless as he'd looked; that coating
carries a so-called Death-Claw, a nearly invisible, surgically sharp
point loaded with the poison of one's choice … Sweet.
Meticulously, Ochter dusts off the knee he had
fallen on, rewraps the dangling end of his bandage, and puts away his
eyeglasses. He gives Baram one of his old impish smiles and says
confidentially, "One does look so helpless with specs and a
bungled bandage. Almost worth the finger, I thought."
Baram's icy blue eyes study him as they would study
a purulent chancre.
"What is all this in aid of, Ochter? Why are you
torturing Myr Linnix, who helped you when she thought you were in pain?"
Ochter looks Baramji up and down, and sighs.
"Surely this is all quite clear to you, Doctor Baramji? Or will be with
a little thought, considering which planet we are on? I do not wish to
torture Myr Linnix. In fact, as a sensitive man, I deplore the
necessity. My, ah, arrangements are simply to ensure that no one
attacks me, or interferes with my task.
And particularly to enlist your help, since you are
all so much larger and stronger than I."
"My help? Are you insane?"
"No. And you will give it, when you find how little
is required."
"Which is what? Talk straight, if you can."
"Nothing! That's the laughable part. I need all
these people here to do absolutely nothing at all—oh, perhaps to sleep,
peacefully sleep. Just as they—most of them"—he glances slyly at
Baram—"are doing now. And you will be my bodyguard—yes, yes—because you
are the one who is most deeply concerned for Myr Linnix. You will
prevent any misguided souls who have not understood the position from
attacking me and thus causing her that hideous agony you
saw … and death. You see, she can recover from a number of
small doses, but at some unknown point the effects cumulate and become
irreversible."
During this speech Baram has been very gradually
maneuvering himself to within grabbing range of Ochter's hand wrap. But
suddenly Ochter steps aside, holding up his good hand.
"Nah-ah! Do you want Myr Linnix to die?
She really will die, you know, if I forget for an instant to hold tight
on the spring switch inside this bandage. And"—he knocks the bandage
against the console, producing a hard, hollow rap—"there's a very hard
shell around my hand and the switch, so no one can seize it and hold
the switch closed by pressing from outside. You're simply not going to
outthink me on five-minim notice, Baramji." He smiles cheerily.
While Ochter speaks, Baram has been staring beyond
him to where Linnix sits beneath the eaves with Cory and Kip. At
Ochter's final words, describing precisely his own plan, a flood of
helpless rage shakes him so that he almost bites his tongue in his
effort to contain it. For an instant he's blind—and then, as his vision
clears, he becomes aware of motion on the Star-lit eaves over Linnix'
head.
It materializes into a small dark shape oozing
toward the eave edge, near where Pao's night-caller trilled. Bram jerks
his eyes away, saying desperately, "But why, Ochter? Why? Think
what you're risking."
He cares nothing for Ochter's reasons, he wants
only to keep his enemy's attention on himself and away from those
eaves. From the corner of his eye he sees the boy-sized shadow withdraw
uproof again—good.
Ochter is saying, "Baramji, take my advice and stop
bothering your head with whys and wherefores. Instead, dwell on
something more pertinent, like the characteristics of Algotoxin, for
example. It really is a fascinating tale, you know."
"Tell me." Baram scarcely knows what he's saying.
Pao has reappeared on the eaves, this time above a drainpipe that runs
down behind Zannez' now dark screens.
Oh, no, no, stay up there, Baram implores
silently, not daring to look. Don't try it—oh, gods—Pao
is creeping forward, all too evidently about to try some acrobatic feat
of swinging himself out and around and down to the drain. Even if he
makes it, he'll be totally exposed till he passes the screens.
"Tell me, I mean it." Baram repeats, forcing his
attention back to Ochter. "It's clear you do have some pain-producing
material in that hypo—I can think of several that would duplicate such
effects—but that it is Algotoxin, I take for a clever story. Algotoxin
has been dead for decades. I don't underestimate your abilities,
Ochter. Even to have learned of it by name and used the peculiar terror
it induces is a considerable feat. But that you have it there, I doubt."
Baram's words end with a choke that he changes to a
weak chuckle. Trying to focus only on Ochter, he nevertheless half sees
a small cartwheel of flying limbs that dives headfirst around the
eaves, ending as a kicking something dangling from the drain. An
instant more and it shrinks to a mere blur, a thickening, darkly
sliding downpipe to disappear behind the screens.
Ochter sighs. "I pray you don't force me to prove
it, Baramji. You would be the saddest man in all the worlds. I daresay
you would fairly soon take your own life to be rid of the memory of
what you'd seen here. Perhaps if you know how it's come about, you may
at least hesitate? There's some need for haste, but it will save time
in the end if you believe me."
Baram stares at him in silence. Pao's made it
safely down. Now Baram needs to think fast and hard. Let Ochter talk,
it may let more people awaken. And if the little horror wants to reveal
himself it might be useful.
"As you doubtless know, Baramji, Algotoxin was
discovered by a woman looking for a cure for Krater's disease.
Algotoxin is useless against Krater's or anything else, but she thought
it worth a report. The first person who saw that report forwarded it to
Special Branch. When the Federation found out what she had, they acted
at once—destroyed all copies and all her notes, excised every
conceivable reference to the process that produced it, and took
everybody who even vaguely knew of it through Rehab to erase the
memory. I may say everyone concerned cooperated zealously. You
doubtless learned of it through one of the senior medical watchers the
Feds briefed, to see it didn't show up again."
Baram nods slowly, interested despite his
appallment. It was indeed a senior chief of pathology who had told him
of Algotoxin, so long ago. He can still hear the change in old Doctor
Ismay's normally genial voice: "Balthasar Baramji: You will forget what
I am about to tell you. Bury it absolutely until such time,
which I pray never comes, when it is necessary for you to remember my
words. There is a compound called Algotoxin … "
Now his words come back: "Algotoxin has no
beneficial properties whatever. Its sole known effect in Humans is to
cause pain. Algos means pain. The pain is atrocious,
unremitting, and continues unto death."
"Unto death"; the strange formal phrase chilled
Baram. And then came the shocker.
"The pain cannot be alleviated in the least by
any known means. All have been tried. Even rendering the victim
unconscious does not dull the terrible pain. Victims may tear out their
own eyeballs, their veins and nerves, or bite the flesh from the bones
of their limbs before finally expiring.
"The mechanism of death, and the lethal dose, will
never be established. All data come from five accidental victims.
Experimentation here would be morally detestable."
But Ochter has said that the hypo on Linnix' neck
contains "twice the LD." Has someone experimented?
He pulls himself back to the present, where Ochter
is telling him that a solitary researcher, a crazy seeking revenge for
his failure to pass med school entrance, had determined to reconstitute
Algotoxin. "He set out to read everything recorded on Krater's disease.
It took him a decade, Baramji, but he finally came on one overlooked
half page; it carried the biochemical leads, and one mention of pain.
"It was enough, Baramji, just barely enough. He
rented an infested room on one of the Dark Worlds. He didn't care who
gave him the small monies to live and work—which is how certain people
came onto it. He had to guess what lines the earlier researcher had
followed. It took him another decade—I believe he actually came up with
a cure for Krater's and threw it away—but he got it, Baramji.
Algotoxin, or as near as makes no difference, lives again."
Ochter's voice and manner are quite different as he
tells this; something in this demented tragedy touches his wonder and
admiration, almost his love. Baramji realizes they're up against a
dangerous animal—the artist of crime. A mad, sadistic artist.
Artistlike, he pfobably wants his cleverness known. Is it possible he'd
rather talk about it than execute? Is it the Stars Tears riches that
fundamentally attracts him—or pulling off the "impossible" coup? Could
this weakness be useful? Certainly the man and his ego require very
careful handling.
"Never mind how Algotoxin came to me. It was
neither cheap nor easy; in fact, it involved me in some danger. But I
deemed it suitable for this task." Ochter smiles proudly.
"A very beautiful composition, Doctor," Baram
mimics Ochter's style. "Forgive me if I still have doubts. But a crazed
researcher—"
Ochter interrupts him sharply. "It has been tested,
Baramji. I insisted on that. Sometimes I actually regret it—as a
sensitive man I am still shaken by what I had to witness. But yes, this
is Algotoxin. Have no foolish hopes."
Baram's stomach turns at the realization that they had
experimented. But he has no foolish hopes. Indeed, since he's had a
minim to think, he has not much hope of any kind for the lives of
either Linnix or himself … and little more for the others
here.
In the first instant he'd seen clearly that the
lives of ten innocent Humans are being held hostage to the pain Ochter
can inflict on Linnie, and to his reaction to that pain. Baram, driven
by Ochter's threats to Linnix, is to help Ochter inject the other ten
with a soporific, after which Ochter can kill them off at his pleasure.
And—have no foolish hopes—Baram himself will assuredly be injected the
instant his usefulness is over and killed in his turn, while Linnix may
well be made to perish horribly through the Algotoxin in her neck.
And Baram cannot, must not, cooperate in this
course of action. First, because the attempt to save his own and
Linnie's lives by killing ten others is unthinkably immoral. Second, it
would be foolish; their own lives would not be spared. And third and
worst, his allowing Ochter to protect Yule and Hiner through this
blackmail is a breach of his sworn duty as Guardian of the Dameii—and
the only Guardian now functional.
But how to prevent Ochter from drugging the others?
The moment Baram resists, Ochter will simply
torture Linnie until Baram can no longer endure it—and he has no
illusion that he could stand to watch her die so. Ochter will do the
same if Baram tries to call Base.
So, either that thing must be gotten out of
Linnie's neck, or Ochter must be killed. But how to do that without
killing Linnie? Baram is pretty sure he could kill the little man fast,
if he is willing to receive a mortal wound from that Death-Claw or some
other lethal toy. The prospect of his own death does not, at this
point, bother Baram—the point is that Ochter's dead or dying hand would
release a doubly lethal dose of Algotoxin into Linnie's neck, and he
would not be able to stop her agony. The Algotoxin death is too
terrible to contemplate; and he has virtually promised to save her from
that; his heart would force it. If only that vile hypo could be
cut … At the moment Baram would give his soul for a pair of
wire-cutters and a minim's lead on Ochter.
And the other Humans now asleep must have time to
awaken and be warned. They hadn't known of Ochter and the two others as
their enemies. But if Baram can dispose of Ochter, he feels sure that
Zannez and his boys will do their best to stop Hiner and Yule—who may
even now be inflicting horror on some Damei prisoner.
Could they all simply ignore Ochter and go straight
to capturing his henchmen? No—Ochter can't be left to work his sadistic
will on Linnie, and any other helpless body as well. To go past Ochter
would mean leaving all these to some horrible death. Ochter must be
gotten out of the way first—but how, without killing Linnie?
All depends on getting that hypo out. If he can't,
his duty is grim and plain. Linnix had seen it, when she called it
"triage." The moment she dies, Ochter's power is all gone. But oh,
gods, is she doomed? Perhaps, just perhaps, is there some way
of releasing that devilish thing without killing his girl?
Baram is gazing absently at Ochter for the instants
it takes to race down this mental track, and he becomes suddenly aware
that the little man is gazing back somewhat as he had once gazed up at
Vovoka. Why—the little butcher is frightened! Ochter's
calculations tell him he is safe from Baram, but his glands are telling
him otherwise—can he perhaps read his death in Baram's eyes? His
reaction is to reemphasize his power, and his instincts take him
straight to the point.
"By the way, Doctor Baramji," he says with an
actor's coolness, "I trust you realize it's useless to think of an
ordinary hypo, which can be cut? I will bring Myr Linnix closer so you
can see. You will not of course attempt to touch
her … Myr Linnix!"
Baram goes rigid with suppressed fury at this
maggot ordering his girl about.
She comes to them expressionless, only a little
pale below her glorious hair. Her eyes pass over Ochter as if he does
not exist and lock on Baram's own. Wordless communion—Baram's heart
strives to leap to her through his gaze and hold her tight against
harm … And yet—his fingers touch the scalpel's steel—he
cannot defend her, may instead have to do her dreadful harm. The best
he can offer may be a clean death at loving hands. To kill his
girl … How fast she understood this, how sternly she made
him know that she accepts it. Even welcomes it, rather than endure
Algotoxin or engage in Ochter's foulness. Oh, my darling, my heart,
my brave, brave girl …
"Observe," snaps Ochter.
Linnix turns so that Baram can see the right side
of her neck. Her collar is torn and disordered, letting the tender
throat show—will it be there that he must cut?—and Baram is startled by
what appears to be a fat, loathsome, many-legged insect clamped to her
milky skin.
It's about four centimeters long. Looking more
closely, Baram sees a transparent central "belly" holding a bluish
fluid; a milliliter, possibly more, he estimates. And dangerously near
the carotid artery.
"On certain dark worlds this is known as a
'scorpion,' " Ochter says didactically. "Because it stings even in
death. Those protective legs around the central tube are of ultrahard
metal, in case you have notions. What Myr Linnix felt as a pinprick was
a powerful, fast local anesthetic, to permit entry of the tube.
"But this is no ordinary hypotube, Baram. It is not
meant to be pulled out. Ever. The shaft ends in long triple
barbs which have unfolded themselves in her flesh … And this
scorpion has been tested, too, naturally." His grin is pure evil.
"Naturally," Baramji mimics him savagely, his heart
sick with dismay. That venomous hypo looks
impregnable … never to be pulled from living flesh. Baram
shudders with rage and despair. But he must not, must not anger Ochter,
lest he take it out on Linnie.
Ochter gives him a nasty glance and, resuming his
insane urbanity, directs Linnie to return to Cory's area. "Or no, on
second thought," he says, "you will sit here in this chaise where
Doctor Baramji can see you clearly in case I have need to punish him."
Impassive, Linnix stretches out comfortably in the
lounger—and as she does so, to Baram's amazed delight, she sends him a
broad, unmistakable wink.
Gallant child, he thinks, trying to smile
back with choked throat. She's teaching me courage … While
we live, we live.
Ochter eyes them sharply, as though they might be
working some plot. To the coward, Baram thinks, simple courage is a
deeply suspicious mystery.
At this moment a dark glimmering passes briefly
through the light-filled air. Linnix' head snaps up, as if to see
something looming on her. But nothing is there, only a momentary
shadow. Baram himself feels an instant's disorientation and rubs his
eyes. Ionization, perhaps. One of the Star's weird effects. He shakes
it off. Ochter, too, shudders slightly, looking a trifle disturbed.
Then the little man extracts a small fat roll pack
from his tunic pocket. "We will now get to our task," he announces,
striding briskly over to 'Lomena's golden bed. The side-rails are down.
Ochter lays his pack by the still feet and, working awkwardly with his
left hand, unrolls it to reveal an array of tiny medical syrettes,
gleaming multicolored in the Star's light. During this he has scarcely
taken his eyes from Baram and Linnix. Now he begins humming the old
space melody "Sleep," while selecting a pink syrette that Baram
recognizes as more Soporin—if it has not been tampered with.
Meanwhile Linnix watches all this alertly, now and
then exploring with delicate touch the horrid thing at her neck.
As Ochter rerolls his syrette pack, Linnix finds a
chance to whisper to Baram, "Cory says the next Deadman's Alarm cycle
should be soon."
Baram has an instant of slightly embarrassed
confusion. The fact is, he had forgotten the automatic SOS—because it
is irrelevant to Linnix and himself. The response—Rimshot—should
arrive in time to save the Dameii and all the other Humans, especially
anybody who'd gotten into trouble fighting Yule and Hiner. But by no
possible chance can it bring help in time for himself and Linnix.
Because they must refuse to drug the others: otherwise ten bodies will
be lying here helpless at the mercy of these criminals when they
discover they're about to be caught by the Patrol. No; his drama, and
Linnix', will be over by the time Rimshot appears.
Nevertheless he feels the strange sensation of
smiling and sees that Linnix looks different, too; at least something
good is in prospect for most of those in danger, even if it won't
help the two of them.
"Baramji! Are you deaf or dreaming? How many
reminders does Myr Linnix need?"
"Oh, yes, yes—sorry," says Baram idiotically, and
gets up. Just as he rises there's a flicker of light from the board.
It's not the Deadman's Alarm, but two different readouts showing peaks
above their proper maxima. This means he should switch them over to the
large-scale track, to check whether these are true readings or
summation effects. He's unpracticed at this.
Meanwhile Ochter is saying, "Ready, Baramji? As I
told you, you will come and get down here by"—Ochter peers at the
nearest blanketed form—"Myr Stareem. You will turn her blanket back and
hold her leg down while I inject the, ah, hip. Your sole task is to
make sure she doesn't jar my right hand." He holds up the
bandaged fist. "Understand?"
Baram understands all right. Sadly, he realizes
that he would fight the poor child to keep her from hurting Linnix. And
he is aware, too, that by luck or design, Ochter has chosen as his
first victim the one person who would be of least help in any physical
struggle, the sensitive child whom it would be a kindness to let sleep
through whatever lay ahead. A conveniently slippery moral slope down
which Ochter proposes that he descend …
"Oh, Bram, no—" says Linnix, just as Ochter snaps
ominously:
"Baramji, I am waiting."
"Doctor Ochter," Baram says slowly, unsure of what
he can contrive, "it's not that I doubt your word. You have quite
convinced me that your meanings are to be believed. But I have spent my
life as a doctor of medicine. Before I assist in the wholesale
inoculation of unconscious persons, before I can function this way, I
do need to know what it is that we're injecting. You have never told
me, you know."
Has he chosen right? He watches Ochter's expression
go from anger to impatience to self-satisfaction to a type of low-grade
irritation resembling a man who has forgotten to complete some trivial
task.
"Oh, very well, very well." Ochter sighs. "Put so,
I owe it to the gods of medicine. The substance in these syrettes is
ambezine hydrate, or Soporin, the same thing you diagnosed in the wine,
and the thing I told you the clinic gave me for insomnia." His lip
curls scornfully.
"And that you said you gave Yule and Hiner?" Baram
is holding out his open hand.
"And that I told you I gave Yule and Hiner," Ochter
says straight-faced. "Oh, here." He flips a pink syrette at Baram's
hand.
Baram uses as much time as he dares examining the
little thing. It does look untampered-with. Why not? Sleep is all that
Ochter needs in his victims at this point. Baram has long since deduced
that this dreadful crew intend to spend as long as they dare here and
thus wish the corpses to be fresh in the scene of the final catastrophe
they arrange.
His moment's inattention has lost him Ochter's
tolerance.
"My patience ends here, Baramji. Give me that
syrette and get down and do as I bid you or the consequences will be
severe."
Linnie lets out a tiny gasp. Is she expecting him
to cut her throat right now, or what? Baram gives her a pleading look
and kneels down by Stareem. Resistance has no point here, and the other
sleepers need time.
Gently he turns back the blanket from little
Stareem's bare rump and lays a hand on the leg that she might hit
Ochter's other hand with. Ochter is deft: the injection goes quicker
than Baram had been prepared for and Stareem never stirs. In an instant
Ochter is up again and summoning Baramji to the next sleeper's side. It
is Bridey, poor little Myr Eleganza, still in her golden finery beneath
the blanket.
Linnix is leaning forward, blue eyes alight with
reproach.
As Baram rises, he manages to take a
natural-seeming look at the console board and utters a grunt of
surprise.
"What? Wait, Ochter, something goes on. This is no
ploy."
He goes over and looks down at the peaking readouts
as though he hasn't seen them before. The board looks somehow
different; among other things, a third large blue readout is calling
for attention.
"I'll be as quick as I can," Baram says without
looking around, and sits down in the console seat to analyze the inputs.
Linnix suddenly speaks up. "I know these old
things," she tells Ochter. "We had one on a Swain ship. What they do is
to jump to sum, and if the data are dangerous or significant, you can't
tell until you break it down whether it's a true reading. But three at
once is rather a lot for a jump." She gazes up and around as if truly
nervous—and by pure luck the sky cooperates.
A number of odd, beehive-shaped, fuzzy clumps of
sparks, which have been hovering at an indeterminable distance over the
lake, suddenly go into a slow spin and disperse—and those that come
toward the deck reveal themselves to be gigantic. One passes over, or
through, the deck, completely swallowing it, and as it does so, flares
of cold Elmo's fire play through the empty chairs and up to the
antennae above. The phenomenon apparently passes through to the front
of the hostel, and the garage, and there is a startling hoot from the
jitney's horn.
"Whew!" Linnix is doing a good job of acting like a
person who is scared to death but trying not to show it, and thus
rattles everyone; in fact, Baram is fooled for an instant before he
recollects who this is.
She giggles very nervously. "The one on the Swain
sh-ship kept summing so you'd get all the crew's meals for the week if
you punched for a glass of w-water. And once, once—Oh, maybe I better
not tell you about that now … " She giggles again and falls
silent, watching Baram work.
And then suddenly she makes another sound—but this
is the real Linnix he hears. In a very odd tone of voice she says,
"Doctor Bram, don't you think it's really all
right? Are you sure we need to do all that?"
The change is so abrupt that Baram looks around at
her and catches a wildly warning look—which vanishes as Ochter turns
her way. What—? It doesn't make sense, but he gathers that Linnie wants
him to leave that board.
Well, he'd better; she knows more than he about
such things. Preparatory to rising, he casts one last look around. A
few more peaks, and one that had been there isn't now, a couple of
lights, including a new-looking red one—rather conspicuous—that
triggers a memory of a high little voice saying, "the big red one,
what's it telling you?" And—
Oh, gods, gods, gods, gods!
He's been working right around the Deadman's Alarm
while it came on. Drawing Ochter's attention just when it needs time,
unmolested time to work—has his stupidity betrayed them all?
As casually as he can, he gets up, flipping a
readout toggle at random, and steps over to Bridey's side. What does
one more sleeper matter, if injecting her will distract Ochter long
enough to get that SOS sent?
"Ready, Ochter?" But, oh, gods, he's overdone it
again—Ochter gives him a puzzled look before opening his syrette case.
"You're … satisfied … with the
readouts, Baramji?"
"Yes," Improvising wildly: "Basically a signal from
the drone that the height of radiation is coming soon. It must be
thinning out, ahead."
"Hm'm." Ochter takes out another pink Soporin,
looking from Baram to Bridey. "You're ready to help me inject Myr
Eleganza, Baramji?"
"As ready as I'll ever be."
And Bridey, on the floor, moves. She clutches the
blanket clumsily and mutters "Hno … hn-n … No!"
Involuntarily, Ochter skips back a step. "Baramji!"
Baram kneels down by the girl, trying to soothe
her, trying to release the blanket from her grasp, to expose a
shoulder. "Get ready, Ochter."
"N-no!" from Bridey.
"I'll help you, Bridey! Can you hear me?" It's
Linnix calling to her from the chaise. In a very clear, cold voice she
says, "Ochter, if you try to inject that girl, I shall wrench this
scorpion of yours through my veins and arteries and die! Right here and
now. And then Baram will kill you. Do you hear me? Do you understand I
mean it?"
Both her hands are gripped around the wicked thing
on her neck.
"Bravely said, Myr Linnix," says Ochter in a
scornful tone. "It's a great pity that there is some pain Human bravery
cannot endure. When—"
"When I feel the pain it will be too late," Linnix
says coldly. "No one will be able to revoke my act, unless someone may
care to shorten my death." She gives a secret little smile—and Baram's
back hair prickles in terror. He can do it, he can do what he must—but
it will be hard, hard.
"Baramji, I believe we are going to have to tie Myr
Linnix' hands down to the chair. I had hoped to spare her indignity—"
"And just how do you propose to get hold of my
hands before they wrench your bug?" asks Linnix jeeringly. "The first
person who moves toward me will end my life—even you, Doctor Bram."
"But why, Linnie, why now?"
"Simple arithmetic. My life—I have always intended
to do this—my life can pay for putting Stareem in jeopardy. But one
life can't pay for two."
"Oh, Linnix dear, no," Bridey says. "I don't
understand—"
"They will kill you, if they can," replies
Linnix. "Think. This man, and Yule and Hiner, are after Stars Tears.
You will be a witness to the crimes this man intends to commit on the
Dameii. You can identify them. There is no chance they would
voluntarily let you live—and that's true for everyone here."
"Oh-h-h … "
Ochter rises and paces toward the rollbed.
"Stay in front of me where I can see you," orders
Linnix. "And no nearer than three meters."
Obediently, Ochter turns and paces back along the
parapet toward the console, taking thoughtful looks at Linnix and
Baram. Baram does not at all like his expression. Meanwhile Bridey
picks up her blanket and goes, somewhat unsteadily, to sit on Baram's
old lounger. She looks as if she might be going to be ill. Linnix
simply sits, watchfully gripping the hypo on her neck. Baram tries
inconspicuously to interpose himself between Ochter's pacing path and
the console. Every minim that passes is in their favor; soon, soon,
that distress summons would be sent.
Ochter pauses; he has reached some conclusion.
"Something has changed," he says.
His head turns, methodically checking out
everything in their previous field of action. When he comes to the
console end of his arc, he lifts his bandaged hand meaningfully and
steps past Baram to get a clear view of the board. Bandage held high,
he studies the lights and dials. One or two flicker and change as he
watches, but not the red light, at which Baram is resolutely not
looking.
In the eaves' shadow there's a quite audible murmur
from Cory. It sounds like—and is—a blistering self-curse. Unknown to
Baram, she is not cursing herself now, but the lighthearted,
light-headed Cory of so few hours ago, who without thought doubled the
waiting-lapse time on her alarm … so she would not be
inconvenienced by running to it. How many lives has she menaced by that
carefree act? … And oh, instead of complaining of the bother,
how happily she would set to work to lay in optional triggers, and the
capability of canceling that cursed red light! … Too late now.
Ochter's beastly, methodical little mind has caught
it.
"What's that red light, Baramji?"
A darkness comes over Baram's vision. Even his
voice feels faint. "I don't know. Where?"
Ochter thinks a minim. "Switch it off."
"I don't know how," says Baram truthfully. How, how
had he been such a fool? Ochter has the paranoiac's acuity; he can
smell hope in his victims. Baram has betrayed them all.
The little devil turns to where Cory sits moveless
by Kip.
"Myr Cory, the red light which you said you must
switch off when the Damei child was here, and which Ser Vovoka called
an alarm, is now on. I wish you to come here at once and switch it off."
"She's too ill," Baram protests. "Vovoka's shot—and
it's not only that, she has a heart condition. Didn't your snoop tell
you she came to the infirmary for another heart scan this afternoon?
The mitral valve is under severe stress. Do you know what that means?
What good will it be to you if she collapses now?"
"I know what you would have me believe, Baramji,"
Ochter says nastily. "And I also know that station personnel are
required to pass a health clearance every planetary tour. And I know
that Myr Cory is just commencing her fifth tour, Baramji. Now—"
"Then perhaps you also know—" Baram cuts in
roughly. Time—time is their need: keep the little demon talking.
"Wait, Bram," says Cory's voice from the shadows.
"I can do it, Ochter. But there's no use. I disconnected everything but
the light while—while Vovoka was here. It was causing me too much
trouble."
"Nevertheless, I wish it switched off right now."
"But it's complicated." Cory sighs. "That's why I
left it, before. I'll have to get in behind the board. Leave it—it'll
just kick on and off harmlessly all night." She understands the deadly
game they are playing all right.
"Do you wish to hear Myr Linnix scream
again?"
"No! Oh, no. Very well." She sighs again. "But I
tell you, it's not connected to anything but a timer."
Ochter lifts his bandaged right hand threateningly.
Cory gives a little groan of protest and slowly
rises and makes her way to the console. When she comes into the light
Baram is shocked at her drawn and sagging face, the dark folds under
her creased eyes, her strange stooped, stumping gait. She sits in the
console seat he offers, bracing her movements with shaky hands. But
when she speaks her voice is strong.
"Sit down there, Bram, and tell me if any of the
dials go dead … Oh, gods, what have you men been doing to my
board?" She chuckles, in an eerie imitation of her old joking way.
"Myr Cory, I have warned you once."
She grunts and, to Bram's surprise, lays hold of
the console with both hands. Click! The outer edge of the board swings
away on hinges, revealing a complex of wiring—and a tool cubby, in
which lies a fine new pair of needle-nosed wire-cutters. Two pair, in
fact: a small one lies alongside.
The gods' blessing on you, Cor!
She has figured out the one tool that might help
him, located it, and led him to it. Now it remains only for him to
pocket it undetected and find a way to use it before Ochter releases
his switch. In the sheer joy of seeing those cutters, of imagining them
slicing through that lethal tube, he dismisses the devilish difficulty
of the rest—it is so large a psychic leap from impossible to even
barely possible at all.
Cory has picked up the small cutters and begun to
probe beneath the board where the red light shows.
Ochter watches them intently.
Baram is bending all his attention on a slow
movement to conceal his grab for the cutters, when he almost misses his
chance: Cory's arm goes right above the cubby as she taps on a dial.
"Watch the reading there, Bram."
"It——it looks a trifle high to me." Bram snakes the
cutters into his pocket. Now—now he has a chance to save Linnie!
Cor is saying some time-wasting nonsense about the
rise in the readings.
Ochter starts to speak, but she cuts him off.
"Ochter, you may not care if you get your brains fried, but those are
theta microwaves." She raises her head and stares at him wanly. "These
people should all have protective headgear. So should you, although I
hate to say so."
For an instant Baram thinks the ruse has worked;
Ochter hesitates, chewing his lip. But then, to Baram's dismay, the
little man comes behind them and stares down at the board.
"It may surprise you to learn that I can read a
simple flux detector," he says acidly. His lips tighten. "You chose
ill. Moreover, I see no necessity for these maneuvers with the board."
"I told you I disconnected the alarm wires."
"Ah … now I recall. Yes!" He leans
swiftly toward the board and his left hand darts down between them to
flip an unmarked toggle before he backs away.
The red alarm light goes out.
Ochter's face is tight with fury.
"Return to your place, Myr Cory. I will teach you
to try to deceive me!"
Cory rises slowly, painfully, and as she turns she
catches Baram's eye and imperceptibly signals negation. Bad—bad; their
hope is gone, they haven't managed to delay long enough. No alarm call
has gone out.
And their loathsome enemy is meaningfully holding
up his bandaged hand.
"No!" shouts Baram. "Ochter, in the name of—Take it
out on me, damn you!"
"I am." Ochter wears a twisted, gloating smile.
"You shall have something to think of the next time you are tempted to
play games."
"Stop! No—here, jab me instead, you must have some
more—" Ochter backs away farther, his right fist out.
"It's all ri—" Linnix starts to say, but the words
turn to a scream of pain that rips Baram's heart. Both her hands go to
her mouth, trying to stifle it—he can see her actually trying to close
her own lips. But the pain is too terrible—her feet drum, her body
arches, and the scream builds to a horrifying, ululating shriek.
Oblivous of Ochter, Baram springs to her side, is
on his knees holding her convulsing body, trying to keep her from
harming herself, trying to keep his ear to her twisting rib cage. In
her agony she all but flings herself from the chair, rocking them both.
"Stop it, Ochter!" he yells above the screams.
"You'll kill her, she'll stop breathing—respiration will quit! No,
baby, baby, don't try to pull that out, you'll cut the artery."
He captures her hand that's tearing at the
scorpion—a strong girl. But her screaming weakens as she runs short of
air. "Breathe, baby, pull in." To Ochter he snarls, "If she dies,
you're a dead man, Ochter. Dead! I'll stuff that death-claw down your
gullet and tear your head off. You know that?"
Ochter looks a trifle thoughtful. "I have stopped
long since," he says testily. "That's merely aftereffect. Come,
Baramji, pacify your lady-love and get over here, you have work to do."
Baram growls. Linnix' shallow, airless panting
falters, resumes, falters again: in some patients, extreme pain can
leave all neural centers dangerously drained. No long-drawn-out death
here. He has to get through somehow, restart the engine of her life.
"Breathe, my brave girl—breathe! … Hold on just a little
longer … Breathe, baby, pull in."
A resolve he hasn't consciously formed takes over
his tongue. He speaks close to her ear.
"Listen, Linnie, you really are my girl. My
d-daughter. I'm the doctor you were looking for. I did it. I was on
Beneborn, your home—I was. I've remembered now."
The breath hesitates again; he hopes it's an effort
to listen.
"Linnie, it's true! I was there, on Beneborn.
Remember the big gold building over the waterfall? It's come back.
Honey, try to hear me—I did it, Linnie. You're mine."
The finality of it is choking him, good-bye,
good-bye to dream—but he has to say it. For an instant he forgets the
dream is doomed anyway and simply mourns.
"I'm your father, Linnie. You're my girl.
My—my child."
It gets through. Pause … then two great
ragged gulps of air. The screaming is only moaning now.
Slowly, carefully, Baram eases her back in the
lounger, whispering, "Think that over, my love, my girl. Now breathe,
hear me? Hold on, breathe. I'll get you out of this."
As he loosens her arms that have gone around him,
Baram gets a clear look at the ghastly hypo in full Star-light. Yes,
there's a space between the "legs" into which he could just get the
wire-cutters' nose, to clip the central tube. The cutters burn in his
pocket, but he daren't try now—her weight is on the pocket and Ochter's
eyes are on him. That evil animal would hit her with another shot of
poison before Baram could possibly get the cutters in place—and he'd
risk losing them, too. He has to wait till Ochter's attention is fixed
elsewhere. Thanks to Ochter's cruelty, Linnie's chair is
close … Dare he really hope at last?
"Baramji!" Ochter is standing over Bridey now.
"Oh, no," Linnix cries weakly.
Not knowing what to do, Baram goes over and picks
up the empty syrette Ochter had dropped, as if to examine it more
carefully.
"Give me that, Baramji. Oh, very well, as a doctor
I allow you a moment more to satisfy your scruples. You'll find it's
sleep pure and simple."
A shudder of darkness passes over Baram's vision as
he smells it. Simple Soporin cannot do that.
"What else have you put in this syringe, Ochter?"
he challenges, standing over Stareem. "Has it occurred to you, as a
doctor—or a Human—I have no right to harm or kill a dozen people to
save one?"
Ochter stares oddly, apparently truly taken aback.
Baram's vision flashes black again, the Star-light darkens. Dear gods,
what had he let happen to little Stareem?
"Ah, the arithmetic of morality," Ochter says
vaguely. "Though I fancy another demonstration on Myr Linnix might
change the odds … " His voice trails off into peculiar
echoes, as a rush of shadowy movement that is not movement sweeps
across the deck.
Baram comes to his senses.
The flashing isn't the syrette contents at all,
it's the start of another flurry.
And deep, deep—The flashing pastward flicker goes
on, long enough for Baram to see strange multiple palimpsests of
Ochter, his face in disarray—was this the first time-flurry he'd been
caught in? Long enough for him to glance toward the frozen forms of Kip
and Cory beneath the eaves and recall that for them this sequence does
not exist. Long enough to turn to where Linnix lies in a blur of
movement and hear her faint screaming in pain past. Is she frightened
of the flurry? Is she again in agony? He must go to her.
"Linnie! Linnie, it's all right." He tries to
shout, hearing his own voice fade into weird echoes, "right-ight-ight-iii."
He exerts all his strength to lean, to lift a foot, to move. Like
pushing through glue—and he is succeeding, only weirdly being helped
forward and pressed back by the tugs of his own past
motions … Is that himself-past ahead there, crouching by
Linnix-that-was? He doesn't want to know, wants only to move first this
foot, then the other, the separate actions of moving to her. And he—or
an aspect of him—does, as in a waking dream, while the scene slows and
stabilizes.
At last he's close enough. "Linnie." ("Linnie-inni-in-n,"
the echo wails.) She, or a past simulacrum of her, looks up at him. Is
he a frightening figure, looming through the mad glitter? Or, perhaps,
is he invisible? "Linnie! It's me, Bram." ("Bram-ramm-amm-m-m.")
"Bram! … Oh, Bram-m." She isn't
frightened. Her arms open to him, regardless of the dreadful thing
riding her neck.
He drops on one knee. Now! He can use the cutters,
he can cut her free! I'm like the Star, he thinks. I'm
trying to go back and change things.
His head clears enough to remember the difficulty
and delicacy of this task, the frightful danger to her if he fails.
"Hold still, love-ve … " His hand plunges
to his pocket.
But—oh, gods, oh, evil gods!—
No wire-cutters are there!
Nothing—only a damned kerchief. He nearly upsets
the chaise, ramming through every pocket, trying not to face the
accursed fact: In real past time, at this point in the original
sequence he had not had them!
The wire-cutters are probably "now" back in the
cubby where he had found or will find them. Can he possibly get back
for them quickly enough?
"Gods, Linnie, I've failed you. Wait, I'll try—"
But as he makes to rise, the scene clouds, the Star-light flickers and
speeds up to become a torrential substanceless rush and shuffle of
shadows. Only now it is running time-forward again.
He has totally missed his chance.
He can only clasp her tight—yes, she is solid,
flesh and warm—and enfold her with all his strength, so that he has to
force his arms looser lest he hurt her. He trembles; she is hugging
him, too, without heed to the menace at her neck. Wild notions of
defying time and space rush through his mind, but they fade before a
more rational fear: The pull of reality on this strange, anomalous
realm may be dangerous.
Attempted defiance by force might cost a physical
splitting—or worse, a damaged mind—
"Look out, Linnie. Oh, darling, we must let go."
Their arms drop away slowly; only their eyes hold
one another through the eddying time-shadows. She is whispering—a
lover's whisper. But the words are "Father … Dad!" It
hurts Baram's heart. Chilled, he lets himself, or whatever aspect of
him has violated time, be tugged, jostled by the rush of what is, and
is no longer, there.
And just as the whirling flicker begins to slow,
with Baram still kneeling by Linnix' low chair, he glances across her
legs at the gold-hung rollbed and sees a flash of movement in the
drapery below. Ochter had disarranged its drapes, leaving a gap—and
through this gap there shows a small boy's figure crouching among the
life-support tubes.
Pao!
The lad's head is down, he's scanning the floor;
and something also seems to be distracting him. As Baram peers, Pao
raises a hand to pluck at his neck and back.
Then the scene blurs—Baram finds himself somehow on
his feet, tottering backward—but not before he's seen the thing they'd
searched for, that Pao is apparently hunting for now.
In a fold of the bed's floor-length curtains lies
Vovoka's weapon.
Any instant now Pao will see it, if he keeps on!
Baram gasps, his wind all but knocked out—the
impact of real, unconditional hope after so long is like a blow.
He tries to stoop, to get sight of the boy and
signal to him, but he can no longer command his body. Vague nonobjects
brush him and vanish under the shimmering Star-light. The rushing
time-tumult on the deck is clearing, slowing to solidity. He is now
standing by the console, feeling oddly reunified. His head clears back
to full present, the reality of his recent actions evaporating in his
mind. Only the breathless, perilous sense of joy remains.
" … might … change … the
odds," Ochter is concluding, like a machine coming up to speed.
Baram is struck by a dizzying disorientation: the
half-remembered events of, of—not the past, but a no-time;
illusory moments that had been unlawfully inserted into the seamless
flow of time—events, heartbeats, minim, which had not existed for Cor
and Kip, shielded by the eaves. Are they true illusions? Or has Linnix
really shared them? If only she and he could talk now!
His hand encounters the wire-cutters in his pocket!
How could he imagine they had jumped out—and back in?
Illusion.
But wait—
His kerchief isn't there. The kerchief he'd flung
down by Linnix' chaise in no-time! It should be in his pocket.
As he gropes again, his white hair is stirred by a
breath of air; it must be backflow from the night wind over the roof.
At the same time he notices something moving on the floor near Linnie.
He peers …
It's his kerchief, now settling. It seems to have
been blown about a meter toward him.
On Baram's back the skin crawls, and his ancestral
hair follicles come erect. Had he been his own far-off, furred
ancestor, that fur would now be standing straight out in horripilation,
the threat response to fear. Surely he is seeing the very hand of
Reality itself—or rather, Reality's impalpably fine finger—the tip of
the force of What Is, and will not be otherwise.
In one or two more such soft gusts, all evidence of
his acts during the regression will be gone—unreal, illusory, gone.
He shivers.
But far more important than this fear: Are Pao and
Vovoka's gun really there—now? If so, real help is possible.
But Baram dares not tempt fate—or Ochter—-again to look. It was such a
brief glimpse, in shadow, it could so easily have merely been what he
longed to see. Oh, gods of Star-justice, let not this be erased, too!
Meanwhile Ochter has been speaking, commanding
Baram to hurry. But the little man seems somewhat subdued at the
moment. He, too, has been through the time-flurry; what has he done,
felt, attempted? If this was his first, he probably merely endured.
Baram recalls his own bewilderment—and he had the benefit of Kip and
Cory's talk.
Abruptly there comes a rattle and thud from the
main lounge door—someone on the other side, not knowing the lock is
fused. It must be Hiner, Yule, or both. On the deck, all who are
conscious turn to look—including, Baram is glad to see, Kip. He's now
lying propped up, rubbing at his eyes. Good.
But what new disaster is coming onto them now?
Desperately, Baram fingers the scalpel and the
cutters in his pouch. Until and unless Pao produces another, these are
their only weapons. Linnie should have the scalpel, he thinks, it's
more use against an enemy and less temptation to try to cut a hypotube
she can neither see nor feel.
As he moves toward her the infirmary door swings
wide; whoever it is has given up and found the way. And out comes a
figure so unsteady, so besmeared and bedraggled and fouled as to be
barely recognizable as Yule.
He heads for Ochter, yammering incoherent
complaints.
With him comes a sound.
Bridey and Linnix hear it first—a faint, very
high-pitched keening that is almost beyond Baram's hearing. It is
alive, it has a frightful heart-tearing quality; unforgettable. Baram
has heard it twice before, once from a terribly burned young male, and
again from parents whose child had drowned.
It is the sound of a Damei screaming in unbearable
agony.
A Damei cannot scream or vocalize like a Human;
only in extremis is there forced from one this soft,
spine-freezing, whispering cry or stridulation that seems to come from
everywhere and nowhere at once.
Almost as Baram recognizes it the sound cuts off
raggedly as if the agonized one has been gagged. Horrified, Baram is
realizing that Hiner and Yule are at their bloody crime, not in the
village, but right here near or in the hostel itself.
And that means that the victims must be—he can't
finish the thought, can only hear again Linnie crying, "It was children
like Nyil they tortured."
And Kip's cheery reply, "That's what we're here
for!" The Kip who now lies broken-legged, barely conscious, while the
criminals have their way.
Oh, Pao, Baram implores in silence, if you
exist—you must exist—get that gun to me … Surely the
boy has found it by now. But how can he approach Baram? Baram's gaze
begins tracing out possible routes, deciding where he himself should
stand.
"Mordecai! What's wrong?" demands Ochter as Yule
staggers up to the rollbed. "Why aren't you at work?"
"Wrong? Everything's wrong!" Yule wipes his bloody
sleeve across his smeared face. "Listen, you said your shot would fix
me, it'd all be fun. Well, it isn't fun. Oh, Nat loves it, he thinks
he's killing bugs. But it's-—yehch, a mess! First we have to wait
forever for the bugs to come to, and they're too big to hide; and you
said to bring them here, everybody would be out, and then—hey, what
goes on here? These types aren't out a-tall, look at him and her and—"
"That does not concern you," Ochter snaps him off.
"They're under quite adequate control. But are you getting the stuff?"
"Some. But I hate it. You said fun—"
Ochter has looked his henchman over, visibly
repelled by his state. But his voice becomes unctuous, soothing.
"Poor lad. Not to worry, Mordy, we really can make
it fun. Of course you need a full shot. You see, I only gave you half
before, you seemed so, ah, cool. Here, right away—" He selects a
syrette. "Let me have your arm. Take that thing off."
Baram can scarcely listen. From his new position he
can see the rollbed's floor drape—and a boy's quick hand emerging,
feeling straight for the fold where Vovoka's weapon lies. It's real!
And Pao is real, and he's about to get it!
Yule is stripping off his wet, stained sports
tabard. Heartsick, Baram can recognize the purple of Damei blood and
lighter, oily streaks that must be the back exudates, the Stars Tears
stuff. Even from here he can catch the faint sweet scent.
"Remember, Mordy," Ochter is saying severely now,
"you jumped the gun, with those smokes. I told you I didn't plan on
starting with the aliens here, for security's sake. And then nearly
smoking them to death! You have only yourself to blame for the wait and
all the inconvenience."
"My good coat," Yule mutters. "And that big booger
was sick on my shoes. Animals!"
"That's the spirit!" Ochter has captured Yule's
muscular arm and smoothly injected him from a red syrette Baram doesn't
recognize. "Now, Mordy, you'll feel marvelous in two minutes.
Meanwhile, throw that thing away, you'll soon have the credits to buy a
new outfit every day. Every hour, if you like. Get rid of that."
Mumbling, Yule flips the tabard onto the floor near
Linnix, frowning down at his dirty boots. Under the rollbed, the hand
still gropes, maddeningly blind to what's so near.
Hurry, Pao, Baram prays, uneasily trying to
look anywhere but at the bed drapes. Hurry—
Oh, gods, a dire thought has come to him; should he
try to rush Yule now, to give Pao time to find the gun? But it means
torture for Linnie—Ochter will use the scorpion on her to stop him. And
maybe it isn't necessary—
But it is.
Was.
Too late, he sees Yule suddenly stoop to the floor,
saying irritably, "What gives with you anyway, Doc? I crotting well
don't think that should be lying around."
Baram's breathing stops.
"What now?" Ochter asks.
"This." Yule straightens up.
Slowly revolving around his fat finger something
gleams: Vovoka's gun.
Six, seven pairs of eyes stare in helpless
realization at the thing dangling from Yule's hand: the weapon that
would have saved them. And saved the Dameii, too.
After the hours of pain, threats, hideous
prospects, painfully devised countermeasures that fail, fail—the
Deadman's Alarm missed, the wire-cutters unused—and then this sudden
unlooked-for miracle of reprieve all but in their hands—Baram is
faintly surprised that he can still feel the anguish that invades him
as he watches Yule's foul fingers close on the weapon; watches their
last hope die.
The stillness of despair grips the watchers on that
Star-bright deck. Even the pulsing, quivering beauty of the shoals of
light around them feels cold; it will soon become their death-light.
Against that weapon in their enemies' hands, there is no hope in
superior numbers, surprise, courage—no help, no hope at all.
Yule, looking pleased with himself, plays with
Vovoka's gun. Ochter looks up from rearranging his syrette pack.
"Give me that."
"I don't see why." Sullenly, Yule toys with the
weapon a minim more, but he hands it over.
While Ochter examines it, Baram looks cautiously
about. He meets Kip's squinting eyes; something still wrong there,
probably Kip's having trouble focusing. But he's grasped the essentials
of the situation. Beside him Cory sits with head bowed as if totally
drained; she's drawn a Damei veil about herself. Bridey, nearby, is
protectively sharing her blanket with the unconscious Stareem. No more
the queen of sunlight, her eyes are violet pools of dread.
Zannez, by his two boys, is also sizing up the
situation whenever Ochter's gaze isn't on him. Baram sees a coldly
alert speculative expression on the bald man's face, which grows more
and more grim. Baram guesses he is realizing how that gun can be used
to control them all, now that Ochter's control over Baram is
attenuating in usefulness. That weapon will let him keep his victims
alive but helpless—say, by blowing off hands or feet—without leaving
traces to alert an investigator.
Hanny Ek and Snake are also stealing looks around,
probably impatient for some leadership. Little Pao, invisible beneath
the rollbed, must be on knife-edge. And Linnix, after one appalled
stare at Yule, has turned to Baram with eyes blazing suicidal
resolution.
But Baram is finally ready. He has settled his
questions, or had them settled for him, and he has been taught a
lesson—he wastes no more than an instant regretting he hadn't rushed
Yule before Yule saw that gun.
The crux of the situation has in fact changed only
slightly. Assuming only Ochter keeps that gun while Yule goes back to
the lounge, Ochter now has another means of self-defense, and a very
lethal one. But he must use his unbandaged left hand to fire it, and he
will have to put it down to work a hypo.
And Ochter won't use the gun on them now; too many
are awake and would make moving targets. He could easily kill someone
by error, he might get into a struggle for the gun, and the small gun
can have only a limited charge—it could run dry. Nor would Ochter allow
Yule to use it.
No; he will continue with his drugging plan, using
threats and indirection as before. Unless he could stun them all with
one sweep as Vovoka had?
That question is answered.
"Don't play with this thing," Ochter tells Yule,
looking up from his inspection of the weapon. "The settings are marked
in an alien script I've never seen. It looks Human but it's definitely
not. All we know is that its present point took off Vovoka's head. Now,
back to work."
He lays it on the rollbed beside his open syrette
pack. Baram's teeth clench; that gun is only centimeters above where
Pao's head must be. It might as well be a light-year away.
Very well. As soon as Yule goes back to his devil's
work in the bar, and Ochter comes back to his drugging scheme, Baram
will take the first chance—maybe while they're bending over someone—to
simply grab Ochter and cut his throat. Or break his neck; Baram glances
with satisfaction at his own still powerful forearms and hands. That
will cost Linnie some pain and undoubtedly get himself, Baram, mortally
wounded by that death-claw.
But he's sure he can last long enough to get to
Linnix and give her a better death; Ochter wouldn't have loaded that
claw with anything instantaneous—it would be too easy to scratch
himself.
After that it will be up to the others to take out
Hiner and Yule. For that they'll have the gun, unless some impossibly
bad luck strikes.
He can't get to Linnie first and—oh, my gods, he
thinks, incredulous—and kill—kill her—kill Linnie—before
Ochter can hurt her, because Ochter would get him first with the gun.
So be it—but for an instant Baram can only gasp,
soul-stricken at the unbelievable acts and thoughts reality is forcing
on him.
As his mind flashes over this grisly route, he sees
Yule glance about nervously before saying to Ochter.
"And another thing. Nat wants to know where the
crotty hell that ship is at. That Comet. So do I. Race is
late, he should have showed by now. We want you to call him. Use that
thing—" He gestures toward the console. "Their cruiser or whatever
could come early; we want Race here."
"And bring the Federation down on our heads in an
hour?" Ochter asks bitingly.
Meanwhile Baram is taking it in—they have their
getaway ship all laid on, by the gods. Doubtless the ship Pao saw.
Their worst hypotheses, all, all true.
Ochter sighs and says wearily, "Oh, Mordy, do use
your head—no, on second thought, don't, that's my job. And tell Nat to
stop worrying, that's my job, too. Now Comet isn't late.
She'll be along when we need her. Because Race needs our credits or
he'll lose Comet. I made sure of that early on."
"So why won't you call him? Just signal Comet, it
could be any private ship."
Ochter sighs again. "Mordecai Yule, can't you get
it into your brain that we're way out on the Rim? There aren't any
private ships here, or any other kind. One call to Comet would
tell that FedBase that an uncleared ship is heading to Damiem."
As they talk, Baram watches their distance from the
weapon on the bed. Yule strays far enough to kick the blanket half off
Stareem, but as Ochter lectures him he forgets her. "All right, all
right, Doc," he says sulkily. "But I thought Comet was
supposed to be an old Patrol boat. Why can't she go FTL?"
"Because all Patrol vessels have their c-skip
drives spiked before they're sold into private hands." Ochter tells
him. "And Comet—"
As Ochter talks to Yule, Baram's eye is caught by
an oddity behind them. The brilliant gleam of the rollbed's satin
coverlet shifts very slightly, unnaturally … And not
for the first time, either, his eyes recall. Significance suddenly
strikes: Under that coverlet little Lady 'Lomena is moving her limbs!
Very minutely, but repeatedly. And—there it comes
again, as Ochter is impatiently telling Yule why the c-skip can't be
replaced in Comet. The paralyzed body stirs the Star-lit
silken folds. And it seems to come after the speaking of the word Comet.
What is he seeing, what—
Memory bursts like a golden bolt of lightning from
that golden bed.
Only that morning he'd stood beside it in the
marquises' room, his aching loins at last partially eased, listening to
the marquise, in fetching seminudity, talk of her twin's terrible
accident. How 'Lomena had been battered, jumping a beloved silver horse
named—named—yes! Comet. Comet! … And how, when Loma
was dead to all else, she'd showed signs of protest when some fool had
said in her presence that Comet would be killed. Yes!
Can that response be still vestigially there?
Can it be evoked? Strengthened?
Baram's breathing almost chokes; this
million-to-one hope hits him bodily so that he has to struggle to
remain impassive. The alteration between hope and despair has become
physical pain. He dares not think, what if it works? Will young Pao be
there, be alert? Will he fumble the chance? Will others interfere?
Will—a hundred disastrous sequelae radiate—but Baram won't look at
them. Certainly, if this fails, the suicide attack is his only course;
neither he nor Linnix can hope to survive a fiasco … Don't
think of that now, concentrate on this one incredible chance.
The first essential is to capture Ochter's
attention. A wild idea forms and grows as Ochter says:
"Now you feel better, Mordy. 1 can see it. Think
about scooting back to work, think about getting rich-rich-rich!"
Yule squints his eyes.
"Hey, I do feel different." He licks his lips,
grins. "Good ol' Doc!" With his bared torso he looks obscenely like an
executioner out of history.
"Fine! Back to work you go!" Ochter claps him
genially on his back, heads him to the infirmary door. "And good old
Doc has some work to finish before I join you." He turns away.
"Baramji!"
As the youth shambles off, Baram addresses Ochter
in a firm, carefully normal voice.
"Ochter, I'm really surprised you couldn't see the
obvious solution to your simple problem. To depend on that lout! That
pretty pair of louts, who doubtless intend to kill you as soon as they
see their first money."
"Necessity makes strange demands," Ochter says
absently, moving toward Bridey as he bites at the wrapper of a syrette.
"What necessity?" asks Baram. "None. None at all.
Why didn't you at least check on the easiest and, I may say, the most
profitable source?"
Ochter glances at him. "Baramji, I won't tolerate
stalling. Does Myr Linnix need a reminder? Get over here."
Baram chuckles quite naturally, hoping that Linnix
will stay still. "You don't grasp what I mean? Perhaps it will be plain
to you if you recall which planet I'm a xenological medic on.
Did it never occur to you that a man sitting on a mountain of potential
credits might not wish to remain a little back-planet XMD all his life?"
A gasp from Linnix. Baram fixes her with a level
stare, wills her not to speak.
"What do you mean, if anything?" Ochter asks
crossly.
Smiling, Baram says slow and clear, as if to a
child, "Simply that I have accumulated over a liter and a half of the
highest quality Stars Tears material, in a very private place.
And when you kill me, as you so blatantly intend, all knowledge of it
will die with me. And you can't screw it out of me by
torturing Myr Linnix—or myself—because she and I will die quite soon of
our own choosing, not yours."
Linnix' eyes widen impossibly as she looks at him;
across the deck no one seems to breathe.
"A liter?" Ochter asks tonelessly.
"A liter and a half, of superb quality. I managed
to send one milliliter off-planet for test. Superb! And it was
obtained, I may add, without any of this messy torturing and illegality
and confederates. The Dameii in question cooperated willingly." His
tone turns reflective. "But there was, for me, a problem in disposing
of it profitably without impairing my ability to obtain
more … I thought to wait until I had a dekaliter."
"A d-dekaliter. Baramji, you're bluffing."
"Also," Baram goes on obliviously, "I'm fond of my
two co-Guardians here. I'd hoped to find a means of sharing the bounty
with them, since it has no evil connotations. If you think I'm
bluffing, Ochter, the more fool you. However, I may still have that
report on my sample somewhere—though it's not the sort of thing one
leaves about."
"You're a lying fool and I should punish you. Get
over here at once."
"As you like." Baram makes no move to rise from the
console seat. "When you kill me or Myr Linnix the question will become
moot."
"Don't worry," Ochter says grimly. "I'll ransack
that infirmary of yours, Baramji. If it exists, you probably have it on
a top shelf—labeled."
This is so near the truth that Baram has trouble
replying coolly. "Do. The place needs a good dust-out. But no, Ochter,
I didn't consider the hostel safe enough; power-cells have been known
to explode on their own." He has the little man's attention now, time
to start. "But if you think I'm bluffing about this, you'll soon be
convinced that I know where Comet is"—he stresses the
name—"and why Comet won't get here. FedBase told me what they
knew and I haven't had time to pass it on to anybody. Poor Comet! … Happy
waiting."
The tension of the Star in the dazzling air seems
to be growing; Baram almost jumps as movement shows on the golden
rollbed. Does the syrette case slide just a little? Ochter is too
preoccupied to notice.
"That's impossible, Baramji. I heard every word you
said to that Base."
"Then you must have noticed my silence at the end,"
Baram says smoothly. "That was when Poma's all-station alert tape cut
in, reciting her actions re Comet. I don't usually talk back
to tapes."
It all sounds so palpably false; Baram, like many
men of integrity, has no idea how fertile and convincing a liar he can
be—save for one small trait.
Ochter frowns and asks reluctantly, "Are you
telling me your Base was in contact with Comet?"
"Your Comet contacted Base. Race was lost,
you see. It turned out he'd been trying to unspike Comet's c-skip
drive. That's not illegal because it's impossible. Base just laughed.
The result was that he gained some speed and lost half his guidance. He
was lucky—Comet could have bounced right out of the Galaxy. If
you ever ship on Comet—which you won't, any time soon—I'd
suggest you urge Race to stick to normal speeds … Anyway,
they got this call from Comet at extreme range. He wanted
coordinates, that's his right. Poor Comet! For Race's sake, if
not your own, you really should try to help save Comet. When Rimshot
comes along with my CNS expert—you did hear that?—they'll pick Comet
off like a netted goby. But I'll be long dead, of course. Pity."
Here Baram sees he's made a slip—Ochter steps
toward the rollbed and his syrette pack just as Loma's legs move again.
Will he see it and safeguard the gun? Baram holds his
breath … and luckily, Ochter doesn't seem to notice; he
begins pacing, taking hard looks at Baram, apparently in deep thought.
Baram switches tracks for a moment, to let him get
away from the bed.
"It's all a pity. If you hadn't tied up with those
two murderous clowns, Race would have made an ideal courier—me working
this end and you handling sales. However, I refuse to think about it
with those two in the picture."
He can hear gasps and stirrings from around the
deck. Linnix has her eyes fastened on him. She seems to be feeling the
pain of the barbed hypo; her face is strained and her hands go often to
her neck.
"Oh, I intend to get rid of them as soon
as their work is done," Ochter says abstractedly. "But I don't get you,
Baramji. Am I to understand that you have some proposition for me,
assuming that any of this is true? Which I doubt."
Baram continues as if he hasn't heard. "And I
refuse to remain alive if you hurt Linnie anymore. Oh, yes! I can be
dead so fast you'll be astonished, Ochter." He rattles the scalpel and
cutters in his pocket. "You never figured that, did you?"
Exasperated, the little man strides toward him,
away from the rollbed. All right, Baram tells himself. Now
or never.
"Baramji—"
"But that doesn't solve your immediate problem,"
Baram overrides him. "Where is Comet? Are you forgetting Comet?
Every minim you waste, Comet's going farther astray. Only I or
Cory can save her now. Don't you want to save Comet, Ochter?"
"What are you babbling about, Baramji?
Explain yourself this instant, or—"
"Easily!" He grins. "They gave Comet the
wrong coordinates, you see. I doubt it was intentional—this sector was
resurveyed last planetary year." Baram is improvising wildly, speaking
past Ochter to the body on the bed. No response is visible now—and it
won't be, he tells himself. He's a fool, a fool. Still he gabbles,
unable to give up the forlorn hope.
"Poma wasn't in the office; some kid at Base gave Comet
the old ones. Comet'll be looking for Damiem till her oxy
runs out—Comet was short there, too, you know. Poor old Cornet!"
Suddenly, unmistakable motion on the bed Loma's
body heaves, her arms stir, he thinks that even her face changes a
trifle But it's the legs he needs
Just as he opens his mouth for a last try, out of
the infirmary door rushes Yule, a sight of horror with bloody arms and
fists raised
"I heard that! So you're going to 'get rid' of us,
you rotten little scut And Comet's in trouble! Oh, lords—I
should have known!"
"Be quiet!" Ochter snarls with such authority that
Yule actually shuts up, his face working "Go on, Baram Can you
substantiate any of this? And if by chance it's true, what can you do
about it?"
"Remember the strange ship our little prince
sighted this evening? Or did you miss that, too? That was your Comet'!
Your silver Comet! " Baram's voice rises at every
repetition of the name "Comet, going by on her course to
nowhere Your first priority is to rescue Comet! Save Comet!
Don't let them shoot at Comet—what if Rimshot fires
on Cornet? Comet will be killed! Don't let them hurt Comet,
Comet is your only chance Help Comet'! Send the right
numbers. And don't let them take Comet, either "
As his words grow louder and madder, heads rise and
turn toward him across the deck, and Yule and Ochter, staring, take an
involuntary backward step, nearer the bed Still no one notices the
silken coverlet wrenched and moving Linnix cries out, "Bram!" while
Ochter and Yule try to shout him down at once. But he can't stop now.
"Save Comet!" He yells across twenty years
at a girl's dead ears. Still nothing happens. He's a fool. "You can
save Comet! Get on Comet, ride Comet away!"
And under the silks little Lady Loma's knees shoot
up, while all that is on the coverlet slides and vanishes over the foot
and side
Ochter is closest, he whirls and stoops after his
precious syrette case, brings it up in his good hand—and then suddenly
leans over the bed corner, shouting incoherently through the down rails
at something or someone invisible on the floor. An instant later he
pushes himself back and upright—and, before amazed eyes, abruptly shortens
where he stands
His body drops straight down, his chin jolts on the
foot of the bed—he falls backward, arms flailing, syrettes flying, to
the drape-strewn floor, and begins to scream.
At the same instant, across the deck there is a
loud crack! and a crashing in the eaves as the main
antenna snaps off and collapses into the cable. But Baram has no eyes
for such incidental damage. He knows what must happen now.
Leaping from his seat to get to Linnix, he gets
only glimpses of that which Ochter's fall reveals.
Standing on the floor where Ochter had been are two
Human lower legs and shod feet, the remains of panters dropping down
them. Where the knees should be is a mist of reddish smoke.
The grotesque apparitions hold for an instant, so
like prosthetics that Baram, trying to get the cutters to Linnix neck,
is slow to realize that they are the lower halves of Ochter's real
legs. Then, amid rising screams, they topple one after the other onto
Ochter's thrashing, almost legless body. His knees have simply
disappeared
When Baram next glances up, Ochter's free,
Death-Clawed hand has vanished, leaving a waving wrist-stump, now the
bandaged hand puffs out of existence, too—and with it the switch
restraining the deadly hypo in Linnix' neck. There's no blood Ochter's
screams change to wilder cries as he shakes his handless wrists before
his face
Yule crouches paralyzed beside the bed, staring
down stupidly at the wreckage of his employer. And behind him,
Baram—his ears filled with Linnix' shrieks, his hands fighting
hers—glimpses something like a rising wave of silk topped by a girl's
blind head. Loma struggles up, reaching for the gods know what, and is
falling over the edge, making a hoarse roaring noise.
As her long hair swings onto him, Yule looks up,
gives a bellow of fright, and bolts for the infirmary door. Behind him
Loma falls, to hang head-down over the bedside, her naked back
unrecognizable under a welter of broken tubes, scars, wires, hoses
spurting ichor and air—her life-in-death support, now ruptured forever.
As Baram struggles with Linnix he's marginally
aware of young Pao darting from under the torn gold drapery to take
steady aim at Yule, who's just reaching the infirmary door. With a last
yell, Yule goes down, a smoking head-sized hole suddenly between his
shoulders.
Then Linnix' heart-stopping shrieks and writhings
of pain drive all else from Baram's mind. She's in full-body
convulsions now, her knees jerking up to her chest, then straightening
rigidly as she arches backward in the flimsy chaise. But she's
breathing. Hyperventilating, in fact—possible Cheyne-Stokes coming on.
Baram has to straddle her to hold her shoulders and neck, and tear away
the top of her uniform to get at the ghastly scorpion hypo. Its belly
is not quite empty, Baram sees. He strives to force the point of his
wire-cutters underneath and keep her hands away. Perhaps the hypo
mechanism failed, perhaps Ochter wasn't able fully to relax his grip.
But he's said it contained "twice the lethal dose." Far more than half
has gone into her.
Baram's mind wraps Linnix in the cold quiet that
comes on him when a patient dies.
Still he fights to sever the scorpion's tube—until
one tremendous paroxysm topples their chaise and sends Linnix screaming
and sprawling away. Before he can crawl to her she gets both hands on
the scorpion and wrenches it outward with all her might. Only a change
in the timbre of her shrieks tells of the new agony that those barbs
must have caused.
"Let go! Linnie, let go!" he shouts in her ear,
working to open her fists. And then she lets go, but a bright red
pulsing jet of blood bursts up between her fingers, sluicing
everywhere. He knows what that means—she's cut into or severed her
carotid artery. The filthy tabard is across her neck, and the scorpion
lies half-out, revealing two of its sharp hooks.
He tries to get his fingers into the wound, but one
hook catches the tabard cloth as she writhes and before he can free
her, her shrieking dies down, her body goes limp. The sky around them
gives a black flash. The blood gout is dying away.
As he finally gets a fingertip onto the torn
arterial membranes, deep in blood, he's astounded to see her eyes come
open. She looks up at him quite peacefully, almost as if she would
smile—as though some secret sweet relief has eased her. He has seen
death come thus. His fingers find the murdering barb, push it from the
vessel. But there is almost no pulse—one weak beat
more … another … none. The sky flickers.
Baram retains still enough sense of duty to lift
his head and call strongly: "Zannez!"
"Yo?" comes the reply. People are on their feet.
"Take over, will you? Can you get Hiner?"
"Will do." It's Snake Smith's voice.
"And pull your people under cover, quick."
On that, Baram, sometime Guardian of the Dameii,
lets his eyes and heart go back to his dying girl. She seems beyond
pain; he gathers her to him under the darkening sky. And shortly she
dies so, in his trembling, blood-soaked arms.
Zannez jumps up at Ochter's first screams, very
glad of the chance to move. The deck is a bedlam of screams and
shrieks. He edges around the console for a clear view, trying to grasp
the fate that has befallen Ochter, and what it is that Baram has done.
When Pao emerges firing Vovoka's weapon, Zannez
dodges back and bumps into Hanno and Snake coming the other way. Bridey
is just beyond, wearing a blanket and hovering protectively over
Stareem on the floor.
They all stare, breath held, as Yule dies.
"I think that thing is running dry." Snake
whispers. "The hole didn't go all the way through."
Zannez shudders, but he thinks Snake's right. He's
also very conscious of the rising tension in the air, the alien
energies of the Star around them. It feels as if it's mounting to some
peak. Like a sensi-effect special running wild, he thinks; but this is
no Human made effect. For the first time he is really nervous about
radiation. They should be back under the eaves, he thinks: get the
girls.
At that moment Baram, struggling with Linnix under
the strobing sky, calls to him, and he and Snake reply.
"I think Hiner's in the bar," Snake says then to
Zannez. "With his—with the Dameii. We can take him."
"I want Bridey and Star under shelter first,"
Zannez tells them. "Doc says take cover. Things are going funny again.
One of those was enough."
"One of what?" Hanno asks. Zannez remembers that
they were both unconscious during the earlier time-eddies.
"Never mind—just move! Can you take Star?"
Bridey is sobbing when they reach her. "She's
d-dead!" She clings to Zannez' chest. The screeching is dying down.
"Star?" Zannez drops to his knees, to feel
Stareem's peacefully breathing flanks. She's curled in sleep like a
silvery kitten.
"No. That girl-officer, that Linnix—I saw her
die-ie—" Bridey's words are starting to echo in a way Zannez doesn't
like. He looks toward Baram, bent over the white limpness of Linnix,
but it's becoming hard to see.
Hanno stoops to get Stareem's arms and sling her
over his back, as he's done a hundred times on camera. But now he
staggers—everything is acting like high-gee. The air flashes darkly.
"Help him, Snako. Bridey, grab my arm. We
don't—repeat, don't—become separated. Hear-ear-r?" Again the echo.
"Hurry-y! Push hard."
He heads them for the closest point of sheltering
eaves. All over the deck, shadows are beginning to glide and jitter,
and a ghostly chorus of past screams murmurs in their ears. This one is
coming on slower, Zannez thinks. Maybe it's big. They push, plow
forward.
Just then he remembers Pao. Gods—the kid! Superboy.
"I forgot the prince," he can only whisper.
Snake points effortfully ahead, and Zannez makes
out the small shape of Pao; he seems to be going to their right, where
Cory and Kip are. Longer that way.
"Nobody much alive back there-ere," Hanno pants.
"How 'bout Doc?"
Zannez grunts again. If Doc wants to be with his
dead girl, or die with her, that's his business. And Lady P.? Tough.
She did it to herself. They can do no more than they're doing.
Everything is becoming indistinct, each footstep forward is a fight.
The effort to traverse eight meters of level deck
takes all their strength. Twice they circle shadow chairs, only to
strike into something solid they can't quite see. The rushing, whirling
effect is starting, but slowly, clumsily, thank the gods. Are they
struggling upstream against time itself? Zannez doesn't want to think
about it. It's warped time, anyway—one of the Star's crazy
effects … The ghost-sounds are getting louder. Push.
Just as the retrograde rush hits them hard, they
reach the real darkness of the overhang and stumble, half-fall under it—
—and are suddenly in clear, silent air in a stable
world.
Bewildered, gasping and panting, they stare back at
the deck they fought their dark way across. It is brightly Star-lit,
calm and empty. Baram and Linnix are gone. There's scant trace of all
the violence, save for Loma's tragic little body hanging over her
deathbed rail and, on the floor, a mutilated caricature of Ochter.
Beyond the rollbed, a drift of sparkling violet veiling from a
turned-away chaise marks where the Lady Pardalianches has slept safely
through it all—or has not. Vovoka's body is only a still mound of
blanket by the far parapet. Zannez remembers there's one more
body—Yule's, out of sight somewhere along the wall by the infirmary
door. But the whirling chaos of shadows, the echoes, all are gone. It's
like striking a show set. The glittering Star-rain seems to have
diminished a trifle, too.
"I feel funny," Hanno says, shifting Stareem around
to carry her now easily over one shoulder: sleeping, she burrows her
nose into his neck. "Like part of me is still out there."
"Hold my hand," says Snake, not joking.
"I know, I felt it," Zannez tells him. "Hold on, it
goes away. Time to move, kids. Hiner's back there in the lounge doing
terrible things to some poor wing-people. Doc laid it on us to stop
him." It's like setting up a fast live show. He feels great, his team
okay and a job to do. There'll be no suicide charges, either. All his
people are coming out of this alive. I'll remember all my life, he
thinks: for a few minutes I was in charge of defending a planet.
"This is the front, of the Korsos' room," Snake
says. "There's a door leading through to the lounge in there."
"Goodo. But we check in with the Korsos first. I
think something bad happened to the boss lady while we were out, and
Kippo's broke himself a leg. They have to know what goes down."
"I'll park Star with them," Hanny says.
"Do that."
They squeeze close to the wall to pass a place
where the eave thatch is battered in. A big tangle of broken antennae
is hanging over the edge.
"Hey, look, we may be out of contact," Snake says.
"Pao's gun did that," Zannez says. "Firing up at
Ochter. See the big chunk missing?"
"Thank the gods he was pointing up."
They go along in the shadow in front of the lounge,
toward where Kip and Cory sit beyond the big doors. As they pass they
can hear faint sounds from within.
"I thought that was leaves," Bridey says brokenly.
"It's—it's wings. Feathers."
"Hurry."
"Do we rush him?" Snake muses. "We have four ways
in from the sides: Korsos' room, infirmary, arcade doors. What if he
goes out the front? Do we want him out or in? In."
"What weapons has he?" Hanny asks practically.
Little Prince Pao, hurrying to meet them, overhears.
"A nasty harpoon thing," Pao answers. "Like a
crossbow. It was disguised as underwater defense. It shoots a barbed
bolt at almost bullet speed." His manner is sober, befitting one who
has just killed. "One suspects they may be poisoned."
"Sweetheart," Zannez comments. "Hey Prince, well
done! And thanks from us all." The others chorus appreciation.
"Thank you," the lad says gravely. "I was fortunate
the weapon fell into my hands. After my unforgivable blunder that left
you all unarmed."
"Blunder? What blunder? Oh, you mean the antennae?"
"No; that was unavoidable." Pao breaks off as they
reach Cory and Kip. Cory has veiled herself in a Damei fabric; what
they can see of her looks … different. But her voice is
gracious and nearly the same.
"Myr Zannez—and your people. Is the little girl all
right? Baram said she was merely drugged asleep."
"We believe so, Myr Cory, ma'am." Zannez bows,
followed by the others. Hanny ends his bow by dumping Stareem into a
nearby chaise, then straightens her out solicitously. "Pass me your
blanket, Bride."
"Well … here." Bridey fetches another
from the nearby line of screening.
"And Myr Kip?" Zannez is asking.
"Oh … I'll do," Kip forces a grin. "But
I'm fairly useless. My eyes won't focus at all; Doc says it'll wear
off. But how in the name—" He jerks his hand to point toward the lounge
wall behind him. "Every minim he may be—of all times for me to—"
"The doctor asked me to attend to Hiner," Zannez
says rather formally. "We think we can. With your permission we'll go
right ahead. The, ah, Gridworld way." He grins ferociously. The Star's
light reflecting from his bald head and red suit gives him the look of
an antique demon.
"You can? … "
"I'll need someone to open doors. How about you,
Prince? Can you open a door hushy-quiet?"
"I think so." The boy is definitely changed, Zannez
sees. It's this unknown "blunder," more than the killings, at a guess.
Proud little bastard. No time for that now.
"We need an idea exactly how he's set up. If he has
the wing-people there, he's probably in the center space, between the
stairs and the bar. But—"
"That's correct," says Pao. "I had a look in, from
the roof. It's … quite abominable." Behind his formal words,
the boy's upset. "He has the t-two adults tied to the bar, bent over so
he can get their backs. He's in front of them by the stairs with Nyil,
with the little girl. He's cutting her—cutting at her wings. And then
he runs behind them and scrapes. It's … vile … "
"Easy, kid."
"You and your people face a terrible sight, Myr
Zannez," Cory says. "I regret that the prince had to."
Kip grunts evilly but says only, "Weapons? Due to
my—" and subsides as Cory grips his shoulder with a shawled hand.
"And Vovoka's gun is dry," the prince reports.
Snake nods.
Hanno and Bridey are exchanging murmurs.
"I saw a box," Bridey says. "Maybe there's more.
I'll ask." She asks Kip and Cory her question.
"That's it," Kip replies. "No others."
"Means you two get across, what, at least ten paces
bare-ass open," Zannez comments. "Hey, maybe Doc has some. Myr Cory,
may we check the infirmary for more? We won't disturb—"
"Ask Baram, he's in there," Kip tells them. "He
must have finished his clamps by now." They all looked puzzledly at
him; Kip amplifies: "Linnix' neck. She needed stitches. Lords of death,
that little devil."
"But, but she's—" Bridey starts to protest when a
small hand comes up and clamps over her lips. It's Pao.
"I think one must be careful what one says," he
explains as he takes his hand away. "While one is on this planet."
"Oh—" Bridey begins, and then just repeats, "oh."
"Forget it," Hanno tells Kip. "The box is enough."
"Okay, script session—one minim." Zannez beckons
them around him. "You remember Kiddy Cannibals, three seasons
back? And The Corpse Fuckers!"
They do.
"Keep remembering. Now: places. Pao starts with
Snake and me at the Korsos' door and then scoots like a rocket around
to the infirmary for Hanny and Bee. And—"
He speaks on fast, giving precise directions. He
feels exhilarated, confident. He hasn't used all his abilities for so
long! This is living as he'd never known it on Gridworld—yet they're
working Gridworld skills.
"What I really need is some of those flashy gold
drapes," Snake says as they brake up. "Only I'm goosey about trying to
go back out there."
"No trouble," Pao tells him. "See?" He trots out of
the shadow and back to them. "It's just the present, of course. The
flurry's always in the past. You can only get in a time-flurry if
you're there when it starts; I figured it all out." A trace of his old
Superboy manner has revived.
"Goodo!" Snake hurries out to the rollbed and
starts ripping drapes.
"I'm glad somebody has it all figured out," says
Bridey. She and Hanno disappear into the infirmary.
"And what I need is that!" Zannez strides
out to Ochter's body. "Myr Cory, maybe you better not look." Before he
picks up Ochter he rearranges his own red suit, flips up the collar,
and works his face.
Then, "Green, go! Pao!" he shouts, bounding with
sudden energy toward the Korsos' room, Ochter held stiffly before him
like a grotesque doll. He's done the actor's magic of face and body
change, he looks frighteningly like an ancient picture of the Lord of
Evil carrying the damned to Hell.
With Pao rushing ahead and Snake running behind,
trailing golden stuff, they disappear through the Korsos' door.
Hanno and Bridey hurry into the infirmary, passing
Baram by the operating table where Linnix lies.
"Excuse us, Doc, no time. We're going after Hiner."
Hanno starts stripping off the robe and Bridey drops her blanket.
But her head snaps around as she sees Baram helping
Linnix sit up and pin her torn white tunic together. Linnix smiles at
her. Dumbfounded, remembering Pao's warning, Bridey only waves back.
Then, as Pao runs into the room, Baram picks up
Zannez' hand camera and, to Bridey's and Hanno's astoundment, starts
awkwardly taking a run of Linnix, with side takes at themselves.
But there's no time for more; they can hear Zannez
yelling from the lounge and Pao is silently opening the door between
infirmary and bar.
Naked, black leading white, they stoop low and move
stealthily out into a scene of horror and peril.
Looking past them, Baram and Pao can see Nathaniel
Hiner at bay above his victims, bare to the waist, his great red
membranous gills standing out in desperate rage, from ears to chest in
a blood-gorged ruff, while beyond him and taking all his attention,
there sallies and gyrates and howls a demon of vengeance and terror.
Blood and torn plumage are strewn about, and great fanning wings,
crudely tied and pinioned, almost cover the bar, toward which the naked
boy and girl swiftly and silently go.
Young Pao eases the door closed after them, leaving
a crack to watch through. Behind him, Baram has laid aside the camera
and is leading Linnix out to the deck to join Cory and Kip.
This gives Pao an idea. He turns briefly from the
door.
When he comes back to peer, a screaming blood-red
monster is dancing across the lounge, making skittering, howling dashes
at Hiner. Zannez has burst into the bar leaping, whirling, zigzagging,
and dangling Ochter's mutilated body with amazing strength, while from
his throat pours such a barrage of whoops, snarls, roars, terrifying
peals of devil laughter as Pao had never imagined an unamplified Human
throat could make.
"Here's your boss, Nat Hiner! See your little
bossy?" Zannez cackles with mad laughter, shaking Ochter's stump legs.
"Say hello to your friend Nat, Ari Ochter! Hello, Natty-boy, hello!" He
makes Ochter's handless arm wave cruelly.
Ochter isn't quite dead, Pao sees—he squirms in
Zannez' grasp, crying weakly, adding to the horrible effect.
"You didn't know they have gods here, Hiner!"
Zannez shrieks, amid inchoate yelpings. "See what they did to your pal?
And Yule—Mordy Yule's in li-i-ttul pieces. Ha-ha-hah!" Zannez
screeches, dances from side to side, forward and back, no part of him
still an instant.
Hiner, momentarily paralyzed, crouches knife in
hand above a tragic tangle of plumage, blood, small limbs, wires and
rope, at which Pao cannot look. Then, with a peculiar neighing sound,
Hiner flings the knife in the general direction of Zannez and grabs up
his spring bow. He aims it one-handed at his tormenter while his other
hand tries to stuff a bloodied flask inside his tunic, his wild ruff of
gills in the way. Crack! Clang! A bolt shatters vitrex above Zannez'
head and another hits the staircase beyond him.
At this moment something like a spinning golden
comet hurls itself into the lounge behind Zannez, giving out
ear-splitting hoots and yowls.
Hiner fires another bolt that goes into Zannez'
tunic, and breaks at a run for the main front doors.
But the gold-streaming thing reaches them first,
circles to head him off from escape. Amid a riot of cartwheels,
somersaults, leaps, and hand-walks, Pao finally makes out that it's
Snake, his body almost invisible behind whirling gold drapes gripped in
hands, teeth, and feet—a show that would tax a professional acrobat,
which he is. But he and Zannez are performing for their lives now.
In another minim Hiner will realize they're
harmless, but he's given no time. Zannez edges closer. As Hiner turns
back, Zannez powerfully flings the wretched Ochter straight at him and
dodges away, yelling falsetto, "They're coming for you, Natty-boy,
gonna get you-oo-oo! Ha-ha-ha-ha-hee-hee-woo-oo-oo!" Snake joins in the
uproar.
"Nat! Nat! Help me!" Ochter cries through the din,
slipping down Hiner's body, clasping his stub-ended arms around one of
Hiner's legs.
"Keep off me! G-get away, get away!" Hiner breaks
free, kicking brutally, and suddenly sees Hanno and Bridey ducking
behind the tied-down Dameii. He sends two more bolts at them; they
clatter into the bar mirror.
Meanwhile Zannez has snatched up the skinning knife
Hiner threw and is advancing in lunges, fencing fashion. Hiner fires
another bolt which just misses Zannez' head, and then, to Pao's
anguish, stoops and grabs up a tiny body from the tangle on the floor
and holds it before him as a shield.
It's Nyil: one of her little gold wings droops
brokenly, and there is only a terrible gash on her back where the other
should be.
Clasping her across his chest, Hiner takes aim at
Zannez with his free arm, snatching looks around the child's body.
For a second Pao's breath catches, while something
pale whips up and down behind the center of the bar.
And suddenly a metal shaft is sprouting out of the
socket of Hiner's aiming eye. He drops the child and, screaming, claps
both hands to his face. Another knife flies into his open mouth, and
another tears through his gills into his chest.
Bridey and Hanno have gained the open knife box by
the stove.
Hiner staggers backward, turns, under a hail of
knives. Knife handles march down his belly and sides, the impacts
seeming to jolt him upright. Behind the bar, dark and light arms rise
and fall together. Zannez and Snake fall silent. Then Hiner pitches
forward and sprawls, away from Nyil.
And it is over.
Really over at last.
Hanno vaults the bar and begins the task of gently
releasing Wyrra and Juiyn, while Zannez, roaring for Doctor Baram,
converges with Snake above the heart-breaking form of Nyil.
But Bridey's in a killing rage. Her naked young
body mounted on the bar, her white arms flashing like avenging
lightning, she pours her steely missiles into Hiner and Ochter, making
their bodies quiver and convulse.
"Turn her off! Turn her off!" Zannez shouts
hoarsely.
"Okay, okay, sweetie." Hanny Ek cautiously reaches
up to her. "Bee? Bridey! It's over now." He gets a hand on her throwing
arm. "We have to leave enough of them to identify, honey. Sweets? It's
over, you did it, Bridey-pie, you did it."
Slowly she comes out of it and lets him help her
down from the bar, seeming fully to see the Dameii for the first time.
"But look what they've done," she wails,
her eyes flooding with tears of rage.
Hanno eases the rest of the knives away from her.
"They're dead now, honey, we killed them dead-meat. You did just great,
Bee, you never touched a feather."
"Oh, you Bridey-o!" Snake dances up to her. "If you
were a man, I'd marry you!"
"Oh-h-h—" In reaction, she melts weeping onto
Snake's chest; then pulls away to throw up into the bar sink.
Doctor Baram is bending over Nyil, his face
haggard. "She's alive … barely." Cory, at the doorway,
watches through her veil, impassive.
"How did you like the Gridworld way?" Zannez can't
help asking the world in general. His arms and legs hurt, he has a bolt
cut on his ribs, he's stiffening up all over, and his voice is almost
gone, but he feels wonderful. He's done the job and his people are all
okay.
"Fantastic. I'm shaking," Baram says. "But now I
have to work fast with the Dameii." He has passed his wire-cutters to
Hanno, and the two Dameii adults are slumping to the floor, so nearly
unconscious that they seem only dimly aware that they are free. So far
as can be seen, apart from their flayed backs, neither is physically
hurt.
"Put this salve on them." Baram hands it over. "And
tell your boys that most of those so-called feathers have nerves in
them, go very easy. Let the Dameii move however they seem to want to."
He says a few words in careful Damei, but Wyrra and Juiyn do not
respond. "I'll take over Nyil. Oh, gods … " as he feels more
of the savaged little body. Then a desperate idea comes to him.
"Prince?"
The boy is beside them, emotions contending on his
face.
"Can you take on one more small mission? Go out on
the deck, and at the very first sign of a time-flurry—you know, that
dark-flash effect—at the very first suspicion, dash into the surgery
and call me. And better be wrong than miss one."
"Right." The prince salutes and hastens out.
"Oh, lords of pity … Myr Zannez, listen,
if your people can stand it, would you get them to search through this
mess for, for body parts? For fingers, Nyil's, the little girl's
fingers especially. Toes. The adults', too." He clenches his jaw
painfully. "Any bit of flesh. And any of the longer plumes that look to
have had a blood supply, bring them to me quick. We'll move all this
into the surgery … Dameii heal amazingly. I've sewn on a hand
that'd been off half a day without refrigeration, and it's
functional … "
He gathers Nyil up in his arms, the severed wing in
his hand, holding her facedown to spare her back. Zannez helps him
through the infirmary door. To his surprise, when Baram lays her prone
on the padded table, her neck lengthens and bends far back, and her
small chin comes out naturally to point straight forward where a Human
forehead would be. An adaptation to the wings, he thinks, choking down
the sight; she looks so dreadfully like a brutally plucked,
half-butchered little bird—who only hours ago had been all compact of
life and fun.
"If you could help the other two in here," Baram
says over his shoulder. "And bring Kip to translate for you—tell him I
said to tow him on a blanket. Right?"
"Right." Zannez starts for the bar. He no longer
feels exuberant. The helpless, sick rage that rose in him at the sight
of Nyil, the aching pity for Wyrra and Juiyn, the shame that it is
Humans who have done such irreparable vileness, will, he fears, live
with him in nightmare to the end of his life.
As Zannez leaves the infirmary, Prince Pao dashes
in from the deck.
"It's starting! I'm certain it's a real one! Can I
help?" Baram brushes by the boy, carrying Nyil in his arms. He is a
lifelong atheist, but at that moment he's praying with such silent
fierceness that he barely hears Pao. Oh, gods—God of Asclepious,
god of Galen, of Pasteur, let this work! This one last time, oh, gods
make it work—Aloud he says hurriedly, his eyes on the Star's light,
on the flickering sky outside, "Yes. Get Wyrra and Juiyn out here.
But—" he realizes he hasn't yet decided whether Nyil's parents should
go through it: would they help? The memory of Linnie's screams decides
him. Nyil would have to go back through torture, and terror; better
they not see.
"But make them stay here, under the eaves," he
concludes as he reaches the shadow edge, Pao running alongside.
"I think I'll be out very soon in real time." It
crosses his mind that this extraordinary wave of time-flurries is what
lay in the Star-shell's last and inmost zone; it must be a great
concentration of the Star's special energies, its "yearning" to be
back, back before Deneb. The other shells had shown nothing
like it.
"Right." Pao starts off at a run, but the boy in
him can't resist spinning around at the door to say, "Mind you don't
meet yourself coming back!"
He disappears.
In fact it's good advice, Baram thinks, veering
sharp left as he carries Nyil toward the brightest pool of Star-light.
He must remember to take the other tack coming back … coming
back, with what in his arms? The same heart-searing burden, or a
miracle?
Don't hope, he warns himself. The peak of the
Star's energies is passing. The air still feels charged, but not with
quite the violent intensity with which it worked the miracle of Linnie.
Then the Star's retrograde time-pull was in flood.
Swiftly it had borne Linnie back from death itself, through agony, to
the near past, when the fatal artery was uncut, and blood filled her
beating heart, and she lived again. She lived!
But he knew that if the time-eddy ran its course
forward again with her, she would die again, and forever. He had to
carry her alive from the time-flow's power, literally wrench her from
the past to the present that existed so close at hand, in the shadow
protected from the Star. So close—yet so agonizingly far in effort. It
had taken all his strength only to move her, to lift and pull and tug
her forward. He had ended crawling, just as the time-rush changed,
dragging her beneath him with her wrists held around his neck, as he
had once dragged the war-wounded under fire—and sick with terror that
he had failed, that this was too gross a defiance of Time's power—until
they fell across the shadow threshold and he could be sure she lived.
Yes, she lived again—Linnie lived!
Yet even as he'd exulted, Ochter's damned triple
barb had tangled itself in her hair, and he'd barely caught it starting
to drag across her throat.
The memory of that kerchief blowing after the
earlier eddy came back and scared him witless. Would this evil hook
work its way from the ends of space, to reassert death's reality by
killing her again?
He'd slammed it into his safe and frantically set
about making this reality—the reality of Linnix alive—real. He made her
speak to Kip and Cory, hand them objects, move chairs—anything to build
the living Linnix into other's memories, to make her mark on this present.
It was then that he'd thought to make a camera
record of her (shuddering with fear lest it turn out blank) and
intermix her with scenes of this present … It was
then, too, that he'd understood the price this miracle had exacted; but
he'd counted it as nothing, then.
And now he must hope that this last time-flurry
will carry Nyil back a greater distance yet, to the moments before
these unspeakable mutilations had begun—and that he has the strength to
bring her out, to contest for her against Time itself once more, before
the backflow spends its force and returns her to this grievous present
again.
If he succeeds—will something be left behind? Don't
think of it. You don't fight Reality unwounded. He'd been crazy enough
to fight for Linnie's life. Now he's demanding another miracle.
So be it, he thinks, carefully spreading the barely
living little body to Star-light. There's no other way. No Human skill
can mend the dreadfulness that has been done to Nyil—that abomination,
Hiner, not only slashed, but shredded, crushed the child's delicate
wings, hands, arms. Baram can't stand thinking of what must have gone
on: not clean cuts, but a progressive ruin, holding for a time the
desperate hope of repair. Oh, that they'd been able to act more
swiftly—and he can't help adding, Oh, that he had the living Hiner in
his hands! This time-flurry is his only desperate last recourse.
Courage, he tells himself; we have the aid of the
Star.
Holding Nyil steadily to the dark-flashing sky, he
sets his mind to believe. Back—take us back!
But the Star's influence is weakening. The active
principle, whatever extra-Galactic entity gives it strange powers, is
passing Damiem. He can see how slowly this time-flurry comes on; slow,
so slow that only now is the familiar uncanniness beginning, the
unmoving motion, the clutter of displaced objects, ghost-people.
Back, he wills. Carry her back! And
then to his dismay the tiny body in his arms begins to writhe and
struggle, and her all-but-ultrasonic wail pierces his ears. Oh, gods,
she is back—in Hiner's grasp. Will it carry farther, take her
back to wholeness? Back, restore her, he prays to the
universe. Summoning all the Dameii tongue he has, he croons to her,
"It's all over, Nyil my dear, you'll soon be better. You're free, Wyrra
and Juiyn are free. The bad Humans are gone. Hold on, soon you'll be
better—"
It seems to help a little; amid her pain she gives
him one clear look.
But her legs and wing-remnants are making a curious
drumming, vibrating movement; he recognizes it as the Damei response to
great physical or mental pain. It crosses his mind that it must have
been the great drumming wings of Wyrra or Juiyn that the little
showgirls took for the sounds of sweeping. But now in Nyil he fears it
may impede the miracle he hopes for.
There's a site between the wings where pressure
sometimes quiets the reflex. On Nyil it is bloody meat, but he lays his
fingers down hard, and the quivering eases. And as he holds her thus he
feels something—something—brush his fingers where nothing was
before.
Oh, gods of mercy—can it be her lost wing, coming
back? Are they receding to a time when she is whole?
He peers down but can see nothing clearly through
the dark-flickering air. Or is there what might be a transparent
projection of two pale golden little wings, that spread and
still, as he presses the reflex point? … Not solid substance
yet, but there?
And now under his fingers there is a growing
sensation of normal flesh, even downy skin. Other wounds he can see are
healing, too; the pitiful stumps that were her hands have shadow
fingers now.
Will it continue? Or will the Star's fading
energies collapse too soon and let the flow rush forward again to
anguish and ruin? Go on, go on, go on, he prays, as if one
tiny Human will could aid the Star.
And wholeness is coming, solidifying—the wings fan
once, and a perceptible flow of air touches his face. But is the
healing real enough? Dare he take her out now?
He's half-mad with indecision: To stop too soon, or
to wait too long—either may risk losing all. His eyes, ears, his very
skin, are feeling for the first sign of the retrograde flow. He's
oblivious to any weirdness around him, even to what might be his shadow
self with Linnix, over there—he can spare no instant's attention from
the ambient air.
Then he remembers: It will take time, getting out.
Almost without willing it he begins to move. Or tries to move—the
difficulty appalls him. They have gone deep, deep. AH his being focuses
on the extreme effort to carry her out. He is climbing beyond
exhaustion, carrying a load too heavy to bear. For a time he despairs
of making it. But a fierce joy gives him strength—the little form in
his arms is whole, two gleaming wings shine up at him, and
once she twists to send him, unbelievably, a smile.
Afterward he can recall little of the struggle to
get out; the traverse of those few meters of deck drain him even of
reserves he didn't know he had. The two things he remembers are that
smile, and changing Nyil's position, as he nears the shadow, so he can
pass her to her parents. He's learned how to do this—to stand her feet
on one palm at breast height, with his other hand supporting her narrow
front, her wings over his shoulder. The joy of her restored life
thrills through her, it's like holding living lightening.
As she sights Wyrra and Juiyn through the flashing
murk of the shadow's edge, her wings buffet his head, and just as
they're reaching safety, she takes off with a violent beat and flies
the last steps into her father's arms.
Baram, seeing her safe, lets himself fall to his
knees. As he's done once before, he crawls feebly from the past into
the sudden silence and clarity of the present beneath the eaves. He
becomes vaguely aware of a cluster of Human legs around the three
Dameii … and someone has gotten Kip into a rollchair.
But as he is trying to haul himself upright, he
sees that all is not yet well. Nyil is leaning across her father's
shoulder to embrace her mother's head. Suddenly her eyes close and she
sags, limp.
Baram is so weak that he must cling to a chair back
to get one hand to her breast, while Wyrra cradles her face upward, in
his arms. The strong, running quiver of the central ganglion, the Damei
equivalent of a heartbeat, is gone.
Baram has learned to restart it as he would a Human
heart, but with a sharp, heavy double squeeze. At his first try the
vibration resumes, and Nyil lives again.
Only there is a kind of darkness on her face, Baram
thinks. It vanishes when she smiles, but between smiles and loving
murmurs to her parents, there comes a look he's never seen before.
He steps back to greet Kip where he sits watching,
with Cory standing, still veiled, behind.
"They're saying good-bye," Kip tells him quietly.
"Bram, what is it? Didn't the time-thing work?"
"It worked," Baram says grimly. "But … "
He doesn't know how to phrase it without sounding crazy. Nyil has
gotten back her wings, her body: what has she left behind? Her life?
"But there's a price," Cory finishes for him, in a
grave voice.
"It took too much out of her—is that it?" Kip
demands.
At that moment Baram sees her collapse again and
steps forward to Wyrra. But when his hand reaches her chest, he gets a
strong feeling of protest from both parents. He works the necessary
compression as gently as he can. Too gently: he has to repeat the
starting before her body takes over.
"No, no," says Wyrra in Galactic. Juiyn, looking
wild, bursts out with a spate of Damei that Baram can't possibly follow.
"Don't they understand?" Baram asks Kip. "Don't
they know I'm doing this to keep her alive?"
"They understand." Kip tells him. He ripples off a
question to Wyrra in Damei, and both Nyil's parents reply at once, with
Nyil herself joining in, until she sinks back exhausted.
Before Kip can begin translating, Nyil turns her
face to Baram and crooks her fingers—her fingers!—at him, beckoning him
near. He bends over her in Wyrra's arms.
And just as he does so, she takes two weak breaths,
and he sees her quivering chest fall still. Baram brings one hand up to
steady her back so he can seize the sternum area. She gives a plaintive
little cry from almost airless lungs, and Wyrra's free hand plucks at
Baram's. But the Damei's light touch can't break into the doctor's
absorption; Baram's fingers squeeze in sharply, twice. Nyil
breathes—and the life-throb is there.
When he's satisfied that function has been
restored, Baram faces Wyrra. "Life," he says in his clumsy Damei. "Her
life … not death, not dying." He mimics the hand squeeze.
"Needed for life."
Wyrra gives the slow side tilt of his head that is
the Damei "No," and speaks in his own poor Galactic. "Pain," he says.
"Too much pain. Have bad dream, say."
Baram's first thought, that Wyrra means that the
restarting is too painful, changes when he hears that "dream." Is it
that the child has simply been through too much and can endure no more?
Helplessly confused, Baram can only repeat, "Life. Not dying," to
Wyrra's unreadable negation.
Baram turns back to Kip. "What is it? What's wrong?
Don't they believe she'll live?"
But Nyil beckons him to her again and speaks first.
"You save—you have saved me," she says
carefully, faint but clear, and pauses to smile bewitchingly up at him.
"You have saved me, terafore, no, therefore"—she brings out
with unmistakable pride—"now I can die good; no right; well."
"But you don't have to die, my dear!" Baram
explodes. "Now you can live!"
She tilts her head. No.
"No, I am to die. But well; it is all right now. I
fly! Before you have saved me, it was no good." Her voice trembles.
"Very, v-very bad."
"Yes." He understands that, at least. And evidently
to these people not to die maimed, tortured, wingless is very
important.
"But I can't let you die, my dear. We may
have to do this"—he makes the squeezing motion—"a few times more, but
you are ready to live now. Don't you want to live? Your parents—Wyrra,
Juiyn—they want you to live."
The little head tilts, sways for emphasis. She
sighs. "No, no. To understand diff-i-cult. I know you good, Doctor
Baram." Again the heart-melting smile, this time with, incredibly, a
tinge of mischievous mimicry. "Good-bye, my dear."
Her gaze goes from him to her parents, she says a
word or two in Damei—and he sees the movement of her chest weaken and
cease.
As his hands come up to restart the beat, a rough
grasp fastens on his right wrist and jerks it away. It's Juiyn,
towering over him with wings aloft. She makes the sharp sound that
means emphatic "No" in Damei, holding his arm with almost Human
strength.
Helplessly, he lets her pull him away.
Nyil's eyes have closed momentarily in a grimace of
pain. Now they open wide. She looks at the faces that surround her, her
gaze calm, clear, smiling, with only a scarcely perceptible shadow of
what might be fear. Then her eyes go to Juiyn and Wyrra, and close.
She is whole, winged, untormented: she looks like a
child in peaceful sleep. But a child who does not breathe again.
No one speaks. In silence the two tall Dameii,
beautiful even in their ravaged state, turn away with their burden.
They pace out of the circle of Human light, into the silvery mists on
the deck beyond.
Just at the edge of visibility Baram sees Wyrra
pass their daughter's body to Juiyn, and they turn to the parapet.
Baram understands. Their horror of passing closer to those end rooms is
so great that it has overcome Wyrra's reluctance to expose his defect
of flight. A moment later comes the beat of his bad wing as they take
off.
Baram, too, can't bear to think what must have gone
on in and around those rooms. He'll have to, soon enough; tomorrow, the
investigation doubtless will begin … Afterward, those
rooms—perhaps the whole hostel—will be simply destroyed. Erased,
obliterated … A pity, maybe, but there's no other thinkable
way.
He's frowning absently at the spot where the Dameii
vanished. Now he becomes aware of Linnie quietly holding his arm and
pressing it against her warm side, as if to comfort them both. He looks
down into her cerulean eyes. Some expression is coming back, he sees, a
change from the vacant stare that so frightened him.
"I remember, I knew the little—the young one," she
says softly.
He nods, smiles down at her. "Yes."
Then he looks up and deliberately meets the eyes
that surround them. It's time. Linnie spoke quietly, but not so quietly
that all did not hear.
Zannez is standing closest, his arms around the
shoulders of Hanno and Bridey at his sides, his face carefully blank.
Hanno looks frankly more and more curious, as the oddness of Linnix'
remark sinks in; Bridey's violet eyes are open wide. Snake, quicker
than Hanno, is examining the floor.
Even Kip, sitting in the medical rollchair, has
paused in working at his eyes and is squinting at Baram. Behind him
Cory leans against the wall; her face unreadable behind the veil; he
can see that her hair beneath the cloth is now snow white. Baram's
heart skips a beat as his gaze passes over her, but he has Linnix'
problem to attend first. The boy Pao is sitting cross-legged nearby,
beside Stareem. His head is up, studying Linnix. Only little Stareem,
curled in sleep on Kip's vacated blanket pad, is peacefully oblivious
to it all.
"Linnie, my dear," Baram says, "all these people
are your friends, and we must tell them that you've had a loss—a lapse
of memory."
She nods. Her response is childlike, docile, but
light-years away from the drooling blankness he first saw. That was
when he faced the terrible possibility that he'd brought her body out
alive—without a mind.
"Call it traumatic amnesia," he tells the others.
"We don't know yet if it's permanent or temporary, nor whether it's
very extensive or localized and spotty. We simply don't know. Just
don't be surprised if she doesn't recall your name." He smiles, then
sobers. "There'll be plenty of time for introductions later if they're
needed. Right now we have more urgent matters to attend to.
"Bridey, if I may I'll leave Linnie with you. And
can you also stand by Myr Cory and Kip in case they need anything? I
should see about the marquise."
"Oh, gods." Bridey moves to Linnix' side. "Poor
Lady P.! I forgot all about her! And—Oh!" She puts her hand to her
mouth, glancing meaningfully toward the rollbed. "Well, yes sir, Doctor
B. I'll stand by here, if Myr Linnix will stay with me. Oh, I'm Bridey.
Hello."
"Hello," Linnix responds interestedly. "I'm
L-Linnix, I think."
"And Myr Zannez," Baram goes on. "Do you suppose
you and your boys could do one last dirty job? We seem to have a
surplus of—" He gestures toward the blanketed heaps that were once Yule
and Vovoka, and the rollbed, where he'd pushed Loma's corpse back onto
her pillows. "Or have Snake and Hanny had enough?"
Zannez squeezes Hanny's shoulder. "You—and Bridey,
too—remember what we said about props? Just keep telling yourself
they're props—it's true. And you've seen a million worse ones, kiddies.
Hold the thought—props."
"Vovoka's can go in his room," Baram says, "and
those three animals can go in Ochter's. Be careful not to disturb
anything at that end; Base will need to see it all. And the rollbed
with poor little Loma can go in my surgery. Perhaps you'll do that
first."
Zannez and his three get the rollbed moving, and
Baram goes around them to confront whatever has happened to the Lady.
His first glance shows her not only alive but
coming awake. She's tossing restlessly in the lounger, muttering,
"Where's Loma? Loma!" with closed eyes—a charming sight even in
disarray.
Now to tell her that Loma is dead, and her lifework
gone. Baram gropes in his pocket for more of the blue tranquilizer
pills and goes for some water.
Five minim later he's wishing he had one of
Ochter's sedative syrettes. It has been decades since he coped with
open, raving hysterics in a Human. At his first word, she rushes
screaming after the rollbed into the lab and, amid vituperative denials
and calls to Loma, attempts to climb into it. Despite her femininity,
she's as strong as a wild animal.
Baram calls Zannez and his youngsters from their
work, and among them all they manage to get the poor marquise into her
room and into bed, and loaded up with calmants. But she will not relax
until the rollbed with its still cargo is pushed into her room.
"That's the best we can do for now," Baram says.
"I'll get the body into a coffin and work with her sister, as well as I
can, when we've coped with the living. I think there's a Lord Protector
of Rainbow's End I can contact to meet her at Central, if we ever get
to that."
As he speaks he's conscious of a blended sound
coming from somewhere and everywhere.
Partly it is a soft, high-pitched keening. That
would be Dameii, singing or chanting in the trees around Nyil's home.
He's encountered the death-song ceremony before.
But there's another sound underneath, a bass so
low-pitched as to be more of a shudder than a sound. He knows it—but
he's distracted by seeing Linnix abruptly straighten up and brush at
her uniform, seeming for the first time to notice the rips and bloody
smears on her breast. Of course.
The rumbling bass grows louder as he speaks till it
drowns his words. A new light has sprung up in the Star-hazed sky, over
the roof of the hostel. It's a ship's exhaust flare.
Somebody is coming in to land.
Baram's first thought is that it's Rimshot's pinnace—but
why would Dayan have come so soon, without their SOS or his requested
callback? And he couldn't have picked up a neurological expert this
fast. Besides, it doesn't sound like the pinnace, or like a Moom ship's
lander. It sounds like a larger Patrol vessel capable of touchdown.
Which is exactly what Comet is supposed to
be.
And Comet—wait!
Baram's story to Ochter, about Comet's being
lost and Race contacting FedBase, was made up of whole cheese. But he'd
told it with so much effort and conviction that he's ended by half
believing it himself. In fact he knows nothing whatever about Comet,
and there is no mortal reason why this can't be Captain Race
landing his ship to pick up his duly chartered passengers.
His lavishly chartered passengers.
How will he take the news that his passengers are
dead, his promised payment gone glimmering—and he himself has landed on
an Interdict planet and will be detained the moment FedBase learns of
it?
All Baram knows about Race is that he's an
adventurer who doesn't mind taking risks and is determined to get the
credits to keep his ship.
These thoughts flash through Baram's mind as all
activity stops to listen. They are followed by another.
An unarmed spaceship still has offensive
capabilities: if its low-altitude guidance is good—as an ex-Patrol
escort's would be—its exhaust and auxiliary thrust rockets can be used
as flying torches to wreak havoc on the ground.
And Race has been told that his three passengers
expected to get very rich here.
What are the chances that he's put one and one and
one together and come up with Stars Tears? Or at least some gem find?
Very good. And he has a threat by which to extract some or all of his
payment from the station. He's already in violation; why should he care
about further charges?
Oh, gods. Baram feels suddenly tired, tired and
old. He's spent the night faced with an endless array of frightful
threats and pains and dilemmas and assaults, and thought it at last
over. But here's one more. For the first time, his internal feelings
match his white hair.
He looks up at the strange ship; its trail seems to
waver a bit, as though the pilot is looking the place over. And it is
definitely not Rimshot's pinnace.
When he looks down, Zannez' sharp eyes are on him.
"More trouble?"
Baram beckons him over by Cory and Kip and explains
the situation. Cory listens but says only, "That ship will have a
transmitter … not c-skip, but better than—" She gestures at
the wreck of the antennae.
Kip is reviving fast, though his eyes still squint.
"If we can get at his caller. Race won't be eager to let us use it to
report him in," he says gloomily, and then bursts out, "Amesha Spentas!
Of all the accursed—I still haven't recharged the
Tocharis … Cor, you've got a stupid, blind, leg-broke Deputy,
one overworked medico, and friend Zannez here—and two boys and a girl
armed with kitchen knives!"
She lays a veil-covered hand on his shoulder.
Pao has been listening quietly from his seat on the
floor. "Myr Kip, I have one of your Tocharis charging; it should be
about full. I thought it might be useful … You did tell me
to, you know."
"Oh, my gods. Get it—no, we'll pick it up in the
garage."
"Superboy," says Zannez.
"I'm the surprise factor." Pao grins at Zannez.
"Well, well, well!" Baram is purely astonished at
good news.
Kip struggles to his feet in his excitement,
frowning hard.
"And if we tape the LED indicators on the other
two, they'll look functional." He grins. "So we give the charged gun to
the best shot—that's between you and Zannez, Bram. Or one of the boys?
The aim is to get Race and his crew under control, either in the ship
or on-planet, in case he has ideas, while we use his caller. How does
that sound, Cor?"
"Green … But of course," Cory adds
tiredly, "he may be quite peaceful."
"And we aim to see he stays that way. Let's see:
How many crew would he be apt to carry for a charter of three? We can
probably assume he isn't paying any more wages than he has to."
"Look," Zannez says, "numbers aren't everything.
How about we bring along a girl? Bridey'd have the best chance of being
invited in."
"With or without her cutlery?" Baram asks. He, too,
feels a lot better.
Bridey touches her APC robe pockets and smiles.
"Best we put her in that gold thing of Pao's,"
Zannez says. "You can stick the knife up your sleeve; I taught you."
Snake gives a leer. "That outfit would get her into
a Special Branch vault."
"Time to go!" Kip points upward. Insanely,
everyone's grinning.
The unknown ship is coming in fast. Its thunder
suddenly increases to a horizon-shaking scream as the ground retros cut
in, then fade.
"Gods, doesn't it ever get light around here?"
Zannez is trying to think. "Look, we need some tunics or something that
looks like travel."
"I'll get ours," says Hanno.
"And I can get yours, Kippo." Cory moves toward
their room, walking tall and fast.
"And we need—my gods, I almost missed—some dummy
duffels. Snako—can you quick make up some from ours?"
"Done." Snake lopes off.
Baram has retrieved his own medical tunic at a trot
and crosses through the lounge to help Cor.
In a couple of minim the group is reassembled,
looking surprisingly different.
"Time to move it," says Kip. "My eyes are still no
good, but I can't hurt anybody with a dry gun. Stick me in back, will
you?"
Pao has been watching excitedly.
"You are the king of the castle now, Prince," Kip
says. "We haven't left you much in the way of troops. You'll be green?"
"Go!" Pao tells him.
"We'll try to get word back," Baram says.
Bridey quietly kisses Cory as the others pick up
their "bags."
"You really look like voyagers," Cory says,
suppressing a cough.
"We are," Zannez says, grinning, as they exit.
"That we for sure are!"
The jitney bearing Zannez, Snake, Hanno, Bridey,
and Kip, with Baram driving, arrives at the field just as the strange
ship flicks on its floodlights. In the glare on her side Zannez sees a
salad of scripts, topped by COMET 11.
"Stop ahead," says Kip. "If we are where I think we
are, just turn the car a little crossways and we can block the road. We
don't want them roaring out past us."
Baram obeys. The ship has a Space-type drive, but
her landing rockets ignite the brush. She is also closer to the road
than the Moom ship's usual spot.
As the fires burn out, Zannez looks up and sees the
huge white wings of a Damei settling in the branches above them. He
nudges Baram to look up.
"Kip! One of the elders is here."
"No time." Kip calls out something in Damei. The
wings fold and seemingly vanish.
That Damei's staying really close to fire, Zannez
thinks. Curious? Or maybe he has something important to say.
But what's in front of them is more important. The
fire has sunk to embers now. He hears ship locks clank. Suddenly a
landing ramp is angling down.
"I thought I heard the cargo latch let go, too,"
Kip says. "Let's stay right where we are, Bram."
A short, slight, erect figure appears at the port,
with something in his hand. Captain Race? As the officer moves forward,
a beefy-looking crewman comes out behind him and trots down the ramp.
"One," says Zannez. Kip is squinting hard.
There's a polite attention chime, and a nasal voice
from a loud-hailer says, "This is the private spaceship Comet Two, landing
to pick up a charter of three passengers for Federation Central. Ready
now to board." After a pause, the voice adds, "Baggage will be
hand-stowed, please. Pass your things to the crewman here."
"Now what? I—" Baram starts to say.
But to Zannez' amazement Kip has seemingly gone
crazy. He's reached over and is hugging Hanno, Snake, and Bridey, and
trying to hug him, too, and making weird whinnying noises.
"That voice," he chokes. "Oh, that accent—if only
Cor was here!"
It's a minim before he calms enough to say, "Chums,
I don't know how or why, but that isn't any Captain Race. It's Captain
Saul Scooter Dayan of the Federation Patrol cruiser Rimshot—our
friend! Bang on that hooter, Bram!"
"Friends?" Zannez explodes. He leans over Baram and
starts tapping out the Federation anthem on the hooter.
"He must have taken over Comet somehow,
and he's here to booby-trap Ochter and company. Oh, we have to tell
Cor!"
"Oh-h-h, coloss!" Bridey sighs, once more
resplendent in her Queen of Fire lace robe.
"Let's go!"
Everyone hangs on as they lurch out to the ship
over the smoking sod. The familiar Horsehead accents from the port are
repeating, sounding a trifle puzzled and peremptory.
"Hurry!" Kip urges from the back. "The tires'll
hold; they have to."
Boom! Bffoom! Two tires blow as they near the ship.
Baram careens to the ramp base on the rims.
"Saul! Saul! Scooter—it's us!" Kip bellows.
Cautiously, Captain Dayan comes halfway down the
ramp, looking them over.
"Myr Kip, and Doctor Baramji, is it? I'm glad to
see you seem well. But I must hold back until we establish certain
facts and formalities, especially that you are what you appear to be.
And who are your friends?"
"Oh, stow the formalities, Scooter! We've been
fighting boogers all the long night—they've done awful things—and we've
done a few—" But he falls silent. Even on far Damiem they've heard of
Black World SC—techniques of simulation and control.
The hefty crewman has been joined by a sergeant
carrying electronic gear.
"Retinal scanner there," says Baram aside. "I'll
get him to check out your eyes, Kip."
"Green, Saul, Green," Kip concedes to the captain.
"But listen, send a signal to Cory that you're here. She's not well and
we've been fairly spooked. Oh, wait—the antenna's down; you'll have to
send someone."
"Can't you get some of your flying friends to go?"
Dayan's already testing Kip, Zannez thinks.
"No way, you know that, Scooter. And I tell you,
terrible things have gone on."
"Very well," Dayan says grudgingly. "But it's
against principle."
"If you'll step over here, Myr Korso," says the
sergeant.
"I can't step, but I can hop if your pal there will
help me."
As the crewman boosts Kip out, the cargo hatch
flips down and three space marines in full battle dress emerge, tugging
man-lifts. They mount and whistle off through the treetops toward the
hostel.
The examinations are thorough but quick; soon Kip
and Baram are up on the ramp, where the huggings and back thumpings
recommence, and their story comes out in disconnected chunks.
"Gods, are we glad to see you!" Kip repeats. "But
how in the name of All did you get here, in this?" He whacks Comet's
port. "Where's Captain Whatsisname, Race?"
"At Base."
Zannez, still at the ramp base, can see that Dayan
is keeping one eye on the proceedings below as he goes on.
"Race took one look at your planet—you should see
Damiem from space. He figured everybody was fried. So he went over to
Base to find out what's what. Exec heard he was heading for Damiem, and
I reckon Race is still explaining hisself. Meanwhile we decided to have
Comet flown out to rendezvous with Rimshot, and some
of the boys and I transshipped into her and came on here to look over
these charter types."
"Beautiful."
At the ramp foot, Zannez is impressed by the
sergeant's ingenious methods of countering any attempted audio
surveillance, or control by hostage. Nice authentic touch for the
documentary, he thinks—and thinks also to ask, "By any chance is this
classified?"
"Yes sir," says the sergeant, not smiling. "And not
by chance. We're getting to that."
And shortly Zannez finds himself being sworn, by
his loyalty to the Federation, to keep it all to himself. Oh, well, he
can see the point.
When it comes to the two boys' turn to be checked
out, Hanno is found to be incapable of speech above a hoarse whisper.
"What's the matter with him?" Zannez asks Snake.
"He's never seen a real live Space Patrolman up
close before," Snake replies. "That's the problem I was going to tell
you. It was bad enough when we were with Service people. But now the
Patrol is here. He really wants it, you know? It hurts."
Zannez remembers: "The Patrol doesn't take
animals." That was because of the porn. Damn … But he's
distracted by the increasingly unpleasant sensation in his left side,
where Hiner's bolt hit.
"You, Myr-in-the-red suit," a woman's voice rings
out from the ramp. Zannez looks up to see a big, rangy woman in medic's
whites, standing by Doc Baram. "Do you always carry your left arm like
that?"
"Uh. Well, ma'am, no, I don't—it doesn't feel—"
"I'm Siri Lipsius, Rimshot's battle
medic." She's striding down the ramp, giving Zannez a grin from a
knobby, friendly-looking face. "I see your suit has taken a hit on that
side. Were you in it?"
"Zannez is the name, ma'am. Oh, yes, I was."
She grabs his rubbery left arm and does something
to the palm that he can't feel.
Snake speaks up. "Remember, Zannie, Pao said he
thought those bolts could be poisoned."
"I'm getting my kit."
Doctor Siri lopes back up the ramp, passing Baram
hastening down. He, too, takes up the arm, frowning.
"I've been very remiss, I fear," he says ruefully.
"Good thing Siri saw you. You couldn't be in better hands; she's my
idea of a top battle surgeon."
Doctor Siri returns and Zannez' rib cut is soon
diagnosed, detoxified, and taped. The consensus is that he's had a
narrow escape. The bolts apparently carried a neurotoxin of the Parat
type, which could have stopped heart action if it'd hit head-on or near
a major blood vessel.
"Don't forget he was shooting at Hanno and me,
too," mutters Bridey as the examiner packs up. "Brrr!"
"A very beautiful young lady," observes Dayan from
the ramp. "Do I understand that she killed one of your raiders by
throwing knives?"
"That she did!" Kip chuckles. "Listen, time to head
back to Cor. What time are you on?"
"Midmorning."
As he speaks a whistle sounds, and two large space
marines issue from the port behind him, stretching and stamping their
legs. Above them, the darkness is just graying toward dawn, behind the
last drizzle of Star-shine. Comet's floodlights suddenly look
yellow.
"You've fed? How's about your men come over to the
station for evening chow?"
"You may want to rethink that." Dayan grins, and
steps back as several more marines emerge from the cramped
six-passenger spaces of Comet. And more still, as everyone
moves aside, until a full squad is unfolding tents and gear from the
cargo hatch onto the field's cleared edge.
"Whew. You came prepared, Scooter. Let's see, with
the crewmen … say, twenty-two? I think we—I—can make that, we
have rations ahead for some characters who won't be eating. Ah—there's
your car, let's go. But take it easy with that engine. We'll have to
leave the jitney."
Rimshot's command car is rolling out of the
cargo hatch, its hydride-fueled motor puffling out water vapor. They
all start down the ramp.
Dayan waves the girl driver to the back and gets in
to drive. "I fear you'll have to wait for the next trip, Myr Zannez."
"No problem, sir." Zannez finds his Gridworld kids
have closed in around him, reluctant to be separated. So is he.
Dayan gives them a sharp look and a smile. An odd
little moment of empathy warms Zannez; the captain understands how it
is when people have been through things together.
As they get Kip in, Zannez hears him ask, "Where
exactly is Rimshot?"
"Looking for Doc's neurologist in the Hyades,"
Dayan tells him.
"Neurologist? Hey, Bram, listen, I'm green. My eyes
just tracked in. I don't need anybody."
"Good," says Baram. "No, not you. I want Cory
looked at by an expert. And by you, Siri."
"You can fix her up, Bram. Can't you? I figured you
just needed a few minim without some godlost emergency cutting up."
"I can try."
Kip subsides, apparently satisfied. But Baram's
tone chills Zannez. He listens closely as the two medics exchange a
word before they get in.
"Don't forget, I'm only a battle hand," Siri tells
Baram.
"Exactly what we need. The Administrator—that's
Cory—had an alien energy hand weapon discharged point-blank into the
parietal arch. There were no immediate signs of damage, but later—well,
you'll see for yourself, Siri. You've forgotten more about alien
artillery than I'll ever learn."
Then they're in. With Dayan driving, their car
lurches sedately away and disappears into the dawn mists on the rocky
station road.
Left alone on the ramp, Zannez leads his people
over to the parked jitney, which is awaiting tires from Rimshot's supplies.
He feels naked without his cameras, but also easier for it in a way.
Only, what shots he's missing … or is he? He looks around;
the magic ship that bore friends—it would show up like any small space
vessel sitting on a far-planet field before sunrise—he's seen a
thousand such shots. And the Patrolmen who look like angels to him, not
to mention to Hanno—could be any of a million routine shots. Our
Brave Space-Fighters … He's losing his objectivity.
"Everything all right here, sir?" It's the squad
leader with the interrogation sergeant, come alongside.
"Super. You'll never know how good you look to us."
"Glad to hear it."
Over their heads Zannez can see other large marines
sauntering casually toward them and catches a good many covert glances
in the direction of the golden flame that is Bridey. She is looking
unusually demure.
Zannez has been in more situations like this than
he wants to remember; he hopes the Code is as firm as it's said to be.
From long habit, he starts a distraction.
"Am I allowed to tell you what happened?" he asks
the squad leader.
"We'd admire to hear." That Horsehead twang, they
must practice it.
"Well. The ringleader, see, was a little old fellow
called Doctor Ochter, posing as a regular tourist. So kindly-acting,
with a bad limp—faked—that nobody could believe he was a cold-blooded
sadist. Oh, he was sweet.
"He had these two accomplices who did the actual
dirty work on the Dameii—you all know about the Stars Tears thing,
right?"
"Yes, sir," in a grave tone. "You mean they
really … "
"Yes. They jumped one family before we could stop
them. The wing-people who live by the hostel, they have—they had a
little girl." The memory of little Nyil comes back sharply; Zannez
pauses. This isn't just a Grid-show plot. Nyil was real, and she's gone.
"But, I should say, the butcher-boys got here
uncleared by faking an error in the ship's sleep doses, so they had to
be let off here—and their bags were full of bad stuff disguised as
water-world gear."
"Grunions Rising." The sergeant nods.
"Right. And—" Zannez goes on tracing out the
complicated events of the evening, the gift of poisoned Eglantine,
Vovoka's devastating irruption, and Ochter's fallback plan of control
by hostage; the loss and final recapture of the gun—though exactly what
Baram did to make Loma move, Zannez still doesn't know—and Pao's
destruction of Ochter and Yule.
"Wait till you see Superboy." Zannez grins. "But
the last, best act was these kids—my kids here. They went in after
Hiner, unarmed, and Snake and I distracted him while Hanno and Bridey
got to the knife box, and whew!—you should have seen those meat
choppers fly!"
"It was Hanno, really," Bridey says. "He never
misses. And it was hard, the man held the little girl up to cover him."
Hanno has again lost his voice, and his normal
blue-black face is turning a startling plum-purple shade. The Spacers
look at the youngster curiously. Several of them are part Black.
"Knife throwing," the sergeant muses. "I tried it
once. I was no good."
Zannez swallows. "As a matter of fact, Ek here has
been trying to enlist in the Space Force. To be a Patrolman, like you
Myrrin. They won't take him because of his job. But gods, people have
to eat."
"Flat feet, eh?" the squad leader says
sympathetically.
"No. He's fine physically. They turned him down
because he works for me. Some of my shows—well, I don't know how to say
it, they're somewhat low class."
"And they won't take him for that?"
"Right. It seems unfair." And what am I doing to
myself? thinks Zannez. "Sna—Smith, here, was too discouraged to try."
"I've seen your Commune show," the squad leader
said. "Last time we went near the grid, Lee and I watched," he told the
sergeant. "It's not bad, it shows how the civvies live."
"Well," Zannez says, "but we do other stuff, too.
We have to. Stuff you wouldn't see out here, thank the gods."
"Oh." The big squad leader stops himself staring.
The sergeant, more worldly-wise, grunts. "Still, if
the boy's serious—"
"He is."
"Then he or you should speak to Captain Dayan. Out
here on the Rim things are a little different. Any isolated Patrol unit
can accept field enlistments, subject to evaluation. And that could be
done at FedBase. Would you like me to have a word with the captain?"
"Oh, my-oh-my. That'd be tremendous. Hey, thanks!"
Now he's done it. Godlost fool. Glory.
Hanno has his face under effortful control, but his
eyes give him away. He ducks his head at the two Spacers. The sergeant
nods back, a slight smile on his jaws. Those eyes, Zannez thinks. You
wouldn't think black eyes could do all that, he should remember to use
it … When, fool? If this doesn't work out, he'll have one
heartbroken boy on his hands. And what about Snake? Oh,
gods …
"Here comes your ride. Need help with that baggage?"
Bridey has jumped out and is hauling out stuffed
duffels.
"Oh, no, thanks." She smiles at last; the sergeant
backs into his friend. "They're just props." She tosses one up. "Fakes!"
"Nice meeting you." Zannez stops himself from
reminding the sergeant not to forget; this isn't Gridworld. The
sergeant doesn't look as if he forgot much.
The command car is driven by a hearty
young-Patrolwoman, Ralli. She and Bridey look at each other with
obvious eagerness; Zannez can see about a tonne of temporarily
suppressed questions each side.
Hanno gets in, radiating obliviously.
Snake sits quietly beside him, refraining from
certain slyness with Hanno that the presence of a strange woman
normally provokes him to.
"Snako, did I do right to hint about you? Do you
want to decide this on your own? Or shall I … "
Snake smiles, a lopsided version of his sinister
look. " 'Whither thou goeth
"Huh?"
"Maybe it's 'goest' … old saying. Anyway,
I will go, too … I've nothing for or against the Patrol. Even
if I had … " He sighs, then breaks out a real grin.
"Somebody's got to see our boy gets fed."
Baram, who has gone ahead with Dayan, Kip, and
Siri, is very anxious to get back to the hostel.
They've left Cory alone with a young lad, two
unconscious women, and an amnesic girl. More than that, Baram is sure
that Kip has no idea how severely stricken Cory may be. Kip wasn't able
to see her clearly, beyond the whitening of her hair. Baram himself
doesn't know precisely what's wrong, but he's seen enough of Cor to be
very fearful. That gun in Vovoka's hand had not misfired, whatever
she's told Kip.
Behind his fear for Cory lies a deeper, visceral
fear for Linnix, that Baram can't shake. Superstitious idiot, he calls
himself. Yet, after the early time-flurry, when he'd displaced that
piece of cloth, that kerchief, it had come blowing back to its original
position on gusts contrary to the steady V'yrre breeze.
No. Wonderful as it is to have Saul Dayan and his
men here instead of an angry, unpredictable Captain Race, Baram cannot
be easy about Linnie's life—not until that beastly triple-barbed hypo
now in his safe is somehow destroyed, made incapable of getting back to
Linnie and killing her again. He has an idea about that.
They arrive at the hostel just as the first rays of
Yrrei come towering up from the east. The sky is still quietly
spectacular. Cut by the western horizon, the passing Star-front shows
as a great contracting lens of multicolored light, fading up to the
pale green zenith, that is embroidered with pearly filaments and
tendrils of light. And there is a sense of change, of leaving, passing
away, as the Star-light almost perceptibly withdraws.
As Baram looks, a disquiet touches him. Is something
leaving? Something quite other than Nyil's life or Linnix' memory. Has
something Star-borne been here that will soon be forever gone away?
His attention comes swiftly back to Damiem Hostel.
There's a quick view of Wyrra and Juiyn's treehouse
as they enter the drive. It looks crowded. Several pairs of big wings
are fanning from the porch, and Damei faces turn to the car. There
seems to be a meeting going on.
As they pass the garage he glimpses two of Dayan's
battle-clad marines checking it out. The third stands guard by the main
doors.
As soon as the car comes to a halt, the driver's
side snaps open apparently of its own volition, revealing little Pao
holding a handsome salute.
"Meet our Commanding Officer, Liaison, Logistics,
and Intelligence," Kip announces, laughing. "Prince Pao, meet Captain
Saul Dayan."
Baram, watching, has seen the boy's face tighten at
Kip's ebullience and gives thanks to the gods that Kip is too far to
hug him or tousle his hair. A prince is a prince. But Dayan has spotted
it, too, and gravely returns the salute as he gets out.
"Nicely judged, young man. The door, of course, I
mean."
Pao's face melts into a smile. Baram's mystified.
"What?" ask Kip and Siri together.
"Tell them," says Dayan as they're helping Kip out.
Baram, taking medical license to push ahead, hears
Pao say, "You exit a closed vehicle in inverse order of rank, as a
usual thing. But I felt this was an operational situation where the
commanding officer would wish to be first on the ground."
"Inverse what?"
"Don't sneer at protocol. Kipper. Our young
friend's royal life will be full of it. All right, Ralli, back you go
for the grid-show people … Oh, great gods, what an unholy
mess!"
Behind him, Dayan has seen the lounge.
The infirmary door cuts them off. Baram is just
going through his quarters to the deck, when he sees Linnix in the
shadows smiling at him.
She's too damn close to that safe where Ochter's
scorpion is.
"Hello! Look—I know how this works!" And her hand
goes to the knob, turning. There's a click. Gods! By pure chance she's
hit the first mag point. With the sureness of sleepwalker she starts to
spin it back. It all happens so fast that Baram, panicky, can do
nothing but grab her arm and yank her away.
"Get out! Gods damn it! Get away from that, my
dear—my dear Linnie, forgive me. I'll explain later—just for now,
never, never go near that thing. Hear?" He shakes the arm, shakes her
in his fright.
"Come." He's scared her. "It's all right, it's all
right, dear, Come out with me." Oh, gods, if he'd been a minim
later …
He pulls her with him out to the deck.
For an instant he thinks it's deserted, then sees
Stareem on Kip's pad, holding her head over a basin. Beside her in the
shadow is the shawled figure he knows is Cory.
"Hello, Bram—is Kip all right? Dayan sent word."
The voice is Cor's and not Cor's … He's heard such changes
before.
"Hello, my dear—yes, everyone's fine. Kip's vision
seems to be all cleared up."
She makes a strange little sound. "Then my
small … stolen time … is over."
"What, Cor?"
"You'll see in a minim. Bram, can you do something
for this poor girl's headache?"
Stareem peers up at him pleadingly. Of course, that
Soporin leaves unpleasant effects.
"A minim. Linnie dear, stay out here."
He goes in for his kit. As he's getting it he hears
Kip's voice from the deck outside.
"Hallo—hallo! Where's Cor?"
"This is Cor," the hollow voice replies.
"Kip … my dear love … you might as well see it now."
Baram comes back out with a capsule and a drink for
Stareem just as Cory is clumsily loosing the shawl. (Cory with fumbling
hands?) It drops and she leans forward into the dawn light.
She is an old, white-haired woman, with lined and
sagging face; her legs are veined and wrinkled, the knobby knees
cruelly exposed by Cory's shorts.
"You—you're not Cor! Cory!" Kip tries to shout but
his voice breaks.
"I am Cory, my dear. I … was.
Vovoka didn't misfire—I let you believe that for a while … "
She draws a panting breath. "What it is, I'm … aging very
fast … as well as I can estimate … a year or two
per hour now … He said I'd have time to say
good-bye … That means, Kip, that … some time
tomorrow … I'll be dead of old age."
"Bram!"
It's a cry from Kip's heart, but Baram isn't
hopeful. He goes to her, just as Siri comes out to join them.
But Cory waves them off, feeble but firm.
"Please," she gasps. "I know what's happening to
me … quite well enough, Bram dear. Or do
you … think you can reverse old age?"
Siri speaks up.
"I've heard two reports of effects like this, Myr
Cory. Basically it's destruction of glandular function by selective
resonance, at the atomic level. In one case mainly the pituitary was
affected, and yes, we could reverse the effects by replacement therapy."
"That's it," Kip cries. "Do it! Get the stuff!
Scooter, can we use your caller?"
"And the other case?" Cory's asking quietly.
"In the other, whole glandular systems were knocked
out, and we couldn't help much. Now we need a blood sample from you,
then we won't bother you anymore for a while. I can get the medication
by emergency 'skip."
"Get it," Kip orders.
"All right." Cory makes the croak, or cackle,
again. "But I don't think that alien … V-Vovoka"—she
struggles for the name—"would have failed."
"Don't be gloomy, Cor. We'll have you out of this,"
Kip says heartily, not looking at her.
"Thank fortune you're here, Siri," says Baram. "I
can take the sample, while you go signal Base."
Dayan has been standing to one side, quietly
watching. Now as they hear the car come back, he nods to Siri. She
follows him. Baram can hear Zannez admonishing his troupe as they enter
the lounge.
"Wait, kids." The cameraman shows himself and bows
briefly to Cory. "We'll be in our quarters if needed." He disappears, a
tactful man.
"I'd like to go to my room, too, now, Bram," Cory
says. "You can take the blood there. Kip … my dear, if you
don't want to … look at me … or be with
me … I truly understand."
"It's only for a while," Kip says. "I know my girl
is there waiting."
"She … is," and Cory's old-woman chin
quivers, the easy tears of age brim her sagged eyes. She veils herself,
and Kip helps her rise. His touch is halting, as if he were forcing
himself to touch something icy.
As Cory reveils herself Baram catches a glimpse of
a familiar beauty-spot mole on her nape, and for one flash the young,
vital Cory of yesterday is there. Next instant she's lost in the
white-haired scarecrow figure of Cory-now. He finds himself close to
tears.
"Oh wait." Baram remembers the sigil. "Cory, you
should have this back."
"Give it to my … Deputy." She's trying
hard to hold herself tall and walk well. "Tell … Dayan to
notify Base, with Siri's opinion … both her opinions."
When the medical doings are over, Baram corners Pao
and asks him a question. Then he goes to Dayan, who has made his first
inspection of the dead.
"Sir, I am about to destroy some evidence. Or I
should say, I intend to attempt to. The automatic hypo, that demonic
so-called scorpion that Ochter put in Myr Linnix' neck. I think you
should look at it first."
"Oh? And why are you going to destroy it, Baram?"
Dayan's walking with him toward the lab. They pass Prince Pao.
"That's what I feel I can't explain to you fully
until much more time has passed and we're safely off this planet. I
think it's only safe now to say that the thing nearly ended her life
once before, and there seems to be an affinity—an unnatural affinity
between it and Linnie, that suggests to me that more than simple
physical effects exist here. Such things are possible. You may call me
farfetched, or impose any penalty you please, but the point is that I
intend to disperse that thing down to its constituent atoms, right now,
if possible."
Dayan considers. He respects Baram, but he's never
seen him in this light. "Linnie?" Evidently more is at stake here than
normal concern for Human life.
Baram pushes the lab door closed—it sticks, where
he's been meaning to plane it—and goes to the safe.
"This is the thing." He puts it on the lab sink.
"I'm going to call in young Pao. He thinks there's just enough charge
left in that weapon of Vovoka's to destroy a small object at close
range."
The scorpion, fully revealed, is even more hideous
with its vicious triple barbs besmeared with blood and ichor.
"Nasty piece of work … No, I don't
believe the investigators will miss it."
"Oh, I didn't tell you, I photographed it. Do you
agree there's no point in looking for fingerprints or other body
traces?"
"Agreed."
Baram opens up and calls the prince in: they
position the thing on an expendable box, before the dense metal
splashboard.
"All set. I'll turn it so the barbs at least will
go—Oh, damn!"
The door is pushing open.
"Excuse me," says Linnix. "I know you don't want me
to come in here, but Myr Cory sent me—"
"Get out!" Baram yells, rushing at her. "I don't
care if the gods themselves sent you—get away!" There's a tiny clink.
In his haste to get her out, Baram doesn't notice
that the scorpion has caught in his sleeve. When it appears on the
ground by the door he almost screams.
Linnix, frightened, is pulling the door to. Baram
bangs it shut and sighs relief—and then sees that the scorpion is gone.
Somehow his foot or the door must have knocked it away. He looks around
the floor.
Nothing.
It takes him a horrified minim to realize that he
must have knocked it outside with Linnix when he banged the
door.
Oh, no—no—no.
"Linnie! Linnie!" he yells, wrestling with the
sticky door.
She's about two meters away, stooping curiously
over the wicked thing. Her hand going down—
"No! No, darling! No!" Baram can only throw himself
bodily on the hook. Linnix stumbles backward in alarm as his arms and
body knock her away.
And the worst pain he's ever felt tears through him
from the barbs in his chest. "Aaiiee! Ah—" He rolls and kicks in agony;
dimly through the pain he is startled to find he can't draw breath.
A moment—or a year—later he has a temporary,
precarious control. Someone is bending over him. The pain is
unrelenting.
"Go," he gasps, "go into my—lab cooler—bottle, top
shelf—labeled—aah-aah! Oh, forgive me—label—"
"Yes, bottle in cooler top shelf. Don't you want
morphine?" It's Siri.
"No! No morphine. Al-alg—" He can't say it.
"Bottle, label WYRRA. W-Y-R-R-A. Try, fast. Please—Aaii-oh—"
An eternity later the bottle is swimming before his
eyes. He's afraid he's been yelling and groaning shamelessly. How did
Linnie stand it? … Bottle, WYRRA, a blur of dates.
"Yes! Pour on pad—apply—don't waste," he gets out
between screams.
Another eternity …
… And then the most blessed ease he's
ever felt, the truest, purest no-pain, spreads through him. A sweet
familiar smell fills his nose.
He closes his jaw, blinks, finds Siri has bared his
chest and is holding gauze to it. He can't help smiling, beaming.
Beautiful Siri. Beautiful world.
He looks around at quite a lot of people, all
beautiful. Dayan is somewhere.
"I'm going to surprise you," he tells Sin and
Dayan. "Two surprises. The stuff—on the barb—is Algotoxin. Algo-toxin,"
he repeats as Ochter had. "It's been remade on a Black World."
"Algot—" Siri breaks off, obviously remembering.
"Oh, no."
"Yes. And you know the pain can't be stopped. But
it was stopped." He still feels wonderful but awfully weak.
"I saw it happen once before. Linnie-—" He finds
her sitting on the floor on his other side, holding his hand. "Linnie
had a bad dose of that pain. Twice the lethal dose, almost. But
she—you, darling, you rolled on that tabard Yule had been wearing when
he scraped the Dameii's backs. It had that sweet smell. It was their
nectar, the secretions of their back glands. And it stopped your pain,
Linnie … It stopped the pain of Algotoxin. Do you
understand what that means? Siri?"
"Yes," she says, very gravely.
"Dayan, maybe you can't. She'll tell
you …
"I collected the nectar during medical
procedures … where there was pain. Wyrra and others let me
sop their backs. We hoped, if we could get enough to analyze and
synthesize, it would stop the Stars Tears horror forever …
"As to the Algotoxin … I was going to
experiment … I guess I did experiment. Very messily.
Sorry, all." He's about to go to sleep but remembers he can't and
struggles against Siri to sit up.
"I've got to destroy that thing! What did you do
with it?" He stares wildly around, holding Linnix by the arm.
"Rest easy, Baramji." It's Dayan's voice. "The
thing is destroyed. The lad and I carried out your plan; the whole
thing is in vapor, gone. It can't do any more damage."
As Barem lets himself slip off, his next to last
thought is that many decades from now, a frozen hunk of painfully
regathered molecules might come blasting down from space through some
planet's atmosphere, to intersect with Linnix. No help for
that … best they could do.
His last thought is that Linnie's eyes look
different. Better. Vaguely, as he drifts off, he hears her say, "Doctor
Bram, I think—I think I've … "
An hour later, he is awake and in Cory's room, with
Kip and Dayan, at her request. The morning light is clear gold green.
Prince Pao comes as far as the door; when Cory hears his voice she asks
him to come in, too. She's on the bed, fully dressed and shawled. Only
the silver of her hair can be seen clearly through the gauzy stuff.
"This is intended as business, not an emotional
orgy," she says clearly, and chuckles in nearly her old way. "Bram,
thanks for the stim-shot. It helps … I think I got the weepy
stage over last night. One comes through, you know. Now I need to
dispose of a couple of decisions … that you'll have to make
otherwise."
Kip stirs, says vigorously, "Cut it out, Cor. Rest
now, for the gods' sake."
"Let me speak, Kip dearest. Please … I
know you believe this is reversible—but if it's not, I don't want to
leave loose ends."
Kip grunts, folds his arms, and looks away.
"The matter of Vovoka. We spoke, you know," she
tells Kip's stony face, "after you were knocked out. I believe he was a
fine, honorable being, and the very last of a great race. In his tragic
end, he tried to be kind. His body mustn't be—Saul, Captain Dayan, I
leave it to you to see that his body is laid away with honor. Unless we
find other instructions in his effects, I suggest Damiem's moon, where
he will be nearest the place his world was. And please—this is a strong
wish—don't use a short coffin because of his, his condition. I believe
that Myr Zannez must have images of him as he truly was. Put it to him
to provide good ones for the burial place. Will you undertake this,
too, Saul?"
"I will. And we'll put his effects with
him … Last of his race—it's a terrible thought. You've met a
being from history."
"Yes," she says. "People who hear of the Star may
visit his tomb.
"Now, me … Yes, Kip, please. Even if you
think it's all nonsense. I'd like my body to be—do we have the
resources to stick me up there on this moon, too? I'd love to think I
was in sight of the world of the happiest years I've ever had. Oh, Kip,
please. My dear, what will you do with me, if I'm right—or if I die of
the treatment? Or if I stub my toe dancing for joy and bash my head in?
I guess they'll put that chore up to you, too, Saul. What do you say?"
"I say yes, will do. If necessary … Near
or far from Vovoka? After all, he may be your murderer, Cory."
"Near. Funny, I don't feel murdered. I feel it was
just the end of what I started at fourteen. It is odd," she
says reflectively. "I've had such a busy life; if you asked
me—yesterday—I'd been Administrator here, and Deputy on Herrick's, and
had an expedition to Hundanaro Vortex and all the rest. Years and years
of exciting work. But to anybody on the worlds who ever thinks of me,
I'll always be only the cabin girl on Deneb who pulled the
trigger that killed the Star. It's possible … to do something
in your childhood that changes and dominates your whole life. Prince?"
Her head turns restlessly, then she sees Pao.
He's obviously sleepy, but he straightens and nods
gravely. "Yes, Myr Cory."
"If you wish any words of aged wisdom, I'd say,
everything you do in your youth, everything that happens, counts.
"One last thing." She's tiring, Bram sees. The shot
he's given her is wearing out. He hopes he hasn't put too much of a
strain on the damaged adrenergic system. But a person is a mind, too,
and Cory had demanded it.
"Zannez … There's a reward for warnings,
information about Stars Tears raids. No one but me knows that it should
go to Zannez. Yes. He warned me clearly. I was too busy to do more than
listen, but he was right. His data were purely subjective, he simply
perceived them as criminal types who came here deliberately, and knew
the Tears were here … but he has a history of such
perceptions and I … should have listened. Will you, Kip or
Saul, raise the question of the reward and see it goes to Zannez? I
think he can use it … And my failure to heed him could have
cost their lives."
"Right," Kip says briskly. "Old Zannez will
appreciate that. His team is breaking up."
"Now … if I am irrevocably aging,
I want everybody to carry out their normal lives around me just as you
would … if I were aging slower. No … long faces and
tiptoeing and whispering … right? And I want you to serve the
Ice Flowers tonight. I'd like some …
"And finally—Kip, it's about you. If you ever
wonder what … Cory would have wanted—" She makes an effort,
her voice clears. "Remember Cory would want you to be happy. Really
happy. That's not just sentimental. Kip, you're one of those people who
should be happy in order to be you … You function best,
you're most valuable then. Bram, Saul, never let him make himself
miserable because of me. Hear, Kip?"
As Kip squirms uneasily she manages a little laugh.
"Darling, you're a booby trap for any woman with eyes—the temptation to
make you happy is irresistible." She tries to laugh again but ends in a
fit of feeble coughing.
"We've got it, Cor," Baram says. "Time to rest now."
"Overtime!" says Kip. "If you want me happier, stop
this and rest till the drugs come."
"Right. I'm finished … Thank you, all."
She lets herself sink back. Baram, touching her hand to say good-bye,
hears her whisper, "I wonder … is it
possible? … No."
She means there's no hope. Despite himself, Baram
agrees.
He and Dayan and Pao go out; Siri passes them going
in.
She's taking charge until Baram can get some rest.
Nobody on Damiem has had any true sleep that night—except Stareem, who
can be heard, leaning on the parapet in the morning sunlight, singing
and strumming her little zither. "We have made it, we have made it
to the sunrise."
Pao goes to her.
It's a beautiful Damiem morning, framed in the
unreal rim of Star-light. Kip comes out after them, unspeaking, until
he lifts his head sharply and makes a faint sound in his throat. Baram
looks, and sees a young, brown-haired trooper, arms loaded, looking for
an instant like Cor … Cory-that-was. What's left of Cory now
is in there behind them, on her bed … Hard to believe. Kip
doesn't believe it yet, Baram fears. The gods send he's right.
Half an hour later, Baram has dragged a lounger
into Linnix' small room. He's so exhausted he doesn't feel sleepy. Nor,
seemingly, does Linnix; her eyes have a wide, unseeing abstraction he
doesn't like, as if she looked upon private dread.
And that's just what must be happening, he thinks.
She's told him she was remembering. At first it seemed to be a good
experience, coming to herself, but now the darker side of the past
could be coming through.
Her silence, her air of aloneness, bothers him.
This must be what her life was like—solitary, stoic endurance of
whatever hurt. That can't go on. But how to break through? Is she
withdrawing from him now as a stranger—she, who'd been so childlike and
confiding when her memory was gone?
Or is it deeper, more chilling—the difficulty of
pulling her whole self from a reality that killed her, to this reality
of life? Despite himself, he shudders a little. He has actually fought
Death bare-handed, has reshaped reality itself to bring her here. And
he'd accepted the scorpion's pain to keep her; that counts as nothing,
but it gives him an idea.
"Linnie, it strikes me we have something in common
that no one else has. Not that it's very nice. Excepting whatever poor
devils Ochter and company experimented on, you and I are the first
Humans in generations to know what Algotoxin feels like. Of course, you
got it worse than I, but I got the idea. My dear, I knew it was
terrible—but believe it or not, I'm glad now I've shared it."
"Oh, no, Bram—"
"Yes. You know my one thought was, How did Linnie
stand this?"
"I didn't," she says. "I was awful."
"You saw me. Remember how I yelled? That's
another reason I'm glad. You're a proud girl, you might get some insane
idea you were cowardly. I don't normally holler, either."
She's looking at him, really at him now.
"And to be at the mercy of that
monster … " he reflects. "Gods!"
She gulps. "I—I kept telling myself he wasn't
Human—it was like being attacked by a crazy alien, or a w-wild animal—"
Her voice breaks, her hands cover her face.
"Ohh, I wanted to die—the shame—"
"Linnie, Linnie darling, look at me." He's out of
the lounger on his knees beside her, gently pulling down her hands.
"You did it—now it's all over, it's all right—"
"No!" And the flood breaks; for the second time
she's weeping in his arms. But this is a different weeping; raw,
uncontainable. "But I pulled it out, I did, didn't I? I pulled it out?"
The sobs stop as she looks at him anxiously for confirmation.
"You certainly did, my dear. You frightened me out
of my skin." He smiles tentatively. "I knew you didn't have that red
hair for nothing."
Answering small smile. He's so pleased he fails to
see the danger.
"F-funny," she says. "You really can't remember
pain. I can remember what I did—yelling and k-kicking
around—but I can't remember the feeling. Can you?"
"No. And that's good. Let it lie."
"I … I just fainted, didn't I?"
Too late, he sees where this is leading.
"Yes. You fainted. A momentary syncope due to
hypertension and general trauma. Anybody would have. And now I suggest
we let this topic go, my dear."
"Yes … I just remembered how great it
felt when the pain stopped, and the sweet smell." She sniffs. "And
trying to fight you or something when you said, 'Move.' And
bumping—being bumped along. My tail's sore." She laughs, and he thinks
it's all right, but then she frowns.
"Bram, we were in—there was a time-flurry going on,
wasn't there?"
"I don't recall," he gets out, sick with dread.
"Linnie, I want you to think of something else, right now. Think—think
of being an officer again. I'm serious, darling."
But she mutters, "I think there was, a time-flurry,
I mean. Something … queer. I wonder—"
"Stop it, Linnie!" he shouts. Gods, is she going to
talk herself dead, the damned redheaded little fool darling? "Linnix!
Stop it, do what I tell you, right now this instant. What—" He forces
his voice down. "What was the name of the last world you stopped at?
Tell me."
"We didn't stop." She's stubborn: her gaze is
inward again, he can't get through.
"Linnie, I know it's hard to stop yourself
thinking, but if you're an officer, you have to have the
self-discipline to do it. Can you? I tell you, it's necessary, and I
can't tell you why. Later you'll understand. Right now, if you
value our lives, you'll turn your mind away from—from what you
were saying. And keep it turned away until I tell you it's safe. Hear
me? Hear me, Linnie darling?"
She looks at him opaquely.
The terror of the threat—it's as if some personal
enemy keeps trying to return and kill her, using now her very mind.
This isn't Linnie alone, he thinks. The force of that other reality is
pressing on her, pressing her to know herself dead. And die again, for
good, in his arms. He trembles, fighting away from the thought of how
she had lain thus before. Maybe the very act of holding her is too much
like, is dangerous. He makes himself let her go and sits back. Yes.
Better.
"I'll help you. What was the name of the Moom
captain on your last ship?"
"There wasn't any."
"No captain? Honey, how can that be?"
Very reluctantly, she amplifies. "The loser, I
think has to be captain."
"Loser? What loser? Tell me, Linnie." He
would have listened to her recite timetables if it would keep her mind
off that terrible quarter hour.
He takes her through what she knows of the Moom
Life-Game: it comes out in stiff sentences that only gradually relax.
When the topic seems exhausted he realizes that he and she are, too—in
fact, they're both stunned silly with fatigue. He hitches the lounger
over and rests an arm on the pillow beside her flaming head,
tentatively smiles down. Suddenly she grins up at him, the old Linnix
again. He's inexpressibly warmed.
"Oh, Doctor Bram, I'm such a—I know you've
done so much, and 1 … I … I think I love you."
Is this gratitude? Or Daddy? He's too tired for
tact. "What about your father, all that searching?"
"Strange … " She smiles pensively.
Somehow they've moved so he's more or less beside her on the bed.
"What's strange, darling girl?"
"I remember all that, I really do—Beneborn, the
Sperm-ovarium, Lintz-Holstead … Were you really on Beneborn,
or did I dream that?"
He takes a breath. How much hangs on this? But he's
too tired to think; the truth wins.
"No."
She squints at him, then reaches for both his
hands. "Say again?"
"What? Oh. No, I never was, I'm sure."
She nods, letting his hands go. "Oh, Bram, when you
said all those things, and I thought you meant them—and then I saw your
fingers!"
"My fingers … what about them?"
"Crossed."
"Oh … oh, gods, if Ochter—"
"But he didn't." Her eyelids are drooping.
"You were saying … about
Lintz-Holstein … "
"Like a story," she says sleepily. "As if
it … happened to somebody else."
The force with which he exclaims, "Oh, darling,
darling!" wakes her briefly. "Then you'll come … with
me … r'search," he concludes, and just catches himself
falling asleep on her neck.
As he struggles up, her breathing changes; she's
asleep, too. He collapses into the lounger and knows nothing more.
An unknown time later a nightmare of paraplegia
wakes him. Linnix is sleeping peacefully. But one of his legs is numb
and his old shoulder wounds hurt. The lounger has developed strange
lumps and horrid angles; he's cramped all over.
Kaffy, he thinks. A nice cup of hot kaffy. He'll go
make it.
But when he gets up he stands gazing down at the
girl in bed. His girl now. His Linnie, sleeping hard. She sleeps
attractively, rosy and warm amid that wonderful hair. The bandage on
her neck is untouched.
He's pretty sure, now, that he'll have many nights
and days to look at her so. And to shepherd her through: she mustn't be
left alone for a while. His long leave is overdue, he can go tomorrow.
But where? There's his research to do, the Damei nectar and its
miraculous neutralizing effect on Algotoxin pain. Maybe one of the
Hyades schools will give him lab space. But it's sensitive; he'll have
to take a lot of security precautions. The Hyades rumor mill works
overtime. Not ideal. He rubs his stiff shoulder, pondering effortfully.
Kaffy.
He stoops and touches his lips to her sweet,
sleep-scented mouth and stumbles out into Damiem's noon light. Thankful
that no one is about, he makes it to his red-cross door.
The infirmary smells alive—that's right, Siri was
working here. He dreads what she's found. But that's for later.
As he's brewing up the kaffy, he imagines Linnix in
the musty but splendid bridal robes of his House, becoming the Aphra
Bye. When he takes her back to Broken Moon, on one of his rare, brief
visits. He has told her a little of his home world.
On Broken Moon, he is no longer Doctor Baramji,
XMD, but the ap of Bye, fifth Balthasar, ninth Baramji, and
nominal owner of the vast estates of the Clan Bye.
Like all of Broken Moon, Bye is rich only in
tradition and gorgeously rugged scenery, relieved by occasional glens
in which half-civilized clansmen raise Terran-hybrid sheep. Its chief
exports, aside from a special wool, are rugged young people who want to
do something other than sit in unheated castles adjudicating the
squabbles of the yeomanry and planning the endless tourneys, jousts,
and games that have more or less replaced the clan wars. Luckily he has
a blood cousin who is content to occupy the Seat of Bye while Baram
works in the Galaxy. But his few visits home are occasion for endless
ceremonies of fealty. Linnie can take it—and she'll make a resplendent
Aphra … He smiles, thinking of red hair.
The kaffy is ready—but a vague sense of trouble
from the marquise's room is making itself felt. Oh, no … But
he'd better check. Groggily he sets the kaffy down after one sip and
goes through the connecting door.
The bed is empty, open and cold to the touch. A
trail of lacy bedding shows where the Lady has staggered away. It leads
toward the golden crib in the corner, with its cold
freight … gods.
He goes to it.
What he feared is there. Lying beside Loma's body,
her finger in her mouth, is the Lady Pardalianches.
"Marquise! Lady, Lady—Pardie!"
Despite the massive load of tranquilizers in her
system, she blinks at his call.
" 'Oma," she mumbles around her finger, essaying to
smile. " 'Oma … " and something that sounds like "at last."
There's a rictus smile on dead Loma's face, too—the sight is grisly.
Baram looks closer: the Lady's pupils are unevenly
dilated. Real trouble here. On impulse he bends to inspect the controls
on those golden caps.
What he sees makes him curse himself for negligence
again. He should have torn that cap off the corpse, and off the Lady as
well.
Somehow she has managed to turn the power way up.
And has lain there "receiving" from a dead, disintegrating brain, for
who knows how long.
Receiving death through that cap.
Clumsy with fatigue, he slams the controls off, and
as gently as he can, over the Lady's agitated flailing, he finds the
cap deep in her hair and pulls it from her scalp. She lolls back on his
hands during the process, still sucking her finger, and is asleep
before he gets it free.
What to do? He can't leave them thus, living and
dead, and no one seems to be stirring. Is there no end to this? He goes
out the arcade door and into the lounge.
Two of Dayan's men are cleaning up, and Day an
himself is working on his report at a side table.
Baram explains his problem.
"There's a fridge compartment in Comet,"
Dayan tells him, "and we have body bags here. Jordan can transport
the dead woman to the ship right now. You can leave the other poor
creature where she is; I'll ask Sin to get clean bedding on her. And
you go back to sleep, Baram."
"My fault, my fault," Baram mutters.
"Shut up and go to sleep and forget it," Saul Dayan
says. "You're clean pizzled out of your mind."
The comfortable drawl has its effect on Baram.
Maybe he is a little irrational. As he's told so many students, nobody
can do everything for everybody, everywhere, all the time.
He picks up his kaffy and takes himself back to the
lounger in Linnie's room. Pity that bed isn't wider.
He thinks of his own bed, and of the fact that the
scorpion is destroyed. Be rational, he tells himself. She's sleeping
like a rock. He lets his mouth brush Linnie's cheek and turns to go
back and sleep in his own place.
But as he goes out he glances toward Ochter's room,
only one door away. Unspeakable little devil, Ochter; his hellish fate
doesn't melt Baram's loathing. That scorpion hostage act must have been
his fallback plan, in case the drugged wine didn't work … But
one hostage wouldn't have been enough to control them all, if Vovoka
hadn't stunned them. Ochter must have planned on capturing the group.
How? No telling how. But perhaps, just perhaps—are there more scorpions
in his luggage? … It's so near, so close … and
people will be opening those bags.
Without noticing it, Baram has turned and is
gathering up a pad, a blanket, pillows, with numb hands.
Be rational: too much is at stake.
Back in Linnix' room he lets down the back of the
lounger and lays the padding. Really quite a decent cot. He kisses
Linnie's brow again, collapses onto the lounger, and gratefully lets go
of consciousness.
Two hours later, while the Damiem people are
sleeping, the parcel of hormones shrieks into upper-atmosphere orbit
and is remote-landed from Comet.
And an hour after that, Siri, completing the
analysis of Cory's blood samples in Baram's little lab, realizes that
any attempt at therapy is useless. Vovoka's weapon was sophisticated,
lethal; whole glandular complexes are missing from his victim's system,
and there's other damage she can't define.
Cory's little speech was necessary after all. She
may see Damiem's sun rise tomorrow, but she will never see it set.
When Damiem's long afternoon sends up blue-and-gold
reflections from the lake, Saul Dayan, in the hostel's cool, newly
cleaned lounge, finishes his report. It's in written form; he doesn't
trust what the vocoder printout makes of his accent. And he likes the
stable feel of a document in hand.
He's been conscious of a gentle presence in the
room. Now he looks up and sees that the little silver-haired girl he's
come to know as Stareem is leaning on the bar, watching him. Ah, yes,
she's the one who was unconscious through it all. Even prettier than
her knife-throwing friend, too.
He smiles. "Hello."
"Please, sir … " She has a gentle, clear
voice. "If I'm not bothering you … I wonder if you could tell
me—I mean, I slept through the whole thing. Only I had bad dreams." She
shivers a little. "First that alien stunned us and then Doctor B. had
to drug me. They explained that—but I still don't really understand.
What were those men trying to do to us? I mean, why didn't that Ochter
person kill us all right then while he had the chance, if he was going
to? I mean, I'm not sorry he didn't, but I don't understand."
"Well … " Dayan respects the appeal for
clarity. Somewhere under the extravagant looks is a Human mind. "The
answer is a mite gruesome, Myr Stareem."
"That's all right." The chilling Gridworld maturity
behind the child's face.
"H'mm. Well, he planned to blow the place up, you
see. Going to overload the power-cell down below. Seems Hiner had done
demolition study, too—we ran onto manuals on power-cells in among those
music tapes. That way Ochter hoped to get away clean; he hoped the
blast would make such a mess-up that a few bodies wouldn't be missed.
Probably would've worked, because there'd only be one absent. Ochter
said he figured to cool off his little helpers after they finished the
job for him."
"I see—but I still don't see—"
"Why he didn't do you in right then? Well, he knew
there'd be an investigation. And it would look pee-culiar if folk's
flesh was found to be full of poison, and dead for a day or so too
long."
"He was keeping us fresh." She nods, satisfied, and
then shudders despite herself. "Oh, my—and Doctor Baram and the others
saved us all while I just slept."
"Best thing you could have done," says Dayan
gruffly.
While they're talking, the small figure of Prince
Pao comes down the stairs, rubbing his eyes. He bows to Dayan and
advances to Stareem, takes her hand, and kisses it lightly, to Dayan's
amusement. Kip has told him of the boy's devotion to Stareem. Fine
smile the lad has, he thinks, catching the scent of what's doubtless
very expensive cologne. Pao's three-plumed gold cap is tucked under his
arm. Quite the little dandy.
"My dear, I'm sorry I left you alone so long."
"No problem. Want some juice?" She goes to the bar
cooler.
"It's good practice for her," Pao says
confidentially to Dayan. "She doesn't get much solitude. On Pavo I
shan't be with her as much as I'd like."
This sounds serious, on the part of the future
monarch of Pavo. "You plan to take her away from, ah, Gridworld?"
"Yes. I believe it's time now—thanks, Myr Star." He
drains the glass at a gulp.
"I'll get more. And how about saniches? I see some
that look like cheese."
"Goody-o!" Pao plunks himself down at the table
beside Dayan, suddenly a boy eager for food. "Yes," he tells Dayan.
"She's had adequate experience now. On Pavo it's customary for young
ladies to have full sex training before the happiness of love and
marriage. Young men, too, of course. And Star needs to go to school for
a proper education. Including music—Oh, that looks fine," he breaks
off, opening the huge sanich Star has put before him. Between bites he
explains to Dayan, "Myr Star's untutored things are quite lovely, but
one really can't stay untutored on Pavo long—we discussed all that, Myr
Star."
"Yes," she says gravely. "I'd love it." She bows
her head, thinking, then suddenly bursts out at Pao, "Do you really
mean it? I mean, joking's fine, but I—And Zanny says—" Her huge
eyes are like a wild thing's, wondering whom to trust.
The boy gives Dayan a man's look—or a mother's—as
if to say, "Isn't she a gem?" He takes her hand.
"Did you think I was joking, my Star? I assure you
I'm not. And with all respect to Myr Zannez, as regards Pavo or me he
doesn't understand much. I suggest you listen to me, from here
on. I am really, really serious."
"Ohhh." The eyes melt, brim. Then she ducks her
head and says very low, "You won't be when you know my real name. It's
awful. It's—Sharon. Or Sharone."
"Oh, I know all that," Pao says airily, Superboy
again. "It's Sharon Roebuck, to be precise. When our Special
Information Branch saw I was interested in this APC person, they looked
into you. Very thoroughly. They were able to trace Star's mother," he
tells Dayan. "On Pavo we feel it's essential to observe how a young
lady's mother ages. More often than not, it gives advance notice of
what the young lady will become. Of course, it's not infallible"—he
digs into his sanich—"but Star should age very acceptably, given better
care."
Star's hands are at her throat.
"But my mother's dead. They always told me she'd
died."
Pao swallows hurriedly. "I forgot, my dear. Of
course, this is a shock." With surprising gentleness he says, "Myr
Roebuck is indeed dead now. I'm sorry, my Star. She was in very
difficult circumstances, which I was able to improve without her
knowledge. We think she was unaware that she was breeding babies for a
flesh mart. Your father we don't know for sure: it's been narrowed to
three possibilities, all—"
"Babies?" Star interrupts. "You mean I have
brothers and sisters? Oh—"
"None living, my dear. Oh, I am sorry—I didn't mean
to drop it on you this way." He looks in appeal at Dayan, who's
engrossed by the little drama. "She'd have to know sometime, and she
has friends here."
Dayan nods agreement. "Right."
The lad's fluency and seriousness have so diverted
him that he can't believe he's not dealing with a much older person.
But Pao looks in all respects like a normal, healthy lad of ten or
twelve, who will be shooting up taller soon. And the voice in which he
speaks his grown-up words hasn't changed yet.
"Myr Roebuck lived, ah, near the spaceport," Pao
continues after another bite.
Dayan nods. That's by custom defined as the worst
area on most planets.
"And two of the children perished from the effects
of the fuel dump. Then, there was a tragic crash—not on the regular
lines," he clarifies to Dayan.
But Star gets it. "Oh. A Black World!" she
cries.
"I'm afraid so." Pao puts his sanich down carefully
to reach up and pat Star's shoulder. "Be brave, my dear. I know you
will. This doesn't affect anything." He smiles winningly and waits for
her answering smile before taking up the sanich. "Look at it this way,
my Star … as the SI Branch said, those tragedies preserved
them from miserable lives." A pause for bites. "Your own life was only
saved by your promise of beauty and a series of incredibly lucky
accidents."
Zannez has come quietly in from the arcade
stretching and rubbing his arms; he overhears the last. He nods at
Dayan, then nods again because what Pao said is so true: he recalls
that Gridworld night, and the thing on a rope.
"Morning, all—or is it evening? Gods, I'm stiff.
Getting old. Where does that juice come from. Star?"
"I'll get," she says. "More saniches, Prince Pao?"
"Yes, please. And you don't have to use my title,
Myr Star, except on formal occasions, of course."
Dayan and Zannez find themselves looking at each
other blankly. Zannez rolls up his eyes.
"Just what is your status with respect to these
young people, Myr Zannez?" Dayan asks thoughtfully.
"Contractual. Contractual employer." Zannez puts a
foot up on a chair to rub his leg. " 'Scuse me."
"Contracts with their parents or guardians, I
reckon?"
"No. With them."
"And he's great to us," calls Star from the cooler.
"He's not like the others. We love Zannie."
"They seem a mite young to be self-employed," Dayan
persists. "How old is that little girl?"
"Thirteen, going on fourteen." Zannez pauses in his
rubbing and looks at the floor as he says, "On Gridworld kids of five
can sign valid contracts."
"Valid? You mean to say, a court would enforce it?"
"All the courts … A few are starting to
require the employer to show the kid continues in good health, or is
getting treatment for whatever."
Dayan digests this a minim and then says mildly,
"Seems like the Federation might blacklist your Gridworld one day."
Zannez laughs, not merrily. "Oh, they can't. That's
been tried. Their people demand our product."
Prince Pao is consuming his second lot of saniches.
Now he licks his fingers judiciously, saying, "Naturally, I intend to
purchase Myr Star's contract from you, Myr Z., if you will."
"Why not? Oh, lords, I'm a softy. The team is bust.
I'm letting Snake and Hanno go to the Patrol."
"I reckon you don't have a choice there," says
Dayan dryly. "Enlistments if accepted take precedence over civil
contracts. But I'm real glad the parting's friendly."
"Oh, sure it is … but I'll never see
another team like that again."
Dayan remembers Cory's requests. "I'm not sure
you'll need to, Myr Cameraman. Anybody tell you yet about the reward?"
"The reward? What reward for what? Nobody's even
seen the doc—the documentary."
Dayan laughs. "This isn't for any picture show.
It's for something you said to Myr Cory. You best talk with her." He
bethinks himself. "When you go to, ah, say your farewells."
There was a short silence.
"Yeah," says Zannez. "Thanks,
Captain … So! You young ones are all set. Wait a minim. I'm
as close as Star has to a father, so I better ask you what you plan to
do with her on Pavo, Prince? She'd best stay with me rather than be
abandoned on a strange planet."
"Oh, no danger of that. I respect your interest,
Myr Zannez"—Pao selects a sausage sanich—"and you will receive formal
documents, plus a periodic report, if you wish. I plan to appoint Myr
Star Royal Concubine A. That's a constitutionally protected
position—all the royal concubines and consorts are. I have a copy of
our Constitution, if you'd like—"
"Great—but not now," Zannez rubs his neck.
"You'll receive one, of course. Later on, she will
move to the position of Senior Hostess, Hostess A, that is, on the
informal side. She'd think up things and find talented
people … we do an awful lot of royal entertaining," he
groans, suddenly boyish. "Part of the diplomacy." He pounces on a ripe lopin
fruit.
Zannez frowns. "Informal, eh? … I get
it." He takes a lopin. "What's 'consorts'?"
"Well, if Myr Star proves to have other talents and
passes the exams, I'd love to have her as Royal Consort One. Otherwise
I have to choose between Alwyn and Jo's Paradise—two of our client
worlds—they both have, uh, marriageable daughters." He sighs. "I have
to see a lot of whoever's Consort Number One, you see. And she gets a
try at bearing the heir. Later on, she becomes Senior Hostess Number
One on the formal side." He sighs again. "The statuses—A, B, or One,
Two, Three, whatever—are for life. It's all planned and programmed,
it's part of our diplomatic work … It isn't as though we were
having fun," he says wistfully. To console himself, he selects another lopin
fruit.
"Hm'm," says Zannez. "Hm'ra! … Well, how
does that sound to you, Star? I'm not selling you off against your
will, Star baby."
"He's told me a little about it before," she says,
wide-eyed. "I thought he was joking. It sounds coloss."
"Never, my Star," says Pao. "And by the way, that's
a word we want out."
"What? 'Coloss'?"
"Yes. Horrible."
"I've a lot to learn," she says humbly.
"Yes. But you'll make it. I've observed you
learning acts."
"You were watching me," she says
wonderingly.
"I wonder what else is in that cooler," says
Zannez. "Will you join me, Prince?"
Pao needs no urging. But as they're uncovering
dishes of spiced bicklets he sighs heavily again. "Anything
wrong?"
"As soon as Doctor Baram awakes I must apologize."
"What for? Oh—the 'blunder.' Want to tell us?"
"Why not?" The boy seems genuinely depressed.
"Dreadful … Captain Dayan, it was my fault Myr Linnix was
trapped by that despicable man. If only I'd been on time … "
"What'd you do," Zannez asks, "stop to pee?"
"Much worse. When I went down to Yule and Hiner's
room, on the roof, I stupidly blundered right into one of the nets they
must have used on the Dameii. Unforgivable. I've been trained on them
and Myr Kip actually mentioned nets. And I trod right in." He makes a
disgusted noise and fiercely bites a bicklet. "I still have
pieces of it on me."
"Nets. You mean those sticky, stick-tights? They're
illegal."
"That's right. You're acquainted with them?"
"We used one in a show one time; we had to cut
three people loose. Almost choked to death … They cost, too."
"They must have jerked. That tightens them."
"It cursed well does … How'd you ever get
loose?"
"I have been trained, you know. This thing was on
the eaves; Yule or Hiner must've fired it and missed. I could have
spotted it if I'd sighted along at foot level, as is correct. But I was
sloppy."
He's really angry at himself, Dayan sees. It occurs
to him that the lad could become quite a little tyrant if Star doesn't
take whatever lessons she'll be given seriously.
"Overconfidence," Pao is saying grimly.
"There I was in midstep, with one leg up—it took me nearly ten minim to
get that foot down—and another half hour to get at my knife. You have
to move slowly—slowly—slowly—slowly—and all the time I knew I must
hurry. It was horrible. The only thing I can say is," he tells Dayan,
"I didn't tighten it once."
Dayan nods. "Good."
"Even when you get your knife you have to know how
to cut," he explains to Zannez. "Whew! I've certainly learned a lesson,
but at what terrible price to Myr Linnix and Doctor Baram—and the
little Damei child."
"It could happen to anybody," says Zannez. But Pao
ignores him. Pao doesn't identify with "anybody," Dayan sees.
"Unforgivable," Pao says again, and chews for a
minim in silence. "I must make my confession to Doctor Baram and Myr
Linnix. But how can I make it up to them?" He's suddenly an appealing
boy again.
Dayan is listening interestedly to the future
royalty of Pavo reproaching itself while consuming a monstrous meal.
The appetite is certainly that of a boy. Could it be that General
Federation educational standards are a trifle low?
"I know!" says Pao, swallowing briskly. "It won't
be adequate, but it's something." He pursues a last bicklet methodically.
"The doctor should really get some leave after this. And I believe Myr
Linnix will go with him, don't you?"
"Looks that way," says Zannez. "I don't see her
taking up as a Log Officer again right now."
"Yes, that's what I thought. So I could invite them
both to Pavo. I have to return, you know." He grimaces. "They can just
relax and rest—or maybe he has some research to do." He takes his plate
neatly to the bar, then opens the cooler for another look. "He could
use our facilities. I'm told they're quite good." He brings a dish of
sweet dessert to the table.
"I bet they are." Zannez stretches, extends his
legs, and rubs his lower back. "Never again. Hey, Prince, how did you
like our act?"
"I was most impressed." Suddenly he chucks his
maturity. "Beautiful! As Star would say, coloss! Oh, how I wish I could
do that. Especially—" He sketches a no-hands spin in the air with his
spoon. "Can you do that?"
"No more. I could once, that's what you learn when
you're too broke to afford a double. I taught Snake."
"You did?" Pao thinks a minim. "Could you teach me?"
"Yes, I'm pretty sure. But Prince, it's not too
safe. You can take some spills."
"No matter. A modicum of real danger is thought
essential to royal education. And skis and horses bore me. I'm entitled
to choose." He draws himself up, grinning. "Myr Zannez, I hereby invite
you to Pavo for a tour as Royal Tutor in Advanced Gymnastics—all
expenses paid. How about it?"
Zannez, eyebrows high, mumbles something about his
contract and then about Bridey. Pao waves his spoon airily.
"Can all be arranged. I'll signal from Central. And
Myr Bridey can come with you, of course. She'll be company for Myr
Stareem—after classes. And Pavo can have the first showing of your
Damiem documentary—Why, wait, you can also act as consultant to our
holodocumentary staff! They're good, but just a bit dull."
Stareem is beaming. "I love Bride; I hated to think
I was leaving her forever."
Dayan, highly amused by the fairy-tale turn of
events, says reflectively, "I'd really admire to have seen that act you
finished Hiner with."
"Oh, but you shall!" the little prince exclaims. "I
almost forgot. It's on your hand camera, Myr Zannez. At least, I hope
it is," he amends worriedly. "I've only had one lesson. I don't know
how good a job I did. I just started shooting as soon as my two charges
went in."
"What?" Zannez is purely astounded.
Pao repeats.
"Listen, am I still asleep and dreaming?" Quite
seriously, Zannez pinches himself twice and shakes his head. "Reward,
job offer—and now this. Wait—Prince, did you take the lens cover off?"
"Naturally." It's Superboy again.
"Whew! Then you got it … Gods—the
greatest act we ever did in my life, and I thought it was all gone
bye-bye. And you say—oh, man—" He jumps up, visibly checking himself
from mauling Pao. "This I've got to see! Camera, camera, where are you?
Bye, all."
He bolts for the infirmary, Pao puts down his bowl
and follows at a run.
Dayan reckons the boy has forgotten all about Royal
Concubine A, but at the red-crossed door Pao checks to say, "Oh,
good-bye, sir. Till later, Myr Star!"
He kisses his hand to her and then tears after
Zannez, a boy again.
There's a silence in the lounge; Dayan turns his
gaze on the charming girl-child beside him.
"Well, little lady, and how will you like it on
Pavo, with your life all mapped out?"
"Oh, col—no, uh, very much, sir." She nods
seriously. "Well, you see, sir, I think my life on Gridworld was all
mapped out, too. Only it was all down … and maybe not
very long, either … And on Pavo I think they like you to
learn a lot. Like, keep on learning. Oh, I'd love that. I love to
understand. I was in a—a library once. There's so much to
learn, you'd never run out. I guess you know all that, sir."
"By no means," he says guiltily. "Tell me, Myr
Stareem—or should I call you Sharon now?"
"Oh, no, please! Sharon is—is gone. Never was."
"I reckon that's so. Well, then, Myr Star, tell me
honestly: Is your prince really a young boy? The age he looks? Do you
know how old he really is?"
"Yes, sir." She smiles dazzlingly. "He's just
turned eleven.
He told me his birthday the day we met. He's two
years younger than me. But I don't think that matters so much. Do you,
sir? Especially since he says I'll age all right?"
"No," agrees Dayan gravely. "I reckon two years
won't matter. But it's hard to believe that boy isn't a lot older than
he looks."
"You mean, because he's so grown-up? People say
'mature,' but it sounds so dismal." She cocks her head, studying him.
"You mean you really, really, don't believe it?"
Dayan grunts. "Should I?"
"I think so, yes." She nods. "I saw some
papers—from Pavo—something's s'posed to happen when he's twelve. 'Man's
estate.' That's why he has to go home. Zannie asked him about it, too;
that's when he showed the papers. Why he's so mature—ugh—is because of
what they do to children on Pavo. 'Specially to
children—wait … " She looks up, remembering hard, a darling
sight. "Destined for great responsibilities. Yes. That's what he is,
right? So some ancient philosopher, Miles or Mills, I forget the name—I
have to start learning and remembering now, don't I?"
"You do, little lady. What about this ancient man?"
"He said, Keep the child away from other children.
Don't waste his best early years learning how to be a child. Because
he'll just have to unlearn it, see? So they put him with grown-ups
right from the start. Bright grown-ups, the best. Even his mother
wasn't allowed to talk baby-talk to him."
"You mean Pao never had any playmates? Pretty rough
on the kid."
"Oh, no. Adults play with him. Zannie's playing
with him right now, isn't he? Partly because he's a prince, but mostly
because he's—what's the word I need, sir?"
"H'm. Word for Pao? Well, 'mannerly' is a word we
used around the Horsehead."
" 'Mannerly'—that's nice. He is." She sighs. "And I
have to learn to be mannerly, too. I wouldn't ever want him to be ashamed
of me. Do you think I can, sir?"
"I do."
"I hope so … " She sighs again,
pensively. "In a way, they did that to us, to me, too. We're always
with grownups. But they don't teach us anything but a little acting and
mostly sex—but not really that."
"How do you mean?" Dayan asks incautiously. He's
mesmerized by this delicate, fresh-looking little Human, raised in a
life he conceives of as inhabited only by loathsome subhumanity.
"Well, you know, I've never—Oh!" She puts a hand to
her lips. "Zannie told us not ever to talk to space people, we'd offend
them. I don't want to offend you, sir, Captain Dayan."
"You can't offend me, Myr Star. Since I asked the
question I have only myself to blame. What were you going to say you
'never'?"
"Well, let's see … I don't know your word
for it, but is it all right if I say I've never done—oh, you know—never
with anybody I liked! Except Hanno and Bridey and Snake, but
they don't count."
Dayan is transfixed. There's some shouting outside
he should check on; it will have to wait a minim. But out of a hundred
questions he can't phrase, all that comes to his lips is, "Why don't
they count?"
"Because it's just their job, you know. Like me.
And Hanno and Snake are really for each other. I've never been
for anybody," she says wistfully. "But Pao says that's all right, it's
training. He has to get his training, too," she says. "It's even more
important for boys. And then he'll be for me. He says that being for
somebody grows, it doesn't come all at once like the stories. I'm
really looking forward to being with him. Captain Dayan, do you think
really possibly, we could be for each other? At least for a
while?"
It's a serious question. The shouting outside is
louder, too. He must go. He rises to leave and takes her small hand.
"I think there's a real good chance, Myr Star, and
I most certainly hope so, for you."
She has heard the shouting, too, and understands.
Oh, lords, Day an thinks, heading out, something's happened to Valkyr,
the crewman who's making up cheap utility coffins.
He shows his teeth in a brief grin. One thing
there's no doubt about is those dead-boxes: they're for Yule,
Hiner, and Ochter.
Patrolman-Tech First-Class Valkyr, out behind the
station workshop, curses the portable plastic-formant rig. The ratsass
thing is made for midgets, which Valkyr is not. It's late afternoon and
he's finishing the last of the five coffins the captain says they need.
All vacuum-seal. That station must be full of corpses. If he only had
his proper shop on Rimshot, they'd all be long done.
Still, this is a pretty little planet; everything
safe for Humans and the locals are supposed to be worth seeing, but
shy. Most of the dead are said to be Black Worlders who came all this
way to kidnap some for a nasty job. That's why the bodies have to be
preserved, for the Crime Section.
Whatever, as soon as he's finished this last
dead-box, he's going to take a swim in that fine lake down there. And
then go see what's to be seen before chow time. Chow's to be at the
station, too. Nice change … Valkyr appreciates fresh food.
He steals a glance at the glittering lake behind
him—and the inadequate holder on the hot plastic tilts. Some plastic
goes on the ground, setting up fast.
Valkyr snaps out of his reverie and takes one step
for his tongs. His foot goes onto the plastic puddle and skids, smoking.
Off-balance, he slides into the rig.
Next second a scream tears out of his throat as the
hot plastic hits his pants, sticks, and burns through. No help for it;
he goes down in a yelling frenzy of spilled plastic and the stink of
burning flesh.
"Doc! Doctor Siri!" Another Patrolman runs up
shouting and gets the rig off him, but he can do little with the stuff
sticking to Valkyr's body, face, and arms.
Siri gets there fast, as usual. She grabs up the
can of solvent and gets his vital parts clear before the can runs dry.
Her impartial curses at the solvent, the rig, and Valkyr blue the air
comfortingly.
"Ice! Tally, you scoot back with the first double
handful of ice you can get your paws on. Bing, you search out every
godlost piece of ice they've got. Including frozen food. Run!"
Even more comforting is her needleload of
painkiller. Presently Valkyr feels green and go. But he is not; he's
lost a lot of skin, and he needs Rimshot's tissue bank. Help
will come, but during the hours ahead his life will depend on skilled
nursing.
Dayan is watching.
"I'll have to take him up myself, Saul. How soon
can Rimshot get here?"
"Under an hour after I signal." He's already in the
command car.
"Meanwhile I'll get some fluids into him and get a
wet-bunk made up on that trailer of theirs. Can your car tow it to the
field?"
"It can."
"Right, then. And I'll have to stay with him at
least until we know the first grafts have taken. This'll change some
plans … All'right, Rango and Maur, see he doesn't move. Hold
his hands quiet. Rip, Jorge, come and help me carry." She heads for
Baram's infirmary.
This will indeed change plans, Dayan thinks as he
bumps along the spaceport road. Siri had been going to stay behind with
Kip and Cory, until Cor either improved or died. That would permit
Baram to take off with his redhead he's so nervy about; the gods know
the Doc has enough leave coming.
But now Kip would be left alone with—whatever.
Cannot do … Too bad; looks like Baram stays
on … "Move it, Ralli," Dayan says, "a few bumps won't break
me." Ralli grins happily and corners on two. Dayan hangs on, thinking,
It's a pity there's no one to take Baram's place.
In the rearview mirror he notices a surprising
number of the winged folk taking off from the station grove, in the
evening light.
A great, faintly quivering rim of Star-light is
brightening eerily all around the horizon, as the sky light fades above.
Dawn is brightening to daylight over the landing
field of the small planet called Damiem. Two fiery sparks move in the
pale sky, one receding, the other descending. Above the horizon there
glimmers a fading ring of opalescent light that no sun ever cast; it
has a just perceptible pulse or flicker in it.
At the edge of the field stands a ground-jitney,
attached to a freight trailer. Six Human civilians and a Space Patrol
officer wait in the jitney. On the trailer is strapped a modest pile of
luggage and a long, plain official Patrol coffin.
In the car's front seat sits a very old, frail
woman. The driver beside her is a handsome man in early midlife who
might be her grandson. Behind them is a man with white hair and
startling blue eyes, holding the hand of the red-haired girl beside
him, whose eyes are the same turquoise blue. Her other hand rests
protectively on the shoulder of the old lady in front. Behind these
sits the Patrol captain; beside him sit two youths, one ebony black,
the other tan with oddly slanted eyes. Their hands lie close but not
touching.
"See, the … new moon," says Cory Korso,
gazing east through clouded eyes. "Tomorrow … "
Kip, in the seat beside her, presses her hand
briefly and clenches his jaw. Then his face resumes its look of
dismayed bewilderment, as of one who has returned home to find his
house gone and his friends strangers.
Captain Dayan clears his throat and addresses his
young seat mates. "I assume you two don't need passenger
accommodations? I'm bedding you down with the crew."
"Oh, yes, right, sir," they say together. Then
Hanno bethinks himself. "Sir, are the eats the same?"
Dayan chuckles. "Better."
"We'll be up to see you, Myr Linnix," Snake says,
"if they let us."
"That can be arranged," says Dayan. "Just don't
either of you mistake this for duty."
"Oh, no, sir. No."
All fall silent again in their separate
preoccupations.
They are awaiting Rimshot's descending
pinnace, which will take off with Captain Dayan, and Hanny, Snake, and
Linnix, all bound for FedBase. But without Baram.
Wearily, Cory speaks. "Bram … it isn't
fair, making you stay … If it's for me, please
go … Siri will be … back so soon, Kip dear."
"I know," Kip says. "Bram—you know how I feel. Go.
Your girl needs you worse than we do."
Baram smiles and shakes his head no. His face is
drawn and worried.
It had been a nasty blow to him when they found
that Siri was held up on Rimshot by a badly burned crewman and
couldn't be expected down for several days. If Baram went with Linnix
now, it would mean leaving Cory and Kip alone to face what lay
ahead—with Kip as sole Guardian. That couldn't be.
So Linnix is headed for Base hospital alone, to
await Baram. Siri of course will be what help she can without full
knowledge. Baram has warned Linnix and warned Siri to keep Linnix from
talking of the scorpion episode. But Linnix must then wait alone in
Base, until someone comes to relieve Baram. And she is so vulnerable,
so exposed to the first well-meaning idiot who wants the story. Baram
can hope that being off this planet will lessen the menace, but his
heart rebels. He terribly fears her danger—not only of physical harm or
death, but that some essential part of herself could be pulled away to
that not-quite-extinguished other reality. Suppose, when he
finally gets to her, he finds her as she'd first been, a mindless body?
Brooding, he's vaguely conscious that Kip and Dayan
are remarking on the presence of several Dameii in the high
streamer-trees overhead. Presently old Quiyst floats down to them,
sending up a cloud of the mobile tree leaves. Kip greets him, and the
old Damei speaks volubly, pointing at Dayan.
"He wants to talk to you, Saul," Kip reports. "He's
not too clear, but he knows you're chief honcho over us." Dayan is in
fact on the Damiem Reparations Council.
"Talk away, if you interpret."
"It seems they're waiting for two more of their
people before they begin."
"Not to wait too long."
"Right … He says it's franivye—superimportant.
Gods, I can't see what it could be; we've apologized till we're hoarse,
we've offered reparations, plus keeping all tourists off, plus
destroying the hostel. The gods know we've lost all kinds of face."
But Dayan's gaze has turned up to the other,
receding light, now almost lost in daylight. It's the exhaust flare of Comet,
leaving for Federation Central under a Patrol scratch crew. It will
pause at a staging asteroid near Base to exchange Dayan's men for Race
and his crew. Race is being released on his own recognizance, to
deliver himself and his ship to Central's Far Planets Branch, which
supervises Damiem; they will impose his penalties if any.
But Race is less unhappy now. Since Moom ships will
not board Human passengers without a Logistics Officer to supervise
cold-sleep, FedBase is paying Race a reasonable fee to carry the five
live Humans and four coffins bound for Central. Up there behind those
fires go Zannez, Bridey, Stareem, Pao, and the poor marquise, still
mute and smiling in her twin's rollbed. Prince Pao and his Star will
change at Central for Pavo, along with Zannez and Bridey—it's felt that
Zannez' contract and documentary copyright negotiations will go better
if he's not in Gridworld's grip. And the two marquises, living and
dead, will be put into the waiting hands of the Lord Protector of
Rainbow's End, while the three criminals' remains go to Special Branch.
The parting has been emotional: as always, in this
great Galaxy, friends, once parted, too rarely meet again. Beyond Comet's
flare are doubtless a few moist eyes. Down here, Snake and Hanno
look up from time to time unsmiling. "You don't get many like old
Zannie," Snake says. Hanno nods. "And if we ever see Superboy again, I
guess it'll be Your Royal Majesty." They sigh.
Dayan watches until Comet is seemingly
beyond sight, then continues to gaze. Shortly he's rewarded by a brief
flash as Comet, under Dayan's pilot, changes to space drive.
Dayan nods and transfers his gaze to the descending pinnace.
At this moment the jitney's transceiver bursts into
life. Amid whistles and squawks, a coded message is coming through from
Rimshot, in orbit high above. Dayan bends to hold an ear to the
speaker.
"Say again?"
The screeches repeat.
When Dayan answers, his normally soft twang changes
to a bellow so penetrating that his companions wince. To their
surprise, Kip and Baram make out "sixteen-sixty"—return to ship—and
another code group too.
"What's up, Saul?"
There's a sky-lightening flare of flame from the
pinnace.
Dayan grins a broad 'I-have-a-secret' grin. "New
passenger. "
"Not Siri?" asks Baram.
"Nope." The grin broadens. "How'd you folks like a
little surprise? Want to guess who's come dropping by to stay awhile?"
Blank looks.
"What would you say to your old pal Pace Norbert,
first Guardian of Damiem?"
"What? But he's—"
"Yes. But it seems the good soul heard there was
trouble and bundled himself into a one-seater freight pod and came all
the way here to help you out. He's just docking with my ship."
"No!" Kip is beaming; even Cory is trying to smile.
"Do you think Norbert could stand in for the Doc
here, till we get Siri back?" Dayan asks. "I understand he's qualified
as an MD since you've seen him last."
"Yes, he was into medicine," Kip remembers. "Pace
Norbert! I can't believe!"
"Wonderful," whispers Cory. She means, wonderful
for Baram; she alone understands why he needs to stay close to Linnix:
to keep her alive. Cory, too, had clearly seen her die.
Baram and Linnix are looking from Dayan to Kip to
Cory. Baram has never met the former Guardian, was unaware of their
friendship. Does this mean … ?
It does. Kip and Cory are delighted with Pace
Norbert's company as a substitute for Baram's. Indeed, the prospect of
a new face, an old friend, in place of the poor worried doctor cheers
Kip mightily.
"You see those man-lifts over there the crew left
for us to bring up?" Dayan asks Baram. "Can you navigate one?"
"I have done. Why?" Baram is so happy and relieved
he's forgotten all else.
"Green. I'll help you get started. Then back you go
to the station and pack everything you can in ten minim. Go!"
After a couple of hair-raising tries with the
man-lift, Baram finds the knack again and sails away at a very
conservative altitude above the road. Linnix turns to look after him
with eyes like blue stars.
Overhead, the light of the pinnace has visibly
reversed direction and is dwindling upward and northward toward Rimshot's
orbit.
Dayan walks back to the jitney to find a cloud of
Damei wings fanning out overhead. The missing must have arrived, and
the Dameii are ready to parley.
"Hallo, there's Black Golya, from Far Village,"
says Kip. His face clouds; Golya has been a troublemaker. "And there's
Juiyn! Weird." He switches to Damei and greets the group.
Old Quiyst speaks briefly, making a sweeping
gesture at Dayan.
"They have something they want you to record and
act on, Saul."
"I can only lay it before the Council. But
naturally, any reasonable requests will be honored."
Quiyst ducks back, and another Damei from the Far
Village group, whom Kip knows only as Yrion Red, comes forward along
the branches. With wings formally leveled, Yrion delivers himself of
quite a long address in Damei, punctuated by the Galactic words, "He-ar
me!"
Kip tries a running translation.
"They no longer wish—wish us? I could
understand that—No, wait, he means they no longer wish Guardianship as
it is today. But they still want protection on call—that's you,
Saul—and they want more instruction in Galactic, and medical help,
and—wait, something—Great Apherion—wait—"
He asks two questions in Damei.
When the answers come, Dayan thinks he hears the
words, "Sta-ree Te-Yas."
"Well! Well! Well! Well! In the name of Holy All!
The thing they want, Saul, beside protection, teachers, et cetera, is a
kind of commercial consul! It seems—it seems they plan to manufacture
and export Stars Tears themselves! Yes! And they want a chemist to show
them ways of distilling it from the raw nectar … Great
Apherion in flames! They want to make money! I've been
explaining the financial facts of life to Wyrra, and it seems he told
it to Juiyn, who got her Far Village family all hotted up, and—Oh,
whew! They even think people should pay to see them!"
"What use do they have for Galactic credits?" asks
Dayan practically.
Kip asks the question. He receives a voluble reply
from Yrion Red; and others join in. Kip starts to say something in
reply or objection, but the dialogue is cut off by old Quiyst:
"Talk finish."
"Well!" says Kip. "Primarily they want a water
system. Seems they're tired of lugging water. Gods—we were going to
make them one, when we found a silent pump—but I guess we've been a
little slow. They never looked unhappy … And they
want other things. They want to live like us. Yrion says we have a book
of things—that'd be the Federation Supply Catalog, I think.
Anyway, they want one. Oh, my, my, my!"
Cory coughs, trying to say something. Finally she
gets it out, in a hoarse wheeze: "How … how do they plan
to … to get the nectar?"
"Right. Good point." He questions Yrion. Again
there's a voluble response, cut short by Quiyst.
"Well? Are they setting up to torture each other?"
Dayan asks.
Kip frowns. "I don't think so. Yrion was saying
something to the effect that they know good ways, although I don't know
whether he means good-and-efficient, or good-as-opposed-to-bad. But old
Quiyst just said it was none of my business … Great purple
gods!"
"Looks like your pets are growing up," says Dayan
dryly.
"But what about it, Saul? Can they do this? Oh, I
forgot—they want to use the hostel; we're not to destroy it.
So much for sensitivity … So what do you say?"
"Speaking unofficially, my flash reaction is that
their plan is within the Terms of Human Restitution—provided their
methods of, ah, extraction are humane. We don't want them massacring
each other … Do they know about this painkiller business of
Baram's?"
"I don't see how. But here comes Doc."
They watch as Baram parks the man-lift with a mild
flourish, leaving his duffel on it, and walks over to them. He bears a
quilt-wrapped package.
The light of the pinnace has reappeared again,
descending as before—but now bearing Pace Norbert to the rescue. It's
coming fast, already they can hear it.
"This doesn't leave me." Baram laces the package
carefully into the shoulder-hung travel medkit under his cloak. "It's
the Damei nectar I intend to work with."
Kip and Dayan fill him in on the new developments.
Above them the Dameii are leaving as the pinnace's sound grows louder.
When they ask Baram what the Dameii know of the
nectar's analgesic properties, he hesitates.
"Of course I haven't had occasion to tell them," he
says. "But you'll note that the nectar changes character when the donor
is in pain. It may be that it's part of their natural pain-control
system, and they could well know that. In any event, after this new
revelation I just wouldn't be too sure what they don't know. We—you—may
be in for some surprises."
Last of the Dameii to leave is old Quiyst. He holds
his ground long enough to ask a question.
"He wants to know whether you have heard and will
act," Kip tells Dayan.
"Tell him I hear, and I will carry their desires to
the Council. And the Council will, I'm sure, take action—but probably
not as rapidly as they wish."
Quiyst, who knows some Galactic, disappears before
Kip finishes translating: the sky roar from the pinnace has grown
shattering.
As the big g-blockers cut in, the decibels rise
still more. Only Cory can hear Kip's exclamations to the world in
general—broken phrases of wonderment and amaze, half-uttered plaints
about their own projected hydraulic system, astonishment at the
Dameii's knowledge of the Federation Supply Catalog, astoundment
that they should wish to change their immemorial way of life, dire
predictions of their disappointment, bewildered curses of dismay. And
amid it all, Cory hears distinctly, "D'you know, they even looked different
to me! Oh, they're beautiful. But I never really believed they were
evolved from, from insects before. Maybe that's how that devil
Hiner saw them, that's why he could … Oh, my goodness, it'll
all change—"
She understands too well what all this
means—beneath his excitement is heart-hurt, the pain of rejection. And
beneath that again lies something only she knows, waiting to
come … the thing Vovoka spoke of.
And she won't be … here to help him
through that, to share it.
She longs to comfort him, to open her arms to him
as she used—was it only yesterday? But she's locked in this shattered
scarecrow body that he fears and hates. Perhaps she could stroke his
hand or his knee? But she has no strength, she'd topple sideways. It's
not hour by hour she's going now, she thinks: it's minim by minim.
And she must have strength, to help Kip,
to greet Pace; and there are instructions to give.
"Bram … Bram … " she whispers
hoarsely.
By chance Bram has leaned forward between them,
thinking Kip wanted to be heard. His ear is near her cheek; to turn
those few centimeters takes all her power.
"Bram—Bram … listen!" she mumbles
hoarsely. "Oh, please!"
Ah, he hears! "Yes, Cor?"
"Stim-shot. Now. Quick. You … have?"
He's dismayed. "Yes, but Cory dear, remember! Try
to remember what I warned you of—the risk—"
She closes her eyes, tries perilously to shake her
head no. "Stim-shot now … urgen' … Order,
Bram." She gets that out clearly. "After … no matter."
He gives her a deep look from those unearthly azure
eyes.
"Very … well."
To her impatience his hands in the medkit seem so
slow. Slow enough that she remembers something. After he plunges the
needle in her unfeeling triceps she says: "Bram … try to hear
me."
"I'm listening, Cor."
"Bram—'nother order … Do
not … no matter what … you'n
Linnix … must not … "
"Must not what?"
Oh, lords, didn't she say it? "Not turn back," she
gasps. "If I … trouble … not turn back, not
look … She … mustn't see." Her voice is suddenly
clear—but an instant later she feels a front tooth give and puts up a
hand. Please, fate, for Kip's sake, don't let me go toothless.
"You, Linnie, do not … turn
back … " she says muffledly. "Order … No matter
what … Repeat please … Bram dear."
He sighs. "Yes. You order Linnix and me not to turn
back—from boarding I presume."
Cory nods. "N-not … come back."
"Or if we are boarded, we must not come back
out … all this regardless of—of whatever may be happening
behind us, with you—Oh, Cory, my dear—my dear, do you know? Do you?" he
asks incoherently, meaning simply, love.
He captures her shaking, gnarled old hands and
kisses them tenderly, pushing heedless against Kip, who is absorbed in
the pinnace landing. Neither Baram nor Cory notices when the uproar
from the pinnace dies. As it grounds a brief flare of burning brush
crackles out around it, then subsides.
Baram sinks back to his seat and meets Linnie's
understanding smile. After a pause she says, "That man-lift ride must
have been exciting. I've always wanted to try."
"I'm glad you didn't see some of the gyrations I
cut. Look, the ramp is down. I've never met this Norbert, but I bless
his name." He squeezes her hand. Never to be separated again, if he can
help it.
Cory, waiting for the stim-shot to take effect,
peers toward the pinnace. A slender man's figure appears on the ramp.
Kip is waving joyfully, starting the jitney.
"Green we run up there now?" he remembers to ask
Dayan.
"Go." The new set of tires from Rimshot are
flameproof.
But the short run to the ramp jolts Cory almost to
blackout. Her strong legs that used to brace her are no longer there.
Just as she crumples down she feels steady hands slide beneath her
armpits, pulling her back to safety. That nice red-haired girl behind
her, Linnix. Cory manages to pat her hand.
But how fast everyone moves! Baram and Linnix are
already out and going up the ramp; she has a confused memory of
good-byes. And here's Pace at the car, in a barrage of rapid-fire talk
with Kip. Has she greeted him? "Hello … Pace dear," she says
painfully—and just then her heart changes rhythm and the stim-shot
comes to her aid. Her voice clears and strengthens. "You came all that
way in a freight pod? Lords!"
"It wasn't too bad." He's trying not to look at
her—and the odd thing is, how old he's grown himself!
She retrieves her shawl from where it fell, covers
herself. "It's pretty bad, Pace, isn't it? And it's going to get worse
before the end. The one thing is, it's natural. It's what you'd see at
the end of our lives. Just think of it as a kind of time-warp, a
preview … Now Pace dear, I have to tell you something in
confidence … but I can't hobble far—" She casts a pleading
look around.
"I'll get the bags," says Kip, sliding out.
Dayan says abruptly, "We've got to get Vovoka's
coffin aboard," and heads for the pinnace, followed by the boys.
Pace climbs into Kip's vacated seat.
Cory thinks a minim. "Pace, were you told that an
alien did this to me?"
"Yes, but why, Cory, why?"
"Because he was the last Vlyracochan—the last
member of the race of the Murdered Star—and his mission was to kill the
last surviving crewman from Deneb, the ship that did
it … Pace, I was that person … I was young, and
war-crazy. When the regular gunners refused to do it, I was the
criminal fool who fired the fatal missile at
Vlyracocha … They sent me to Rehab for memory erasure, but it
came back as soon as Vovoka, the Vlyracochan, spoke."
"Oh, dear lords of space, Cory, to take revenge on
a child—"
"Pace, it wasn't quite like that, but we can't
waste time. I've had a stim-shot specially to tell you something.
Please listen, Pace."
"Right."
"Before he died … the alien told me
something that changed the whole picture. He said that in their
antiquity, when they already had a high culture, an invisible entity, a
space-borne something, quite likely from outside the Galaxy,
somehow impinged on Vlyracocha. There was no doubt of its presence; its
effect took the form of a great and growing beauty in all things; in
Vovoka's words, 'Beauty such as no one had ever seen or
imagined … even the trees, weeds, rocks … like
those here."
"And after generations of exposure to this beauty,
the people of Vlyracocha began to weaken and die. They had no doubt as
to the cause."
For an instant she gasps for air, her hand on her
withered breast.
"Cory dear, you shouldn't be exhausting yourself
like this," Pace says. "Rest, lie back a minim."
"I'm aging—correction, I'm dying—every minim, Pace.
Don't you understand? No rests. It's now or never. Please, listen,
there's a point.
"The form of the disease seems to have been a
terrible loss of the ability to hope, a boundless despair—coupled with
what Vovoka called 'an unquenchable, unnameable desire,' a yearning, I
think. As if the entity had fed on the souls of the beholders. And
then … he said … 'When it had fed full, it
compelled us to build'—the thing Deneb destroyed. It was a
gigantic work of art, with all the culture and history of their race,
and powered so that it might, I quote, 'go forth through the Galaxy,
feeding and reproducing.' It housed the entity, you see. Vovoka seemed
both to reverence it and to hate it bitterly …
"At the end he told me I had done no wrong in
blowing it to atoms … And he addressed it, saying, 'Now you
will be again what you were—a nothing on the winds of space, whence we
drew you to our doom.' His tone, his words are graven on my mind."
Pace is silent an instant, shaking his head. "An
evil marvel beyond easy grasp … I've heard of nothing like it
in the Galaxy … Was that what you wished to tell me, Cory?"
"The—the prelude only … " She's tiring.
"Understand, Pace, it was blown to atoms. Its particles were
mingled with those of the Star. If it was still alive … or
latent, it rode in the great … explosion-fronts that passed
us here." She breathes for a minim, speaks more strongly.
"But did they all pass? Did some remain, or adhere?
Or were we judged unsuitable, if such a dispersed entity can be said to
judge? I don't know.
"All I know is that the one being, the Vlyracochan
who had experienced it, who knew it, said two things very pointedly.
The first I've told you, that the entity gave beauty to 'trees, weeds,
rocks like those here.' The second—He was a very silent being,
but he took occasion to tell me that Damiem has 'a peculiarly
flattering light," … and Kip says he added something
like, 'Don't feel too secure.'
"You know for yourself how lovely all things are
here. The Dameii—if one isn't careful, one can feel an almost sickly
infatuation with them, Pace … Incidentally … do the
Dameii feel it, too? Remember, find out that …
"What's convincing is that no … no
mention of the beauty of the planet or the people is found in the very
old writings … Of course I haven't examined them all, and
they were the work of unimaginative men—soldiers, criminals, engineers.
But still … See, that would be before the first Star-fronts
came … before Damiem … began to live in the
explosion's ambience."
She pants again, jerking up a hand to stop Pace's
protests.
"The Star has passed now, Pace. I don't know
whether something of it … some traces of glamour or
magic … still remain, or will … and I don't know if
that's good or bad. I fear … fear; it's headed into the
Galaxy. Will it infect other planets in … its path?
Terrible … But point is, Kip immersed himself in Damiem's
Star-beauty … I, too. I, too. We lived in an enchanted
garden, Pace … all aglow. So—" She is shaken by rattling
coughs, she looks deathly, but somehow energy is still there.
"When the Star has all
passed … everything may seem cold, dry. Shabby—a
bleaker … ordinary
landscape … perhaps … Even the Dameii will
be … more like big insects. But the point"—again the dreadful
coughing—"point is, Kip … may be a very sick
man … on your hands." She takes a ragged breath, struggles to
sit straighter.
"Pace, maybe psychologically a dying
man … Get him off this planet … Can't order,
only beg. Get him away."
Pace says slowly, "The loss of illusion, eh? But
that's reality, Cor. We all—"
"Reality—" She tries to laugh, jeeringly, coughing,
shakily holding up one feeble, crabbed, vein-encrusted hand that's like
a little clutch of deformed twigs.
"That's reality, Pace … Yesterday
that … was a h-hand … People … say, 'Be
realistic' As though reality needs encouragement … Tell you,
Pace … reality doesn't need friends."
The almost-laugh catches, turns into frightening
coughs.
Pace gives a bark of laughter, marvelling.
"Ah, you're Cory—you're Cor to the bit—" He stops
himself.
"Bit … bitter end?" she gasps, or maybe
she's trying to laugh. "Strange thing … it isn't bitter,
Pace … If … I could only—tell you—"
But it's all gone now, all really gone, forever.
Her eyes hold his for a desperate minim, and then she collapses back in
the seat, a shrunken, feebly choking, dying old woman. It's an instant
before he realizes the coughs are rasping: "Don't
call … Baram … Order, Pace … Do
not … call Bram."
Her eyes close, her breathing is noisy.
Pace puts his ear to her chest and hears the
dreadful price of that stim-shot. Kip and Saul Dayan are nearby; he
calls them over.
"She doesn't want Doctor Baram called," he tells
them. "Get him and his girl into the ship. Saul, can you spare the time
to drive us back to the station? That way Kip and I can hold her from
each side."
"No problem." Dayan strides up the ramp and slams
the port closed behind Baram and Linnix. "Put that last man-lift on the
trailer," he calls to the crewmen who are loading them. "I'll use it
coming back."
Kip and Pace are crowding in on either side of Cory
now, to leave driving room for Dayan. The front seat will just hold
four, and the tight fit will help. As they settle, Cory, with enormous
effort, turns her head enough to see up.
She sees the flowering tree branches arching
overhead, against an opalescent sky. The flowers show as lapis-blue
plumes, downy lilac puffs—and between them is her last view of the
crescent moon, fading into sunrise.
It's all still beautiful, as well as she can judge.
But the horizon is still ringed in Star-light; the Star-front has not
completely passed from Damiem.
Her movement has caused a small commotion. Such
looks, such long faces! She'd asked them not to do that, before she was
even sure. If only I could tell them how I feel inside, she thinks. So
light and free, all duties done … And at last I know it
all; my whole life is my own … All known. Like a child on
a high hill, like a first plane ride—I can see it all from horizon to
horizon, and think it all over. There are patterns, where I didn't know
patterns were …
Like overfondness. Overfond of Kip, overfond of
Captain Jeager. I suspected his gunners were right, but Jeager's lonely
mad heroics wrung my heart … Same about Yule and Hiner: I
knew I should get them off the planet, but Kip's smile—that dear
smile—melted my wits … And little Ochter, I couldn't see past
that mask of pathos … Unfit for command I was,
really … But it doesn't matter now …
The eyes watching her are amazed at the smile that
spreads the deep wrinkles of her face. Next instant her hands are up,
fumbling at her mouth. Curse the teeth, she tries to say, pushing at
the shrunken roots. Talking's over … But that doesn't matter,
either.
She's gotten everything said … Baram will
be all right with his girl, and she's warned Pace.
Kip … He'll be unhappy, but Pace will get him away, and he'll
wait in some new station with his wonderful looks and his sweet nature
and his red neckerchief, and another woman will come.
Even that funny brave cameraman and his young ones
will be all right, and the little prince. The only one who isn't is
that poor marquise—but who knows what the very mad, very rich, really
want?
A happy ending to the tale of the great Star,
really—except for tragic little Nyil. But even she said it wasn't so
bad, because she flew … flew to her death. I can understand
that, somehow …
And me … funny, I'd forgotten myself. I
suppose they count this as tragic. Oh, if I only could tell them—all
they see is this rotting body; they don't see I'm perched in it like a
bird in an old tree. When the tree goes I'll only float away. Maybe,
when it crumbles, could I just fly away, free? Flying to death, like
Nyil?
No. That's nonsense.
I must have made more sounds; they're all saying
things. " … her own bed."
Do as you wish, my dears.
Starting the car, now. Starting—oh, good lords, the
jolting! Hands everywhere—they're trying to hold me together, with
their fine young strength. No use, I fear. But it's not so
bad … not too bad … Oh, pain. Not
much … only I can't breathe … pain … can't—GODS,
GIVE ME AIR—
What happened? What're they doing? Car's stopped.
Pace—I think it's Pace—is squeezing, pounding on me.
Oh, please, it hurts—
"I think we have a problem." She hears that. No,
dears. You have a problem. I don't. Oh, if I could only tell
them …
Problem is, I'm alive. Technically, I guess.
But they don't dare start the car.
And life goes on … How strenuous the
living are. I think it's Saul Dayan, driving … and the ship
waits.
But such a beautiful sunrise—so comfortable, so
radiant and limitless! I wish they had time to enjoy … When
you're dying you have time. And you don't need help to die. No
arrangements. You can just do it, all alone. Right the first
time …
Won't be long—but I was given back my life just
right, just in time. In time to be whole … I wonder if that
Rehab's really so good? I lived all my life muffled. Until
now … I guess something has to be done … for people
where unbearably bad things happened. But … it's amputation.
Until now I was an amputee.
They're still debating their "problem." Hello! One
of my little friends.
Perched on the windscreen beside some leaves is a
furry, bird-sized, brightly colored arachnoid, a sort of flying spider.
They're usually nocturnal. Its color is peach and green, with bright
vermilion knee joints, and it has a comically surprised expression in
its large, stalked eyes. Cory's vision is dimming, but she can just
make out that one of its eyes is bent toward her … She wishes
now she'd ignored the regs and tried to tame one … but that
was never her style.
"Thank you, Saul," she whispers to herself. His
delay has gained her this last sight.
But delays must come to an end; she knows that.
She feels a new jostling. What? Oh, it's Pace,
putting his ear to her heart again. She tries to hold her breath so he
can hear, is suddenly conscious of the hoarse racket she's been making.
Wheeze-in, wheeze-out; wheeze-in, wheeze-crackle-out; wheeze—
Pace looks closely into her face; she tries to look
back, hoping he will see some trace of a spark deep in the ruined eyes.
Maybe he does. He pulls back to let Kip come closer. But Kip doesn't
know what to do, finally brushes his lips against her wattled cheek.
You didn't have to do that, darling, she wants to
say, but can only cough feebly … in, out; in, out; in,
out …
"If you shake her up, that heart will stop," Pace
says. Her ears still work, after a fashion.
She must speak, must. No matter about teeth now.
Must. Mouth, move …
But not enough breath. Must try again.
Try. Try, for the gods' sake … Tremendous
effort—
"She's trying to say something," Pace says. "Yes,
Cor, dear. What?"
Again the groaning whisper is achieved; she's
panting in total exhaustion.
Kip utters a wholly incomprehensible sound. He
understood, she thinks, but he can't make himself say it.
Studying her face, Pace says carefully, "I thought
it … sounded like 'Green, go.' "
Yes, the spark in the old eyes tries to say.
Kip chokes. He's not overly imaginative, but the
memory-picture of a brown-haired girl putting a bunch of bright yellow
flowers on their breakfast table suddenly devastates him.
There's a silence. Air rasping laboriously through
an aged throat;
out … in … out … in … out … in … out … in …
Green, go?
Dayan breaks the silence. "Right."
Carefully, he starts the motor, engages the drive.
The car moves off, not smoothly despite his care, on the rock-strewn
road under Damiem's empty sky.
Damiem—The planet.
Dameii—The people of Damiem,
plural.
Damei—One of the people; or
adjective, as in "Damei music."
Corrison Estreel-Korso (Cory
or Cor): Chief Federation Administrator of Damiem and mate of Kip.
Kipruget Korso-Estreel (Kip):
Deputy Administrator of Damiem and Liaison to the Dameii; mate of Cory.
(Mated couples take each other's surnames as hyphenated last names for
the duration of the Mateship. This facilitates computerized records.
Although Kip and Cory are overdue to redeclare, they keep the forms as
evidence of intent.)
Balthasar Baramji ap Bye (Baram
or Bram): Xenological MD, doctor to the Dameii. Bye is Baramji's vast
feudal estate on Broken Moon; "ap" is a hereditary landowning title. At
home he is the ap of Bye, but abroad he is simply a senior doctor with
a xenological specialty.
Zannez (Beorne—last name never
used; Zannie): Subdirector and cameraman for four of the 35 stars of
the popular interstellar soft-porn grid-show, The Absolutely
Perfect Commune.
Stareem Fada (Star): Her stage
name. One of the four APC actors here.
Hannibal Ek (Hanny or Hanno):
His real name. Another of the four actors.
Snake Smith (occasionally
Snako): His permanent but not real name. The third of the four actors,
and a professional acrobat.
Bridey McBannion (Bee): Her
real name—she refuses to use the stage name, Eleganza. The
fourth of the four actors. A knife-thrower.
Prince-Prince Pao (Pao,
Prince, or Superboy): The heir to the royal throne of the planet Pavo.
His actual first name is "Prince."
Ser Xe Vovoka (Vovoka, but not
to his face; "Ser" is an honorary title): A light-sculptor.
Doctor Aristrides Ochter (Ari,
occasionally): A retired professor of neocybernetics.
Lady Marquise Pardalianches (Pardie
or Lady P.): Of the nobility of Rainbow's End.
Lady Marquise Paralomena ('Lomena
or Loma): Lady P.'s twin sister, paralyzed.
Mordecai Yule (Mordy): A
student of water-worlds, bound for the next planet, Grunions Rising,
and at Damiem by error.
Doctor Nathaniel Hiner (Nat):
An Aquaman, also bound for Grunions Rising and wakened at Damiem by
error; a representative of the Aquapeople's Association doing a survey
of water-worlds to update the old Aquatica Galactica. Aquapeople
are the successful products of a long-ago genetic effort to achieve a
true-breeding gilled human, able to live underwater or in air.
Linnix (Linnie—no other name):
Logistics Officer tending to Humans on the Moom ship.
Captain Saul Dayan (Scooter):
Captain of the battle cruiser Rimshot.
Doctor Siri Lipsius (Siri):
Battle surgeon of Rimshot.
Valkyr: Technician First Class
of Rimshot.
Jordan Tally, Bing, Rango, Maur,
Rip Jorge: Patrolmen from Rimshot.
Ralli: Captain Dayan's command
car driver.
Poma (never seen): Chief of
Communications at nearby FedBase.
Captain Race (never seen):
Captain/owner of a charter ship, Comet II.
Pace Norbert (Pace): Former
Guardian of the Dameii prior to the Korsos. Now an MD.
Kenter, Janny, Pete, Saro (mentioned
only): Wartime colleagues of Kip.
Captain Tom Jeager (mentioned
only): Mad wartime commander of battleship Deneb.
Quiyst: A Damei elder,
spokesman for Near Village.
Wyrra (m) & Juiyn (f): The
Damei couple who live adjacent to the station.
Nyil: Their young female child.
Feanya: Second Damei elder,
friend of Quiyst.
Zhymel: Damei elder from Near
Village, part of group inspecting Humans.
Black Golya: Dynamic-type
Damei from Far Village.
Yrion Red: Ditto.
The Moom ship (no name given):
A more-or-less regular Federation passenger and freight ship on the
Rim-and-back run.
Rimshot: A Federation space
Patrol warship assigned to guard Damiem.
pinnace (no name): A small
craft berthed in Rimshot, for landing capability. (Rimshot
cannot land.)
shuttle (no name): A small
landing craft berthed in the Moom ship, which likewise has no landing
capability.
Comet II: A passenger/freight
charter ship precariously owned and operated by Captain Race.
Golan: A former official ship,
mentioned only.
The Rim: That part of the rim
of the Milky Way Galaxy that terminates one arc of the perimeter of
Federation space.
FedBase: Short term for
Federation Base, the nearest to Damiem being about 100 light-minim away.
Grunions Rising: The nearest
planet to Damiem. It lies in the direction of the Rim and is the end of
the Rim shipline. A water-world.
Rainbow's End: A wealthy
planet, home of the Marquises.
Vlyracocha: The name of the
Murdered Star. The planet, along with its sun and an artificial
satellite, was destroyed at the end of the Last War, and formed the
nova-front now passing Damiem.
Gridworld: The interstellar
Hollywood planet, originator of all shows for transmission over the
Grid, a c-skip (FTL) communications network linking star systems and
other Human and alien habitations. Technically under Federation law,
but in dubious compliance, internally.
Broken Moon: A romantic,
backward, feudal world; Doctor Baram's birthplace.
Beneborn: A biologically
high-tech world, mad about eugenics, where Linnix was born.
Pavo: A small but important
world, a royal principality, where Prince Pao will rule.
Alwyn and Jo's Paradise: Two
planetary neighbors of Pavo, dependent on it as the financial,
economic, diplomatic center (mentioned only).
Rehab: A quasimedical center
for compassionate and other rehabilitation of Humans and others deeply
traumatized as victims—sometimes perpetrators—of violence and crime.
Mem/E is the Memory-Erasure section.
Yrrei: Damiem's sun, a GO-type
star.
V'yrre: A wind that blows WNW
during the Damiem season of the Star events.
Avray: A large (50 cm
diameter) plum-colored arachnoid or tarantuloid animal of Damiem. Like
all Damei fauna, including the Dameii, it has an extra pair of limbs as
compared with its Terran homolog, making ten in all. Though harmless,
shy, and rare, it is hated and feared by the Dameii as an ill omen.
Tochari, Daguerre: Two Last
War hand weapons, nonballistic.
c-skip: Faster-than-light-speed
(c) transmission, by inducing temporary perturbations in reciprocal
gravity-field configurations. Requires super-cooling of transmitting
nuclei.
Myr, Myrrin: Myr serves for
Mr., Mrs., Ms., or Miss and is often prefixed affectionately or
jokingly to a person's first name or nickname. Myrrin is the plural,
corresponding to "Ladies and Gentlemen."
"gods", "lords": As
ejaculations, these are always in the plural and lowercase; this
convention, now automatic, was a part of the treaty which, it is hoped,
ended forever all religious factional strife. Only when a god is named,
which is only done jocularly, using a mythical entity, is the
exclamation singular. All this has of course no effect on private
personal prayer.
"The All": The only singular
entity that may be secularly referred to, all religions having given
their assent to it.
Saniches, Morpleases (and
native-tongue edibles): Food items.
Algotoxin: Is, so far, by the
mercy of Fate, a fiction.
Zeranaveth: A carbonaceous
gemstone similar to colored diamonds, but more beautiful. Found only on
a few planets such as Rainbow's End and the Hallelujah system.
First printing: February 1985
First mass market printing: April 1986
A TOR Book
ISBN: 0-812-55625-9
Library of Congress Number: 85-189232
[22 sep 2003—scanned by Erick12]
[28 dec 2003—proofed by Escaped Chicken
Spirits (ECS)]