YOON HA LEE
THE HUNDREDTH QUESTION
Prologue
THIS IS A TEST.
YOU WILL BE SCORED OUT OF 100
POSSIBLE POINTS. RESPONSES WILL BE TIMED. GUESSES
MAY OR MAY NOT BE PENALIZED; THE
CONSEQUENCES ARE UP TO YOU.
PROCEED.
1
YOU DIDN'T WANT TO BE here, not really, not ever, but
want is a one-way word
these days. The government says jump, you ask what delta-vee. So
here you are,
wherever here is in the continuum of worlds, every reflex tuned to snapping.
Fresh out of training, you have yet to trade scars with one of the aliens'
battleships; no
one's yet engaged one face to face and lived to brag about it,
if they have faces.
From the
inside, the carrier Pavane is a labyrinth of dull silver tubes like
eyeless mirrors, the
surfaces smooth but unreflecting. Or perhaps the corridors
are mirrors after all, and you
are the only one here, huddled in the womb of
your little fighter, the lone human in the
heart of a kaleidoscope.
But you remember the long hours of practice and battlesim,
one-on-one duels
while computers and instructors calmly evaluated your performance. There
are
ninety-nine other sweating soldiers in their own fighters. Swarm Brown, for new
recruits.
Surviving lancers will progress through a spectrum to Swarm Gold, and
eventually
retirement. The war will be over by the time you get that far, or so
they tell you.
The
fighter thrums: sixty seconds before launch.
The womb's air is acrid with the stink of your
fear, but life-support swiftly
increases its processing rate to compensate.
Moments tick by,
measured in eye blinks, and you close your eyes, letting the
interface take over. There are
no viewports. Biological sight becomes a
hindrance, or so you've found.
And then the Pavane
spits out Swarm Brown's hundred fighters, spits out a
hundred swarms and sends them
hurtling through the radiation-splattered darkness
against the bright, jabbing patterns of
the alien battleships. You evade as soon
as you have maneuvering space, twisting away from
the rest of your swarm to find
that an alien follows you to the battle's periphery.
The
aliens never fight in clusters. Otherwise, the carrier would fry a hundred
in a burst.
Always they harry and scatter, pebbles battering at a boulder, or
dance one-on-one. Duels
they accept as their due, never summoning their comrades
to help even when their ships
falter. Years of experience have taught humanity
to fight on the aliens' terms or not at
all, one instructor told you. Something
about that nags you, but then you must dodge the
spindrift fire that targets
your fighter.
Not a duel, but a duet. The battlesims were
nothing like this. After a while --
a heartbeat? an hour? -- you almost forget that this is
war. Then one of your
lances strikes the alien's engines, and it blossoms into destruction,
one of
many graveyard flowers. How could you have forgotten?
Orders come through the
interface, and the tatterdemalion remnants of Swarm
Brown reassemble for pickup. You have
escaped.
For the first time in your life, you want to sing.
5
A few battles later, you are
still alive, but the song within you has twisted
into darker threads. You have a few hours'
leave at this spaceport before you
are hurled across the stars once more; the port's name
eludes you. Walking among
the crowds, surrounded by colors both glaring and pastel, sheer
human proximity
reassures you. No womb separates you from faces, voices, the brush of
shoulder
against shoulder.
Instead, you wonder that they can't see the scars that pattern
the wrong side of
your skin, the alien blood gloving your hands, more tangible than a
lover's
smile. Civilians, soldiers. It's a one-way wall that separates the two.
You were
right the first time, for the wrong reasons.
Biological sight is useless to a soldier.
21
Swarm Cobalt. You have been shuffled from swarm to swarm, carrier to carrier,
enough times
that the colors smear together into gray. Somewhere on your service
record is the long
list, your personal spectrum; on your dress uniform, too, if
you ever have a chance to wear
it. You would be lost amid the blur of faces at
any formal function, and there was a time
when the thought would have disturbed
you.
You listen to your bunkmates:
"Heard the aliens
blew up Cassandra City." The woman's voice is low, too low,
ready to break. "My brothers."
Cassandra: you try to remember what you heard through the garble of the news
databursts.
Cassandra the Jeweled City, on Eostre V. It could have been your own
home. The aliens will
not retreat, will not leave humanity in peace, will not
agree to draw spheres of influence.
So they say.
"...and you?"
You decline to join the conversation. They understand. You've
seen veterans who
speak in nothing but profanities cobbled together from a dozen-plus
languages,
or laugh no matter what the occasion. The government doesn't care, as long as
they continue to sow death among the alien ships.
"I miss the gardens. My cat -- you have
cats on your planet, don't you.!"
"Not my colony, no. Spiderbirds, yes. Ever had one weave
a web all over your
room.? I can't believe I miss cleaning up after the fragging creature."
"Ah. One of those."
Ah. Of course. You never had a pet, and there are none on the Pavane.
48
Planet after planet, colony after colony, asteroid mining fields and traffic
nodes,
battlefields where dust shrouds every movement and others where the
stars' radiance drowns
your fighter's lances and the silent explosions. After a
while they stop telling you who
you're defending this time. It doesn't matter,
you suppose. All for the cause.
The aliens
have gotten better, it seems. Or perhaps it's because Swarm Viridian
is sent against the
aliens' own experienced fighters. Here you are again,
dodging and diving, balancing thrust
against gravity webs, hardly aware that the
universe contains anything other than you and
your opponent.
There was a time, you remember dimly, when you came out of a battle wishing
life
support were more efficient, to free the womb from your sweat. But you know
that, if
you emerge from this skirmish, your hands will be dry, like your eyes.
How many more
battles before you reach Swarm Gold? Is there a Swarm Gold, or is
it a legend. Does anyone
get that far, or are their hands as empty as yours?
Your concentration flickers, and
suddenly heat roars through your skin, your
bones, the branching of your veins.
Sensor-blind, eye-blind, you stab through
the interface, guessing at the alien's evasive
maneuvers, a helix skewed in
ever-sharpening angles. Whether you hit it or not, you don't
know, but no second
blast follows.
You wait. Surely the Pavane will pick you up, though you
can't reach pickup.
Surely.
55
You shouldn't have agreed to come to the ceremony, but you had
no choice,
really. The public needs its heroes, has always needed heroes: King Arthur,
Rama,
Kit Carson, Maui .... You smile back at the people around you, feeling
your face stretch in
an unfamiliar way, and not just because of your long-healed
bums. The medal pinned to your
uniform is lost in the glitter of fashions around
you w no. It stands out.
"So how's it like
being hailed as another veteran?" asks the soldier next to
you, a wry glint in his eye.
You
shrug, mumble a noncommittal response. You're not a veteran till you reach
Swarm Gold, and
retire.
"They'll forget you," a harsh voice mutters in your ear. You whirl around, then
relax.
Basic training takes longer to forget than you had thought. "Glory for a
day, and then
you're gone. They use up their heroes faster than a dreamer uses
up drugs." The voice's
owner, disfigured and hunched over, pats your arm, then
quickly vanishes.
Veteran. The word
tastes like ashes.
98
Now that you've reached Swarm Carnelian, you're no longer a mere
lancer. The
basic training you received once upon a lifetime has a purpose after all. This
time your swarm is to invade one of the aliens' outposts, humanity is no longer
on the
defensive. Whether you will see one of the elusive aliens, you don't
know. No one does.
The
kaleidoscope spins around you for a moment as your fighter is moved into
place. Once you
tried to figure out if you were assigned to the same position
each time, but after a while
you gave up trying to keep track. All you can tell
is that there are fewer ships in each
swarm as you ascend the hierarchy.
The interface shows you a splotch, then a cylinder, then
the outpost's intricate
structures and substructures. Your senses tell you something is
wrong, and then
you laugh to yourself: there are no dancing patterns, no alien battleships.
They
have been taken by surprise. You hurtle along the cables and corridors,
peripherally
aware of your comrades nearby, and at last you come to the heart of
the outpost. What it
holds, what purpose it has, you can't say.
Reluctantly, you leave your womb, flare pistol
cradled in your fingers. It takes
you a moment to adjust to eyesight rather than the
interface's sensors, and you
curse yourself: you should have disconnected while you were
protected in your
fighter. Fortunately, nothing hits you. This time.
Then your swarm's
leader nods, and twenty-five flares pinpoint the vault's
entrance. The circuitry sizzles --
and then, impossibly, the entrance explodes
outward; you are flung backward, one of your
comrades' bodies shielding you, and
you gag at the fluid that leaks over your armorsuit.
Blood, you think. Your side
aches more than bruises can explain.
Shoving the corpse away,
you rise, readjusting your grip on the pistol. The
inside of your gauntlet has suddenly
turned slick, or is it your palm? Eight
other members of your swarm have begun to pick
themselves up. There is nothing
of dance or duet in this, only blood and the stink of
ruptured flesh. No one
warned you it would be like this, instead of the bright graveyard
flowers, there
are only fallen shapes as unmoving as stone.
Then you turn around and see the
aliens.
99
You freeze.
They lied to you.
They spun lies around you like a spiderbird weaving
its web in a sunlit room, or
a kaleidoscope of silver tubes.
The aliens aren't aliens after
all, but humans. People who fought for their
home, whose faces you never saw.
Your leader is
dead, but theirs is not: a one-armed woman who stands tall
despite the tears tracking
across her begrimed face. The weapon she holds is
unfamiliar to you, but it doesn't matter.
She points it downward, not at you or
your surviving comrades. One by one, she fires at the
corpses, hers and yours,
leaving black streaks across the floor: not a burial, not a
graveyard, but it's
all she has.
You outnumber her, you and your comrades.
The tableau holds
for a moment. You remember your orders, and you remember the
lies. Slowly, you lift your
pistol, but do not fire.
Surprisingly, the woman sighs. And then she salutes you.
Salutes
you.
100
If you had just killed 99 people and the 100th asked for mercy, what would you
do?
Epilogue
GUESSES MAY OR MAY NOT BE PENALIZED. THE CONSEQUENCES ARE UP TO YOU.